Added foregrip to appropiate weapons (#188)

Added a built-in foregrip to weapons with graphics showing a built-in foregrip. Updated attachments of Rocket Rifle and Auto Rocket Rifle, giving them attachments simular to other weapons of that range and coolness.
This commit is contained in:
Kitty
2025-09-16 05:55:26 +02:00
committed by GitHub
2 changed files with 162 additions and 71 deletions
+125 -10
View File
@@ -3281,11 +3281,6 @@
<itemIndex>23</itemIndex><!-- Diemaco C7A2 --> <itemIndex>23</itemIndex><!-- Diemaco C7A2 -->
<APCost>20</APCost> <APCost>20</APCost>
</ATTACHMENT> </ATTACHMENT>
<ATTACHMENT>
<attachmentIndex>209</attachmentIndex>
<itemIndex>24</itemIndex><!-- FAMAS G2 -->
<APCost>20</APCost>
</ATTACHMENT>
<ATTACHMENT> <ATTACHMENT>
<attachmentIndex>209</attachmentIndex> <attachmentIndex>209</attachmentIndex>
<itemIndex>25</itemIndex><!-- AK-74 --> <itemIndex>25</itemIndex><!-- AK-74 -->
@@ -9506,6 +9501,16 @@
<itemIndex>36</itemIndex><!-- HK 21E --> <itemIndex>36</itemIndex><!-- HK 21E -->
<APCost>20</APCost> <APCost>20</APCost>
</ATTACHMENT> </ATTACHMENT>
<ATTACHMENT>
<attachmentIndex>307</attachmentIndex>
<itemIndex>55</itemIndex><!-- Rocket Rifle -->
<APCost>20</APCost>
</ATTACHMENT>
<ATTACHMENT>
<attachmentIndex>307</attachmentIndex>
<itemIndex>65</itemIndex><!-- Auto Rocket Rifle -->
<APCost>20</APCost>
</ATTACHMENT>
<ATTACHMENT> <ATTACHMENT>
<attachmentIndex>307</attachmentIndex> <attachmentIndex>307</attachmentIndex>
<itemIndex>68</itemIndex><!-- Calico M-900 --> <itemIndex>68</itemIndex><!-- Calico M-900 -->
@@ -17776,6 +17781,16 @@
<itemIndex>34</itemIndex><!-- FN Minimi --> <itemIndex>34</itemIndex><!-- FN Minimi -->
<APCost>20</APCost> <APCost>20</APCost>
</ATTACHMENT> </ATTACHMENT>
<ATTACHMENT>
<attachmentIndex>1004</attachmentIndex>
<itemIndex>55</itemIndex><!-- Rocket Rifle -->
<APCost>20</APCost>
</ATTACHMENT>
<ATTACHMENT>
<attachmentIndex>1004</attachmentIndex>
<itemIndex>65</itemIndex><!-- Auto Rocket Rifle -->
<APCost>20</APCost>
</ATTACHMENT>
<ATTACHMENT> <ATTACHMENT>
<attachmentIndex>1004</attachmentIndex> <attachmentIndex>1004</attachmentIndex>
<itemIndex>68</itemIndex><!-- Calico M-900 --> <itemIndex>68</itemIndex><!-- Calico M-900 -->
@@ -19926,6 +19941,11 @@
<itemIndex>33</itemIndex><!-- HK CAWS --> <itemIndex>33</itemIndex><!-- HK CAWS -->
<APCost>20</APCost> <APCost>20</APCost>
</ATTACHMENT> </ATTACHMENT>
<ATTACHMENT>
<attachmentIndex>1006</attachmentIndex>
<itemIndex>55</itemIndex><!-- Rocket Rifle -->
<APCost>20</APCost>
</ATTACHMENT>
<ATTACHMENT> <ATTACHMENT>
<attachmentIndex>1006</attachmentIndex> <attachmentIndex>1006</attachmentIndex>
<itemIndex>56</itemIndex><!-- Automag III Custom --> <itemIndex>56</itemIndex><!-- Automag III Custom -->
@@ -19936,6 +19956,11 @@
<itemIndex>61</itemIndex><!-- Dart Gun --> <itemIndex>61</itemIndex><!-- Dart Gun -->
<APCost>20</APCost> <APCost>20</APCost>
</ATTACHMENT> </ATTACHMENT>
<ATTACHMENT>
<attachmentIndex>1006</attachmentIndex>
<itemIndex>65</itemIndex><!-- Auto Rocket Rifle -->
<APCost>20</APCost>
</ATTACHMENT>
<ATTACHMENT> <ATTACHMENT>
<attachmentIndex>1006</attachmentIndex> <attachmentIndex>1006</attachmentIndex>
<itemIndex>66</itemIndex><!-- Modified EMF Hartford 6 Shooter --> <itemIndex>66</itemIndex><!-- Modified EMF Hartford 6 Shooter -->
@@ -21137,6 +21162,16 @@
<itemIndex>36</itemIndex><!-- HK 21E --> <itemIndex>36</itemIndex><!-- HK 21E -->
<APCost>20</APCost> <APCost>20</APCost>
</ATTACHMENT> </ATTACHMENT>
<ATTACHMENT>
<attachmentIndex>1007</attachmentIndex>
<itemIndex>55</itemIndex><!-- Rocket Rifle -->
<APCost>20</APCost>
</ATTACHMENT>
<ATTACHMENT>
<attachmentIndex>1007</attachmentIndex>
<itemIndex>65</itemIndex><!-- Auto Rocket Rifle -->
<APCost>20</APCost>
</ATTACHMENT>
<ATTACHMENT> <ATTACHMENT>
<attachmentIndex>1007</attachmentIndex> <attachmentIndex>1007</attachmentIndex>
<itemIndex>68</itemIndex><!-- Calico M-900 --> <itemIndex>68</itemIndex><!-- Calico M-900 -->
@@ -22482,11 +22517,6 @@
<itemIndex>1190</itemIndex><!-- KAC PDW --> <itemIndex>1190</itemIndex><!-- KAC PDW -->
<APCost>20</APCost> <APCost>20</APCost>
</ATTACHMENT> </ATTACHMENT>
<ATTACHMENT>
<attachmentIndex>1011</attachmentIndex>
<itemIndex>1191</itemIndex><!-- Magpul PDR-D -->
<APCost>20</APCost>
</ATTACHMENT>
<ATTACHMENT> <ATTACHMENT>
<attachmentIndex>1011</attachmentIndex> <attachmentIndex>1011</attachmentIndex>
<itemIndex>1195</itemIndex><!-- FR Ordnance MC51 --> <itemIndex>1195</itemIndex><!-- FR Ordnance MC51 -->
@@ -25127,6 +25157,16 @@
<itemIndex>34</itemIndex><!-- FN Minimi --> <itemIndex>34</itemIndex><!-- FN Minimi -->
<APCost>20</APCost> <APCost>20</APCost>
</ATTACHMENT> </ATTACHMENT>
<ATTACHMENT>
<attachmentIndex>1030</attachmentIndex>
<itemIndex>55</itemIndex><!-- Rocket Rifle -->
<APCost>20</APCost>
</ATTACHMENT>
<ATTACHMENT>
<attachmentIndex>1030</attachmentIndex>
<itemIndex>65</itemIndex><!-- Auto Rocket Rifle -->
<APCost>20</APCost>
</ATTACHMENT>
<ATTACHMENT> <ATTACHMENT>
<attachmentIndex>1030</attachmentIndex> <attachmentIndex>1030</attachmentIndex>
<itemIndex>68</itemIndex><!-- Calico M-900 --> <itemIndex>68</itemIndex><!-- Calico M-900 -->
@@ -26341,12 +26381,87 @@
<attachmentIndex>1323</attachmentIndex><!-- *** FOREGRIP (BUILT-IN) --> <attachmentIndex>1323</attachmentIndex><!-- *** FOREGRIP (BUILT-IN) -->
<itemIndex>9</itemIndex><!-- HK MP5KA4 --> <itemIndex>9</itemIndex><!-- HK MP5KA4 -->
<APCost>20</APCost> <APCost>20</APCost>
</ATTACHMENT>
<ATTACHMENT>
<attachmentIndex>1323</attachmentIndex>
<itemIndex>55</itemIndex><!-- Rocket Rifle -->
<APCost>20</APCost>
</ATTACHMENT>
<ATTACHMENT>
<attachmentIndex>1323</attachmentIndex>
<itemIndex>63</itemIndex><!-- Flamethrower -->
<APCost>20</APCost>
</ATTACHMENT>
<ATTACHMENT>
<attachmentIndex>1323</attachmentIndex>
<itemIndex>65</itemIndex><!-- Auto Rocket Rifle -->
<APCost>20</APCost>
</ATTACHMENT>
<ATTACHMENT>
<attachmentIndex>1323</attachmentIndex>
<itemIndex>69</itemIndex><!-- Calico M-960A -->
<APCost>20</APCost>
</ATTACHMENT>
<ATTACHMENT>
<attachmentIndex>1323</attachmentIndex>
<itemIndex>628</itemIndex><!-- Carl Gustaf M/45B -->
<APCost>20</APCost>
</ATTACHMENT>
<ATTACHMENT>
<attachmentIndex>1323</attachmentIndex>
<itemIndex>641</itemIndex><!-- FAMAE Mini SAF -->
<APCost>20</APCost>
</ATTACHMENT>
<ATTACHMENT>
<attachmentIndex>1323</attachmentIndex>
<itemIndex>686</itemIndex><!-- Metal Storm Surf Zone -->
<APCost>20</APCost>
</ATTACHMENT>
<ATTACHMENT>
<attachmentIndex>1323</attachmentIndex>
<itemIndex>692</itemIndex><!-- Mini-Uzi -->
<APCost>20</APCost>
</ATTACHMENT> </ATTACHMENT>
<ATTACHMENT> <ATTACHMENT>
<attachmentIndex>1323</attachmentIndex> <attachmentIndex>1323</attachmentIndex>
<itemIndex>727</itemIndex><!-- Steyr AUG Para --> <itemIndex>727</itemIndex><!-- Steyr AUG Para -->
<APCost>20</APCost> <APCost>20</APCost>
</ATTACHMENT> </ATTACHMENT>
<ATTACHMENT>
<attachmentIndex>1323</attachmentIndex>
<itemIndex>730</itemIndex><!-- Steyr TMP -->
<APCost>20</APCost>
</ATTACHMENT>
<ATTACHMENT>
<attachmentIndex>1323</attachmentIndex>
<itemIndex>731</itemIndex><!-- Street Sweeper -->
<APCost>20</APCost>
</ATTACHMENT>
<ATTACHMENT>
<attachmentIndex>1323</attachmentIndex>
<itemIndex>737</itemIndex><!-- Thompson M1928 -->
<APCost>20</APCost>
</ATTACHMENT>
<ATTACHMENT>
<attachmentIndex>1323</attachmentIndex>
<itemIndex>1067</itemIndex><!-- Beretta M12 -->
<APCost>20</APCost>
</ATTACHMENT>
<ATTACHMENT>
<attachmentIndex>1323</attachmentIndex>
<itemIndex>1071</itemIndex><!-- Owen .45 -->
<APCost>20</APCost>
</ATTACHMENT>
<ATTACHMENT>
<attachmentIndex>1323</attachmentIndex>
<itemIndex>1177</itemIndex><!-- Spectre M4 -->
<APCost>20</APCost>
</ATTACHMENT>
<ATTACHMENT>
<attachmentIndex>1323</attachmentIndex>
<itemIndex>1191</itemIndex><!-- Magpul PDR-D -->
<APCost>20</APCost>
</ATTACHMENT>
<ATTACHMENT> <ATTACHMENT>
<attachmentIndex>1324</attachmentIndex><!-- *** GRIPPOD (BUILT-IN) --> <attachmentIndex>1324</attachmentIndex><!-- *** GRIPPOD (BUILT-IN) -->
<itemIndex>20</itemIndex><!-- Steyr AUG-A2 --> <itemIndex>20</itemIndex><!-- Steyr AUG-A2 -->
+37 -61
View File
@@ -1109,7 +1109,7 @@
<usOverheatingCooldownFactor>100</usOverheatingCooldownFactor> <usOverheatingCooldownFactor>100</usOverheatingCooldownFactor>
<DirtIncreaseFactor>33</DirtIncreaseFactor> <DirtIncreaseFactor>33</DirtIncreaseFactor>
<DamageChance>10</DamageChance> <DamageChance>10</DamageChance>
<DefaultAttachment>209</DefaultAttachment> <DefaultAttachment>1325</DefaultAttachment>
<Damageable>1</Damageable> <Damageable>1</Damageable>
<Repairable>1</Repairable> <Repairable>1</Repairable>
<WaterDamages>1</WaterDamages> <WaterDamages>1</WaterDamages>
@@ -2104,6 +2104,7 @@
<TransportGroupMinProgress>50</TransportGroupMinProgress> <TransportGroupMinProgress>50</TransportGroupMinProgress>
<TransportGroupMaxProgress>100</TransportGroupMaxProgress> <TransportGroupMaxProgress>100</TransportGroupMaxProgress>
<DefaultAttachment>1749</DefaultAttachment> <DefaultAttachment>1749</DefaultAttachment>
<DefaultAttachment>1323</DefaultAttachment>
<Damageable>1</Damageable> <Damageable>1</Damageable>
<Repairable>1</Repairable> <Repairable>1</Repairable>
<WaterDamages>1</WaterDamages> <WaterDamages>1</WaterDamages>
@@ -2115,11 +2116,7 @@
<RocketRifle>1</RocketRifle> <RocketRifle>1</RocketRifle>
<FingerPrintID>1</FingerPrintID> <FingerPrintID>1</FingerPrintID>
<SciFi>1</SciFi> <SciFi>1</SciFi>
<STAND_MODIFIERS> <STAND_MODIFIERS />
<PercentHandling>-10</PercentHandling>
<PercentMaxCounterForce>30</PercentMaxCounterForce>
<PercentCounterForceAccuracy>30</PercentCounterForceAccuracy>
</STAND_MODIFIERS>
<CROUCH_MODIFIERS /> <CROUCH_MODIFIERS />
<PRONE_MODIFIERS /> <PRONE_MODIFIERS />
</ITEM> </ITEM>
@@ -2329,7 +2326,6 @@
<ubCoolness>9</ubCoolness> <ubCoolness>9</ubCoolness>
<bReliability>-2</bReliability> <bReliability>-2</bReliability>
<bRepairEase>-2</bRepairEase> <bRepairEase>-2</bRepairEase>
<DefaultAttachment>1323</DefaultAttachment>
<CamoBonus>-1</CamoBonus> <CamoBonus>-1</CamoBonus>
<DesertCamoBonus>-1</DesertCamoBonus> <DesertCamoBonus>-1</DesertCamoBonus>
<SnowCamoBonus>-1</SnowCamoBonus> <SnowCamoBonus>-1</SnowCamoBonus>
@@ -2338,6 +2334,7 @@
<usOverheatingCooldownFactor>100</usOverheatingCooldownFactor> <usOverheatingCooldownFactor>100</usOverheatingCooldownFactor>
<DirtIncreaseFactor>25</DirtIncreaseFactor> <DirtIncreaseFactor>25</DirtIncreaseFactor>
<DamageChance>10</DamageChance> <DamageChance>10</DamageChance>
<DefaultAttachment>1323</DefaultAttachment>
<Damageable>1</Damageable> <Damageable>1</Damageable>
<Repairable>1</Repairable> <Repairable>1</Repairable>
<WaterDamages>1</WaterDamages> <WaterDamages>1</WaterDamages>
@@ -2421,6 +2418,7 @@
<TransportGroupMinProgress>60</TransportGroupMinProgress> <TransportGroupMinProgress>60</TransportGroupMinProgress>
<TransportGroupMaxProgress>100</TransportGroupMaxProgress> <TransportGroupMaxProgress>100</TransportGroupMaxProgress>
<DefaultAttachment>1749</DefaultAttachment> <DefaultAttachment>1749</DefaultAttachment>
<DefaultAttachment>1323</DefaultAttachment>
<Damageable>1</Damageable> <Damageable>1</Damageable>
<Repairable>1</Repairable> <Repairable>1</Repairable>
<WaterDamages>1</WaterDamages> <WaterDamages>1</WaterDamages>
@@ -2432,11 +2430,7 @@
<RocketRifle>1</RocketRifle> <RocketRifle>1</RocketRifle>
<FingerPrintID>1</FingerPrintID> <FingerPrintID>1</FingerPrintID>
<SciFi>1</SciFi> <SciFi>1</SciFi>
<STAND_MODIFIERS> <STAND_MODIFIERS />
<PercentHandling>-10</PercentHandling>
<PercentMaxCounterForce>30</PercentMaxCounterForce>
<PercentCounterForceAccuracy>30</PercentCounterForceAccuracy>
</STAND_MODIFIERS>
<CROUCH_MODIFIERS /> <CROUCH_MODIFIERS />
<PRONE_MODIFIERS /> <PRONE_MODIFIERS />
</ITEM> </ITEM>
@@ -2565,6 +2559,7 @@
<BurstToHitBonus>5</BurstToHitBonus> <BurstToHitBonus>5</BurstToHitBonus>
<DamageChance>10</DamageChance> <DamageChance>10</DamageChance>
<DefaultAttachment>1749</DefaultAttachment> <DefaultAttachment>1749</DefaultAttachment>
<DefaultAttachment>1323</DefaultAttachment>
<Damageable>1</Damageable> <Damageable>1</Damageable>
<Repairable>1</Repairable> <Repairable>1</Repairable>
<WaterDamages>1</WaterDamages> <WaterDamages>1</WaterDamages>
@@ -2572,11 +2567,7 @@
<Sinks>1</Sinks> <Sinks>1</Sinks>
<ShowStatus>1</ShowStatus> <ShowStatus>1</ShowStatus>
<TwoHanded>1</TwoHanded> <TwoHanded>1</TwoHanded>
<STAND_MODIFIERS> <STAND_MODIFIERS />
<PercentHandling>-10</PercentHandling>
<PercentMaxCounterForce>30</PercentMaxCounterForce>
<PercentCounterForceAccuracy>30</PercentCounterForceAccuracy>
</STAND_MODIFIERS>
<CROUCH_MODIFIERS /> <CROUCH_MODIFIERS />
<PRONE_MODIFIERS /> <PRONE_MODIFIERS />
</ITEM> </ITEM>
@@ -9792,7 +9783,11 @@
<Metal>1</Metal> <Metal>1</Metal>
<Sinks>1</Sinks> <Sinks>1</Sinks>
<ShowStatus>1</ShowStatus> <ShowStatus>1</ShowStatus>
<STAND_MODIFIERS /> <STAND_MODIFIERS>
<PercentHandling>-10</PercentHandling>
<PercentMaxCounterForce>30</PercentMaxCounterForce>
<PercentCounterForceAccuracy>30</PercentCounterForceAccuracy>
</STAND_MODIFIERS>
<CROUCH_MODIFIERS /> <CROUCH_MODIFIERS />
<PRONE_MODIFIERS /> <PRONE_MODIFIERS />
</ITEM> </ITEM>
@@ -18087,6 +18082,7 @@
<DirtIncreaseFactor>20</DirtIncreaseFactor> <DirtIncreaseFactor>20</DirtIncreaseFactor>
<DamageChance>10</DamageChance> <DamageChance>10</DamageChance>
<DefaultAttachment>1746</DefaultAttachment> <DefaultAttachment>1746</DefaultAttachment>
<DefaultAttachment>1323</DefaultAttachment>
<Damageable>1</Damageable> <Damageable>1</Damageable>
<Repairable>1</Repairable> <Repairable>1</Repairable>
<WaterDamages>1</WaterDamages> <WaterDamages>1</WaterDamages>
@@ -18563,6 +18559,7 @@
<BurstToHitBonus>5</BurstToHitBonus> <BurstToHitBonus>5</BurstToHitBonus>
<DamageChance>10</DamageChance> <DamageChance>10</DamageChance>
<DefaultAttachment>1746</DefaultAttachment> <DefaultAttachment>1746</DefaultAttachment>
<DefaultAttachment>1323</DefaultAttachment>
<Damageable>1</Damageable> <Damageable>1</Damageable>
<Repairable>1</Repairable> <Repairable>1</Repairable>
<WaterDamages>1</WaterDamages> <WaterDamages>1</WaterDamages>
@@ -18570,11 +18567,7 @@
<Sinks>1</Sinks> <Sinks>1</Sinks>
<ShowStatus>1</ShowStatus> <ShowStatus>1</ShowStatus>
<BigGunList>1</BigGunList> <BigGunList>1</BigGunList>
<STAND_MODIFIERS> <STAND_MODIFIERS />
<PercentHandling>-10</PercentHandling>
<PercentMaxCounterForce>30</PercentMaxCounterForce>
<PercentCounterForceAccuracy>30</PercentCounterForceAccuracy>
</STAND_MODIFIERS>
<CROUCH_MODIFIERS /> <CROUCH_MODIFIERS />
<PRONE_MODIFIERS /> <PRONE_MODIFIERS />
</ITEM> </ITEM>
@@ -19740,7 +19733,11 @@
<ShowStatus>1</ShowStatus> <ShowStatus>1</ShowStatus>
<TwoHanded>1</TwoHanded> <TwoHanded>1</TwoHanded>
<BigGunList>1</BigGunList> <BigGunList>1</BigGunList>
<STAND_MODIFIERS /> <STAND_MODIFIERS>
<PercentHandling>-10</PercentHandling>
<PercentMaxCounterForce>30</PercentMaxCounterForce>
<PercentCounterForceAccuracy>30</PercentCounterForceAccuracy>
</STAND_MODIFIERS>
<CROUCH_MODIFIERS /> <CROUCH_MODIFIERS />
<PRONE_MODIFIERS /> <PRONE_MODIFIERS />
</ITEM> </ITEM>
@@ -20266,6 +20263,7 @@
<AutoFireToHitBonus>5</AutoFireToHitBonus> <AutoFireToHitBonus>5</AutoFireToHitBonus>
<BurstToHitBonus>5</BurstToHitBonus> <BurstToHitBonus>5</BurstToHitBonus>
<DamageChance>10</DamageChance> <DamageChance>10</DamageChance>
<DefaultAttachment>1323</DefaultAttachment>
<TransportGroupMinProgress>60</TransportGroupMinProgress> <TransportGroupMinProgress>60</TransportGroupMinProgress>
<TransportGroupMaxProgress>100</TransportGroupMaxProgress> <TransportGroupMaxProgress>100</TransportGroupMaxProgress>
<Damageable>1</Damageable> <Damageable>1</Damageable>
@@ -20278,11 +20276,7 @@
<Electronic>1</Electronic> <Electronic>1</Electronic>
<FingerPrintID>1</FingerPrintID> <FingerPrintID>1</FingerPrintID>
<SciFi>1</SciFi> <SciFi>1</SciFi>
<STAND_MODIFIERS> <STAND_MODIFIERS />
<PercentHandling>-10</PercentHandling>
<PercentMaxCounterForce>30</PercentMaxCounterForce>
<PercentCounterForceAccuracy>30</PercentCounterForceAccuracy>
</STAND_MODIFIERS>
<CROUCH_MODIFIERS /> <CROUCH_MODIFIERS />
<PRONE_MODIFIERS /> <PRONE_MODIFIERS />
</ITEM> </ITEM>
@@ -20490,6 +20484,7 @@
<DirtIncreaseFactor>20</DirtIncreaseFactor> <DirtIncreaseFactor>20</DirtIncreaseFactor>
<DamageChance>10</DamageChance> <DamageChance>10</DamageChance>
<DefaultAttachment>1746</DefaultAttachment> <DefaultAttachment>1746</DefaultAttachment>
<DefaultAttachment>1323</DefaultAttachment>
<Damageable>1</Damageable> <Damageable>1</Damageable>
<Repairable>1</Repairable> <Repairable>1</Repairable>
<WaterDamages>1</WaterDamages> <WaterDamages>1</WaterDamages>
@@ -21874,6 +21869,7 @@
<AutoFireToHitBonus>5</AutoFireToHitBonus> <AutoFireToHitBonus>5</AutoFireToHitBonus>
<BurstToHitBonus>5</BurstToHitBonus> <BurstToHitBonus>5</BurstToHitBonus>
<DamageChance>10</DamageChance> <DamageChance>10</DamageChance>
<DefaultAttachment>1323</DefaultAttachment>
<Damageable>1</Damageable> <Damageable>1</Damageable>
<Repairable>1</Repairable> <Repairable>1</Repairable>
<WaterDamages>1</WaterDamages> <WaterDamages>1</WaterDamages>
@@ -21881,11 +21877,7 @@
<Sinks>1</Sinks> <Sinks>1</Sinks>
<ShowStatus>1</ShowStatus> <ShowStatus>1</ShowStatus>
<BigGunList>1</BigGunList> <BigGunList>1</BigGunList>
<STAND_MODIFIERS> <STAND_MODIFIERS />
<PercentHandling>-10</PercentHandling>
<PercentMaxCounterForce>30</PercentMaxCounterForce>
<PercentCounterForceAccuracy>30</PercentCounterForceAccuracy>
</STAND_MODIFIERS>
<CROUCH_MODIFIERS /> <CROUCH_MODIFIERS />
<PRONE_MODIFIERS /> <PRONE_MODIFIERS />
</ITEM> </ITEM>
@@ -21916,6 +21908,7 @@
<BurstToHitBonus>5</BurstToHitBonus> <BurstToHitBonus>5</BurstToHitBonus>
<DamageChance>10</DamageChance> <DamageChance>10</DamageChance>
<DefaultAttachment>1746</DefaultAttachment> <DefaultAttachment>1746</DefaultAttachment>
<DefaultAttachment>1323</DefaultAttachment>
<Damageable>1</Damageable> <Damageable>1</Damageable>
<Repairable>1</Repairable> <Repairable>1</Repairable>
<WaterDamages>1</WaterDamages> <WaterDamages>1</WaterDamages>
@@ -21924,11 +21917,7 @@
<ShowStatus>1</ShowStatus> <ShowStatus>1</ShowStatus>
<TwoHanded>1</TwoHanded> <TwoHanded>1</TwoHanded>
<BigGunList>1</BigGunList> <BigGunList>1</BigGunList>
<STAND_MODIFIERS> <STAND_MODIFIERS />
<PercentHandling>-10</PercentHandling>
<PercentMaxCounterForce>30</PercentMaxCounterForce>
<PercentCounterForceAccuracy>30</PercentCounterForceAccuracy>
</STAND_MODIFIERS>
<CROUCH_MODIFIERS /> <CROUCH_MODIFIERS />
<PRONE_MODIFIERS /> <PRONE_MODIFIERS />
</ITEM> </ITEM>
@@ -22146,6 +22135,7 @@
<AutoFireToHitBonus>5</AutoFireToHitBonus> <AutoFireToHitBonus>5</AutoFireToHitBonus>
<BurstToHitBonus>5</BurstToHitBonus> <BurstToHitBonus>5</BurstToHitBonus>
<DamageChance>10</DamageChance> <DamageChance>10</DamageChance>
<DefaultAttachment>1323</DefaultAttachment>
<Damageable>1</Damageable> <Damageable>1</Damageable>
<Repairable>1</Repairable> <Repairable>1</Repairable>
<WaterDamages>1</WaterDamages> <WaterDamages>1</WaterDamages>
@@ -22154,11 +22144,7 @@
<ShowStatus>1</ShowStatus> <ShowStatus>1</ShowStatus>
<TwoHanded>1</TwoHanded> <TwoHanded>1</TwoHanded>
<BigGunList>1</BigGunList> <BigGunList>1</BigGunList>
<STAND_MODIFIERS> <STAND_MODIFIERS />
<PercentHandling>-10</PercentHandling>
<PercentMaxCounterForce>30</PercentMaxCounterForce>
<PercentCounterForceAccuracy>30</PercentCounterForceAccuracy>
</STAND_MODIFIERS>
<CROUCH_MODIFIERS /> <CROUCH_MODIFIERS />
<PRONE_MODIFIERS /> <PRONE_MODIFIERS />
</ITEM> </ITEM>
@@ -33343,6 +33329,7 @@
<BurstToHitBonus>5</BurstToHitBonus> <BurstToHitBonus>5</BurstToHitBonus>
<DamageChance>10</DamageChance> <DamageChance>10</DamageChance>
<DefaultAttachment>1746</DefaultAttachment> <DefaultAttachment>1746</DefaultAttachment>
<DefaultAttachment>1323</DefaultAttachment>
<Damageable>1</Damageable> <Damageable>1</Damageable>
<Repairable>1</Repairable> <Repairable>1</Repairable>
<WaterDamages>1</WaterDamages> <WaterDamages>1</WaterDamages>
@@ -33351,12 +33338,7 @@
<ShowStatus>1</ShowStatus> <ShowStatus>1</ShowStatus>
<TwoHanded>1</TwoHanded> <TwoHanded>1</TwoHanded>
<BigGunList>1</BigGunList> <BigGunList>1</BigGunList>
<STAND_MODIFIERS> <STAND_MODIFIERS />
<PercentHandling>-10</PercentHandling>
<PercentMaxCounterForce>30</PercentMaxCounterForce>
<PercentCounterForceAccuracy>30</PercentCounterForceAccuracy>
<AimLevels>1</AimLevels>
</STAND_MODIFIERS>
<CROUCH_MODIFIERS /> <CROUCH_MODIFIERS />
<PRONE_MODIFIERS /> <PRONE_MODIFIERS />
</ITEM> </ITEM>
@@ -33490,6 +33472,7 @@
<AutoFireToHitBonus>5</AutoFireToHitBonus> <AutoFireToHitBonus>5</AutoFireToHitBonus>
<BurstToHitBonus>5</BurstToHitBonus> <BurstToHitBonus>5</BurstToHitBonus>
<DamageChance>10</DamageChance> <DamageChance>10</DamageChance>
<DefaultAttachment>1323</DefaultAttachment>
<Damageable>1</Damageable> <Damageable>1</Damageable>
<Repairable>1</Repairable> <Repairable>1</Repairable>
<WaterDamages>1</WaterDamages> <WaterDamages>1</WaterDamages>
@@ -33498,11 +33481,7 @@
<ShowStatus>1</ShowStatus> <ShowStatus>1</ShowStatus>
<TwoHanded>1</TwoHanded> <TwoHanded>1</TwoHanded>
<BigGunList>1</BigGunList> <BigGunList>1</BigGunList>
<STAND_MODIFIERS> <STAND_MODIFIERS />
<PercentHandling>-10</PercentHandling>
<PercentMaxCounterForce>30</PercentMaxCounterForce>
<PercentCounterForceAccuracy>30</PercentCounterForceAccuracy>
</STAND_MODIFIERS>
<CROUCH_MODIFIERS /> <CROUCH_MODIFIERS />
<PRONE_MODIFIERS /> <PRONE_MODIFIERS />
</ITEM> </ITEM>
@@ -36997,6 +36976,7 @@
<BurstToHitBonus>5</BurstToHitBonus> <BurstToHitBonus>5</BurstToHitBonus>
<DamageChance>10</DamageChance> <DamageChance>10</DamageChance>
<DefaultAttachment>1746</DefaultAttachment> <DefaultAttachment>1746</DefaultAttachment>
<DefaultAttachment>1323</DefaultAttachment>
<Damageable>1</Damageable> <Damageable>1</Damageable>
<Repairable>1</Repairable> <Repairable>1</Repairable>
<WaterDamages>1</WaterDamages> <WaterDamages>1</WaterDamages>
@@ -37005,11 +36985,7 @@
<ShowStatus>1</ShowStatus> <ShowStatus>1</ShowStatus>
<TwoHanded>1</TwoHanded> <TwoHanded>1</TwoHanded>
<BigGunList>1</BigGunList> <BigGunList>1</BigGunList>
<STAND_MODIFIERS> <STAND_MODIFIERS />
<PercentHandling>-10</PercentHandling>
<PercentMaxCounterForce>30</PercentMaxCounterForce>
<PercentCounterForceAccuracy>30</PercentCounterForceAccuracy>
</STAND_MODIFIERS>
<CROUCH_MODIFIERS /> <CROUCH_MODIFIERS />
<PRONE_MODIFIERS /> <PRONE_MODIFIERS />
</ITEM> </ITEM>
@@ -37496,7 +37472,7 @@
<DamageChance>10</DamageChance> <DamageChance>10</DamageChance>
<TransportGroupMinProgress>50</TransportGroupMinProgress> <TransportGroupMinProgress>50</TransportGroupMinProgress>
<TransportGroupMaxProgress>80</TransportGroupMaxProgress> <TransportGroupMaxProgress>80</TransportGroupMaxProgress>
<DefaultAttachment>1011</DefaultAttachment> <DefaultAttachment>1323</DefaultAttachment>
<Damageable>1</Damageable> <Damageable>1</Damageable>
<Repairable>1</Repairable> <Repairable>1</Repairable>
<WaterDamages>1</WaterDamages> <WaterDamages>1</WaterDamages>