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New feature (by DepressivesBrot): Molle Items
- individual LBE gear can be created via MOLLE items. For each LBE item, there's a definition which pockets may be changed and how much space the new pockets may take up in total. - If there's a free pocket slot and enough space -> attach item and enable pocket. - for further description, see Doc/Design Document- MOLLE.txt git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1486 4f8fa57e-7814-0410-bad4-adc449f26b7c
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+34
-1
@@ -41,4 +41,37 @@ BASEMENT_EXIT_12 = 0
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;changes to the map for the crate moving effect
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FINAL_CRATE_GRID = 8207
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CRATE_TILE_DEF = 411
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TRAPDOOR_TILE_DEF = 2041
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TRAPDOOR_TILE_DEF = 2041
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[San Mona]
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;some rooms in the porn shop and Hans' location (I think this is before moving)
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PORN_SHOP_ROOM_HANS = 49
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HANS_POSTION = 13523
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PORN_SHOP_ROOM_BRENDA = 47
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PORN_SHOP_ROOM_TONY = 50
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;Angel's leathershop, escort Maria to this room
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ANGELS_LEATHERSHOP = 2
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;doors to the girl's rooms in the brothel
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DOOR_TO_BAMBIS_ROOM = 12290
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DOOR_TO_CARLAS_ROOM = 13413
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DOOR_TO_CINDYS_ROOM = 11173
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DOOR_TO_MARIAS_ROOM = 10852
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;these rooms belong to the brothel
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FIRST_ROOM_IN_BROTHEL = 91
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LAST_ROOM_IN_BROTHEL = 119
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BROTHEL_GUARD_ROOM = 110
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;if you stand on one of these tiles and mess with a door and one of the KP guys sees you -> bad
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BROTHEL_DOOR_1 = 11010
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BROTHEL_DOOR_2 = 11176
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BROTHEL_DOOR_3 = 11177
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[Gear Dropoff]
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;if you tell a leaving merc to drop his gear in Omerta, this is where it'll end up
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OMERTA_DROPOFF_X = 9
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OMERTA_DROPOFF_Y = 1
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OMERTA_DROPOFF_Z = 0
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OMERTA_DROPOFF_GRIDNO = 4868
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