New feature (by DepressivesBrot): Molle Items

- individual LBE gear can be created via MOLLE items. For each LBE item, there's a definition which pockets may be changed and how much space the new pockets may take up in total.
- If there's a free pocket slot and enough space -> attach item and enable pocket.
- for further description, see Doc/Design Document- MOLLE.txt

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1486 4f8fa57e-7814-0410-bad4-adc449f26b7c
This commit is contained in:
Flugente
2012-08-02 22:31:20 +00:00
parent 56ec8ebe1c
commit 18307209ab
6 changed files with 160 additions and 3 deletions
+34 -1
View File
@@ -41,4 +41,37 @@ BASEMENT_EXIT_12 = 0
;changes to the map for the crate moving effect
FINAL_CRATE_GRID = 8207
CRATE_TILE_DEF = 411
TRAPDOOR_TILE_DEF = 2041
TRAPDOOR_TILE_DEF = 2041
[San Mona]
;some rooms in the porn shop and Hans' location (I think this is before moving)
PORN_SHOP_ROOM_HANS = 49
HANS_POSTION = 13523
PORN_SHOP_ROOM_BRENDA = 47
PORN_SHOP_ROOM_TONY = 50
;Angel's leathershop, escort Maria to this room
ANGELS_LEATHERSHOP = 2
;doors to the girl's rooms in the brothel
DOOR_TO_BAMBIS_ROOM = 12290
DOOR_TO_CARLAS_ROOM = 13413
DOOR_TO_CINDYS_ROOM = 11173
DOOR_TO_MARIAS_ROOM = 10852
;these rooms belong to the brothel
FIRST_ROOM_IN_BROTHEL = 91
LAST_ROOM_IN_BROTHEL = 119
BROTHEL_GUARD_ROOM = 110
;if you stand on one of these tiles and mess with a door and one of the KP guys sees you -> bad
BROTHEL_DOOR_1 = 11010
BROTHEL_DOOR_2 = 11176
BROTHEL_DOOR_3 = 11177
[Gear Dropoff]
;if you tell a leaving merc to drop his gear in Omerta, this is where it'll end up
OMERTA_DROPOFF_X = 9
OMERTA_DROPOFF_Y = 1
OMERTA_DROPOFF_Z = 0
OMERTA_DROPOFF_GRIDNO = 4868