From 26bc7d56030988262fcda03c9c6b5ccb1ebe5256 Mon Sep 17 00:00:00 2001 From: Wanne Date: Sat, 28 May 2011 08:47:04 +0000 Subject: [PATCH] - Fixed wrong description text for CAN_TRUE_CIVILIANS_BECOME_HOSTILE (thx to Buggler) git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1293 4f8fa57e-7814-0410-bad4-adc449f26b7c --- Data-1.13/Ja2_Options.INI | 2 +- Data/Ja2_Options.INI | 2 +- INIEditorJA2Options.xml | 4 ++-- 3 files changed, 4 insertions(+), 4 deletions(-) diff --git a/Data-1.13/Ja2_Options.INI b/Data-1.13/Ja2_Options.INI index e3748748d..90a34a23b 100644 --- a/Data-1.13/Ja2_Options.INI +++ b/Data-1.13/Ja2_Options.INI @@ -939,7 +939,7 @@ MILITIA_CAN_PLACE_FLAGS_ON_MINES = TRUE ; game is concerned, a character walking into a cloud of gas you created will be considered "attacked". ;------------------------------------------------------------------------------------------------------------------------------ -; If TRUE, civilians who cannot hold a weapon will never trigger Combat Mode when attacked, even if other civilians are killed. +; If FALSE, civilians who cannot hold a weapon will never trigger Combat Mode when attacked, even if other civilians are killed. ; Use this to prevent situations where you have to kill all civilians if you unintentionally hurt one civilian. CAN_TRUE_CIVILIANS_BECOME_HOSTILE = FALSE diff --git a/Data/Ja2_Options.INI b/Data/Ja2_Options.INI index b59dcf280..789cab27d 100644 --- a/Data/Ja2_Options.INI +++ b/Data/Ja2_Options.INI @@ -939,7 +939,7 @@ MILITIA_CAN_PLACE_FLAGS_ON_MINES = FALSE ; game is concerned, a character walking into a cloud of gas you created will be considered "attacked". ;------------------------------------------------------------------------------------------------------------------------------ -; If TRUE, civilians who cannot hold a weapon will never trigger Combat Mode when attacked, even if other civilians are killed. +; If FALSE, civilians who cannot hold a weapon will never trigger Combat Mode when attacked, even if other civilians are killed. ; Use this to prevent situations where you have to kill all civilians if you unintentionally hurt one civilian. CAN_TRUE_CIVILIANS_BECOME_HOSTILE = TRUE diff --git a/INIEditorJA2Options.xml b/INIEditorJA2Options.xml index eb3e0b106..2edb5009e 100644 --- a/INIEditorJA2Options.xml +++ b/INIEditorJA2Options.xml @@ -1515,7 +1515,7 @@ This behaves the same as Bloodcat Ambushes: The mercs are placed in the center o This behaves the same as Bloodcat Ambushes: The mercs are placed in the center of the map, with enemies (bloodcats) closing in from all sides. - If TRUE, civilians who cannot hold a weapon will never trigger Combat Mode when attacked, even if other civilians are killed. + If FALSE, civilians who cannot hold a weapon will never trigger Combat Mode when attacked, even if other civilians are killed. Use this to prevent situations where you have to kill all civilians if you unintentionally hurt one civilian. Note that as far as the game is concerned, a character walking into a cloud of gas you created will be considered "attacked". @@ -1523,7 +1523,7 @@ Note that as far as the game is concerned, a character walking into a cloud of g - If TRUE, civilians who cannot hold a weapon will never trigger Combat Mode when attacked, even if they are killed. + If FALSE, civilians who cannot hold a weapon will never trigger Combat Mode when attacked, even if they are killed. Use this to prevent situations where hurting a civilian forces you to kill all of them! Note that as far as the game is concerned, a character walking into a cloud of gas you created will be considered "attacked".