mirror of
https://github.com/1dot13/gamedir.git
synced 2026-07-22 13:40:25 +02:00
remove Ja2_Settings.INI from repo
these files are autogenerated, no reason to keep in source control
This commit is contained in:
committed by
majcosta
parent
baca6ec713
commit
28ed6bc158
@@ -1,116 +0,0 @@
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;******************************************************************************************************************************
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;******************************************************************************************************************************
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; Jagged Alliance 2 --Settings File--
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;
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; Please note that this file is automatically generated by the game.
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;
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; While it is safe to change things from within this file, not all values are acceptable. Some may break the game,
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||||
; some may be ignored, but most likely they will be acceptable or reset to a default value.
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;
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; Please note, This file and its contents are in a beta phase. Expect changes, however they should be minimal and automated.
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;
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;******************************************************************************************************************************
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;******************************************************************************************************************************
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; The Current Game Setting Struct is defined as :
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;
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; typedef struct
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; {
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; INT8 bLastSavedGameSlot; // The last saved game number goes in here
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; UINT8 ubMusicVolumeSetting; // Volume Setting
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; UINT8 ubSoundEffectsVolume; // Volume Setting
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; UINT8 ubSpeechVolume; // Volume Setting
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; UINT8 fOptions[ NUM_ALL_GAME_OPTIONS ]; // Toggle Options (Speech, Subtitles, Show Tree Tops, etc.. )
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; UINT32 uiMeanwhileScenesSeenFlags; // Bit Vector describing seen 'mean whiles..'
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; BOOLEAN fHideHelpInAllScreens; // Controls Help "do not show help again" checkbox
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; } GAME_SETTINGS
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;
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;******************************************************************************************************************************
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[JA2 Game Settings]
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bLastSavedGameSlot = 0
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ubMusicVolumeSetting = 65
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ubSoundEffectsVolume = 65
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ubSpeechVolume = 65
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uiMeanwhileScenesSeenFlags = 0
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fHideHelpInAllScreens = FALSE
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TOPTION_SPEECH = TRUE
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TOPTION_MUTE_CONFIRMATIONS = FALSE
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TOPTION_SUBTITLES = TRUE
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TOPTION_KEY_ADVANCE_SPEECH = FALSE
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TOPTION_ANIMATE_SMOKE = TRUE
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TOPTION_BLOOD_N_GORE = TRUE
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TOPTION_DONT_MOVE_MOUSE = FALSE
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TOPTION_OLD_SELECTION_METHOD = FALSE
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TOPTION_ALWAYS_SHOW_MOVEMENT_PATH = TRUE
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TOPTION_SHOW_MISSES = FALSE
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TOPTION_RTCONFIRM = FALSE
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TOPTION_SLEEPWAKE_NOTIFICATION = FALSE
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TOPTION_USE_METRIC_SYSTEM = TRUE
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TOPTION_SMART_CURSOR = FALSE
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TOPTION_SNAP_CURSOR_TO_DOOR = TRUE
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TOPTION_GLOW_ITEMS = TRUE
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TOPTION_TOGGLE_TREE_TOPS = TRUE
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TOPTION_SMART_TREE_TOPS = TRUE
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TOPTION_TOGGLE_WIREFRAME = TRUE
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TOPTION_3D_CURSOR = FALSE
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TOPTION_CTH_CURSOR = TRUE
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TOPTION_GL_BURST_CURSOR = TRUE
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TOPTION_ALLOW_TAUNTS = TRUE
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TOPTION_GL_HIGH_ANGLE = TRUE
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TOPTION_ALLOW_REAL_TIME_SNEAK = FALSE
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TOPTION_SPACE_SELECTS_NEXT_SQUAD = TRUE
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TOPTION_SHOW_ITEM_SHADOW = TRUE
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TOPTION_SHOW_WEAPON_RANGE_IN_TILES = TRUE
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TOPTION_TRACERS_FOR_SINGLE_FIRE = TRUE
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TOPTION_RAIN_SOUND = TRUE
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TOPTION_ALLOW_CROWS = TRUE
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TOPTION_ALLOW_SOLDIER_TOOLTIPS = TRUE
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TOPTION_USE_AUTO_SAVE = FALSE
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TOPTION_SILENT_SKYRIDER = FALSE
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TOPTION_ENHANCED_DESC_BOX = TRUE
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TOPTION_TOGGLE_TURN_MODE = FALSE
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TOPTION_STAT_PROGRESS_BARS = TRUE
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TOPTION_ALT_MAP_COLOR = FALSE
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TOPTION_ALTERNATE_BULLET_GRAPHICS = TRUE
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TOPTION_SHOW_MERC_RANKS = FALSE
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TOPTION_SHOW_TACTICAL_FACE_GEAR = TRUE
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TOPTION_SHOW_TACTICAL_FACE_ICONS = TRUE
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TOPTION_DISABLE_CURSOR_SWAP = TRUE
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TOPTION_QUIET_TRAINING = FALSE
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TOPTION_QUIET_REPAIRING = FALSE
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TOPTION_QUIET_DOCTORING = FALSE
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TOPTION_AUTO_FAST_FORWARD_MODE = TRUE
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TOPTION_SHOW_LAST_ENEMY = FALSE
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TOPTION_ALT_START_AIM = TRUE
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TOPTION_ALT_PATHFINDING = FALSE
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TOPTION_SHOW_LBE_CONTENT = TRUE
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TOPTION_INVERT_WHEEL = FALSE
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TOPTION_ZOMBIES = FALSE
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TOPTION_ENABLE_INVENTORY_POPUPS = TRUE
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TOPTION_MERCENARY_FORMATIONS = FALSE
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TOPTION_SHOW_ENEMY_LOCATION = FALSE
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TOPTION_CHEAT_MODE_OPTIONS_HEADER = FALSE
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TOPTION_FORCE_BOBBY_RAY_SHIPMENTS = FALSE
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TOPTION_CHEAT_MODE_OPTIONS_END = FALSE
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TOPTION_DEBUG_MODE_OPTIONS_HEADER = FALSE
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TOPTION_REPORT_MISS_MARGIN = FALSE
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TOPTION_USE_LOGICAL_BODYTYPES = TRUE
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TOPTION_SHOW_RESET_ALL_OPTIONS = FALSE
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TOPTION_RESET_ALL_OPTIONS = FALSE
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TOPTION_RETAIN_DEBUG_OPTIONS_IN_RELEASE = FALSE
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TOPTION_DEBUG_MODE_RENDER_OPTIONS_GROUP = FALSE
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TOPTION_RENDER_MOUSE_REGIONS = FALSE
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TOPTION_DEBUG_MODE_OPTIONS_END = FALSE
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;******************************************************************************************************************************
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; Options beyond this point are Code derived options, DO NOT CHANGE THESE UNLESS YOU KNOW WHAT YOUR ARE DOING.
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; They are only included here for complete transparency for all GameSettings content.
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;******************************************************************************************************************************
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TOPTION_LAST_OPTION = FALSE
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NUM_GAME_OPTIONS = FALSE
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TOPTION_MERC_CASTS_LIGHT = FALSE
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TOPTION_HIDE_BULLETS = FALSE
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TOPTION_TRACKING_MODE = TRUE
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NUM_ALL_GAME_OPTIONS = FALSE
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@@ -1,116 +0,0 @@
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;******************************************************************************************************************************
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;******************************************************************************************************************************
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; Jagged Alliance 2 --Settings File--
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;
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||||
; Please note that this file is automatically generated by the game.
|
||||
;
|
||||
; While it is safe to change things from within this file, not all values are acceptable. Some may break the game,
|
||||
; some may be ignored, but most likely they will be acceptable or reset to a default value.
|
||||
;
|
||||
; Please note, This file and its contents are in a beta phase. Expect changes, however they should be minimal and automated.
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;
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;******************************************************************************************************************************
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;******************************************************************************************************************************
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; The Current Game Setting Struct is defined as :
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;
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; typedef struct
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; {
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; INT8 bLastSavedGameSlot; // The last saved game number goes in here
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; UINT8 ubMusicVolumeSetting; // Volume Setting
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; UINT8 ubSoundEffectsVolume; // Volume Setting
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; UINT8 ubSpeechVolume; // Volume Setting
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; UINT8 fOptions[ NUM_ALL_GAME_OPTIONS ]; // Toggle Options (Speech, Subtitles, Show Tree Tops, etc.. )
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; UINT32 uiMeanwhileScenesSeenFlags; // Bit Vector describing seen 'mean whiles..'
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; BOOLEAN fHideHelpInAllScreens; // Controls Help "do not show help again" checkbox
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; } GAME_SETTINGS
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;
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;******************************************************************************************************************************
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[JA2 Game Settings]
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bLastSavedGameSlot = 0
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ubMusicVolumeSetting = 65
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ubSoundEffectsVolume = 65
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ubSpeechVolume = 65
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uiMeanwhileScenesSeenFlags = 0
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fHideHelpInAllScreens = FALSE
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TOPTION_SPEECH = TRUE
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TOPTION_MUTE_CONFIRMATIONS = FALSE
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TOPTION_SUBTITLES = TRUE
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TOPTION_KEY_ADVANCE_SPEECH = FALSE
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TOPTION_ANIMATE_SMOKE = TRUE
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TOPTION_BLOOD_N_GORE = TRUE
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TOPTION_DONT_MOVE_MOUSE = FALSE
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TOPTION_OLD_SELECTION_METHOD = FALSE
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TOPTION_ALWAYS_SHOW_MOVEMENT_PATH = TRUE
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TOPTION_SHOW_MISSES = FALSE
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TOPTION_RTCONFIRM = FALSE
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TOPTION_SLEEPWAKE_NOTIFICATION = FALSE
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TOPTION_USE_METRIC_SYSTEM = TRUE
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TOPTION_SMART_CURSOR = FALSE
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TOPTION_SNAP_CURSOR_TO_DOOR = TRUE
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TOPTION_GLOW_ITEMS = TRUE
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TOPTION_TOGGLE_TREE_TOPS = TRUE
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TOPTION_SMART_TREE_TOPS = TRUE
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TOPTION_TOGGLE_WIREFRAME = TRUE
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TOPTION_3D_CURSOR = FALSE
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TOPTION_CTH_CURSOR = FALSE
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TOPTION_GL_BURST_CURSOR = TRUE
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TOPTION_ALLOW_TAUNTS = FALSE
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TOPTION_GL_HIGH_ANGLE = TRUE
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TOPTION_ALLOW_REAL_TIME_SNEAK = FALSE
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TOPTION_SPACE_SELECTS_NEXT_SQUAD = TRUE
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TOPTION_SHOW_ITEM_SHADOW = TRUE
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TOPTION_SHOW_WEAPON_RANGE_IN_TILES = TRUE
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TOPTION_TRACERS_FOR_SINGLE_FIRE = TRUE
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TOPTION_RAIN_SOUND = TRUE
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TOPTION_ALLOW_CROWS = TRUE
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TOPTION_ALLOW_SOLDIER_TOOLTIPS = FALSE
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TOPTION_USE_AUTO_SAVE = FALSE
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TOPTION_SILENT_SKYRIDER = FALSE
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TOPTION_ENHANCED_DESC_BOX = FALSE
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TOPTION_TOGGLE_TURN_MODE = FALSE
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TOPTION_STAT_PROGRESS_BARS = FALSE
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TOPTION_ALT_MAP_COLOR = FALSE
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TOPTION_ALTERNATE_BULLET_GRAPHICS = FALSE
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TOPTION_SHOW_MERC_RANKS = FALSE
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TOPTION_SHOW_TACTICAL_FACE_GEAR = FALSE
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TOPTION_SHOW_TACTICAL_FACE_ICONS = FALSE
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TOPTION_DISABLE_CURSOR_SWAP = FALSE
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TOPTION_QUIET_TRAINING = FALSE
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TOPTION_QUIET_REPAIRING = FALSE
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TOPTION_QUIET_DOCTORING = FALSE
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TOPTION_AUTO_FAST_FORWARD_MODE = TRUE
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TOPTION_SHOW_LAST_ENEMY = FALSE
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TOPTION_ALT_START_AIM = TRUE
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TOPTION_ALT_PATHFINDING = FALSE
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TOPTION_SHOW_LBE_CONTENT = FALSE
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TOPTION_INVERT_WHEEL = FALSE
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TOPTION_ZOMBIES = FALSE
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TOPTION_ENABLE_INVENTORY_POPUPS = FALSE
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TOPTION_MERCENARY_FORMATIONS = FALSE
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TOPTION_SHOW_ENEMY_LOCATION = FALSE
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TOPTION_CHEAT_MODE_OPTIONS_HEADER = FALSE
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TOPTION_FORCE_BOBBY_RAY_SHIPMENTS = FALSE
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TOPTION_CHEAT_MODE_OPTIONS_END = FALSE
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TOPTION_DEBUG_MODE_OPTIONS_HEADER = FALSE
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TOPTION_REPORT_MISS_MARGIN = FALSE
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TOPTION_USE_LOGICAL_BODYTYPES = FALSE
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TOPTION_SHOW_RESET_ALL_OPTIONS = FALSE
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TOPTION_RESET_ALL_OPTIONS = FALSE
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TOPTION_RETAIN_DEBUG_OPTIONS_IN_RELEASE = FALSE
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TOPTION_DEBUG_MODE_RENDER_OPTIONS_GROUP = FALSE
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TOPTION_RENDER_MOUSE_REGIONS = FALSE
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TOPTION_DEBUG_MODE_OPTIONS_END = FALSE
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;******************************************************************************************************************************
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; Options beyond this point are Code derived options, DO NOT CHANGE THESE UNLESS YOU KNOW WHAT YOUR ARE DOING.
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; They are only included here for complete transparency for all GameSettings content.
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;******************************************************************************************************************************
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TOPTION_LAST_OPTION = FALSE
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NUM_GAME_OPTIONS = FALSE
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TOPTION_MERC_CASTS_LIGHT = FALSE
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TOPTION_HIDE_BULLETS = FALSE
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TOPTION_TRACKING_MODE = TRUE
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NUM_ALL_GAME_OPTIONS = FALSE
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@@ -1,116 +0,0 @@
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;******************************************************************************************************************************
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;******************************************************************************************************************************
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; Jagged Alliance 2 --Settings File--
|
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;
|
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; Please note that this file is automatically generated by the game.
|
||||
;
|
||||
; While it is safe to change things from within this file, not all values are acceptable. Some may break the game,
|
||||
; some may be ignored, but most likely they will be acceptable or reset to a default value.
|
||||
;
|
||||
; Please note, This file and its contents are in a beta phase. Expect changes, however they should be minimal and automated.
|
||||
;
|
||||
;******************************************************************************************************************************
|
||||
|
||||
;******************************************************************************************************************************
|
||||
|
||||
; The Current Game Setting Struct is defined as :
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;
|
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; typedef struct
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; {
|
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; INT8 bLastSavedGameSlot; // The last saved game number goes in here
|
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; UINT8 ubMusicVolumeSetting; // Volume Setting
|
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; UINT8 ubSoundEffectsVolume; // Volume Setting
|
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; UINT8 ubSpeechVolume; // Volume Setting
|
||||
; UINT8 fOptions[ NUM_ALL_GAME_OPTIONS ]; // Toggle Options (Speech, Subtitles, Show Tree Tops, etc.. )
|
||||
; UINT32 uiMeanwhileScenesSeenFlags; // Bit Vector describing seen 'mean whiles..'
|
||||
; BOOLEAN fHideHelpInAllScreens; // Controls Help "do not show help again" checkbox
|
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; } GAME_SETTINGS
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;
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;******************************************************************************************************************************
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[JA2 Game Settings]
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bLastSavedGameSlot = 0
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ubMusicVolumeSetting = 65
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ubSoundEffectsVolume = 65
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ubSpeechVolume = 65
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uiMeanwhileScenesSeenFlags = 0
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fHideHelpInAllScreens = FALSE
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TOPTION_SPEECH = TRUE
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TOPTION_MUTE_CONFIRMATIONS = FALSE
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TOPTION_SUBTITLES = TRUE
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TOPTION_KEY_ADVANCE_SPEECH = FALSE
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TOPTION_ANIMATE_SMOKE = TRUE
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TOPTION_BLOOD_N_GORE = TRUE
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TOPTION_DONT_MOVE_MOUSE = FALSE
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TOPTION_OLD_SELECTION_METHOD = FALSE
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TOPTION_ALWAYS_SHOW_MOVEMENT_PATH = TRUE
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TOPTION_SHOW_MISSES = FALSE
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TOPTION_RTCONFIRM = FALSE
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TOPTION_SLEEPWAKE_NOTIFICATION = FALSE
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TOPTION_USE_METRIC_SYSTEM = TRUE
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TOPTION_SMART_CURSOR = FALSE
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TOPTION_SNAP_CURSOR_TO_DOOR = TRUE
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TOPTION_GLOW_ITEMS = TRUE
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TOPTION_TOGGLE_TREE_TOPS = TRUE
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TOPTION_SMART_TREE_TOPS = TRUE
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TOPTION_TOGGLE_WIREFRAME = TRUE
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TOPTION_3D_CURSOR = FALSE
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TOPTION_CTH_CURSOR = TRUE
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TOPTION_GL_BURST_CURSOR = TRUE
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TOPTION_ALLOW_TAUNTS = TRUE
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TOPTION_GL_HIGH_ANGLE = TRUE
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TOPTION_ALLOW_REAL_TIME_SNEAK = FALSE
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TOPTION_SPACE_SELECTS_NEXT_SQUAD = TRUE
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TOPTION_SHOW_ITEM_SHADOW = TRUE
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TOPTION_SHOW_WEAPON_RANGE_IN_TILES = TRUE
|
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TOPTION_TRACERS_FOR_SINGLE_FIRE = TRUE
|
||||
TOPTION_RAIN_SOUND = TRUE
|
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TOPTION_ALLOW_CROWS = TRUE
|
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TOPTION_ALLOW_SOLDIER_TOOLTIPS = TRUE
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TOPTION_USE_AUTO_SAVE = FALSE
|
||||
TOPTION_SILENT_SKYRIDER = FALSE
|
||||
TOPTION_ENHANCED_DESC_BOX = TRUE
|
||||
TOPTION_TOGGLE_TURN_MODE = FALSE
|
||||
TOPTION_STAT_PROGRESS_BARS = TRUE
|
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TOPTION_ALT_MAP_COLOR = FALSE
|
||||
TOPTION_ALTERNATE_BULLET_GRAPHICS = TRUE
|
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TOPTION_SHOW_MERC_RANKS = FALSE
|
||||
TOPTION_SHOW_TACTICAL_FACE_GEAR = TRUE
|
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TOPTION_SHOW_TACTICAL_FACE_ICONS = TRUE
|
||||
TOPTION_DISABLE_CURSOR_SWAP = TRUE
|
||||
TOPTION_QUIET_TRAINING = FALSE
|
||||
TOPTION_QUIET_REPAIRING = FALSE
|
||||
TOPTION_QUIET_DOCTORING = FALSE
|
||||
TOPTION_AUTO_FAST_FORWARD_MODE = TRUE
|
||||
TOPTION_SHOW_LAST_ENEMY = FALSE
|
||||
TOPTION_ALT_START_AIM = TRUE
|
||||
TOPTION_ALT_PATHFINDING = FALSE
|
||||
TOPTION_SHOW_LBE_CONTENT = TRUE
|
||||
TOPTION_INVERT_WHEEL = FALSE
|
||||
TOPTION_ZOMBIES = FALSE
|
||||
TOPTION_ENABLE_INVENTORY_POPUPS = TRUE
|
||||
TOPTION_MERCENARY_FORMATIONS = FALSE
|
||||
TOPTION_SHOW_ENEMY_LOCATION = FALSE
|
||||
TOPTION_CHEAT_MODE_OPTIONS_HEADER = FALSE
|
||||
TOPTION_FORCE_BOBBY_RAY_SHIPMENTS = FALSE
|
||||
TOPTION_CHEAT_MODE_OPTIONS_END = FALSE
|
||||
TOPTION_DEBUG_MODE_OPTIONS_HEADER = FALSE
|
||||
TOPTION_REPORT_MISS_MARGIN = FALSE
|
||||
TOPTION_USE_LOGICAL_BODYTYPES = TRUE
|
||||
TOPTION_SHOW_RESET_ALL_OPTIONS = FALSE
|
||||
TOPTION_RESET_ALL_OPTIONS = FALSE
|
||||
TOPTION_RETAIN_DEBUG_OPTIONS_IN_RELEASE = FALSE
|
||||
TOPTION_DEBUG_MODE_RENDER_OPTIONS_GROUP = FALSE
|
||||
TOPTION_RENDER_MOUSE_REGIONS = FALSE
|
||||
TOPTION_DEBUG_MODE_OPTIONS_END = FALSE
|
||||
;******************************************************************************************************************************
|
||||
; Options beyond this point are Code derived options, DO NOT CHANGE THESE UNLESS YOU KNOW WHAT YOUR ARE DOING.
|
||||
; They are only included here for complete transparency for all GameSettings content.
|
||||
;******************************************************************************************************************************
|
||||
TOPTION_LAST_OPTION = FALSE
|
||||
NUM_GAME_OPTIONS = FALSE
|
||||
TOPTION_MERC_CASTS_LIGHT = FALSE
|
||||
TOPTION_HIDE_BULLETS = FALSE
|
||||
TOPTION_TRACKING_MODE = TRUE
|
||||
NUM_ALL_GAME_OPTIONS = FALSE
|
||||
@@ -1,116 +0,0 @@
|
||||
;******************************************************************************************************************************
|
||||
;******************************************************************************************************************************
|
||||
; Jagged Alliance 2 --Settings File--
|
||||
;
|
||||
; Please note that this file is automatically generated by the game.
|
||||
;
|
||||
; While it is safe to change things from within this file, not all values are acceptable. Some may break the game,
|
||||
; some may be ignored, but most likely they will be acceptable or reset to a default value.
|
||||
;
|
||||
; Please note, This file and its contents are in a beta phase. Expect changes, however they should be minimal and automated.
|
||||
;
|
||||
;******************************************************************************************************************************
|
||||
|
||||
;******************************************************************************************************************************
|
||||
|
||||
; The Current Game Setting Struct is defined as :
|
||||
;
|
||||
; typedef struct
|
||||
; {
|
||||
; INT8 bLastSavedGameSlot; // The last saved game number goes in here
|
||||
; UINT8 ubMusicVolumeSetting; // Volume Setting
|
||||
; UINT8 ubSoundEffectsVolume; // Volume Setting
|
||||
; UINT8 ubSpeechVolume; // Volume Setting
|
||||
; UINT8 fOptions[ NUM_ALL_GAME_OPTIONS ]; // Toggle Options (Speech, Subtitles, Show Tree Tops, etc.. )
|
||||
; UINT32 uiMeanwhileScenesSeenFlags; // Bit Vector describing seen 'mean whiles..'
|
||||
; BOOLEAN fHideHelpInAllScreens; // Controls Help "do not show help again" checkbox
|
||||
; } GAME_SETTINGS
|
||||
;
|
||||
;******************************************************************************************************************************
|
||||
|
||||
|
||||
[JA2 Game Settings]
|
||||
bLastSavedGameSlot = 0
|
||||
ubMusicVolumeSetting = 65
|
||||
ubSoundEffectsVolume = 65
|
||||
ubSpeechVolume = 65
|
||||
uiMeanwhileScenesSeenFlags = 0
|
||||
fHideHelpInAllScreens = FALSE
|
||||
TOPTION_SPEECH = TRUE
|
||||
TOPTION_MUTE_CONFIRMATIONS = FALSE
|
||||
TOPTION_SUBTITLES = TRUE
|
||||
TOPTION_KEY_ADVANCE_SPEECH = FALSE
|
||||
TOPTION_ANIMATE_SMOKE = TRUE
|
||||
TOPTION_BLOOD_N_GORE = TRUE
|
||||
TOPTION_DONT_MOVE_MOUSE = FALSE
|
||||
TOPTION_OLD_SELECTION_METHOD = FALSE
|
||||
TOPTION_ALWAYS_SHOW_MOVEMENT_PATH = TRUE
|
||||
TOPTION_SHOW_MISSES = FALSE
|
||||
TOPTION_RTCONFIRM = FALSE
|
||||
TOPTION_SLEEPWAKE_NOTIFICATION = TRUE
|
||||
TOPTION_USE_METRIC_SYSTEM = TRUE
|
||||
TOPTION_SMART_CURSOR = FALSE
|
||||
TOPTION_SNAP_CURSOR_TO_DOOR = TRUE
|
||||
TOPTION_GLOW_ITEMS = TRUE
|
||||
TOPTION_TOGGLE_TREE_TOPS = TRUE
|
||||
TOPTION_SMART_TREE_TOPS = TRUE
|
||||
TOPTION_TOGGLE_WIREFRAME = TRUE
|
||||
TOPTION_3D_CURSOR = FALSE
|
||||
TOPTION_CTH_CURSOR = FALSE
|
||||
TOPTION_GL_BURST_CURSOR = TRUE
|
||||
TOPTION_ALLOW_TAUNTS = FALSE
|
||||
TOPTION_GL_HIGH_ANGLE = TRUE
|
||||
TOPTION_ALLOW_REAL_TIME_SNEAK = FALSE
|
||||
TOPTION_SPACE_SELECTS_NEXT_SQUAD = TRUE
|
||||
TOPTION_SHOW_ITEM_SHADOW = TRUE
|
||||
TOPTION_SHOW_WEAPON_RANGE_IN_TILES = TRUE
|
||||
TOPTION_TRACERS_FOR_SINGLE_FIRE = TRUE
|
||||
TOPTION_RAIN_SOUND = TRUE
|
||||
TOPTION_ALLOW_CROWS = TRUE
|
||||
TOPTION_ALLOW_SOLDIER_TOOLTIPS = FALSE
|
||||
TOPTION_USE_AUTO_SAVE = FALSE
|
||||
TOPTION_SILENT_SKYRIDER = FALSE
|
||||
TOPTION_ENHANCED_DESC_BOX = FALSE
|
||||
TOPTION_TOGGLE_TURN_MODE = FALSE
|
||||
TOPTION_STAT_PROGRESS_BARS = FALSE
|
||||
TOPTION_ALT_MAP_COLOR = FALSE
|
||||
TOPTION_ALTERNATE_BULLET_GRAPHICS = FALSE
|
||||
TOPTION_SHOW_MERC_RANKS = FALSE
|
||||
TOPTION_SHOW_TACTICAL_FACE_GEAR = FALSE
|
||||
TOPTION_SHOW_TACTICAL_FACE_ICONS = FALSE
|
||||
TOPTION_DISABLE_CURSOR_SWAP = FALSE
|
||||
TOPTION_QUIET_TRAINING = FALSE
|
||||
TOPTION_QUIET_REPAIRING = FALSE
|
||||
TOPTION_QUIET_DOCTORING = FALSE
|
||||
TOPTION_AUTO_FAST_FORWARD_MODE = TRUE
|
||||
TOPTION_SHOW_LAST_ENEMY = FALSE
|
||||
TOPTION_ALT_START_AIM = TRUE
|
||||
TOPTION_ALT_PATHFINDING = FALSE
|
||||
TOPTION_SHOW_LBE_CONTENT = FALSE
|
||||
TOPTION_INVERT_WHEEL = FALSE
|
||||
TOPTION_ZOMBIES = FALSE
|
||||
TOPTION_ENABLE_INVENTORY_POPUPS = FALSE
|
||||
TOPTION_MERCENARY_FORMATIONS = FALSE
|
||||
TOPTION_SHOW_ENEMY_LOCATION = FALSE
|
||||
TOPTION_CHEAT_MODE_OPTIONS_HEADER = FALSE
|
||||
TOPTION_FORCE_BOBBY_RAY_SHIPMENTS = FALSE
|
||||
TOPTION_CHEAT_MODE_OPTIONS_END = FALSE
|
||||
TOPTION_DEBUG_MODE_OPTIONS_HEADER = FALSE
|
||||
TOPTION_REPORT_MISS_MARGIN = FALSE
|
||||
TOPTION_USE_LOGICAL_BODYTYPES = FALSE
|
||||
TOPTION_SHOW_RESET_ALL_OPTIONS = FALSE
|
||||
TOPTION_RESET_ALL_OPTIONS = FALSE
|
||||
TOPTION_RETAIN_DEBUG_OPTIONS_IN_RELEASE = FALSE
|
||||
TOPTION_DEBUG_MODE_RENDER_OPTIONS_GROUP = FALSE
|
||||
TOPTION_RENDER_MOUSE_REGIONS = FALSE
|
||||
TOPTION_DEBUG_MODE_OPTIONS_END = FALSE
|
||||
;******************************************************************************************************************************
|
||||
; Options beyond this point are Code derived options, DO NOT CHANGE THESE UNLESS YOU KNOW WHAT YOUR ARE DOING.
|
||||
; They are only included here for complete transparency for all GameSettings content.
|
||||
;******************************************************************************************************************************
|
||||
TOPTION_LAST_OPTION = FALSE
|
||||
NUM_GAME_OPTIONS = FALSE
|
||||
TOPTION_MERC_CASTS_LIGHT = FALSE
|
||||
TOPTION_HIDE_BULLETS = FALSE
|
||||
TOPTION_TRACKING_MODE = TRUE
|
||||
NUM_ALL_GAME_OPTIONS = FALSE
|
||||
Reference in New Issue
Block a user