From 3a99f17d0fae325785e96fa4a01ac6c81b62c0cd Mon Sep 17 00:00:00 2001 From: Wanne Date: Fri, 3 Oct 2014 09:51:35 +0000 Subject: [PATCH] Driveable Vehicles Tanks Update (by Ocular) - New ja2_options.ini entry: TANK_MINIMUM_PROGRESS - This defines the progress (0-100), when the enemy can use tanks for attacks and patrols - For Data-1.13, the progress value is set to 30. git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2159 4f8fa57e-7814-0410-bad4-adc449f26b7c --- Data-1.13/Ja2_Options.INI | 8 +++++--- Data/Ja2_Options.INI | 6 ++++-- INIEditorJA2Options.xml | Bin 1675628 -> 1678140 bytes 3 files changed, 9 insertions(+), 5 deletions(-) diff --git a/Data-1.13/Ja2_Options.INI b/Data-1.13/Ja2_Options.INI index eeccebf65..27894fe39 100644 --- a/Data-1.13/Ja2_Options.INI +++ b/Data-1.13/Ja2_Options.INI @@ -3054,10 +3054,12 @@ RND_ENTER_MILITIA_REINFORCEMENTS = 6 ; Don't allow permanent items removal for no merc in that sector NO_REMOVE_RANDOM_SECTOR_ITEMS = TRUE -; Depending on game difficulty enemy patrols at game start can be randomly reinforced with tank. -ARMY_USES_TANKS_IN_ATTACKS = FALSE ; Depending on game difficulty enemy groups created during offensives can include tanks. -ARMY_USES_TANKS_IN_PATROLS = FALSE +ARMY_USES_TANKS_IN_ATTACKS = TRUE +; Depending on game difficulty enemy patrols at game start can be randomly reinforced with. +ARMY_USES_TANKS_IN_PATROLS = TRUE +; Minimum progress required for tanks to appear. +TANK_MINIMUM_PROGRESS = 30 ;------------------------------------------------------------------------------------------------------------------------------ ; Vehicle Inventory diff --git a/Data/Ja2_Options.INI b/Data/Ja2_Options.INI index b63aa9042..da58b6624 100644 --- a/Data/Ja2_Options.INI +++ b/Data/Ja2_Options.INI @@ -3052,10 +3052,12 @@ RND_ENTER_MILITIA_REINFORCEMENTS = 6 ; Don't allow permanent items removal for no merc in that sector NO_REMOVE_RANDOM_SECTOR_ITEMS = FALSE -; Depending on game difficulty enemy patrols at game start can be randomly reinforced with tank. -ARMY_USES_TANKS_IN_ATTACKS = FALSE ; Depending on game difficulty enemy groups created during offensives can include tanks. +ARMY_USES_TANKS_IN_ATTACKS = FALSE +; Depending on game difficulty enemy patrols at game start can be randomly reinforced with. ARMY_USES_TANKS_IN_PATROLS = FALSE +; Minimum progress required for tanks to appear. +TANK_MINIMUM_PROGRESS = 0 ;------------------------------------------------------------------------------------------------------------------------------ ; Vehicle Inventory diff --git a/INIEditorJA2Options.xml b/INIEditorJA2Options.xml index 94366a670ec2289cc408ec2bd960615ae2564541..04d281d546f70263e521b6d6c4d164a7d9b1ff00 100644 GIT binary patch delta 489 zcmaE}C~eQSw1yVO7N!>F7M2#)7Pc1l7LFFq7OocV7M>Q~7QPn#7J(MQEkcVvOyBU9 zMNL15!IvSDA)XR+j18 z1o^~R(-{&Oawl)>5TESO%p#u3kjIe9kjqfXpumvMP{feWP|8riP(1x(AGKPMBZJKCy7W+-(boJ zB#3oz0NBYv4E_v0cpYqv?BD{R#U)@z=P(ol9RlKkyaDte*kQ$Brxi_qxQ|P8I$IMD z-*l%Ob`kCrprUf1FG?6Pwr}j>4QE8Scfx;0mFWpKEG*2x@SLvsoqgf-1ru1JrmOv6 vw_%6*GjRc%F7M2#)7Pc1l7LFFq7OocV7M>Q~7QPn#7J(MQEkcVvOc&4- ib(r3_S9o1}!fzoU76xJwAQlB;F(4M-p72}Z&U^rJf+ITs