diff --git a/Data-1.13/Ja2_Options.INI b/Data-1.13/Ja2_Options.INI index d2fa5f946..054d20c6d 100644 --- a/Data-1.13/Ja2_Options.INI +++ b/Data-1.13/Ja2_Options.INI @@ -94,42 +94,9 @@ MAX_ATTRIBUTE_POINT = 85 IMPATTRIBUTEPOINTS = 50 MAX_ZERO_BONUS = 15 START_ATTRIBUTE = 55 - -;****************************************************************************************************************************** -; USE_RANDOM_PERSONALITY set to TRUE will randomly generate an Attitude and a Personality for each of -; your IMP Mercs. -; -; CUSTOM_PERSONALITY and CUSTOM_ATTITUDE allow you to specify what personality you want for your IMP -; Merc. -; Here are the valid settings for personalities and Attitudes: -; -; PERSONALITIES: -; -; Normal = 0 -; Heat Intolerant = 1 -; Nervous = 2 -; Claustrophobic = 3 -; NonSwimmer = 4 -; Fear of Insects = 5 -; Forgetful = 6 -; Psycho = 7 -; -; ATTITUDES: -; -; NORMAL = 0 -; FRIENDLY = 1 -; LONER = 2 -; OPTIMIST = 3 -; PESSIMIST = 4 -; AGGRESSIVE = 5 -; ARROGANT = 6 -; BIG_SHOT = 7 -; ASSHOLE = 8 -; COWARD = 9 -;****************************************************************************************************************************** - -CUSTOM_PERSONALITY = 0 -CUSTOM_ATTITUDE = 0 +IMP_STARTING_LEVEL_COST_MULTIPLIER = 5 +IMP_BONUS_POINTS_FOR_DISABILITY = 20 +IMP_BONUS_POINTS_PER_SKILL_NOT_TAKEN = 25 ;****************************************************************************************************************************** ; MERC_AVAILABLE_DAY_ONE set to TRUE sends the initial MERC e-mail at the beginning of the game and thus @@ -274,13 +241,11 @@ VISUAL_DISTANCE_DECREASE_PER_RAIN_INTENSITY = 30 ALLOW_LIMITED_VISION = TRUE ;****************************************************************************************************************************** -; In this section you can enable enemy tooltips. To display the tooltip move the mouse over the enemy and press ALT. +; In this section you can set details about enemy tooltips. +; Tooltips can be enabled/disabled in the Option Screen. +; To display the tooltip move the mouse over the enemy and press ALT. ;****************************************************************************************************************************** -; Show information about selected person -; Range: TRUE/FALSE -ALLOW_SOLDIER_TOOL_TIPS = TRUE - ; ULTRA DYNAMIC TOOLTIPS ; Range and Detail overwrite dynamic range and detail level respectively. ALLOW_UDT_RANGE = TRUE @@ -491,9 +456,6 @@ GAME_PROGRESS_MINIMUM = 0 ; The increment is just added to the normally computed game progress but of course cannot make it higher than 100% GAME_PROGRESS_INCREMENT = 0 -; The starting level of IMP mercs, 1 through 7, default is 1 -IMP_STARTING_LEVEL = 1 - ; If TRUE Shift-N will switch to best night vision goggles at night and best sunglasses during the day ; If FALSE whatever the merc is wearing will be switched with the best of the other kind (the "classic" behavior) SMART_GOGGLE_SWITCH = TRUE diff --git a/Data/Ja2_Options.INI b/Data/Ja2_Options.INI index 4475d19b5..4a5569797 100644 --- a/Data/Ja2_Options.INI +++ b/Data/Ja2_Options.INI @@ -94,42 +94,9 @@ MAX_ATTRIBUTE_POINT = 85 IMPATTRIBUTEPOINTS = 30 MAX_ZERO_BONUS = 15 START_ATTRIBUTE = 55 - -;****************************************************************************************************************************** -; USE_RANDOM_PERSONALITY set to TRUE will randomly generate an Attitude and a Personality for each of -; your IMP Mercs. -; -; CUSTOM_PERSONALITY and CUSTOM_ATTITUDE allow you to specify what personality you want for your IMP -; Merc. -; Here are the valid settings for personalities and Attitudes: -; -; PERSONALITIES: -; -; Normal = 0 -; Heat Intolerant = 1 -; Nervous = 2 -; Claustrophobic = 3 -; NonSwimmer = 4 -; Fear of Insects = 5 -; Forgetful = 6 -; Psycho = 7 -; -; ATTITUDES: -; -; NORMAL = 0 -; FRIENDLY = 1 -; LONER = 2 -; OPTIMIST = 3 -; PESSIMIST = 4 -; AGGRESSIVE = 5 -; ARROGANT = 6 -; BIG_SHOT = 7 -; ASSHOLE = 8 -; COWARD = 9 -;****************************************************************************************************************************** - -CUSTOM_PERSONALITY = 0 -CUSTOM_ATTITUDE = 0 +IMP_STARTING_LEVEL_COST_MULTIPLIER = 5 +IMP_BONUS_POINTS_FOR_DISABILITY = 20 +IMP_BONUS_POINTS_PER_SKILL_NOT_TAKEN = 25 ;****************************************************************************************************************************** ; MERC_AVAILABLE_DAY_ONE set to TRUE sends the initial MERC e-mail at the beginning of the game and thus @@ -274,13 +241,11 @@ VISUAL_DISTANCE_DECREASE_PER_RAIN_INTENSITY = 20 ALLOW_LIMITED_VISION = FALSE ;****************************************************************************************************************************** -; In this section you can enable enemy tooltips. To display the tooltip move the mouse over the enemy and press ALT. +; In this section you can set details about enemy tooltips. +; Tooltips can be enabled/disabled in the Option Screen. +; To display the tooltip move the mouse over the enemy and press ALT. ;****************************************************************************************************************************** -; Show information about selected person -; Range: TRUE/FALSE -ALLOW_SOLDIER_TOOL_TIPS = FALSE - ; ULTRA DYNAMIC TOOLTIPS ; Range and Detail overwrite dynamic range and detail level respectively. ALLOW_UDT_RANGE = FALSE @@ -489,9 +454,6 @@ GAME_PROGRESS_MINIMUM = 0 ; The increment is just added to the normally computed game progress but of course cannot make it higher than 100% GAME_PROGRESS_INCREMENT = 0 -; The starting level of IMP mercs, 1 through 7, default is 1 -IMP_STARTING_LEVEL = 1 - ; If TRUE Shift-N will switch to best night vision goggles at night and best sunglasses during the day ; If FALSE whatever the merc is wearing will be switched with the best of the other kind (the "classic" behavior) SMART_GOGGLE_SWITCH = FALSE diff --git a/Data/Laptop/COLORCHOICEFRAME.STI b/Data/Laptop/COLORCHOICEFRAME.STI new file mode 100644 index 000000000..ad14714e7 Binary files /dev/null and b/Data/Laptop/COLORCHOICEFRAME.STI differ diff --git a/Data/Laptop/IMPARROWSSANDRO.STI b/Data/Laptop/IMPARROWSSANDRO.STI new file mode 100644 index 000000000..6183c88e1 Binary files /dev/null and b/Data/Laptop/IMPARROWSSANDRO.STI differ diff --git a/Data/Laptop/IMPBigMercImages.sti b/Data/Laptop/IMPBigMercImages.sti new file mode 100644 index 000000000..142f4291c Binary files /dev/null and b/Data/Laptop/IMPBigMercImages.sti differ diff --git a/Data/Laptop/IMPFemaleMercImages.sti b/Data/Laptop/IMPFemaleMercImages.sti new file mode 100644 index 000000000..d922913fc Binary files /dev/null and b/Data/Laptop/IMPFemaleMercImages.sti differ diff --git a/Data/Laptop/IMPSmallMercImages.sti b/Data/Laptop/IMPSmallMercImages.sti new file mode 100644 index 000000000..aa0e77e8f Binary files /dev/null and b/Data/Laptop/IMPSmallMercImages.sti differ diff --git a/Data/Laptop/STARTINGLEVELBAR.STI b/Data/Laptop/STARTINGLEVELBAR.STI new file mode 100644 index 000000000..c3cd8b3df Binary files /dev/null and b/Data/Laptop/STARTINGLEVELBAR.STI differ diff --git a/INIEditorJA2Options.xml b/INIEditorJA2Options.xml index 5e24fef9e..091cff07f 100644 Binary files a/INIEditorJA2Options.xml and b/INIEditorJA2Options.xml differ diff --git a/ja2.exe b/ja2.exe index 1531d94bf..374e2940f 100644 Binary files a/ja2.exe and b/ja2.exe differ