- Deleted UB loadscreens (800x600 and 1024x768)
- Added UB loadscreens in PNG format - Updated SectorLoadscreens.xml comments git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1523 4f8fa57e-7814-0410-bad4-adc449f26b7c
@@ -3,16 +3,14 @@
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uiIndex - the loadscreen index, number the loadscreens sequentially starting at 0 and ending at 256 (do not change!)
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szLocation - the location (sector) to which the loadscreen applies
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RandomAltSector - Should there be a random 50/50 chance (set to 1) to load alternate sector?
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szImageFormat - The image format of the loadscreen. Currently only STI is used.
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szDay - Path to the loadscreen image (640x480), which should be displayed at daytime, starting from Loadscreen folder, without image format
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szNigh - Path to the loadscreen image (640x480), which should be displayed at nighttime, starting from Loadscreen folder, without image format
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szDayAlt - Path to the alternate loadscreen image (640x480), which should be displayed at daytime, starting from Loadscreen folder, without image format
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szImageFormat - The image format of the loadscreen (PNG, STI)
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szDay - Path to the loadscreen image, which should be displayed at daytime, starting from Loadscreen folder, without image format
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szNigh - Path to the loadscreen image, which should be displayed at nighttime, starting from Loadscreen folder, without image format
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szDayAlt - Path to the alternate loadscreen image, which should be displayed at daytime, starting from Loadscreen folder, without image format
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There is a 50/50 chance that this image will be used instead of szDay, if RandomAltSector is set to 1
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szNighAlt - Path to the alternate loadscreen image (640x480), which should be displayed at nighttime, starting from Loadscreen folder, without image format
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szNighAlt - Path to the alternate loadscreen image, which should be displayed at nighttime, starting from Loadscreen folder, without image format
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There is a 50/50 chance that this image will be used instead of szNight, if RandomAltSector is set to 1
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INFO: Hight resolution loadscreens must be postfixed in the filesystem with _800x600 or _1024x768. If this rule applies to the image, they will be automatically loaded
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(E.g: LS_Heli_800x600.sti, LS_DayChitzena_1024x768.sti)
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-->
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<LOADSCREENS>
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<!-- Start Sector (Landing Zone) -->
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@@ -26,7 +26,7 @@ ImagePositionRelative if 0 the image is displayed on the same place on any resol
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<uiIndex>1</uiIndex>
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<Visible>1</Visible>
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<Description>BackGround</Description>
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<FileName>Interface\MM24Background.sti</FileName>
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<FileName>Loadscreens\MainMenuBackground.sti</FileName>
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<FitToScreen>1</FitToScreen>
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<StretchImage>0</StretchImage>
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<CenterImage>0</CenterImage>
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After Width: | Height: | Size: 92 KiB |
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After Width: | Height: | Size: 89 KiB |
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After Width: | Height: | Size: 172 KiB |
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After Width: | Height: | Size: 215 KiB |
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After Width: | Height: | Size: 144 KiB |
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After Width: | Height: | Size: 231 KiB |
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After Width: | Height: | Size: 124 KiB |
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After Width: | Height: | Size: 245 KiB |
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After Width: | Height: | Size: 228 KiB |
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After Width: | Height: | Size: 182 KiB |
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After Width: | Height: | Size: 105 KiB |
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After Width: | Height: | Size: 170 KiB |
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After Width: | Height: | Size: 152 KiB |
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After Width: | Height: | Size: 99 KiB |
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After Width: | Height: | Size: 132 KiB |
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After Width: | Height: | Size: 483 KiB |
@@ -3,16 +3,14 @@
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uiIndex - the loadscreen index, number the loadscreens sequentially starting at 0 and ending at 256 (do not change!)
|
||||
szLocation - the location (sector) to which the loadscreen applies
|
||||
RandomAltSector - Should there be a random 50/50 chance (set to 1) to load alternate sector?
|
||||
szImageFormat - The image format of the loadscreen. Currently only STI is used.
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||||
szDay - Path to the loadscreen image (640x480), which should be displayed at daytime, starting from Loadscreen folder, without image format
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szNigh - Path to the loadscreen image (640x480), which should be displayed at nighttime, starting from Loadscreen folder, without image format
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szDayAlt - Path to the alternate loadscreen image (640x480), which should be displayed at daytime, starting from Loadscreen folder, without image format
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szImageFormat - The image format of the loadscreen (PNG, STI)
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szDay - Path to the loadscreen image, which should be displayed at daytime, starting from Loadscreen folder, without image format
|
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szNigh - Path to the loadscreen image, which should be displayed at nighttime, starting from Loadscreen folder, without image format
|
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szDayAlt - Path to the alternate loadscreen image, which should be displayed at daytime, starting from Loadscreen folder, without image format
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There is a 50/50 chance that this image will be used instead of szDay, if RandomAltSector is set to 1
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szNighAlt - Path to the alternate loadscreen image (640x480), which should be displayed at nighttime, starting from Loadscreen folder, without image format
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szNighAlt - Path to the alternate loadscreen image, which should be displayed at nighttime, starting from Loadscreen folder, without image format
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There is a 50/50 chance that this image will be used instead of szNight, if RandomAltSector is set to 1
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INFO: Hight resolution loadscreens must be postfixed in the filesystem with _800x600 or _1024x768. If this rule applies to the image, they will be automatically loaded
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(E.g: LS_Heli_800x600.sti, LS_DayChitzena_1024x768.sti)
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-->
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<LOADSCREENS>
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<!-- Start Sector (Landing Zone) -->
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@@ -116,7 +116,7 @@ MOUNT_POINT =
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[LOC_Intro]
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TYPE = LIBRARY
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PATH = Data/Intro.slf
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PATH = Data-UB/Intro.slf
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VFS_PATH = Intro.slf
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MOUNT_POINT =
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OPTIONAL = True
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