New feature: Diseaes affect your mercenaries. They can be contracted in varíous ways and have varying effects.

For more info, see http://www.ja-galaxy-forum.com/ubbthreads.php/topics/334918#Post334918

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2099 4f8fa57e-7814-0410-bad4-adc449f26b7c
This commit is contained in:
Flugente
2014-08-10 13:05:18 +00:00
parent d1936cdba8
commit 66fc68ef67
14 changed files with 914 additions and 3 deletions
+6
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@@ -247,3 +247,9 @@ OPINIONEVENT_SOLVECONFLICT_REASON_BAD = -2
; someone attempted to solve the argument by taking an aggressive stance, and we like/dislike that
OPINIONEVENT_SOLVECONFLICT_AGGRESSIVE_GOOD = 3
OPINIONEVENT_SOLVECONFLICT_AGGRESSIVE_BAD = -3
; someone is sick, and we find that disgusting (wether disease is disgusting can be set in Disease.xml)
OPINIONEVENT_DISEASE_DISGUSTING = -3
; someone treated our disease
OPINIONEVENT_DISEASE_TREATMENT = 1