From 81c97f85e7184d99193de5e6e6b13fbc39565b15 Mon Sep 17 00:00:00 2001 From: Asdow <20314541+Asdow@users.noreply.github.com> Date: Thu, 27 Nov 2025 22:29:45 +0200 Subject: [PATCH] Add externalized tunnel sectors --- Data-UB/AddOns/Data-UB-1.13/UB_Options.INI | 12 ++++++++++++ Data-UB/AddOns/Data-UB-Vanilla/UB_Options.INI | 12 ++++++++++++ 2 files changed, 24 insertions(+) diff --git a/Data-UB/AddOns/Data-UB-1.13/UB_Options.INI b/Data-UB/AddOns/Data-UB-1.13/UB_Options.INI index 742dc5068..f03b51563 100644 --- a/Data-UB/AddOns/Data-UB-1.13/UB_Options.INI +++ b/Data-UB/AddOns/Data-UB-1.13/UB_Options.INI @@ -142,6 +142,18 @@ SECTOR_DOOR_IN_TUNNEL_GRIDNO = 11419 HANDLE_ADDING_ENEMIES_TO_TUNNEL_MAPS = TRUE +;------------------------------------------------------------------------------------------------------------------------------ +; Determines what sectors the enemies get added to, if HANDLE_ADDING_ENEMIES_TO_TUNNEL_MAPS = TRUE +; By default, tunnel1 = J14-1 and tunnel2 = K14-1 +;------------------------------------------------------------------------------------------------------------------------------ +TUNNEL1_SECTOR_X = 14 +TUNNEL1_SECTOR_Y = 10 +TUNNEL1_SECTOR_Z = 1 + +TUNNEL2_SECTOR_X = 14 +TUNNEL2_SECTOR_Y = 11 +TUNNEL2_SECTOR_Z = 1 + ;------------------------------------------------------------------------------------------------------------------------------ ; Enable the option to do a auto resolve battle? ;------------------------------------------------------------------------------------------------------------------------------ diff --git a/Data-UB/AddOns/Data-UB-Vanilla/UB_Options.INI b/Data-UB/AddOns/Data-UB-Vanilla/UB_Options.INI index fc2a57851..402932f00 100644 --- a/Data-UB/AddOns/Data-UB-Vanilla/UB_Options.INI +++ b/Data-UB/AddOns/Data-UB-Vanilla/UB_Options.INI @@ -142,6 +142,18 @@ SECTOR_DOOR_IN_TUNNEL_GRIDNO = 11419 HANDLE_ADDING_ENEMIES_TO_TUNNEL_MAPS = TRUE +;------------------------------------------------------------------------------------------------------------------------------ +; Determines what sectors the enemies get added to, if HANDLE_ADDING_ENEMIES_TO_TUNNEL_MAPS = TRUE +; By default, tunnel1 = J14-1 and tunnel2 = K14-1 +;------------------------------------------------------------------------------------------------------------------------------ +TUNNEL1_SECTOR_X = 14 +TUNNEL1_SECTOR_Y = 10 +TUNNEL1_SECTOR_Z = 1 + +TUNNEL2_SECTOR_X = 14 +TUNNEL2_SECTOR_Y = 11 +TUNNEL2_SECTOR_Z = 1 + ;------------------------------------------------------------------------------------------------------------------------------ ; Enable the option to do a auto resolve battle? ;------------------------------------------------------------------------------------------------------------------------------