- Prisoners of war are now spawned in prison sectors. They have fitting dialogue etc. Harming them slightly lowers global loyalty. The roomnumbers are set in SectorNames.xml.

- Prisoner system: added ini options that allow display of surrender strength sum, and externalised surrender strength modifier. Proabilities for prisoner events were increased to more reasonable values.

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1613 4f8fa57e-7814-0410-bad4-adc449f26b7c
This commit is contained in:
Flugente
2013-03-05 01:17:21 +00:00
parent a984ef3e96
commit 9a20b901b5
8 changed files with 135 additions and 19 deletions
+39
View File
@@ -163,6 +163,7 @@
<szDetailedExploredName>Chitzena Mine</szDetailedExploredName>
<sWaterType>1</sWaterType>
<usNaturalDirt>250</usNaturalDirt>
<usPrisonRoomNumber00>3</usPrisonRoomNumber00>
</SECTOR>
<SECTOR>
<SectorGrid>B3</SectorGrid>
@@ -479,6 +480,9 @@
<szDetailedExploredName>San Mona</szDetailedExploredName>
<sWaterType>1</sWaterType>
<usNaturalDirt>100</usNaturalDirt>
<usPrisonRoomNumber00>8</usPrisonRoomNumber00>
<usPrisonRoomNumber01>9</usPrisonRoomNumber01>
<usPrisonRoomNumber02>10</usPrisonRoomNumber02>
</SECTOR>
<SECTOR>
<SectorGrid>D6</SectorGrid>
@@ -950,6 +954,10 @@
<szDetailedExploredName>Cambria</szDetailedExploredName>
<sWaterType>1</sWaterType>
<usNaturalDirt>100</usNaturalDirt>
<usPrisonRoomNumber00>41</usPrisonRoomNumber00>
<usPrisonRoomNumber01>42</usPrisonRoomNumber01>
<usPrisonRoomNumber02>44</usPrisonRoomNumber02>
<usPrisonRoomNumber03>45</usPrisonRoomNumber03>
</SECTOR>
<SECTOR>
<SectorGrid>G10</SectorGrid>
@@ -1281,6 +1289,20 @@
<sWaterType>1</sWaterType>
<usNaturalDirt>100</usNaturalDirt>
<usCurfewValue>2</usCurfewValue>
<usPrisonRoomNumber00>38</usPrisonRoomNumber00>
<usPrisonRoomNumber01>39</usPrisonRoomNumber01>
<usPrisonRoomNumber02>40</usPrisonRoomNumber02>
<usPrisonRoomNumber03>41</usPrisonRoomNumber03>
<usPrisonRoomNumber04>42</usPrisonRoomNumber04>
<usPrisonRoomNumber05>43</usPrisonRoomNumber05>
<usPrisonRoomNumber06>44</usPrisonRoomNumber06>
<usPrisonRoomNumber07>45</usPrisonRoomNumber07>
<usPrisonRoomNumber08>46</usPrisonRoomNumber08>
<usPrisonRoomNumber09>47</usPrisonRoomNumber09>
<usPrisonRoomNumber10>48</usPrisonRoomNumber10>
<usPrisonRoomNumber11>49</usPrisonRoomNumber11>
<usPrisonRoomNumber12>50</usPrisonRoomNumber12>
<usPrisonRoomNumber13>51</usPrisonRoomNumber13>
</SECTOR>
<SECTOR>
<SectorGrid>I14</SectorGrid>
@@ -1389,6 +1411,22 @@
<szDetailedExploredName>Desert</szDetailedExploredName>
<sWaterType>0</sWaterType>
<usNaturalDirt>1000</usNaturalDirt>
<usPrisonRoomNumber00>5</usPrisonRoomNumber00>
<usPrisonRoomNumber01>6</usPrisonRoomNumber01>
<usPrisonRoomNumber02>7</usPrisonRoomNumber02>
<usPrisonRoomNumber03>8</usPrisonRoomNumber03>
<usPrisonRoomNumber04>9</usPrisonRoomNumber04>
<usPrisonRoomNumber05>10</usPrisonRoomNumber05>
<usPrisonRoomNumber06>11</usPrisonRoomNumber06>
<usPrisonRoomNumber07>12</usPrisonRoomNumber07>
<usPrisonRoomNumber08>13</usPrisonRoomNumber08>
<usPrisonRoomNumber09>14</usPrisonRoomNumber09>
<usPrisonRoomNumber10>15</usPrisonRoomNumber10>
<usPrisonRoomNumber11>16</usPrisonRoomNumber11>
<usPrisonRoomNumber12>17</usPrisonRoomNumber12>
<usPrisonRoomNumber13>18</usPrisonRoomNumber13>
<usPrisonRoomNumber14>19</usPrisonRoomNumber14>
<usPrisonRoomNumber15>20</usPrisonRoomNumber15>
</SECTOR>
<SECTOR>
<SectorGrid>J10</SectorGrid>
@@ -1957,6 +1995,7 @@
<szDetailedExploredName>Coastal, road</szDetailedExploredName>
<sWaterType>1</sWaterType>
<usNaturalDirt>140</usNaturalDirt>
<usPrisonRoomNumber00>3</usPrisonRoomNumber00>
</SECTOR>
<SECTOR>
<SectorGrid>N8</SectorGrid>