LOBOT: Fix invisible sprites for hand mortar

Uses sawn off shotgun graphics for now as we lack unique sprites for it
This commit is contained in:
Asdow
2024-12-30 19:27:57 +02:00
parent aad9946899
commit a148f8f633
+5 -5
View File
@@ -10,7 +10,7 @@
<!-- <AND> -->
<OR>
<WEAPON_TYPE>GUN_PISTOL</WEAPON_TYPE>
<HANDPOS op="in">711, 732</HANDPOS><!-- Sawn-off shotgun and Super-Shorty -->
<HANDPOS op="in">711, 732, 1352</HANDPOS><!-- Sawn-off shotgun, Super-Shorty & Hand Mortar -->
</OR>
<!--<LEFT_WEAPON_TYPE>NOT_GUN</LEFT_WEAPON_TYPE>-->
<!-- </AND> -->
@@ -32,13 +32,13 @@
<AND>
<LEFT_WEAPON_TYPE not="">GUN_PISTOL</LEFT_WEAPON_TYPE>
<LEFT_WEAPON_TYPE not="">GUN_M_PISTOL</LEFT_WEAPON_TYPE>
<SECONDHANDPOS not="" op="in">711, 732</SECONDHANDPOS>
<SECONDHANDPOS not="" op="in">711, 732, 1352</SECONDHANDPOS>
</AND>
</Filter>
<Filter name="HasPistolInLeftHand">
<OR>
<LEFT_WEAPON_TYPE>GUN_PISTOL</LEFT_WEAPON_TYPE>
<SECONDHANDPOS op="in">711, 732</SECONDHANDPOS>
<SECONDHANDPOS op="in">711, 732, 1352</SECONDHANDPOS>
</OR>
</Filter>
<Filter name="HasMPistolInLeftHand">
@@ -2307,12 +2307,12 @@
</Filter>
<Filter name="HasSawnOffInHand">
<AND>
<HANDPOS op="in">711</HANDPOS>
<HANDPOS op="in">711, 1352</HANDPOS>
</AND>
</Filter>
<Filter name="HasSawnOffInLeftHand">
<AND>
<SECONDHANDPOS op="in">711</SECONDHANDPOS>
<SECONDHANDPOS op="in">711, 1352</SECONDHANDPOS>
</AND>
</Filter>
<Filter name="HasDualRightSawnOff">