From a38d91deb041f2226d1e7f6ae167b573783b7109 Mon Sep 17 00:00:00 2001 From: Wanne Date: Fri, 4 Sep 2009 07:47:40 +0000 Subject: [PATCH] - Updated Mutliplayer "GettingStarted" git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1189 4f8fa57e-7814-0410-bad4-adc449f26b7c --- Docs/Multiplayer_GettingStarted.txt | 81 ++++++----------------------- 1 file changed, 17 insertions(+), 64 deletions(-) diff --git a/Docs/Multiplayer_GettingStarted.txt b/Docs/Multiplayer_GettingStarted.txt index ddde782dd..c506ed15d 100644 --- a/Docs/Multiplayer_GettingStarted.txt +++ b/Docs/Multiplayer_GettingStarted.txt @@ -1,23 +1,13 @@ -Jagged Alliance 2 Multiplayer w/ UI patch -========================================= +Jagged Alliance 2 1.13 Multiplayer +================================== Credits ------- JA2MP by: -Haydent -RoWa21 - -UI Patch by: -Zathras - -About the UI patch ------------------- -The UI patch is designed to improve the process of creating and joining games in JA2MP. -Instead of each player needing to manipulate thier .ini file, these options can now be set -from in-game hosting and joining screens. In Addition the process of finishing a game and restarting -has been streamlined. - - +- Haydent +- RoWa21 +- Zathras +- BirdFlu How to Use @@ -30,9 +20,9 @@ How to Use e. Before the game is "Started" (laptop unlocked) : - you can change the starting sector by moving the dropzone in the airspace view - new players can connect to the game - - players can change thier starting edge ( click the Button with the Compass ICON ) - - players can change thier team in the same manner ( click the Team Button ) - f. Host clicks "Start Game" to Unlock the laptop. At this point: + - players can change their starting edge ( click the Button with the Compass ICON ) + - players can change their team in the same manner ( click the Team Button ) + f. Host (you, the server) clicks "Start Game" to Unlock the laptop. At this point: - the game settings are locked - players can hire mercs (unless random mercs is selected in which case they are automatically hired for the players) - players can click "Ready" @@ -41,58 +31,21 @@ How to Use 2. Joining the Game a. Click "Multiplayer Game" on the main menu. b. Type in your player name. - c. Type in the server ip address and port. + c. Type in (or copy/paste) the server ip address (external ip of the server) and port. d. Click "Join". - e. The Game will switch to the map screen. + e. The Game will switch to the map screen or to a connect screen where you receive special GameDir files from the server. f. While the game has not yet "Started" (laptop unlocked) : - - players can change thier starting edge ( drop down by clicking IN the column next to thier name ) - - players can change thier team in the same manner ( IF TDM or CO-OP ) - g. Host clicks "Start Game" to Unlock the laptop. At this point: + - players can change their starting edge ( drop down by clicking IN the column next to thier name ) + - players can change their team in the same manner ( IF TDM or CO-OP ) + g. Host (the server) clicks "Start Game" to Unlock the laptop. At this point: - players can hire mercs (unless random mercs is selected in which case they are automatically hired for the players) - players can click "Ready" h. When all players are ready, the game will commence. 3. Ending the Game When the battle is over in a sector, after a few seconds the Scoreboard will be displayed. -If you wish to play another game, press "Continue" to re-join (or re-host) the server. Otherwise -you can press "Cancel" to return to the main menu. + If you wish to play another game, press "Continue" to re-join (or re-host) the server. Otherwise + you can press "Cancel" to return to the main menu. 4. In-game chat - Press the 'y' key to open ingame chat. - -Changelog ---------- -Build 20090319 - - Added hits, misses, accuracy to scoreboard - - Added in-game chat with history - - Added more options from the ini to the host screen, Use NIV and Enable civillians - - Fixed Clients connecting at the same time controlling the wrong client - - Fixed Team Deathmatch - - Fixed Refreshing the player list after a player changes team / edge - - AI is always on for Co-op now - - There is now always a scoreboard in Co-op even when you lose. - - scores on the Co-op scoreboard have been fixed for all deaths including bleeding - - Start Game button now only appears for server - - Fixed cleaning up game resources on disconnection - - Disabled the old 1,2,3,4 keys for connecting / disconnecting - - Fixed victory conditions for all game modes - - Fixed players names getting copied into TeamTurnString each game resulting in multiple names - - Fixed Assertion bug caused by the game sometimes calling SetCurrentWorldSector more than once before placement of mercs - - Fixed a bug that was possible when merging items such as M14 and EBR stock on mapscreen. - - Fixed bug with game starting while a player was in chat, closes chat window when game is starting - - Fixed bug with game starting while a player was in the options screen, if the player leaves the mapscreen while ready, they are set to unready - - Team and Spawn direction popups changed to use buttons to open/close them - - Disabled players joining after the laptop has been unlocked, as they would be out of state with any hires - -Build 20081224 - - Fixed players disconnecting mid-game - - Added Host Options screen to allow in-game editing of the ini file options - - Added Join screen for in-game entry of the server details - - Added player list / server settings and ready / start button to the map screen - - Added ability to change starting sector, starting edge and team once connected to the server, - but before the laptop is unlocked. - - Added ability to randomise starting edge and/or mercs of all players - - Fix : Allow the game to "start" if less than the max number of players connected - - Added Scoreboard at the end of a match to tidy up end of game and restarting. - - + Press the 'y' key to open ingame chat. \ No newline at end of file