added SCAR-L and -H sniper variants.

changed SCAR-L to SCAR-L CQC
added replacement barrels for SCAR rifles (CQC and SV versions only)
added Grenade Panel
raised accuracy of the following guns: SKS, SVD, SVDS, Zastava, and Skorpion
corrected description of CAWS

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@745 4f8fa57e-7814-0410-bad4-adc449f26b7c
This commit is contained in:
Starwalker
2007-03-22 09:04:49 +00:00
parent f282bd0a43
commit aead710f4f
7 changed files with 680 additions and 89 deletions
+128 -11
View File
@@ -538,7 +538,7 @@
<ubBulletSpeed>22</ubBulletSpeed>
<ubImpact>32</ubImpact>
<ubDeadliness>22</ubDeadliness>
<bAccuracy>1</bAccuracy>
<bAccuracy>3</bAccuracy>
<ubMagSize>10</ubMagSize>
<usRange>370</usRange>
<usReloadDelay>200</usReloadDelay>
@@ -568,7 +568,7 @@
<ubBulletSpeed>22</ubBulletSpeed>
<ubImpact>39</ubImpact>
<ubDeadliness>49</ubDeadliness>
<bAccuracy>5</bAccuracy>
<bAccuracy>7</bAccuracy>
<ubMagSize>10</ubMagSize>
<usRange>790</usRange>
<usReloadDelay>200</usReloadDelay>
@@ -4205,12 +4205,12 @@
</WEAPON>
<WEAPON>
<uiIndex>651</uiIndex>
<szWeaponName>FN SCAR-H</szWeaponName>
<szWeaponName>FN SCAR-H CQC</szWeaponName>
<ubWeaponClass>3</ubWeaponClass>
<ubWeaponType>6</ubWeaponType>
<ubCalibre>9</ubCalibre>
<ubReadyTime>3</ubReadyTime>
<ubShotsPer4Turns>13</ubShotsPer4Turns>
<ubShotsPer4Turns>12</ubShotsPer4Turns>
<ubBurstPenalty>9</ubBurstPenalty>
<ubBulletSpeed>23</ubBulletSpeed>
<ubImpact>32</ubImpact>
@@ -4238,19 +4238,19 @@
</WEAPON>
<WEAPON>
<uiIndex>652</uiIndex>
<szWeaponName>FN SCAR-L</szWeaponName>
<szWeaponName>FN SCAR-L CQC</szWeaponName>
<ubWeaponClass>3</ubWeaponClass>
<ubWeaponType>6</ubWeaponType>
<ubCalibre>8</ubCalibre>
<ubReadyTime>3</ubReadyTime>
<ubShotsPer4Turns>15</ubShotsPer4Turns>
<ubShotsPer4Turns>14</ubShotsPer4Turns>
<ubBurstPenalty>8</ubBurstPenalty>
<ubBulletSpeed>23</ubBulletSpeed>
<ubImpact>30</ubImpact>
<ubImpact>29</ubImpact>
<ubDeadliness>36</ubDeadliness>
<bAccuracy>5</bAccuracy>
<ubMagSize>30</ubMagSize>
<usRange>340</usRange>
<usRange>280</usRange>
<usReloadDelay>200</usReloadDelay>
<BurstAniDelay>50</BurstAniDelay>
<ubAttackVolume>70</ubAttackVolume>
@@ -6374,7 +6374,7 @@
<ubBulletSpeed>22</ubBulletSpeed>
<ubImpact>22</ubImpact>
<ubDeadliness>15</ubDeadliness>
<bAccuracy>2</bAccuracy>
<bAccuracy>3</bAccuracy>
<ubMagSize>20</ubMagSize>
<usRange>120</usRange>
<usReloadDelay>200</usReloadDelay>
@@ -6803,7 +6803,7 @@
<ubBulletSpeed>22</ubBulletSpeed>
<ubImpact>38</ubImpact>
<ubDeadliness>48</ubDeadliness>
<bAccuracy>5</bAccuracy>
<bAccuracy>7</bAccuracy>
<ubMagSize>10</ubMagSize>
<usRange>770</usRange>
<usReloadDelay>200</usReloadDelay>
@@ -7397,7 +7397,7 @@
<ubBulletSpeed>22</ubBulletSpeed>
<ubImpact>35</ubImpact>
<ubDeadliness>45</ubDeadliness>
<bAccuracy>5</bAccuracy>
<bAccuracy>6</bAccuracy>
<ubMagSize>10</ubMagSize>
<usRange>750</usRange>
<usReloadDelay>200</usReloadDelay>
@@ -8383,6 +8383,100 @@
<AutoPenalty>8</AutoPenalty>
<ManualReloadSound>476</ManualReloadSound>
</WEAPON>
<WEAPON>
<uiIndex>786</uiIndex>
<szWeaponName>Colt Delta Elite</szWeaponName>
<ubWeaponClass>1</ubWeaponClass>
<ubWeaponType>1</ubWeaponType>
<ubCalibre>27</ubCalibre>
<ubShotsPer4Turns>17</ubShotsPer4Turns>
<ubBulletSpeed>21</ubBulletSpeed>
<ubImpact>26</ubImpact>
<ubDeadliness>18</ubDeadliness>
<ubMagSize>8</ubMagSize>
<usRange>120</usRange>
<usReloadDelay>200</usReloadDelay>
<BurstAniDelay>100</BurstAniDelay>
<ubAttackVolume>74</ubAttackVolume>
<ubHitVolume>8</ubHitVolume>
<sSound>388</sSound>
<sBurstSound>15</sBurstSound>
<sSilencedBurstSound>62</sSilencedBurstSound>
<sReloadSound>100</sReloadSound>
<sLocknLoadSound>106</sLocknLoadSound>
<SilencedSound>157</SilencedSound>
<bBurstAP>5</bBurstAP>
<APsToReload>2</APsToReload>
<SwapClips>1</SwapClips>
<MaxDistForMessyDeath>7</MaxDistForMessyDeath>
<ManualReloadSound>476</ManualReloadSound>
</WEAPON>
<WEAPON>
<uiIndex>787</uiIndex>
<szWeaponName>FN SCAR-H SV</szWeaponName>
<ubWeaponClass>3</ubWeaponClass>
<ubWeaponType>6</ubWeaponType>
<ubCalibre>9</ubCalibre>
<ubReadyTime>3</ubReadyTime>
<ubShotsPer4Turns>12</ubShotsPer4Turns>
<ubBurstPenalty>9</ubBurstPenalty>
<ubBulletSpeed>23</ubBulletSpeed>
<ubImpact>35</ubImpact>
<ubDeadliness>40</ubDeadliness>
<bAccuracy>6</bAccuracy>
<ubMagSize>20</ubMagSize>
<usRange>670</usRange>
<usReloadDelay>200</usReloadDelay>
<BurstAniDelay>50</BurstAniDelay>
<ubAttackVolume>85</ubAttackVolume>
<ubHitVolume>8</ubHitVolume>
<sSound>347</sSound>
<sBurstSound>39</sBurstSound>
<sSilencedBurstSound>111</sSilencedBurstSound>
<sReloadSound>102</sReloadSound>
<sLocknLoadSound>108</sLocknLoadSound>
<SilencedSound>156</SilencedSound>
<bBurstAP>3</bBurstAP>
<bAutofireShotsPerFiveAP>3</bAutofireShotsPerFiveAP>
<APsToReload>4</APsToReload>
<SwapClips>1</SwapClips>
<MaxDistForMessyDeath>8</MaxDistForMessyDeath>
<AutoPenalty>9</AutoPenalty>
<ManualReloadSound>476</ManualReloadSound>
</WEAPON>
<WEAPON>
<uiIndex>788</uiIndex>
<szWeaponName>FN SCAR-L SV</szWeaponName>
<ubWeaponClass>3</ubWeaponClass>
<ubWeaponType>6</ubWeaponType>
<ubCalibre>8</ubCalibre>
<ubReadyTime>3</ubReadyTime>
<ubShotsPer4Turns>14</ubShotsPer4Turns>
<ubBurstPenalty>8</ubBurstPenalty>
<ubBulletSpeed>23</ubBulletSpeed>
<ubImpact>30</ubImpact>
<ubDeadliness>38</ubDeadliness>
<bAccuracy>6</bAccuracy>
<ubMagSize>30</ubMagSize>
<usRange>380</usRange>
<usReloadDelay>200</usReloadDelay>
<BurstAniDelay>50</BurstAniDelay>
<ubAttackVolume>70</ubAttackVolume>
<ubHitVolume>7</ubHitVolume>
<sSound>346</sSound>
<sBurstSound>38</sBurstSound>
<sSilencedBurstSound>111</sSilencedBurstSound>
<sReloadSound>102</sReloadSound>
<sLocknLoadSound>108</sLocknLoadSound>
<SilencedSound>156</SilencedSound>
<bBurstAP>3</bBurstAP>
<bAutofireShotsPerFiveAP>3</bAutofireShotsPerFiveAP>
<APsToReload>4</APsToReload>
<SwapClips>1</SwapClips>
<MaxDistForMessyDeath>7</MaxDistForMessyDeath>
<AutoPenalty>8</AutoPenalty>
<ManualReloadSound>476</ManualReloadSound>
</WEAPON>
<WEAPON>
<uiIndex>901</uiIndex>
<szWeaponName>Commando Mortar</szWeaponName>
@@ -8812,4 +8906,27 @@
<MaxDistForMessyDeath>7</MaxDistForMessyDeath>
<ManualReloadSound>476</ManualReloadSound>
</WEAPON>
<WEAPON>
<uiIndex>921</uiIndex>
<szWeaponName>FN EGLM Grenade Launcher</szWeaponName>
<ubWeaponClass>3</ubWeaponClass>
<ubReadyTime>2</ubReadyTime>
<ubShotsPer4Turns>7</ubShotsPer4Turns>
<ubBulletSpeed>30</ubBulletSpeed>
<ubDeadliness>35</ubDeadliness>
<bAccuracy>4</bAccuracy>
<ubMagSize>1</ubMagSize>
<usRange>350</usRange>
<usReloadDelay>200</usReloadDelay>
<BurstAniDelay>100</BurstAniDelay>
<ubAttackVolume>20</ubAttackVolume>
<ubHitVolume>10</ubHitVolume>
<sSound>402</sSound>
<sSilencedBurstSound>111</sSilencedBurstSound>
<SilencedSound>157</SilencedSound>
<APsToReload>6</APsToReload>
<SwapClips>1</SwapClips>
<MaxDistForMessyDeath>7</MaxDistForMessyDeath>
<ManualReloadSound>476</ManualReloadSound>
</WEAPON>
</WEAPONLIST>