mirror of
https://github.com/1dot13/gamedir.git
synced 2026-09-02 14:36:10 +02:00
A paramedic can use empty bloodbags (<emptybloodbag>-tag, item #1756) to create blood bags (<bloodbag>-tag, item #1757) from other mercs. These can then boost the health returned by surgery by ONTOP_PERCENT_SURGERY_HEAL_BLOODBAG percent.
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2467 4f8fa57e-7814-0410-bad4-adc449f26b7c
This commit is contained in:
+12
-1
@@ -460,6 +460,16 @@ AP_WATERTAP = 5
|
||||
;***********************************************************************
|
||||
AP_SODAMACHINE = 7
|
||||
|
||||
;***********************************************************************
|
||||
;* The APs to take a photo *
|
||||
;***********************************************************************
|
||||
AP_CAMERA = 7
|
||||
|
||||
;***********************************************************************
|
||||
;* The APs to take another merc's blood to fill a blood bag *
|
||||
;***********************************************************************
|
||||
AP_FILLBLOODBAG = 25
|
||||
|
||||
[BPConstants]
|
||||
;***********************************************************************
|
||||
;* Ratio of breath points to 1 energy (default = 100) *
|
||||
@@ -538,4 +548,5 @@ BP_FORTIFICATION = 700
|
||||
BP_REMOVE_FORTIFICATION = 400
|
||||
BP_HANDCUFF = 100
|
||||
BP_APPLYITEM = 5
|
||||
BP_INVENTORY_ARM = 0
|
||||
BP_INVENTORY_ARM = 0
|
||||
BP_FILLBLOODBAG = 20
|
||||
Binary file not shown.
Binary file not shown.
Binary file not shown.
@@ -449,6 +449,9 @@ NUMBER_OF_TRAITS_NEEDED_FOR_SURGERY = 1
|
||||
BASE_PERCENT_SURGERY_HEAL = 10
|
||||
ONTOP_PERCENT_SURGERY_HEAL_PER_TRAIT = 20
|
||||
|
||||
; if a doctor has a blood bag and chooses to use it, this percentage is added to the health amount restored by surgery
|
||||
ONTOP_PERCENT_SURGERY_HEAL_BLOODBAG = 15
|
||||
|
||||
; Determines the percentage of medical supplies are used for surgery
|
||||
MEDICAL_BAG_CONSUMPTION_BY_SURGERY = 100
|
||||
|
||||
|
||||
@@ -175,6 +175,8 @@
|
||||
<CrowbarModifier>0</CrowbarModifier>
|
||||
<DisarmModifier>0</DisarmModifier>
|
||||
<RepairModifier>0</RepairModifier>
|
||||
<usHackingModifier>0</usHackingModifier>
|
||||
<usBurialModifier>0</usBurialModifier>
|
||||
<DamageChance>0</DamageChance>
|
||||
<DirtIncreaseFactor>0.0</DirtIncreaseFactor>
|
||||
<clothestype>0</clothestype>
|
||||
@@ -191,6 +193,10 @@
|
||||
<usPortionSize>0</usPortionSize>
|
||||
<diseaseprotectionface>0</diseaseprotectionface>
|
||||
<diseaseprotectionhand>0</diseaseprotectionhand>
|
||||
<usRiotShieldStrength>0</usRiotShieldStrength>
|
||||
<usRiotShieldGraphic>0</usRiotShieldGraphic>
|
||||
<bloodbag>0</bloodbag>
|
||||
<emptybloodbag>0</emptybloodbag>
|
||||
<STAND_MODIFIERS>
|
||||
<FlatBase>0</FlatBase>
|
||||
<PercentBase>0</PercentBase>
|
||||
|
||||
Reference in New Issue
Block a user