mirror of
https://github.com/1dot13/gamedir.git
synced 2026-09-02 14:36:10 +02:00
added Automag V, M1 Carbine, KAC PDW, and Magpul PDR
added 30 round AP and HP mags for the new PDW-type guns (6x35mm caliber) added P-08 Parabellum pistol and M1 Carbine to EnemyGunChoices git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@900 4f8fa57e-7814-0410-bad4-adc449f26b7c
This commit is contained in:
@@ -9542,7 +9542,7 @@
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<ubWeaponClass>3</ubWeaponClass>
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<ubWeaponType>4</ubWeaponType>
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<ubCalibre>45</ubCalibre>
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<ubReadyTime>2</ubReadyTime>
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<ubReadyTime>1</ubReadyTime>
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<ubShotsPer4Turns>14</ubShotsPer4Turns>
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<ubBulletSpeed>22</ubBulletSpeed>
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<ubImpact>29</ubImpact>
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@@ -9834,4 +9834,126 @@
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<NoSemiAuto>1</NoSemiAuto>
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<ManualReloadSound>476</ManualReloadSound>
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</WEAPON>
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<WEAPON>
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<uiIndex>1190</uiIndex>
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<szWeaponName>KAC PDW</szWeaponName>
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<ubWeaponClass>2</ubWeaponClass>
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<ubWeaponType>3</ubWeaponType>
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<ubCalibre>47</ubCalibre>
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<ubReadyTime>1</ubReadyTime>
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<ubShotsPer4Turns>18</ubShotsPer4Turns>
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<ubShotsPerBurst>3</ubShotsPerBurst>
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<ubBurstPenalty>5</ubBurstPenalty>
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<ubBulletSpeed>22</ubBulletSpeed>
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<ubImpact>30</ubImpact>
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<ubDeadliness>32</ubDeadliness>
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<bAccuracy>5</bAccuracy>
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<ubMagSize>30</ubMagSize>
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<usRange>190</usRange>
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<usReloadDelay>200</usReloadDelay>
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<BurstAniDelay>33</BurstAniDelay>
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<ubAttackVolume>48</ubAttackVolume>
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<ubHitVolume>5</ubHitVolume>
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<sSound>494</sSound>
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<sBurstSound>120</sBurstSound>
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<sSilencedBurstSound>111</sSilencedBurstSound>
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<sReloadSound>101</sReloadSound>
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<sLocknLoadSound>107</sLocknLoadSound>
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<SilencedSound>157</SilencedSound>
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<bBurstAP>3</bBurstAP>
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<bAutofireShotsPerFiveAP>3</bAutofireShotsPerFiveAP>
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<APsToReload>4</APsToReload>
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<SwapClips>1</SwapClips>
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<MaxDistForMessyDeath>7</MaxDistForMessyDeath>
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<AutoPenalty>6</AutoPenalty>
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<ManualReloadSound>476</ManualReloadSound>
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</WEAPON>
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<WEAPON>
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<uiIndex>1191</uiIndex>
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<szWeaponName>Magpul PDR</szWeaponName>
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<ubWeaponClass>2</ubWeaponClass>
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<ubWeaponType>3</ubWeaponType>
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<ubCalibre>47</ubCalibre>
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<ubShotsPer4Turns>21</ubShotsPer4Turns>
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<ubBurstPenalty>7</ubBurstPenalty>
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<ubBulletSpeed>22</ubBulletSpeed>
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<ubImpact>31</ubImpact>
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<ubDeadliness>33</ubDeadliness>
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<bAccuracy>5</bAccuracy>
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<ubMagSize>30</ubMagSize>
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<usRange>280</usRange>
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<usReloadDelay>200</usReloadDelay>
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<BurstAniDelay>33</BurstAniDelay>
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<ubAttackVolume>45</ubAttackVolume>
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<ubHitVolume>3</ubHitVolume>
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<sSound>494</sSound>
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<sBurstSound>120</sBurstSound>
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<sSilencedBurstSound>111</sSilencedBurstSound>
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<sReloadSound>101</sReloadSound>
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<sLocknLoadSound>107</sLocknLoadSound>
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<SilencedSound>157</SilencedSound>
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<bBurstAP>3</bBurstAP>
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<bAutofireShotsPerFiveAP>3</bAutofireShotsPerFiveAP>
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<APsToReload>6</APsToReload>
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<SwapClips>1</SwapClips>
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<MaxDistForMessyDeath>7</MaxDistForMessyDeath>
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<AutoPenalty>7</AutoPenalty>
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<ManualReloadSound>476</ManualReloadSound>
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</WEAPON>
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<WEAPON>
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<uiIndex>1192</uiIndex>
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<szWeaponName>Automag V</szWeaponName>
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<ubWeaponClass>1</ubWeaponClass>
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<ubWeaponType>1</ubWeaponType>
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<ubCalibre>35</ubCalibre>
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<ubShotsPer4Turns>10</ubShotsPer4Turns>
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<ubBulletSpeed>21</ubBulletSpeed>
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<ubImpact>29</ubImpact>
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<ubDeadliness>19</ubDeadliness>
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<ubMagSize>7</ubMagSize>
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<usRange>150</usRange>
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<usReloadDelay>200</usReloadDelay>
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<BurstAniDelay>100</BurstAniDelay>
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<ubAttackVolume>75</ubAttackVolume>
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<ubHitVolume>10</ubHitVolume>
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<sSound>420</sSound>
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<sReloadSound>100</sReloadSound>
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<sLocknLoadSound>106</sLocknLoadSound>
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<SilencedSound>157</SilencedSound>
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<bBurstAP>5</bBurstAP>
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<APsToReload>4</APsToReload>
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<SwapClips>1</SwapClips>
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<MaxDistForMessyDeath>7</MaxDistForMessyDeath>
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<ManualReloadSound>476</ManualReloadSound>
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</WEAPON>
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<WEAPON>
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<uiIndex>1193</uiIndex>
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<szWeaponName>M1 Carbine</szWeaponName>
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<ubWeaponClass>3</ubWeaponClass>
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<ubWeaponType>4</ubWeaponType>
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<ubCalibre>45</ubCalibre>
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<ubReadyTime>2</ubReadyTime>
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<ubShotsPer4Turns>14</ubShotsPer4Turns>
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<ubBulletSpeed>22</ubBulletSpeed>
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<ubImpact>29</ubImpact>
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<ubDeadliness>23</ubDeadliness>
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<bAccuracy>5</bAccuracy>
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<ubMagSize>30</ubMagSize>
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<usRange>200</usRange>
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<usReloadDelay>200</usReloadDelay>
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<BurstAniDelay>43</BurstAniDelay>
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<ubAttackVolume>55</ubAttackVolume>
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<ubHitVolume>3</ubHitVolume>
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<sSound>155</sSound>
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<sBurstSound>123</sBurstSound>
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<sSilencedBurstSound>111</sSilencedBurstSound>
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<sReloadSound>101</sReloadSound>
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<sLocknLoadSound>107</sLocknLoadSound>
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<SilencedSound>157</SilencedSound>
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<bBurstAP>5</bBurstAP>
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<APsToReload>4</APsToReload>
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<SwapClips>1</SwapClips>
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<MaxDistForMessyDeath>7</MaxDistForMessyDeath>
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<ManualReloadSound>476</ManualReloadSound>
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</WEAPON>
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</WEAPONLIST>
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