Externalizations (by Buggler)

- option for crepitus to attack a random player-controlled town, not just the originating town
- externalized creatures spreading hardcoded defines to Creatures_Settings.ini

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1913 4f8fa57e-7814-0410-bad4-adc449f26b7c
This commit is contained in:
Wanne
2014-01-06 15:36:51 +00:00
parent db39147ec6
commit da904f2ecb
7 changed files with 116 additions and 22 deletions
+4 -4
View File
@@ -2608,11 +2608,12 @@ TRIGGER_MASSIVE_ENEMY_COUNTERATTACK_AT_DRASSEN = FALSE
; 2: 1 + major offensives depending on game progress
AGGRESSIVE_STRATEGIC_AI = 0
;------------------------------------------------------------------------------------------------------------------------------
; Determines whether crepitus / creatures show up in SCI-FI MODE (only - they can never show up in realistic mode)
; Determines whether crepitus / creatures show up in SCI-FI MODE only (they can never show up in realistic mode)
ENABLE_CREPITUS = TRUE
; Crepitus will attack other player-controlled town sectors, not just the originating town. Vanilla - FALSE
CREPITUS_ATTACK_ALL_TOWNS = FALSE
;------------------------------------------------------------------------------------------------------------------------------
; Mine Shut-down Event
;
@@ -2627,7 +2628,6 @@ ENABLE_CREPITUS = TRUE
; 5 = Chitzena
; 6 = Grumm
;------------------------------------------------------------------------------------------------------------------------------
WHICH_MINE_SHUTS_DOWN = -1