From dc20ac9b5ef7d3c36b8687165bae9901f94e6611 Mon Sep 17 00:00:00 2001 From: Wanne Date: Fri, 24 Aug 2012 14:19:51 +0000 Subject: [PATCH] - Added 2 missing properties in Ja2_Settings.INI - UB: Added missing INI files git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1527 4f8fa57e-7814-0410-bad4-adc449f26b7c --- Profiles/UserProfile_JA2113/Ja2_Settings.INI | 2 + .../UserProfile_JA2Vanilla/Ja2_Settings.INI | 2 + .../UB/Ja2_Settings.INI | 110 +++++++++ .../UB/Ja2_mp.ini | 214 ++++++++++++++++++ .../UB/Ja2_sp.ini | 139 ++++++++++++ 5 files changed, 467 insertions(+) create mode 100644 Profiles/UserProfile_UnfinishedBusiness/UB/Ja2_Settings.INI create mode 100644 Profiles/UserProfile_UnfinishedBusiness/UB/Ja2_mp.ini create mode 100644 Profiles/UserProfile_UnfinishedBusiness/UB/Ja2_sp.ini diff --git a/Profiles/UserProfile_JA2113/Ja2_Settings.INI b/Profiles/UserProfile_JA2113/Ja2_Settings.INI index 5cd86d335..41c362ddd 100644 --- a/Profiles/UserProfile_JA2113/Ja2_Settings.INI +++ b/Profiles/UserProfile_JA2113/Ja2_Settings.INI @@ -85,6 +85,8 @@ TOPTION_QUIET_DOCTORING = FALSE TOPTION_AUTO_FAST_FORWARD_MODE = TRUE TOPTION_ZOMBIES = FALSE TOPTION_ENABLE_INVENTORY_POPUPS = TRUE +TOPTION_SHOW_LBE_CONTENT = TRUE +TOPTION_SHOW_LAST_ENEMY = FALSE TOPTION_CHEAT_MODE_OPTIONS_HEADER = FALSE TOPTION_FORCE_BOBBY_RAY_SHIPMENTS = FALSE TOPTION_CHEAT_MODE_OPTIONS_END = FALSE diff --git a/Profiles/UserProfile_JA2Vanilla/Ja2_Settings.INI b/Profiles/UserProfile_JA2Vanilla/Ja2_Settings.INI index d0146a2d5..b7fc951cc 100644 --- a/Profiles/UserProfile_JA2Vanilla/Ja2_Settings.INI +++ b/Profiles/UserProfile_JA2Vanilla/Ja2_Settings.INI @@ -85,6 +85,8 @@ TOPTION_QUIET_DOCTORING = FALSE TOPTION_AUTO_FAST_FORWARD_MODE = FALSE TOPTION_ZOMBIES = FALSE TOPTION_ENABLE_INVENTORY_POPUPS = FALSE +TOPTION_SHOW_LBE_CONTENT = FALSE +TOPTION_SHOW_LAST_ENEMY = FALSE TOPTION_CHEAT_MODE_OPTIONS_HEADER = FALSE TOPTION_FORCE_BOBBY_RAY_SHIPMENTS = FALSE TOPTION_CHEAT_MODE_OPTIONS_END = FALSE diff --git a/Profiles/UserProfile_UnfinishedBusiness/UB/Ja2_Settings.INI b/Profiles/UserProfile_UnfinishedBusiness/UB/Ja2_Settings.INI new file mode 100644 index 000000000..b7fc951cc --- /dev/null +++ b/Profiles/UserProfile_UnfinishedBusiness/UB/Ja2_Settings.INI @@ -0,0 +1,110 @@ +;****************************************************************************************************************************** +;****************************************************************************************************************************** +; Jagged Alliance 2 --Settings File-- +; +; Please note that this file is automatically generated by the game. +; +; While it is safe to change things from within this file, not all values are acceptable. Some may break the game, +; some may be ignored, but most likely they will be acceptable or reset to a default value. +; +; Please note, This file and its contents are in a beta phase. Expect changes, however they should be minimal and automated. +; +;****************************************************************************************************************************** + +;****************************************************************************************************************************** + +; The Current Game Setting Struct is defined as : +; +; typedef struct +; { +; INT8 bLastSavedGameSlot; // The last saved game number goes in here +; UINT8 ubMusicVolumeSetting; // Volume Setting +; UINT8 ubSoundEffectsVolume; // Volume Setting +; UINT8 ubSpeechVolume; // Volume Setting +; UINT8 fOptions[ NUM_ALL_GAME_OPTIONS ]; // Toggle Options (Speech, Subtitles, Show Tree Tops, etc.. ) +; UINT32 uiMeanwhileScenesSeenFlags; // Bit Vector describing seen 'mean whiles..' +; BOOLEAN fHideHelpInAllScreens; // Controls Help "do not show help again" checkbox +; } GAME_SETTINGS +; +;****************************************************************************************************************************** + + +[JA2 Game Settings] +bLastSavedGameSlot = -1 +ubMusicVolumeSetting = 65 +ubSoundEffectsVolume = 65 +ubSpeechVolume = 65 +uiMeanwhileScenesSeenFlags = 0 +fHideHelpInAllScreens = FALSE +TOPTION_SPEECH = TRUE +TOPTION_MUTE_CONFIRMATIONS = FALSE +TOPTION_SUBTITLES = TRUE +TOPTION_KEY_ADVANCE_SPEECH = FALSE +TOPTION_ANIMATE_SMOKE = TRUE +TOPTION_BLOOD_N_GORE = TRUE +TOPTION_DONT_MOVE_MOUSE = FALSE +TOPTION_OLD_SELECTION_METHOD = FALSE +TOPTION_ALWAYS_SHOW_MOVEMENT_PATH = FALSE +TOPTION_SHOW_MISSES = FALSE +TOPTION_RTCONFIRM = FALSE +TOPTION_SLEEPWAKE_NOTIFICATION = TRUE +TOPTION_USE_METRIC_SYSTEM = TRUE +TOPTION_MERC_ALWAYS_LIGHT_UP = FALSE +TOPTION_SMART_CURSOR = FALSE +TOPTION_SNAP_CURSOR_TO_DOOR = TRUE +TOPTION_GLOW_ITEMS = TRUE +TOPTION_TOGGLE_TREE_TOPS = TRUE +TOPTION_TOGGLE_WIREFRAME = TRUE +TOPTION_3D_CURSOR = FALSE +TOPTION_CTH_CURSOR = FALSE +TOPTION_GL_BURST_CURSOR = TRUE +TOPTION_ALLOW_TAUNTS = FALSE +TOPTION_GL_HIGH_ANGLE = FALSE +TOPTION_ALLOW_REAL_TIME_SNEAK = FALSE +TOPTION_SPACE_SELECTS_NEXT_SQUAD = TRUE +TOPTION_SHOW_ITEM_SHADOW = TRUE +TOPTION_SHOW_WEAPON_RANGE_IN_TILES = TRUE +TOPTION_TRACERS_FOR_SINGLE_FIRE = FALSE +TOPTION_RAIN_SOUND = TRUE +TOPTION_ALLOW_CROWS = TRUE +TOPTION_ALLOW_SOLDIER_TOOLTIPS = FALSE +TOPTION_USE_AUTO_SAVE = FALSE +TOPTION_SILENT_SKYRIDER = FALSE +TOPTION_ENHANCED_DESC_BOX = FALSE +TOPTION_TOGGLE_TURN_MODE = FALSE +TOPTION_STAT_PROGRESS_BARS = FALSE +TOPTION_ALT_MAP_COLOR = FALSE +TOPTION_ALTERNATE_BULLET_GRAPHICS = FALSE +TOPTION_SHOW_MERC_RANKS = FALSE +TOPTION_SHOW_TACTICAL_FACE_GEAR = FALSE +TOPTION_SHOW_TACTICAL_FACE_ICONS = FALSE +TOPTION_DISABLE_CURSOR_SWAP = FALSE +TOPTION_QUIET_TRAINING = FALSE +TOPTION_QUIET_REPAIRING = FALSE +TOPTION_QUIET_DOCTORING = FALSE +TOPTION_AUTO_FAST_FORWARD_MODE = FALSE +TOPTION_ZOMBIES = FALSE +TOPTION_ENABLE_INVENTORY_POPUPS = FALSE +TOPTION_SHOW_LBE_CONTENT = FALSE +TOPTION_SHOW_LAST_ENEMY = FALSE +TOPTION_CHEAT_MODE_OPTIONS_HEADER = FALSE +TOPTION_FORCE_BOBBY_RAY_SHIPMENTS = FALSE +TOPTION_CHEAT_MODE_OPTIONS_END = FALSE +TOPTION_DEBUG_MODE_OPTIONS_HEADER = FALSE +TOPTION_REPORT_MISS_MARGIN = FALSE +TOPTION_SHOW_RESET_ALL_OPTIONS = FALSE +TOPTION_RESET_ALL_OPTIONS = FALSE +TOPTION_RETAIN_DEBUG_OPTIONS_IN_RELEASE = FALSE +TOPTION_DEBUG_MODE_RENDER_OPTIONS_GROUP = FALSE +TOPTION_RENDER_MOUSE_REGIONS = FALSE +TOPTION_DEBUG_MODE_OPTIONS_END = FALSE +;****************************************************************************************************************************** +; Options beyond this point are Code derived options, DO NOT CHANGE THESE UNLESS YOU KNOW WHAT YOUR ARE DOING. +; They are only included here for complete transparency for all GameSettings content. +;****************************************************************************************************************************** +TOPTION_LAST_OPTION = FALSE +NUM_GAME_OPTIONS = FALSE +TOPTION_MERC_CASTS_LIGHT = TRUE +TOPTION_HIDE_BULLETS = FALSE +TOPTION_TRACKING_MODE = TRUE +NUM_ALL_GAME_OPTIONS = FALSE diff --git a/Profiles/UserProfile_UnfinishedBusiness/UB/Ja2_mp.ini b/Profiles/UserProfile_UnfinishedBusiness/UB/Ja2_mp.ini new file mode 100644 index 000000000..9af3c0436 --- /dev/null +++ b/Profiles/UserProfile_UnfinishedBusiness/UB/Ja2_mp.ini @@ -0,0 +1,214 @@ +[JA2 Multiplayer Initial Settings] + +;****************************************************************************************************************************** +; The following settings cannot be changed in the HOST screen, so you have to set the values here in this file. +;****************************************************************************************************************************** + +;------------------------------------------------------------------------------------------------------------------------------ +; Server Name +; +; Enter any name here +;------------------------------------------------------------------------------------------------------------------------------ +SERVER_NAME = My JA2 Server + +;------------------------------------------------------------------------------------------------------------------------------ +; Game Data Synchronization Directory +; +; No need to change this path. This is the default 1.13 multiplayer Game Data folder for hosting synchronization files. +;------------------------------------------------------------------------------------------------------------------------------ +GAME_DATA_SYNC_DIRECTORY = MULTIPLAYER/Servers/My Server + +;------------------------------------------------------------------------------------------------------------------------------ +; Additional Merc starting gears +; +; Put the item numbers between the brackets [], and each merc you hire will have the items as an additional starting gear. +; The maxium number of items is limited to 20. +; +; 201 = First Aid Kit +; 214 = Canteen +; 243 = Wire Cutters +;------------------------------------------------------------------------------------------------------------------------------ +KIT_BAG = [201,214,243] + + +;****************************************************************************************************************************** +; The following settings can be modified in the HOST screen. Do not change anything here until you know what you do. +;****************************************************************************************************************************** + +;------------------------------------------------------------------------------------------------------------------------------ +; Server IP +; +; HOST: Enter "127.0.0.1" for beeing the host (= CLIENT #1) +; Send your external IP (via IRC, ICQ, ...) to all of the clients who should connect to your server +; See: www.whatismyip.com +; CLIENT: You have to enter the external IP of the server +;------------------------------------------------------------------------------------------------------------------------------ +SERVER_IP = 127.0.0.1 + +;------------------------------------------------------------------------------------------------------------------------------ +; Server Port +; +; Enter a port here. The port should be > 60000 and should be forwarded if you want to be the HOST. +; Send the port number (via IRC, ICQ, ...) to all of the clients who should connect to your server. +; See: http://portforward.com +;------------------------------------------------------------------------------------------------------------------------------ +SERVER_PORT = 60005 + +;------------------------------------------------------------------------------------------------------------------------------ +; Player Name +; +; Max: 11 characters +;------------------------------------------------------------------------------------------------------------------------------ +PLAYER_NAME = Player Name + +;------------------------------------------------------------------------------------------------------------------------------ +; Synchronize Clients Game Directory if the files from the server, which are stored in GAME_DATA_SYNC_DIRECTORY +; +; 0 = No +; 1 = Yes +;------------------------------------------------------------------------------------------------------------------------------ +SYNC_GAME_DIRECTORY = 1 + +;------------------------------------------------------------------------------------------------------------------------------ +; Maximum number of players in a multiplayer game +; +; Range: 2 - 4 +;------------------------------------------------------------------------------------------------------------------------------ +MAX_PLAYERS = 4 + +;------------------------------------------------------------------------------------------------------------------------------ +; Game Type +; +; 0 = Deathmatch +; 1 = Team-Deathmatch +; 2 = Cooperative (CO-OP) +;------------------------------------------------------------------------------------------------------------------------------ +GAME_TYPE = 0 + +;------------------------------------------------------------------------------------------------------------------------------ +; Maximum number of mercs a player can have +; +; Range: 1 - 6 +;------------------------------------------------------------------------------------------------------------------------------ +MAX_MERCS = 6 + +;------------------------------------------------------------------------------------------------------------------------------ +; Starting time +; +; 0 = Morning +; 1 = Afternoon +; 2 = Night +;------------------------------------------------------------------------------------------------------------------------------ +STARTING_TIME = 0 + +;------------------------------------------------------------------------------------------------------------------------------ +; Starting cash +; +; 0 = Low +; 1 = Medium +; 2 = High +; 3 = Unlimited +;------------------------------------------------------------------------------------------------------------------------------ +STARTING_CASH = 1 + +;------------------------------------------------------------------------------------------------------------------------------ +; Timed Turns +; +; 0 = Never +; 1 = Slow +; 2 = Medium +; 3 = Fast +;------------------------------------------------------------------------------------------------------------------------------ +TIMED_TURNS = 1 + +;------------------------------------------------------------------------------------------------------------------------------ +; Weapon Damage +; +; 0 = Very Low +; 1 = Low +; 2 = Normal +;------------------------------------------------------------------------------------------------------------------------------ +WEAPON_DAMAGE = 1 + +;------------------------------------------------------------------------------------------------------------------------------ +; Starting sector edge +; +; 0 = Selectable +; 1 = Random +;------------------------------------------------------------------------------------------------------------------------------ +STARTING_SECTOR_EDGE = 0 + +;------------------------------------------------------------------------------------------------------------------------------ +; Inventory / Attachments +; +; 0 = Old / Old +; 1 = New / Old +; 2 = New / New +;------------------------------------------------------------------------------------------------------------------------------ +INVENTORY_ATTACHMENTS = 0 + +;------------------------------------------------------------------------------------------------------------------------------ +; Skill Traits +; +; 0 = Old +; 1 = New +;------------------------------------------------------------------------------------------------------------------------------ +SKILL_TRAITS = 0 + +;------------------------------------------------------------------------------------------------------------------------------ +; Difficulty Level +; +; 0 = Novice +; 1 = Experienced +; 2 = Expert +; 3 = INSANE +;------------------------------------------------------------------------------------------------------------------------------ +DIFFICULTY_LEVEL = 2 + +;------------------------------------------------------------------------------------------------------------------------------ +; Bobby Rays +; +; 0 = Allow +; 1 = Disable +;------------------------------------------------------------------------------------------------------------------------------ +BOBBY_RAYS = 0 + +;------------------------------------------------------------------------------------------------------------------------------ +; Hire mercs method +; +; 0 = Normal +; 1 = Random +;------------------------------------------------------------------------------------------------------------------------------ +HIRE_MERCS_METHOD = 0 + +;------------------------------------------------------------------------------------------------------------------------------ +; Enforce maximum number of enemies in a CO-OP game +; +; 0 = No +; 1 = Yes +;------------------------------------------------------------------------------------------------------------------------------ +MAX_ENEMIES_IN_COOP = 1 + +;------------------------------------------------------------------------------------------------------------------------------ +; Report hired merc name +; +; 0 = No +; 1 = Yes +;------------------------------------------------------------------------------------------------------------------------------ +REPORT_HIRED_MERC_NAME = 1 + +;------------------------------------------------------------------------------------------------------------------------------ +; Enable Civilians in CO-OP +; +; 0 = No +; 1 = Yes +;------------------------------------------------------------------------------------------------------------------------------ +ENABLE_CIVILIANS_IN_COOP = 0 + +;------------------------------------------------------------------------------------------------------------------------------ +; Same merc allowed +; +; 0 = Disable +; 1 = Allow +;------------------------------------------------------------------------------------------------------------------------------ +SAME_MERC_ALLOWED = 1 diff --git a/Profiles/UserProfile_UnfinishedBusiness/UB/Ja2_sp.ini b/Profiles/UserProfile_UnfinishedBusiness/UB/Ja2_sp.ini new file mode 100644 index 000000000..d509697d2 --- /dev/null +++ b/Profiles/UserProfile_UnfinishedBusiness/UB/Ja2_sp.ini @@ -0,0 +1,139 @@ +[JA2 Singleplayer Initial Settings] + +;****************************************************************************************************************************** +; The following settings are the initial settings in the initial game screen when you start a new game. +;****************************************************************************************************************************** + +;------------------------------------------------------------------------------------------------------------------------------ +; Difficulty Level +; +; 0 = Novice +; 1 = Experienced +; 2 = Expert +; 3 = INSANE +;------------------------------------------------------------------------------------------------------------------------------ +DIFFICULTY_LEVEL = 1 + +;------------------------------------------------------------------------------------------------------------------------------ +; Bobby Ray Quality +; +; 1 = Normal +; 2 = Great +; 3 = Great +; 4 = Excellent +; 5 = Excellent +; 6 = Excellent +; 7 = Excellent +; 8 = Excellent +; 9 = Excellent +; 10 = Awesome +;------------------------------------------------------------------------------------------------------------------------------ +BOBBY_RAY_QUALITY = 2 + +;------------------------------------------------------------------------------------------------------------------------------ +; Bobby Ray Quantity +; +; 1 = Normal (1x) +; 2 = Great (2x) +; 3 = Great (3x) +; 4 = Excellent (4x) +; 5 = Excellent (5x) +; 6 = Excellent (6x) +; 7 = Excellent (7x) +; 8 = Excellent (8x) +; 9 = Excellent (9x) +; 10 = Awesome (10x) +;------------------------------------------------------------------------------------------------------------------------------ +BOBBY_RAY_QUANTITY = 2 + +;------------------------------------------------------------------------------------------------------------------------------ +; Max IMP Characters +; +; Range: 1 - 6 +;------------------------------------------------------------------------------------------------------------------------------ +MAX_IMP_CHARACTERS = 1 + +;------------------------------------------------------------------------------------------------------------------------------ +; Progress Speed of Item Choices +; +; 0 = Very Slow +; 1 = Slow +; 2 = Normal +; 3 = Fast +; 4 = Very Fast +;------------------------------------------------------------------------------------------------------------------------------ +PROGRESS_SPEED_OF_ITEM_CHOICES = 2 + +;------------------------------------------------------------------------------------------------------------------------------ +; Skill Traits +; +; 0 = Old +; 1 = New +;------------------------------------------------------------------------------------------------------------------------------ +SKILL_TRAITS = 0 + +;------------------------------------------------------------------------------------------------------------------------------ +; Inventory / Attachments +; +; 0 = Old / Old +; 1 = New / Old +; 2 = New / New +;------------------------------------------------------------------------------------------------------------------------------ +INVENTORY_ATTACHMENTS = 2 + +;------------------------------------------------------------------------------------------------------------------------------ +; Game Style +; +; 0 = Realistic +; 1 = Sci Fi +;------------------------------------------------------------------------------------------------------------------------------ +GAME_STYLE = 0 + +;------------------------------------------------------------------------------------------------------------------------------ +; Enemies Drop All Items +; +; 0 = Off +; 1 = On +;------------------------------------------------------------------------------------------------------------------------------ +ENEMIES_DROP_ALL_ITEMS = 0 + +;------------------------------------------------------------------------------------------------------------------------------ +; Extra Difficulty +; +; 0 = Save Anytime +; 1 = Ironman (cannot save in combat) +;------------------------------------------------------------------------------------------------------------------------------ +EXTRA_DIFFICULTY = 0 + +;------------------------------------------------------------------------------------------------------------------------------ +; Available Arsenal +; +; 0 = Reduced +; 1 = Tons of Guns +;------------------------------------------------------------------------------------------------------------------------------ +AVAILABLE_ARSENAL = 1 + +;------------------------------------------------------------------------------------------------------------------------------ +; Number of Terrorists +; +; 0 = Random +; 1 = All +;------------------------------------------------------------------------------------------------------------------------------ +NUMBER_OF_TERRORISTS = 0 + +;------------------------------------------------------------------------------------------------------------------------------ +; Secret Weapon Caches +; +; 0 = Random +; 1 = All +;------------------------------------------------------------------------------------------------------------------------------ +SECRET_WEAPON_CACHES = 0 + +;------------------------------------------------------------------------------------------------------------------------------ +; Maximum Squad Size +; +; 6 = Available in 640x480, 800x600 and 1024x768 screen resolution +; 8 = Available in 800x600 and 1024x768 screen resolution +; 10 = Available in 1024x768 screen resolution +;------------------------------------------------------------------------------------------------------------------------------ +SQUAD_SIZE = 6 \ No newline at end of file