diff --git a/Data-1.13/Ja2_Options.INI b/Data-1.13/Ja2_Options.INI index b3e7d4855..14f0d9b5d 100644 --- a/Data-1.13/Ja2_Options.INI +++ b/Data-1.13/Ja2_Options.INI @@ -1232,9 +1232,12 @@ ASSIGN_SKILL_TRAITS_TO_MILITIA = TRUE ASSIGNED_SKILL_TRAITS_RARITY = 0 ;------------------------------------------------------------------------------------------------------------------------------ -; This controls whether NPCs drop all their items when they are killed (TRUE) or the drop chances etc. come into play (FALSE). +; This controls whether NPCs drop all their items when they are killed or the drop chances etc. come into play. +; 0 = Drop All is off and drop chances are used +; 1 = Drop All is on and everything is dropped +; 2 = Mild Drop All which means that everything is dropped (like 1) but items that are usually not dropped (like 0) are severely damaged. ;------------------------------------------------------------------------------------------------------------------------------ -DROP_ALL = FALSE +DROP_ALL = 0 ;------------------------------------------------------------------------------------------------------------------------------ ; This setting determines whether militia can drop their equipment when they die, like enemies do. diff --git a/Data/Ja2_Options.INI b/Data/Ja2_Options.INI index 8ca54b181..f51d285ba 100644 --- a/Data/Ja2_Options.INI +++ b/Data/Ja2_Options.INI @@ -1244,9 +1244,12 @@ ASSIGN_SKILL_TRAITS_TO_MILITIA = FALSE ASSIGNED_SKILL_TRAITS_RARITY = 10 ;------------------------------------------------------------------------------------------------------------------------------ -; This controls whether NPCs drop all their items when they are killed (TRUE) or the drop chances etc. come into play (FALSE). +; This controls whether NPCs drop all their items when they are killed or the drop chances etc. come into play. +; 0 = Drop All is off and drop chances are used +; 1 = Drop All is on and everything is dropped +; 2 = Mild Drop All which means that everything is dropped (like 1) but items that are usually not dropped (like 0) are severely damaged. ;------------------------------------------------------------------------------------------------------------------------------ -DROP_ALL = FALSE +DROP_ALL = 0 ;------------------------------------------------------------------------------------------------------------------------------ ; This setting determines whether militia can drop their equipment when they die, like enemies do. diff --git a/INIEditorJA2Options.xml b/INIEditorJA2Options.xml index 619a94487..9346d8e9b 100644 Binary files a/INIEditorJA2Options.xml and b/INIEditorJA2Options.xml differ