From de2d1a6ea4b2151147b6ba51a76ceeabe967602a Mon Sep 17 00:00:00 2001 From: silversurfer Date: Mon, 22 Apr 2019 11:13:06 +0000 Subject: [PATCH] Feature enhancement: Drop All now allows to use the following settings: 0 = Drop All is off and drop chances are used 1 = Drop All is on and everything is dropped 2 = Mild Drop All which means that everything is dropped (like 1) but items that are usually not dropped (like 0) are severely damaged. git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2475 4f8fa57e-7814-0410-bad4-adc449f26b7c --- Data-1.13/Ja2_Options.INI | 7 +++++-- Data/Ja2_Options.INI | 7 +++++-- INIEditorJA2Options.xml | Bin 1681512 -> 1681942 bytes 3 files changed, 10 insertions(+), 4 deletions(-) diff --git a/Data-1.13/Ja2_Options.INI b/Data-1.13/Ja2_Options.INI index b3e7d4855..14f0d9b5d 100644 --- a/Data-1.13/Ja2_Options.INI +++ b/Data-1.13/Ja2_Options.INI @@ -1232,9 +1232,12 @@ ASSIGN_SKILL_TRAITS_TO_MILITIA = TRUE ASSIGNED_SKILL_TRAITS_RARITY = 0 ;------------------------------------------------------------------------------------------------------------------------------ -; This controls whether NPCs drop all their items when they are killed (TRUE) or the drop chances etc. come into play (FALSE). +; This controls whether NPCs drop all their items when they are killed or the drop chances etc. come into play. +; 0 = Drop All is off and drop chances are used +; 1 = Drop All is on and everything is dropped +; 2 = Mild Drop All which means that everything is dropped (like 1) but items that are usually not dropped (like 0) are severely damaged. ;------------------------------------------------------------------------------------------------------------------------------ -DROP_ALL = FALSE +DROP_ALL = 0 ;------------------------------------------------------------------------------------------------------------------------------ ; This setting determines whether militia can drop their equipment when they die, like enemies do. diff --git a/Data/Ja2_Options.INI b/Data/Ja2_Options.INI index 8ca54b181..f51d285ba 100644 --- a/Data/Ja2_Options.INI +++ b/Data/Ja2_Options.INI @@ -1244,9 +1244,12 @@ ASSIGN_SKILL_TRAITS_TO_MILITIA = FALSE ASSIGNED_SKILL_TRAITS_RARITY = 10 ;------------------------------------------------------------------------------------------------------------------------------ -; This controls whether NPCs drop all their items when they are killed (TRUE) or the drop chances etc. come into play (FALSE). +; This controls whether NPCs drop all their items when they are killed or the drop chances etc. come into play. +; 0 = Drop All is off and drop chances are used +; 1 = Drop All is on and everything is dropped +; 2 = Mild Drop All which means that everything is dropped (like 1) but items that are usually not dropped (like 0) are severely damaged. ;------------------------------------------------------------------------------------------------------------------------------ -DROP_ALL = FALSE +DROP_ALL = 0 ;------------------------------------------------------------------------------------------------------------------------------ ; This setting determines whether militia can drop their equipment when they die, like enemies do. diff --git a/INIEditorJA2Options.xml b/INIEditorJA2Options.xml index 619a94487e5fa991753b392b348663d95d56c7fe..9346d8e9bf65e0698eaaa2482418b294f049eebf 100644 GIT binary patch delta 442 zcmaLSJxjw-6b9gvwx%_;F==g@B4Qls$I=g-9RzW!I5~>Zm=cU_FjWv790CrGLJzpN z6ekDKMR9QLAmZj95d9JQrWO$gxjcv5d(WGD@7t5zda+LeA&3OgAQlW=i;*^8-Ai}8 zIU`8yJ!olOd(;(vZ;Kne-Vs+9ij*RW%4Ex=hJ6-OlO>~6+@=*^V zoVj$=&ziJ{ch^{*PEK-pC4O-;r5AF7M2#)Eo@9nCnvP-nVz7|$TeN=pqS9KU>gKaceMy zFa$A#GPp8mPIq0#7Ral>puynA;K<;^5X|5@ec=(-?b{3NB=i{DT~@IHF*^`*05K;J ta{)0o5c2>rFA(zqF+UIs0I?tt3jwh(5Q_k@C=iPQvG{hERT7u}0|39*Ib#3-