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Fix rolling with rifle and eod suit on
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@@ -618,6 +618,13 @@
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<FILTER>EODvest</FILTER>
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</AND>
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</Filter>
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<Filter name="EODhelmetVestAndRifle">
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<AND>
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<FILTER>EODhelmet</FILTER>
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<FILTER>EODvest</FILTER>
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<FILTER>HasRifleTypeWeaponInHand</FILTER>
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</AND>
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</Filter>
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<Filter name="IsWearingGasmask">
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<OR>
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<HEAD1POS op="in">213</HEAD1POS>
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@@ -417,6 +417,9 @@
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</LayerProp>
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</Layer>
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<Layer name="helmet">
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<LayerProp filter="EODhelmetVestAndRifle" palette="hats">
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<Surface name="RGF_RIFLE_ROLL_SIDE_eod_h2" animsurface="RGFROLL_PR" />
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</LayerProp>
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<LayerProp filter="EODhelmetAndVest" palette="hats">
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<Surface name="RGF_RIFLE_PRONE_eod_h2" animsurface="RGFPRONE" />
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<Surface name="RGF_MEDIC_PRONE_eod_h2" animsurface="RGFMEDICPRN" />
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@@ -427,7 +430,6 @@
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<Surface name="RGF_EMPTY_SLEEP_eod_h2" animsurface="RGFSLEEP" />
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<Surface name="RGF_EMPTY_ROLL_eod_h2" animsurface="RGFROLLOVER" />
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<Surface name="RGF_EMPTY_ROLL_SIDE_eod_h2" animsurface="RGFROLL_PR" />
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<Surface name="RGF_RIFLE_ROLL_SIDE_eod_h2" animsurface="RGFROLL_PR" />
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<Surface name="RGF_RIFLE_PRN_COWER_eod_h2" animsurface="RGF_COWER_PRONE" />
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</LayerProp>
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<LayerProp filter="EODhelmetAndPistol" palette="hats">
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@@ -406,6 +406,9 @@
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</LayerProp>
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</Layer>
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<Layer name="helmet">
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<LayerProp filter="EODhelmetVestAndRifle" palette="hats">
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<Surface name="RGMRIFLE_ROLL_SIDE_eod_h2" animsurface="RGMROLL_PR" />
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</LayerProp>
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<LayerProp filter="EODhelmetAndVest" palette="hats">
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<Surface name="RGMRIFLE_PRONE_eod_h2" animsurface="RGMPRONE" />
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<Surface name="RGMMEDIC_PRONE_eod_h2" animsurface="RGMMEDICPRN" />
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@@ -416,7 +419,6 @@
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<Surface name="RGMEMPTY_SLEEP_eod_h2" animsurface="RGMSLEEP" />
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<Surface name="RGMEMPTY_ROLL_eod_h2" animsurface="RGMROLLOVER" />
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<Surface name="RGMEMPTY_ROLL_SIDE_eod_h2" animsurface="RGMROLL_PR" />
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<Surface name="RGMRIFLE_ROLL_SIDE_eod_h2" animsurface="RGMROLL_PR" />
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<Surface name="RGMRIFLE_PRN_COWER_eod_h2" animsurface="RGM_COWER_PRONE" />
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</LayerProp>
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<LayerProp filter="EODhelmetAndPistol" palette="hats">
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