From ffe72a156bfff88049bcd89b697d2757792f7b90 Mon Sep 17 00:00:00 2001 From: Asdow <20314541+Asdow@users.noreply.github.com> Date: Tue, 24 Jun 2025 19:31:13 +0300 Subject: [PATCH] Update Biggins NPC script * Trying to walk past him, he will now stop the player, move to the correct tile, trigger the mine explosives and turn hostile * Threatening him will close the dialogue, he moves to the correct tile, triggers explosives and turns hostile * Shooting him makes him turn hostile. Does not trigger explosives. Game keeps freezing if he gets interrupted while on his way to the tile where bombs are set off so this functions as a workaround. --- Data-UB/Npcdata/061.NPC | Bin 1600 -> 1600 bytes 1 file changed, 0 insertions(+), 0 deletions(-) diff --git a/Data-UB/Npcdata/061.NPC b/Data-UB/Npcdata/061.NPC index f813fe28f2b8547063dcd587459a906e024dda59..ccafadf9bd3a5b62747e1caf0bb957cd465342f1 100644 GIT binary patch delta 102 zcmX@WbAV?;5vM4_e=v}kSpAL5R+M2iBLh%GVsbU(CO&S)|NntP|NldTteG+=t1t