o From now on, as long as Speck is hired (or dead, or POW, or travelling), he won't be sitting on Speck Com nor sending you emails. However, is he's able to, he'll comment on current situation from battlefield: player owing money, Flo getting married, MERC merc dying, etc., so keeping him alive might be a good idea. Also added quotes for MERC website:
- on recruiting Speck
- on trying to recruit unavailable Speck
- on trying to recruit unavailable Biff (present in game files and code, but previously unused)
- Speck advertising himself
Fixed Biggin's wrong ammo (by anv)
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1701 4f8fa57e-7814-0410-bad4-adc449f26b7c
o Mitch (AIM), Carp (AIM), Lance (MERC), Raffi (MERC), Wink (MERC)
o added voice sets for above
o added love/hate talk for Spam, Vicki, Biff, Fidel, Bud
o added gear kits for all MERC mercs, now everyone should have 5 choices (I hope they're somewhat balanced)
o added 2 signature weapons from DG: Postie's letter opener, Reuban's hedge trimmer, now in their kits
Notes:
o Carp has skill evolution set to 1/4 - as he "has slowed with age" according to his bio,
o hedge trimmer doubles up as wire cutter, so no puny fence will save you from getting chopped up,
see: http://www.bears-pit.com/board/ubbthreads.php/topics/321770.html#Post321770
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1680 4f8fa57e-7814-0410-bad4-adc449f26b7c
- added voicesets for It, Bernie and Ears
- added battle sounds for Elroy (previously overlooked somehow)
- added some hate talk to Spike, Boss, Leech, Rusty and Sidney
- fixed wrong ammo in Weasel's equipment
- added some cheap knives to Mouse's and Elroy's kits, so they can make use of their new traits right away
- unlocked extra banter dialogue for some mercs (quote 45)
- added new gargantuan MercOpinions.xml, containing 255 opinion records per merc. Most new ones are 0 by default, I changed those for buddies and foes to 25/-25.
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1661 4f8fa57e-7814-0410-bad4-adc449f26b7c
-added soundsets for Elroy, Rev, Dyno, Skitz and Weasel (by anv)
-fixed few errors in Doc's and Hurl's dialogue (by anv)
-added Skitz and Weasel (by anv)
-improved Hurl's an Boss's face (by anv)
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1652 4f8fa57e-7814-0410-bad4-adc449f26b7c
- added Doc's voicepack (provided by steggieav), with slight edits
- added Hurl's and Turtle's voicepacks
- added hate talk for Fidel and Biff
- removed neon glow from Turtle face
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1638 4f8fa57e-7814-0410-bad4-adc449f26b7c
o AIM: Stella, Moses, Smoke
o MERC: Ears
- Moved Rev and Elroy to MERC
Missing stuff:
o Currently the 4 new merc do not have StartingGear. Will be done soon.
o There are no entries set in MercOpinions.xml
o Some texts are missing for the merc in EmailMercAvailable.xml
o Speech is missing
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1623 4f8fa57e-7814-0410-bad4-adc449f26b7c
Development Trunk (now obsolete): https://ja2svn.dyndns.org/source/ja2/branches/Wanne/JA2%201.13%20MP
A detailed list of all the features (changes) is visible in the history log of the development trunk:
- New JA/DG Merc: Version 2.9
o Up to 20 new characters with complete speech from JA/DG
o see JA2_DG_Merc.txt for more infos
- A few more adjustments to the GameDir files
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1365 4f8fa57e-7814-0410-bad4-adc449f26b7c