Flugente
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351f13f11b
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New feature: turncoats can be created from enemies and ordered to switch sides
For more info, see http://thepit.ja-galaxy-forum.com/index.php?t=msg&goto=360191&#msg_360191
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2535 4f8fa57e-7814-0410-bad4-adc449f26b7c
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2020-05-30 00:10:57 +00:00 |
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Flugente
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cb566def01
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New enemy role: display whether an enemy carries a key
For more, see http://thepit.ja-galaxy-forum.com/index.php?t=msg&th=21774&goto=352502&#msg_352502
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2403 4f8fa57e-7814-0410-bad4-adc449f26b7c
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2018-02-21 18:47:35 +00:00 |
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Flugente
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9ebc7386ae
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- New Feature: Enemy Generals are unique enemies whose location randomized and unknwon to the player. As long as they are alive, the enemy gets signifiant strategic boni. The player must learn of their location and take take them out, preferrably without alerting them prior.
- Covert Ops: Bleeding is deemed suspicious only if COVERT_DETECTEDIFBLEEDING is set to TRUE.
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2028 4f8fa57e-7814-0410-bad4-adc449f26b7c
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2014-05-01 13:24:23 +00:00 |
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Flugente
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98bef60bd8
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Improved Role Icons (by smeagol)
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1995 4f8fa57e-7814-0410-bad4-adc449f26b7c
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2014-03-19 22:55:46 +00:00 |
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Flugente
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d3c474f51e
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New Feature: enemies roles allows the AI to use medics and officers, and the player can now identify high-value targets among the enemy.
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1987 4f8fa57e-7814-0410-bad4-adc449f26b7c
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2014-03-16 18:16:37 +00:00 |
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