removed NCTH-values from LMGs (and SRs) that no longer have an integral bipod.
FN MAG can mount a Grippod now (found an after-market rail on the web...)
raised the number of 6.8mm SPC ammo at BR's and added a clip to Tony's inventory as well.
made Rifle-LAMs attachable to AICW (it has a rail on top).
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1287 4f8fa57e-7814-0410-bad4-adc449f26b7c
added a 'Use Item'-merge to get a Fumble Pak out of a Portable TV by using the Utility Knife.
changed Bubba's ammo from magazines to speedloaders (was mentioned on Bugzilla).
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1284 4f8fa57e-7814-0410-bad4-adc449f26b7c
- Added a few 1.13 matching sector loadscreens to alternate sector loadscreens in SectorLoadscreens.xml
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1280 4f8fa57e-7814-0410-bad4-adc449f26b7c
o Without the fix this leads to wrong face coordinates and then to blitter crashes when playing with READ_PROFILE_DATA_FROM_XML = FALSE
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1276 4f8fa57e-7814-0410-bad4-adc449f26b7c
o The original OPTIONSCREENADDONS.sti has bigger buttons, so we need this one. I replaced the first index of the STI (which was from Ron's interface) with an empty one.
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1275 4f8fa57e-7814-0410-bad4-adc449f26b7c
-Deleted modified OPTIONSCREENADDONS2.sti because this file from Rons Modified Interface. We have original STI in Interface.slf
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1273 4f8fa57e-7814-0410-bad4-adc449f26b7c
o The changes are in Revision 4202
o ChrisL updated the following STIs: ATTACHMENT_SLOT.sti, INFOBOX_INTERFACE.sti, ITEMINFOC.sti
o I just deleted the 3 STI files, cause otherwise we forget to do it later when merging the stuff back from the development trunk
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1272 4f8fa57e-7814-0410-bad4-adc449f26b7c
corrected some very wrong MinRangeForAimBonus values that somehow sabotaged some scopes (I have no idea how these crept in, SVN 1256 still had correct values)
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1262 4f8fa57e-7814-0410-bad4-adc449f26b7c
This bug was committed in rev. 1257 when gamedir was updated for UB Tilesets... For the future updates of ja2set.dat don't use buggy editors.
- Deleted unused folder
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1261 4f8fa57e-7814-0410-bad4-adc449f26b7c
-Updated 176.EDT
-Deleted wrong speech files for prof 175 and 176 (In original WF6 there is no this files... Someone must do it in audio studio)
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1260 4f8fa57e-7814-0410-bad4-adc449f26b7c
o You can now define the path of your language specific GameDir folder
o See XMLEditorInit.xml (GameDir_Russian_Path, GameDir_German_Path, ...)
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1239 4f8fa57e-7814-0410-bad4-adc449f26b7c
o XML Editor can also start now, when language specific files (*.Items.xml and *.AmmoStrings.xml) do not exist
o The language specific Items Tab for the missing files will be invisible and the file will NOT be created on save
o The language specific AmmoStrings Menu item for the missing files will be invisible and the file will not be created on save
o The improvements also increases performance on save!!
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1238 4f8fa57e-7814-0410-bad4-adc449f26b7c