Commit Graph
328 Commits
Author SHA1 Message Date
Wanne 751332ce40 - Fixes (by Buggler)
o Added IMP 219 missing gasmask & nightvision googles
o Corrected transparency color in sungoggles

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1575 4f8fa57e-7814-0410-bad4-adc449f26b7c
2012-12-09 17:59:39 +00:00
Wanne a942bbb44a - Added an ini option (ALL_NAMED_NPCS_DECIDE_ACTION) which enables proper realtime decision making for any named NPC (i.e. NPCs tied to a profile). As a result such NPCs are not required to be in CIV_TEAM anymore. (by Realist)
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1574 4f8fa57e-7814-0410-bad4-adc449f26b7c
2012-12-08 22:05:52 +00:00
Flugente 82bb30e678 New Feature: scuba gear allows to dive, thereby staying invisible to the enemy as long as you are in deep water. If you where spotted however, the enemy remembers that, and can see still you in deep water
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1572 4f8fa57e-7814-0410-bad4-adc449f26b7c
2012-12-08 00:33:27 +00:00
Flugente 2158a06a8d - added missing sti files
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1571 4f8fa57e-7814-0410-bad4-adc449f26b7c
2012-12-04 20:50:29 +00:00
Flugente c7a0ae0b4a New Feature: The prisoner system allows to capture enemy soldiers by using handcuffs on them. They can be transferred to a prison the player controls, and be interrogated there.
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1568 4f8fa57e-7814-0410-bad4-adc449f26b7c
2012-12-03 00:30:42 +00:00
Wanne 3bda80691e Fixes (by Buggler)
- Fixed incorrect/missing Map Entry Points
- Corrected previous mistake in MovementCosts.xml sector F5 access to east & west 

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1563 4f8fa57e-7814-0410-bad4-adc449f26b7c
2012-11-17 14:08:47 +00:00
MaddMugsy c39bf7dc4d New Zombie laugh sound
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1559 4f8fa57e-7814-0410-bad4-adc449f26b7c
2012-11-11 07:04:32 +00:00
Wanne c8b73bc38d Movement Costs fix (by Buggler)
- Fix for Alma Northeast Border TravelRating



git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1555 4f8fa57e-7814-0410-bad4-adc449f26b7c
2012-11-08 08:36:57 +00:00
Wanne b095f03b2d Bugfix: Movement costs (by Buggler)
- Fixes include C1-D1 & I2-I3 as GroundBarrier; corrected Alma & its borders TravelRating
- Align traveling costs to be more inline w strategic & actual maps

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1554 4f8fa57e-7814-0410-bad4-adc449f26b7c
2012-11-06 18:26:56 +00:00
Wanne 6e1a5260a4 - Added updated "SortBy.sti" file, which is used for additional laptop merc sorting (added in source code revision: 5636)
- Added missing Clothes.xml, RandomItem.xml for the "Data" folder
- Added missing Ja2_Options.INI entries for the "Data" folder

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1546 4f8fa57e-7814-0410-bad4-adc449f26b7c
2012-10-21 16:11:56 +00:00
Wanne e1b2905ea7 - Externalised Laptop 'Lock&Release' feature (by Buggler)
o LAPTOP_MOUSE_CAPTURED

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1545 4f8fa57e-7814-0410-bad4-adc449f26b7c
2012-10-08 11:01:26 +00:00
Flugente 7ee9f31b82 added data and new STI's necessary for the new covert ops trait
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1529 4f8fa57e-7814-0410-bad4-adc449f26b7c
2012-08-24 23:48:48 +00:00
Wanne 512427dd1d - Deleted UB loadscreens (800x600 and 1024x768)
- Added UB loadscreens in PNG format
- Updated SectorLoadscreens.xml comments

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1523 4f8fa57e-7814-0410-bad4-adc449f26b7c
2012-08-24 13:11:21 +00:00
lalien e0398aaf3f support for full screen main menu rev. 5498
- removed obsolete images
- add new images
- fix xml file

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1511 4f8fa57e-7814-0410-bad4-adc449f26b7c
2012-08-23 19:23:04 +00:00
Wanne fb6134374a - Updated the "LayoutMainMenu.xml" files to the new format
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1509 4f8fa57e-7814-0410-bad4-adc449f26b7c
2012-08-23 18:22:28 +00:00
lalien 5354f619db support for full screen main menu rev. 5498
- main menu background in png format


git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1508 4f8fa57e-7814-0410-bad4-adc449f26b7c
2012-08-23 15:17:42 +00:00
Wanne 0e260ef819 - Changed two MERC website options in the Data-1.13/Ja2_Options.INI
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1507 4f8fa57e-7814-0410-bad4-adc449f26b7c
2012-08-23 15:05:06 +00:00
lalien 2e5b5199e2 support for full screen main menu rev. 5498
- removed obsolete images

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1506 4f8fa57e-7814-0410-bad4-adc449f26b7c
2012-08-23 14:25:02 +00:00
lalien c14663028c - support for full screen main menu rev. 5498
- added full screen main menu image for all resolutions
- added xml options mor main menu 
	- StretchImage		if 1 the image is stretched to the screen size
	- CenterImage		if 1 the image is centered in X
	- ImagePositionRelative	if 0 the image is displayed on the same place on any resolution, ignored when StretchImage is active
- obsolete xml tags not removed for compatibility with older versions
- only png images are functional




git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1505 4f8fa57e-7814-0410-bad4-adc449f26b7c
2012-08-23 14:16:46 +00:00
Flugente 573a781a81 New feature: The M.E.R.C. website now also has gearkits (by JMich)
- in order have multiple gearkits for mercs, you have to create them

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1503 4f8fa57e-7814-0410-bad4-adc449f26b7c
2012-08-21 20:35:43 +00:00
lalien 06c1f3bbab - removed not needed loadscreen images
- added images in png format


git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1502 4f8fa57e-7814-0410-bad4-adc449f26b7c
2012-08-21 14:38:31 +00:00
Wanne 68ae217434 - Fixed the 3 workaround shooting animations (from revision: 1494 and 1499)
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1501 4f8fa57e-7814-0410-bad4-adc449f26b7c
2012-08-21 12:02:12 +00:00
Wanne 61ef2ae784 - Workaround for the missing animations (M_SR_HIP_AIM.STI) which fixes the crashes in tactical when the animation was not found
o Copy and renamed the animations (M_SR_HIP_AIM_ALT.STI to M_SR_HIP_AIM.STI)
o see: http://www.bears-pit.com/board/ubbthreads.php/ubb/showflat/Number/309190/Searchpage/1/Main/20195/Words/M_SR_HIP_AIM.STI/Search/true/Re_A_Small_Compilation_of_New_.html#Post309190

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1499 4f8fa57e-7814-0410-bad4-adc449f26b7c
2012-08-18 16:06:41 +00:00
Flugente 83daa2d2ee - added new icons, xml data and settings for the advanced repair/dirt system
- more under http://www.bears-pit.com/board/ubbthreads.php/topics/308926/New_feature_advanced_repair_di.html#Post308926

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1496 4f8fa57e-7814-0410-bad4-adc449f26b7c
2012-08-18 00:02:57 +00:00
Wanne b2191a016a - Workaround for the 2 missing animations (M_N_SHOT2.sti and S_N_SHOT2.sti) which fixes the crashes in tactical when the animation was not found
o Copy and renamed the base animations (M_N_SHOT.sti and S_N_SHOT.sti)
o see here: http://www.ja-galaxy-forum.com/board/ubbthreads.php/topics/309138/Re_A_Small_Compilation_of_New_.html#Post309138

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1494 4f8fa57e-7814-0410-bad4-adc449f26b7c
2012-08-16 13:07:36 +00:00
Wanne 2a9080e2ff Sandro's feature pack (by Sandro)
- GameDir files for the features
- further infos: http://www.ja-galaxy-forum.com/board/ubbthreads.php/topics/308884/A_Small_Compilation_of_New_Fea.html#Post308884

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1490 4f8fa57e-7814-0410-bad4-adc449f26b7c
2012-08-14 12:20:35 +00:00
Flugente 4dcaeac1fd new feature (by DepressivesBrot): a rough approximation of the position of the last enemy can be marked on the map
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1488 4f8fa57e-7814-0410-bad4-adc449f26b7c
2012-08-07 20:55:45 +00:00
Flugente 18307209ab New feature (by DepressivesBrot): Molle Items
- individual LBE gear can be created via MOLLE items. For each LBE item, there's a definition which pockets may be changed and how much space the new pockets may take up in total.
- If there's a free pocket slot and enough space -> attach item and enable pocket.
- for further description, see Doc/Design Document- MOLLE.txt

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1486 4f8fa57e-7814-0410-bad4-adc449f26b7c
2012-08-02 22:31:20 +00:00
Wanne 8b0c65515c - Increased number of action items from 255 up to 501 (by Jazz)
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1479 4f8fa57e-7814-0410-bad4-adc449f26b7c
2012-07-29 11:48:54 +00:00
Flugente 842d6fec35 new icon for ammo belts and ammo vests
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1476 4f8fa57e-7814-0410-bad4-adc449f26b7c
2012-07-25 00:00:45 +00:00
Flugente f4079e586d New feature: guns can now be fed externally
- added necessary face icons
- added description in ini
- as an example, the MG§ and the FN mag can now be fed externally with any 100-rnd 7.62 NATO mag. Internal feeding is possible from the LRAK vest
- for more info, see http://www.bears-pit.com/board/ubbthreads.php/topics/307574/New_feature_Externally_fed_mac.html#Post307574

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1474 4f8fa57e-7814-0410-bad4-adc449f26b7c
2012-07-23 19:33:37 +00:00
Wanne 3f58622773 - Added a minimal version of "Food.xml" for the "Data" folder, so the game can start
o Later, we should disable the food system in the start new game screen for the "Data" folder, like it was done for New Inventory. Then we can delete this minimal Food.xml file
- Added missing INI food properties for the "Data\Ja2_Options.INI" file

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1472 4f8fa57e-7814-0410-bad4-adc449f26b7c
2012-07-23 13:14:04 +00:00
Flugente 71d7bea33b New feature: food system requires mercs to eat and drink in order to survive
- added food items
- added food items to various mechants, BR and as enemy item choice
- added cantina facility
- canteens can now be refilled in sectors by pressing 'Ctrl' + '.'. Map/SectorNames.xml determines wether this is possible, and wether the water will be poisonous
- added new icons related to the food system

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1471 4f8fa57e-7814-0410-bad4-adc449f26b7c
2012-07-21 16:47:16 +00:00
MaddMugsy b5f4cb96b6 Swapped zombie hit sounds.
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1466 4f8fa57e-7814-0410-bad4-adc449f26b7c
2012-07-03 18:44:08 +00:00
Wanne 6fbda34a9d Externalized some hardcoded grid numbers to "Mod_options.ini" (by DepressivesBrot)
- There is a new "Mod_options.ini" file located in the "Data" MOD folder
- Only modders should make changes to the file.

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1464 4f8fa57e-7814-0410-bad4-adc449f26b7c
2012-06-19 07:54:10 +00:00
Wanne 95e098cb08 ja2_options.ini update (by Flugente)
- added a new option under [Tactical Fortification Settings] in the ini that governs wether any fortification options can be used while enemies are in the sector

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1462 4f8fa57e-7814-0410-bad4-adc449f26b7c
2012-06-16 22:58:52 +00:00
Wanne 0a9a0034a1 Fortification feature fixes (by Flugente)
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1457 4f8fa57e-7814-0410-bad4-adc449f26b7c
2012-06-12 07:46:03 +00:00
Wanne 0f12824a48 - Added missing ini properties to the Data/APBPConstants.ini and Data/Ja2_Options.INI file
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1456 4f8fa57e-7814-0410-bad4-adc449f26b7c
2012-06-11 08:48:38 +00:00
Wanne 45e9b9988d New Feature: static fortifications can now be built by mercs (by Flugente)
- if the terrain allows it, an empty sandbag (item 1540) can be filled to a full sandbag (item 1541). You need to have a shovel (item 1015) in your second hand. You will notice the new hammer cursor
- by using a full sandbag, you can build a sandbag barrier
- by using a concertina stack, you can build a concertina wire barrier
- this only works if the current map has sandbags/concertina wire in its tileset
- with a shovel in your hand, you can remove a sandbag barrier
- changed the size of shovel so it can actually be put in inventories. It was also necessary to remove its ability to be used as a melee weapon.
- for further info, see this thread: http://www.bears-pit.com/board/ubbthreads.php/topics/305822.html#Post305822
o Fidel will have a shovel and a few sandbags in his kit #3 to test the feature.

- new code: added a new flagmask variable to items. This one is separately from the attachments index, and can be used to determine item properties without adding up to 32 BOOLEAN varaibles


git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1455 4f8fa57e-7814-0410-bad4-adc449f26b7c
2012-06-11 08:34:38 +00:00
MaddMugsy c6db7220d2 Added Zombie battle sounds
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1453 4f8fa57e-7814-0410-bad4-adc449f26b7c
2012-06-08 19:55:42 +00:00
Wanne 921e7a76c4 Zombie Update (by Flugente)
- added soundfiles for zombies rising/attacking
- the antidote drug type was wrong, corrected it
- new ini setting for zombies: ZOMBIE_RISE_WITH_ARMOUR controls wether zombies come equipped with armour that lay at their corpse
- fixed drug-type for antidote (index: 1539)


git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1448 4f8fa57e-7814-0410-bad4-adc449f26b7c
2012-06-02 15:49:30 +00:00
Wanne 0ebb146225 - Added descriptions for the 2 new properties (USE_XML_TILESETS, NUM_P_ITEMS) to the INI Editor "INIEditorJA2Options.xml" file
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1447 4f8fa57e-7814-0410-bad4-adc449f26b7c
2012-06-01 12:04:50 +00:00
MaddMugsy a443e8d8e9 1. Bugfix - Vince's medkits had their statuses reset to zero with the new version of the JA:DG mercs
2. Bugfix - Dr. Q's 4th trait was removed with the new version of the JA:DG mercs
3. 7.62x51mm ammo box sizes increased to 22.
4. P4-P9Item files removed.
5. USE_XML_TILESETS and NUM_P_ITEMS options added to Ja2Options.ini
6. USE_XML_TILESETS removed from ja2.ini 


git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1445 4f8fa57e-7814-0410-bad4-adc449f26b7c
2012-05-30 10:16:15 +00:00
Wanne 79d6b18b61 - Fixed type in Items.xml
- Added new drug comment in Drugs.xml

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1444 4f8fa57e-7814-0410-bad4-adc449f26b7c
2012-05-30 08:00:16 +00:00
Wanne 6a149dc4bc - New Feature: Zombie mod ingame option (by Flugente)
o The Zombie option can be enabled in the ingame option screen
o There are 2 new ini sections with a few ini properties ([Tactical Zombie Settings] and [Tactical Poison Settings])
wo ith the tag <PoisonPercentage>, you can now poison guns (Items.xml) or ammo (AmmoTypes.xml). This is the percentage of damage dealt that will be poisonous
-> New Tag in Items.xml: <PoisonPercentage>
-> New Tag in AmmoTypes.xml: <PoisonPercentage>
o see:  http://www.bears-pit.com/board/ubbthreads.php/topics/295746/Zombies_WH40K_and_more.html#Post295746



git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1442 4f8fa57e-7814-0410-bad4-adc449f26b7c
2012-05-29 22:56:00 +00:00
Wanne b04a4748f6 - Fixed "OldAIMArchive.xml" for "Data" folder (added missing veterans)
- Removed unused WF merc entries from AIMBIOS.EDT ("Data") folder
- Added missing "TOPTION_QUIET_TRAINIG" to Ja2_Settings.INI

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1440 4f8fa57e-7814-0410-bad4-adc449f26b7c
2012-05-29 20:25:57 +00:00
Wanne ced802412a - Updated JA/DG Merc MOD (by Dimitri)
o Edited some lines for Spooky to make them better sounding and compressed too big ones, example 069. Made the GAP files.
o Edited Spooky's stats. Shadow is now Hated1 instead of Hated3. 033 line is now for HeadShot. No Meddeposit and weekly salaries. 
o Spooky moved to MERC. Edited his BIO files. From 63 AIM to 18 MERC. Edited his StartingGear because only one Kit is availible at MERC.
o Added a very old mini mod - "Dynamo and Shank cured faces".
o Added and fixed over 20 new lines for Reuban, Kelly and others.



git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1439 4f8fa57e-7814-0410-bad4-adc449f26b7c
2012-05-29 10:19:47 +00:00
Wanne 6e0bf34e61 - Fixed missing <AttachmentClass> tag in "Data\TableData\Items.xml"
- Added comment block for "Data\TableData\Drugs.xml"

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1437 4f8fa57e-7814-0410-bad4-adc449f26b7c
2012-05-25 22:21:02 +00:00
Wanne 6a751ce25a - Bugfix: Fixed the problem when playing with vanilla ("Data" folder), that you cannot train any militia (the training action was always disabled)
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1433 4f8fa57e-7814-0410-bad4-adc449f26b7c
2012-05-18 13:06:14 +00:00
Wanne 1d689e7c7b - Fixed wrong entries Data/TableData/Magazines.xml which resulted in wrong items after hiring a merc
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1432 4f8fa57e-7814-0410-bad4-adc449f26b7c
2012-05-18 11:54:33 +00:00