Commit Graph
592 Commits
Author SHA1 Message Date
Flugente 530d0d3d0a - added new pics for various items (by Shanga)
- enemy assassin feature is 'off' per default, in order not to freak out unwary new players


git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1580 4f8fa57e-7814-0410-bad4-adc449f26b7c
2013-01-03 04:06:06 +00:00
Flugente f934541a20 New Feature: enemy assassins disguise as militia and can ambush player mercs
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1579 4f8fa57e-7814-0410-bad4-adc449f26b7c
2012-12-30 19:17:36 +00:00
Flugente 465f999e65 added missing xml
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1578 4f8fa57e-7814-0410-bad4-adc449f26b7c
2012-12-20 01:23:11 +00:00
Flugente 799181efd8 New Feature: The number of merchants has increased, and their values have been externalised.
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1577 4f8fa57e-7814-0410-bad4-adc449f26b7c
2012-12-20 00:29:33 +00:00
Flugente a89f7f6856 - The facility performance tag now determines the effectiveness of the interrogation assignment (100 = standard).
- If you set a handcuff's item to class from MISC (<usItemClass>268435456</usItemClass>)to KIT (<usItemClass>8192</usItemClass>), it will be treated as a stack of binders. Repeated use on enemies consumes the item (see item #1632).
- added 'stack of binders' item to Jake and Sam inventories.

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1576 4f8fa57e-7814-0410-bad4-adc449f26b7c
2012-12-17 21:26:03 +00:00
Flugente 9437bf3463 - Diving bottle is now worn in the combat pack position instead of vest position
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1573 4f8fa57e-7814-0410-bad4-adc449f26b7c
2012-12-08 18:55:44 +00:00
Flugente 82bb30e678 New Feature: scuba gear allows to dive, thereby staying invisible to the enemy as long as you are in deep water. If you where spotted however, the enemy remembers that, and can see still you in deep water
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1572 4f8fa57e-7814-0410-bad4-adc449f26b7c
2012-12-08 00:33:27 +00:00
Flugente 09854af719 - allowed to check militia in Tixa
- added pepper spray to a few mercs

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1570 4f8fa57e-7814-0410-bad4-adc449f26b7c
2012-12-03 23:29:11 +00:00
Flugente 90f8712468 - added stun gun and pepper spray (only placeholder images for now).
- Fix: Kobra had wrong nasAttachmentClass

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1569 4f8fa57e-7814-0410-bad4-adc449f26b7c
2012-12-03 23:08:48 +00:00
Flugente c7a0ae0b4a New Feature: The prisoner system allows to capture enemy soldiers by using handcuffs on them. They can be transferred to a prison the player controls, and be interrogated there.
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1568 4f8fa57e-7814-0410-bad4-adc449f26b7c
2012-12-03 00:30:42 +00:00
Wanne e75bbc03bd - Updated translation text in Encyclopedia/EncyclopediaQuests.xml (by LLIkaOIO)
o Info: Currently Encyclopedia is disabled in the source, cause of memory leaks

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1567 4f8fa57e-7814-0410-bad4-adc449f26b7c
2012-11-30 19:23:57 +00:00
Wanne 3bda80691e Fixes (by Buggler)
- Fixed incorrect/missing Map Entry Points
- Corrected previous mistake in MovementCosts.xml sector F5 access to east & west 

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1563 4f8fa57e-7814-0410-bad4-adc449f26b7c
2012-11-17 14:08:47 +00:00
MaddMugsy d15a13925a -Added Random Item Class to Lookup/ItemClass.xml
-Added Lookup/AmmoFlag.xml
-Updated description of MAP_ITEM_CHANCE_OVERRIDE in Ja2_Options.INI

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1561 4f8fa57e-7814-0410-bad4-adc449f26b7c
2012-11-16 09:02:24 +00:00
MaddMugsy f41026d719 Xml Editor Version .100
-Added AmmoFlags lookup table and reference in AmmoTypes.xml

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1557 4f8fa57e-7814-0410-bad4-adc449f26b7c
2012-11-09 08:02:24 +00:00
Wanne c8b73bc38d Movement Costs fix (by Buggler)
- Fix for Alma Northeast Border TravelRating



git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1555 4f8fa57e-7814-0410-bad4-adc449f26b7c
2012-11-08 08:36:57 +00:00
Wanne b095f03b2d Bugfix: Movement costs (by Buggler)
- Fixes include C1-D1 & I2-I3 as GroundBarrier; corrected Alma & its borders TravelRating
- Align traveling costs to be more inline w strategic & actual maps

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1554 4f8fa57e-7814-0410-bad4-adc449f26b7c
2012-11-06 18:26:56 +00:00
MaddMugsy 245276e82f -Added missing entries to Lookup/ItemFlags.xml and Lookup/Attachments.xml
-Added 0/None record to Clothes.xml (for editor)


git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1552 4f8fa57e-7814-0410-bad4-adc449f26b7c
2012-11-06 07:50:30 +00:00
Flugente c82f9b242b - new item flag NO_METAL_DETECTION (131072) makes mines and bombs undetectable via metal detector. Also works on action item bombs and mines. Sparing usage is advised.
- new item flag JUMP_GRENADE (262144) increases the explosion heigth of explosives, can be used to simulate bouncing grenades or jumping mines.

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1549 4f8fa57e-7814-0410-bad4-adc449f26b7c
2012-10-29 23:10:39 +00:00
Flugente c8ce730635 Fix: map-editor specific copies of tripwire and claymore no longer appear at BR
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1548 4f8fa57e-7814-0410-bad4-adc449f26b7c
2012-10-26 20:35:27 +00:00
Flugente 008e387791 added random items with 2 examples for assault rifles. Note that this is an example, they might change in the future
FIX: item #1581 no longer has two classes

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1544 4f8fa57e-7814-0410-bad4-adc449f26b7c
2012-09-30 22:01:57 +00:00
Flugente 6d530a9971 - added an example clothes merge
- added clothes to Keith's merchant inventory

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1541 4f8fa57e-7814-0410-bad4-adc449f26b7c
2012-09-16 14:54:27 +00:00
Flugente de24e0c26f New feature: clothes items allow colouring of your mercs. See http://www.bears-pit.com/board/ubbthreads.php/topics/310208.html#Post310208 for more information.
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1540 4f8fa57e-7814-0410-bad4-adc449f26b7c
2012-09-16 02:53:36 +00:00
Flugente 7daf4ea671 added action items for tripwire grenades
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1539 4f8fa57e-7814-0410-bad4-adc449f26b7c
2012-09-16 01:05:54 +00:00
Flugente afd84f7afa Feature improvement: tripwire, tripwire mines and directional eplosives can now be planted with the map editor.
- The new Items tag <usActionItemFlag> is necessary for that. Necessary items tripwire and claymore have been added. These new items are intended for the map editor, they will however work like their original ingame.
- The action item system has been repaired for this. It has never worked correctly prior to this, but the errors never occured.

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1538 4f8fa57e-7814-0410-bad4-adc449f26b7c
2012-09-15 02:26:12 +00:00
Flugente 85093aec0c typo correction
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1537 4f8fa57e-7814-0410-bad4-adc449f26b7c
2012-09-10 18:47:38 +00:00
Flugente 780ea2ec93 added 2 new food items (pics by Soto) that fit Arulco better
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1536 4f8fa57e-7814-0410-bad4-adc449f26b7c
2012-09-10 18:38:48 +00:00
Flugente cad1431c5c New Attachment: the rifle grenade device (<AttachmentClass>33554432</AttachmentClass>) acts as a GL on the barrel slot, but blocks all other firing modes, and uses up one bullet.
It is strongly advised not to use this in combination with other underbarrel GLs.

Currently allowed for WW2 rifles with 40mm grenades.

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1533 4f8fa57e-7814-0410-bad4-adc449f26b7c
2012-08-26 18:48:52 +00:00
Flugente 7ee9f31b82 added data and new STI's necessary for the new covert ops trait
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1529 4f8fa57e-7814-0410-bad4-adc449f26b7c
2012-08-24 23:48:48 +00:00
Wanne 512427dd1d - Deleted UB loadscreens (800x600 and 1024x768)
- Added UB loadscreens in PNG format
- Updated SectorLoadscreens.xml comments

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1523 4f8fa57e-7814-0410-bad4-adc449f26b7c
2012-08-24 13:11:21 +00:00
Wanne fb6134374a - Updated the "LayoutMainMenu.xml" files to the new format
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1509 4f8fa57e-7814-0410-bad4-adc449f26b7c
2012-08-23 18:22:28 +00:00
lalien c14663028c - support for full screen main menu rev. 5498
- added full screen main menu image for all resolutions
- added xml options mor main menu 
	- StretchImage		if 1 the image is stretched to the screen size
	- CenterImage		if 1 the image is centered in X
	- ImagePositionRelative	if 0 the image is displayed on the same place on any resolution, ignored when StretchImage is active
- obsolete xml tags not removed for compatibility with older versions
- only png images are functional




git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1505 4f8fa57e-7814-0410-bad4-adc449f26b7c
2012-08-23 14:16:46 +00:00
Flugente 573a781a81 New feature: The M.E.R.C. website now also has gearkits (by JMich)
- in order have multiple gearkits for mercs, you have to create them

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1503 4f8fa57e-7814-0410-bad4-adc449f26b7c
2012-08-21 20:35:43 +00:00
Flugente f8882ed87e added cleaning kits as random loot to enemies
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1500 4f8fa57e-7814-0410-bad4-adc449f26b7c
2012-08-20 20:51:22 +00:00
Flugente d4f5eddff6 added pic for cleaning kit (pics by wil473)
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1498 4f8fa57e-7814-0410-bad4-adc449f26b7c
2012-08-18 00:58:02 +00:00
Flugente 1c3d0de4e1 added repair kit to a few shopkeeper's inventories
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1497 4f8fa57e-7814-0410-bad4-adc449f26b7c
2012-08-18 00:23:20 +00:00
Flugente 83daa2d2ee - added new icons, xml data and settings for the advanced repair/dirt system
- more under http://www.bears-pit.com/board/ubbthreads.php/topics/308926/New_feature_advanced_repair_di.html#Post308926

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1496 4f8fa57e-7814-0410-bad4-adc449f26b7c
2012-08-18 00:02:57 +00:00
Flugente 4e5dec1346 fix: Game did not start because of unknown letter, replaced by simple 'e'
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1495 4f8fa57e-7814-0410-bad4-adc449f26b7c
2012-08-16 22:18:18 +00:00
Wanne 022a653878 - Fixed a typo in Items.xml
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1492 4f8fa57e-7814-0410-bad4-adc449f26b7c
2012-08-14 17:01:38 +00:00
Wanne afc89ed118 - Added the new <CrowbarModifier> Tag to the Crowbar and Rambo Knife (by JMich)
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1491 4f8fa57e-7814-0410-bad4-adc449f26b7c
2012-08-14 17:00:36 +00:00
Wanne 2a9080e2ff Sandro's feature pack (by Sandro)
- GameDir files for the features
- further infos: http://www.ja-galaxy-forum.com/board/ubbthreads.php/topics/308884/A_Small_Compilation_of_New_Fea.html#Post308884

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1490 4f8fa57e-7814-0410-bad4-adc449f26b7c
2012-08-14 12:20:35 +00:00
Flugente 8a91a378f4 - updated food values (by Slax)
- new item flag (CAMO_REMOVAL, 1024) for camo-removing items, added to rag (item 1022)
- added xml with current ItemFlag-values (Lookup/ItemFlag.xml)
- added small and medium pics for the masterkey (by wil473)

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1489 4f8fa57e-7814-0410-bad4-adc449f26b7c
2012-08-13 20:20:08 +00:00
Flugente 56ec8ebe1c improved item sizes for food
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1485 4f8fa57e-7814-0410-bad4-adc449f26b7c
2012-08-02 20:52:15 +00:00
Wanne 8b0c65515c - Increased number of action items from 255 up to 501 (by Jazz)
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1479 4f8fa57e-7814-0410-bad4-adc449f26b7c
2012-07-29 11:48:54 +00:00
Flugente e94dd77d5f added external feeding values for most machineguns and their ammo
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1475 4f8fa57e-7814-0410-bad4-adc449f26b7c
2012-07-23 20:15:24 +00:00
Flugente f4079e586d New feature: guns can now be fed externally
- added necessary face icons
- added description in ini
- as an example, the MG§ and the FN mag can now be fed externally with any 100-rnd 7.62 NATO mag. Internal feeding is possible from the LRAK vest
- for more info, see http://www.bears-pit.com/board/ubbthreads.php/topics/307574/New_feature_Externally_fed_mac.html#Post307574

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1474 4f8fa57e-7814-0410-bad4-adc449f26b7c
2012-07-23 19:33:37 +00:00
Flugente 71d7bea33b New feature: food system requires mercs to eat and drink in order to survive
- added food items
- added food items to various mechants, BR and as enemy item choice
- added cantina facility
- canteens can now be refilled in sectors by pressing 'Ctrl' + '.'. Map/SectorNames.xml determines wether this is possible, and wether the water will be poisonous
- added new icons related to the food system

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1471 4f8fa57e-7814-0410-bad4-adc449f26b7c
2012-07-21 16:47:16 +00:00
Wanne 7fbda56168 Bugfix: Static fortifications (by Flugente)
- Changed Item type for shovel to "Misc-Item" (it cannot be used as a weapon anymore)

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1458 4f8fa57e-7814-0410-bad4-adc449f26b7c
2012-06-12 16:08:13 +00:00
Wanne 0a9a0034a1 Fortification feature fixes (by Flugente)
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1457 4f8fa57e-7814-0410-bad4-adc449f26b7c
2012-06-12 07:46:03 +00:00
Wanne 45e9b9988d New Feature: static fortifications can now be built by mercs (by Flugente)
- if the terrain allows it, an empty sandbag (item 1540) can be filled to a full sandbag (item 1541). You need to have a shovel (item 1015) in your second hand. You will notice the new hammer cursor
- by using a full sandbag, you can build a sandbag barrier
- by using a concertina stack, you can build a concertina wire barrier
- this only works if the current map has sandbags/concertina wire in its tileset
- with a shovel in your hand, you can remove a sandbag barrier
- changed the size of shovel so it can actually be put in inventories. It was also necessary to remove its ability to be used as a melee weapon.
- for further info, see this thread: http://www.bears-pit.com/board/ubbthreads.php/topics/305822.html#Post305822
o Fidel will have a shovel and a few sandbags in his kit #3 to test the feature.

- new code: added a new flagmask variable to items. This one is separately from the attachments index, and can be used to determine item properties without adding up to 32 BOOLEAN varaibles


git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1455 4f8fa57e-7814-0410-bad4-adc449f26b7c
2012-06-11 08:34:38 +00:00
MaddMugsy b4fe5de662 Reverted changes for guns attaching to tripwire. There were way too many potentially breaking xml changes for this feature (and having guns with Attachment=True is probably asking for trouble); it has been moved to the code.
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1452 4f8fa57e-7814-0410-bad4-adc449f26b7c
2012-06-06 18:19:55 +00:00