Commit Graph
142 Commits
Author SHA1 Message Date
Asdow 958bd7dec4 Add missing tags back to Items.xml
FoodType & PercentAim were missing
2024-12-22 14:11:32 +02:00
kitty624 9f95be134b Adjusted belt feeding
- boxes of 7.62x54R are no longer considered ammobelt
- renamed 7.62x54R belts to "belt" instead of "box"
- added amount of rounds to belt description, if missing
- crates of 7.62x51, 5.56x45 and 7.62x54R are considered ammobelt
- such crates can be used to externally feed suitable weapons
- since they are to big for vest, can only be done out of merc hand
(second merc has them in hand, is close and looking at weaponholder)
2024-12-22 07:07:40 +01:00
Asdow 6320e6c8cc Add individual tags for ItemFlags bitmasks
Requires updated .exe
2024-12-22 00:08:05 +02:00
kitty624 99dc6b761e Adjusted item prices out of UINT16 range
some item prices were higher than allowed by UINT16 (>65535)
lowered them
2024-12-21 22:35:24 +01:00
kitty624 fda9b4b014 More consistent naming conventions LBE
adjusted some text to achieve a more consistent naming convention
i.e., for leg rigs used "rig" instead of "pouch", etc.
edited some description to highlight purpose and use
i.e., mentioned the included hydration system on USMC backpack, etc.
2024-12-21 22:15:56 +01:00
kitty624 a3a99637e2 More distinguishable Molle items
names:
LongName - added "3.11" as prefix
item and BR descriptions:
added term "MOLLE" to descriptions
2024-12-20 01:15:30 +01:00
kitty624 3b2f4312ff Workarround for issue #358 https://github.com/1dot13/source/issues/358 moved ItemFlag-tag above Attachment-tag 2024-12-19 19:41:45 +01:00
kitty624 d2d3f48fd1 Removed unneeded tag in items.xml
preventing drug items to be excluded when also food items and food system is off,
now no longer need a tag in items.xml
2024-12-17 14:19:05 +01:00
kitty624 4dcc14f85d Reworked foodsystem exclusive items
no food items if the food system is off
whether the item is exclusive is defined by tag in items.xml
replaced previous way of decision, which used Item[usItemIndex].foodtype > 0 as criteria
that also restricted dual use items (i.e. drugs that also have a foodtype, like coffee, etc.)
2024-12-16 10:27:22 +01:00
kitty624 caf94e449d Adjusted item coolness
- surgical mask and gloves lowered coolness
- medical splint lowered coolness
- empty PPE-Bag lowered coolness
- full PPE-Bag lowered coolness
reasoning: those are semi-essential for disease feature,
therefore it's important to have the otion to get them soon.
and all are rather common items in the real world, so that's reasonable
Typo Fix
- typo fix in merchant inventory
2024-12-13 22:17:59 +01:00
HazapuzaandAsdow 33704ac904 Changed the OA-93 and CMMG 7.3 into one-handed weapons
While AR-15 pistols such as these two are usually somewhat awkward to shoot with one hand only, it's still perfectly possible to do so.
2024-11-07 20:42:57 +02:00
kitty624 52fbd83c23 New Item PPE Bag
- empty PPE Bag will transform into full PPE Bag when Surgical Mask and Gloves get attached
- full PPE Bag will have both disease protection qualities (face and hand)
- instead of two inventory slots (mask and glove) it takes only one while providing same level of protection
- replaced mask and gloves in Fox's Starting Gear with PPE Bag
- added PPE Bag to (one) Starting Gear of Stella and Hurl
- added PPE Bag to dealer inventory of Rebel-Quartermaster, Pharmacy Cambria and Tina
- empty PPE Bag available at BR (can be filled/transformed with surgical mask and gloves also available at BR)
2024-11-07 07:28:07 +01:00
kitty624 41941b114d Update Items.xml
accompanying to rework of  r9343

- a tag introduced with r9343 never got actually implemented in gamedir

- added the tag, items with this tag will be exclusive to disease feature

- added a few other tags suitable for those items

- slightly adjusted their coolness
2024-04-15 06:01:29 +02:00
kitty624 48c8b42be3 Updates to TableData/Lookup
- updated AttachmentClass.xml, ItemClass.xml and ItemFlag.xml to match code
- removed wrong ItemFlag 8 (camera) from items 1724 and 1725 (Wooden Wall and Wooden Planks)
2024-03-30 04:34:35 +01:00
Hazapuza c2a4bb6404 Added a new weapon, the FN PS90
The rifle class is now once again mostly devoid of any notable end-game weapons, and this is meant to compensate for that a bit. The PS90 is available from BR's and Tony, at coolness 7.
2024-03-10 20:26:20 +02:00
Hazapuza 12848a06ef LOBOT graphics for XM25 and G11
- XM25, OICW and AICS set to use the XM-25 graphics

- G11 and CAWS set to use the G11 graphics

-Added '25mm' to XM-25's descriptions, fixed several typos
2024-03-07 07:33:46 +02:00
Hazapuza 4d6f28a305 Fix/update several weapon and item weights 2024-02-12 21:17:37 +02:00
Hazapuza 0eb692a82f Fix for two wrong default attachments
Removed the built-in 2x scope from the G36C (only iron sights and a picatinny rail in reality) and replaced the built-in retractable stock on the G36K with a folding stock.
2024-02-08 18:06:54 +02:00
kitty624 f8fdfe8dc2 Update Items.xml
- added  <usAdministrationModifier>-tag to items.xml
- it already exists in code and feature description at forum indicates that it just was forgotten to be added
- used the tag for item Laptop, just as picture in feature description shows
2023-08-21 16:38:29 +02:00
rftrdevandGitHub 1e75f36d4b Transport group gamedir changes (#33) 2023-07-04 20:57:43 -07:00
rftr c89f006c8c update email text and clarify ghillie armour/attachments (by Antonia)
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2653 4f8fa57e-7814-0410-bad4-adc449f26b7c
2022-08-12 04:29:45 +00:00
rftr d53e82c670 added options, item tags, and blank inventory image for new feature: upgradeable robot
https://thepit.ja-galaxy-forum.com/index.php?t=msg&goto=364403

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2642 4f8fa57e-7814-0410-bad4-adc449f26b7c
2022-03-21 17:33:00 +00:00
Flugente 69261be306 Rebalanced a few values of shotguns and sniper rifles and removed damage bonus from scopes.
For more info, see http://thepit.ja-galaxy-forum.com/index.php?t=msg&goto=363595&#msg_363595

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2611 4f8fa57e-7814-0410-bad4-adc449f26b7c
2021-08-14 19:27:34 +00:00
Flugente 55259933f8 Whether a gun shoots fire or fire retardant is now set on the ammo with the <ammoflag>-tag, not the gun.
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2604 4f8fa57e-7814-0410-bad4-adc449f26b7c
2021-07-15 18:18:33 +00:00
Flugente 1460368cb4 We can now use interactive actions to alter decals on walls, so it is possible to simulate taking off an object from the scenery and add it as an item.
For more info, see http://thepit.ja-galaxy-forum.com/index.php?t=msg&goto=363513&#msg_363513

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2601 4f8fa57e-7814-0410-bad4-adc449f26b7c
2021-07-13 19:48:14 +00:00
Sevenfm 92fd9fa438 FIX: made Knife pocket restricted to only normal and throwing knives (by Shadooow).
FIX: changed size category for all kinds of 5.56x45mm C-Mag ammo belts (100 bullets) from 24 to 25 (by Shadooow).
This fixes the fact that these ammo belts could be put into large ammo pocket. It also balances the amount of these belts in all pockets they are supposed to be put into - previously you could have 6 of them in Double Belt pocket while you could have only 2 of the 200bullet 5.56x45mm belts in the same pocket - now its 4. -1 compared to previous value in Ammo Belt pocket and Vehicle too.

FEATURE: allowed heavy throwing knives to get bloody (by Shadooow).

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2587 4f8fa57e-7814-0410-bad4-adc449f26b7c
2021-04-18 04:12:27 +00:00
Flugente a8a1a78092 Disease update:
- <InfectionChance_WOUND_FIRE> can cause infections when taking fire damage
- <InfectionChance_WOUND_GAS> can cause infections when taking non-fire gas damage
- <fSpecialFlagLimitedUseArms> causes the infected to be unable to use one arm
- <fSpecialFlagLimitedUseLegs> causes the infected to be unable to run, and walk and travel slowly
- JA2_options.ini option DISEASE_SEVERE_LIMITATIONS controls whether <fSpecialFlagContractDisability>, <fSpecialFlagLimitedUseArms> and <fSpecialFlagLimitedUseLegs> are used

For more info, see http://thepit.ja-galaxy-forum.com/index.php?t=msg&th=22099&goto=360451&#msg_360451

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2553 4f8fa57e-7814-0410-bad4-adc449f26b7c
2020-06-25 22:38:08 +00:00
Sevenfm 984480afba Water splash sounds.
Rocks sink now.

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2518 4f8fa57e-7814-0410-bad4-adc449f26b7c
2020-02-12 19:12:47 +00:00
Sevenfm e069ebf0d0 New option ADD_LIGHT_AFTER_EXPLOSION (TRUE) - create light effect for fire and signal smoke effects.
Removed light buddy effects from Molotov (979) and Mortar Signal Shell (1700).

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2517 4f8fa57e-7814-0410-bad4-adc449f26b7c
2020-02-10 14:53:27 +00:00
Flugente 45b0e4c944 Change: Backpacks no longer automatically break civilian disguise.
For more info, see http://thepit.ja-galaxy-forum.com/index.php?t=msg&goto=358568&#msg_358568

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2492 4f8fa57e-7814-0410-bad4-adc449f26b7c
2019-11-27 21:35:07 +00:00
Flugente 02554cc0c8 Fix: random items have wrong usItemClass
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2481 4f8fa57e-7814-0410-bad4-adc449f26b7c
2019-10-24 20:24:18 +00:00
Flugente 01b722be97 Armour and its attachements can now alter the fire damage received by setting a value in the <sFireResistance>-tag. This is affected by item status.
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2470 4f8fa57e-7814-0410-bad4-adc449f26b7c
2019-02-10 20:38:37 +00:00
Flugente cf700d0f8e A paramedic can use empty bloodbags (<emptybloodbag>-tag, item #1756) to create blood bags (<bloodbag>-tag, item #1757) from other mercs. These can then boost the health returned by surgery by ONTOP_PERCENT_SURGERY_HEAL_BLOODBAG percent.
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2467 4f8fa57e-7814-0410-bad4-adc449f26b7c
2019-02-10 16:22:27 +00:00
Flugente a241003580 Added light effect to molotov cocktail
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2466 4f8fa57e-7814-0410-bad4-adc449f26b7c
2019-02-10 16:06:08 +00:00
Flugente 0e25cace41 - Combining 2 rags (#1022) produces dirty bandages (#1753), that are 25% as effective as first aid kits and have a chance to inflict disease.
- Combining alcohol (#245) with dirty bandages produces bandages without the disease chance.
- adjusted prices for Mini-14 and SKS

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2459 4f8fa57e-7814-0410-bad4-adc449f26b7c
2019-01-24 21:53:01 +00:00
Flugente da839f1c54 New feature: we have to bury corpses, or their rot causes diseases in sectors
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2436 4f8fa57e-7814-0410-bad4-adc449f26b7c
2018-08-12 12:38:07 +00:00
Flugente e401225fca Item change: extended stocks have -1% cth modifier to keep in line with the way guns were before inseparable stocks were added.
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2435 4f8fa57e-7814-0410-bad4-adc449f26b7c
2018-08-10 18:53:51 +00:00
Flugente bf07914271 Item change: Folding stocks only CTH add penalties when folded.
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2434 4f8fa57e-7814-0410-bad4-adc449f26b7c
2018-08-09 20:00:15 +00:00
silversurfer 5d74bf5df6 fixes (by Jolly_Reaper) to spelling and grammar errors in several XMLs
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2422 4f8fa57e-7814-0410-bad4-adc449f26b7c
2018-04-21 09:55:20 +00:00
Flugente 0e3178a023 Fix: FAMAS has built-in bipod when it shouldn't
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2416 4f8fa57e-7814-0410-bad4-adc449f26b7c
2018-03-27 18:01:54 +00:00
Flugente 566e6317d9 Added or deleted permanent attachments for AUGs, several MGs and SRs
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2414 4f8fa57e-7814-0410-bad4-adc449f26b7c
2018-03-11 15:55:43 +00:00
Flugente 66d5c9624a - Added green syringe item picture to better tell poisons apart
- Removed C-mag adapaters as possible attachments for bullpup guns

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2407 4f8fa57e-7814-0410-bad4-adc449f26b7c
2018-02-27 18:54:23 +00:00
Flugente 0468277637 New item: painkillers (item #1752) works similar to a bottle of small regen boosters, but is much more addictive
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2404 4f8fa57e-7814-0410-bad4-adc449f26b7c
2018-02-21 19:48:00 +00:00
Flugente 97d4d2a6c2 New feature: Getting and using intel allows for more spy-related roleplay
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2401 4f8fa57e-7814-0410-bad4-adc449f26b7c
2018-02-18 23:12:21 +00:00
silversurfer 42184ad255 Update to folding stocks (by Cardinal):
- adjusted mostly the AK variants (standard AR- size 7, carbines - size 6, compact carbines - size 5), and some others

- removed <ToHitBonus>-1</ToHitBonus> from weapons that used to have modifiers representing permanent folding stocks, since stock items now carry the penalty

- removed the folding stock from xm-8 compact carbine and added fixed recoil penalties - apparently the one in the game is the stockless butt-cap version

- fixed some mistakes I made previously with assigning default attachments

- Unrelated to the stocks, I changed the PercentHandling modifier for the combat knife and the KCB knife from -10 to 10. Unless I'm mistaken, this should mean that when used as bayonets they now properly add a handling penalty instead a bonus

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2396 4f8fa57e-7814-0410-bad4-adc449f26b7c
2017-10-15 08:41:44 +00:00
silversurfer 1368d7d24d Enhancement (by Cardinal):
- folding/retractable stocks can now be folded/unfolded with item transformations
- weapons with built-in folding/retractable stocks come with transformable stocks too (unfolded by default). These stocks cannot be removed.

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2394 4f8fa57e-7814-0410-bad4-adc449f26b7c
2017-10-07 10:58:55 +00:00
Flugente d950f6159f - Added riot shields for Grizzly, Raider and It
- slightly adjusted shield strength

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2382 4f8fa57e-7814-0410-bad4-adc449f26b7c
2017-07-31 19:15:48 +00:00
Flugente cb543e831a New feature: riot shields protect against damage from some directions.
For more info, see http://thepit.ja-galaxy-forum.com/index.php?t=msg&th=23452&start=0&

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2381 4f8fa57e-7814-0410-bad4-adc449f26b7c
2017-07-29 21:11:32 +00:00
Flugente ced9b75bbe - Updated beckground (Barry to Reaper, WIP)
- Updated gear kits (Barry to Reaper, WIP)
- Fix: M16A4 and M4A1 had odd price tags
- Fix: Ghillie armour cannot be worn

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2361 4f8fa57e-7814-0410-bad4-adc449f26b7c
2017-01-29 20:44:32 +00:00
silversurfer 0465453e73 - new jam damage threshold for guns
- gave the utility knife a lockpicking penalty

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2358 4f8fa57e-7814-0410-bad4-adc449f26b7c
2017-01-22 13:29:14 +00:00