LOBOT:
- Fixed and renamed several filters in Filters.xml and the related LogicalBodyType .xml files
- Leather jackets now display longsleeved graphics
Items:
- Added a new Army Cap hat, uses the existing ballcap LOBOT graphics
LOBOT:
- Added cowboy hat graphics
- Added a palette swap for the SVDS
- Fixed female SWAT Helmet palette
- Ghillie cover, jacket and leggings now display ghillie suit graphics when attached to armor items
Other:
- Added a new Cowboy Hat item, available from BR's later in the game and in Tex's starting gear kits
LOBOT:
- Fixed SPAS 12 and basic shotgun ground shadows and water animation palettes
- Added palettes and filters for desert and urban camouflage jackets and pants, originally made by shadics
- Added palettes and filters for green and blue berets, originally made by shadics
Items:
- Changed Field Uniform into Woodland BDU jacket, can be worn in the vest slot and also attached to most body armors, +15% woodland camo, +5% desert camo, reduced armor values, can't take ceramic/titanium plates anymore
- Added Desert (+15 desert camo, +5 woodland camo) and Urban (+15 urban camo) BDU jackets, otherwise identical to above
- Added Woodland (+10 woodland camo, +3 desert camo), Desert (+10 desert camo, +3 woodland camo) and Urban (+10 urban camo) BDU pants, can be worn in the legs slot and also attached to most leg armors
- Added Green and Blue Berets, originally made by shadics
- Gave the Underarmor Camo Shirt +5% stealth bonus
- Folding Stock (folded) and Retractable Stock (retracted) now have their own distinct inventory images
- Touched up Fire Extinguisher inventory images
LOBOT:
- Fixed more bugged LOBOT ground shadows and water animation palettes
- Added LOBOT graphics for the Pepper Spray weapon
- Added more missing melee weapon LOBOT graphics
New items:
- Added a new Balaclava item, available from BR's, fits into the helmet slot and also works as an attachment on most other headgear
- Added Woodland Camo Pants, available from BR's, fits into the legs slot and also works as an attachment on most other leg armors
Other:
- Dress Uniform can be attached to most armor vests, also reduced its armor protection to minimum
- Reduced Officer's Coat armor protection to minimum
- Reduced Underarmor Shirt coolness from 5 to 4
- Touched up the big inventory image of the Empty Sandbag item (removed the light blue pixels)
- Fixed several typos in item descriptions
- Made minor changes to item descriptions
- Combining alcohol (#245) with dirty bandages produces bandages without the disease chance.
- adjusted prices for Mini-14 and SKS
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2459 4f8fa57e-7814-0410-bad4-adc449f26b7c
- if the terrain allows it, an empty sandbag (item 1540) can be filled to a full sandbag (item 1541). You need to have a shovel (item 1015) in your second hand. You will notice the new hammer cursor
- by using a full sandbag, you can build a sandbag barrier
- by using a concertina stack, you can build a concertina wire barrier
- this only works if the current map has sandbags/concertina wire in its tileset
- with a shovel in your hand, you can remove a sandbag barrier
- changed the size of shovel so it can actually be put in inventories. It was also necessary to remove its ability to be used as a melee weapon.
- for further info, see this thread: http://www.bears-pit.com/board/ubbthreads.php/topics/305822.html#Post305822
o Fidel will have a shovel and a few sandbags in his kit #3 to test the feature.
- new code: added a new flagmask variable to items. This one is separately from the attachments index, and can be used to determine item properties without adding up to 32 BOOLEAN varaibles
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1455 4f8fa57e-7814-0410-bad4-adc449f26b7c
Development Trunk (now obsolete): https://ja2svn.dyndns.org/source/ja2/branches/Wanne/JA2%201.13%20MP
A detailed list of all the features (changes) is visible in the history log of the development trunk:
- New JA/DG Merc: Version 2.9
o Up to 20 new characters with complete speech from JA/DG
o see JA2_DG_Merc.txt for more infos
- A few more adjustments to the GameDir files
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1365 4f8fa57e-7814-0410-bad4-adc449f26b7c
reduced offset of Gun pic 100 in mdguns.sti to zero, because that offset might lead to a crash in the map-editor.
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1313 4f8fa57e-7814-0410-bad4-adc449f26b7c
added gun pics for later use (Kaerar)
added item pics for later use
added red stripe to some 7.62x25mm ammo pics to better show their type
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@975 4f8fa57e-7814-0410-bad4-adc449f26b7c
added two Fabarm Shotgun pics for later use (Coolberg)
added 7.62x39mm Drum Adapter pic (KenNoOni)
added several ammo crate pics as stand-ins for testing purposes (not final pics)
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@939 4f8fa57e-7814-0410-bad4-adc449f26b7c
added camoed Barret pic (Kaerar)
added another SL8-version (Kaerar)
replaced HK G11 PDW pic (Kaerar)
added Infobox-Background for NewInv because users often fail to download it themselves (NewInv uses a two-part Infobox)
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@924 4f8fa57e-7814-0410-bad4-adc449f26b7c
replaced pic of Retractable Baton (Marlboro Man)
replaced pic of Flash Suppressor (Tbird)
added pics for later use in NewInv (Marlboro Man)
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@918 4f8fa57e-7814-0410-bad4-adc449f26b7c
added MG36 and MG36-RAS pics in addition to replacement mentioned above (Coolberg)
added pics of G36 kits for later use
changed name of G36/G36K Tactical to G36/G36K RAS
added pics of LBE-items
increased damage of .357M and 10mmAuto guns by 1, decreased damage of .45ACP guns by 1
updated New Inventory definition XML-files (same as on FTP-site)
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@879 4f8fa57e-7814-0410-bad4-adc449f26b7c
changed description of Beowulf Rifle
increased range of Mosin Nagant to 600m
replaced pics of SKS and AKMSU (Tbird) and of MG3 (Buren)
added several gun pics (Tbird) and LBE-item pics (Marlboro Man) for later use
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@875 4f8fa57e-7814-0410-bad4-adc449f26b7c
replaced Pistol Suppressor pic with a new one made by Tbird
replaced Rifle Suppressor pic with a new one (you guessed it: Tbird) and renamed it AR Suppressor, as it will no longer be available for sniper rifles
added a Sniper Suppressor (a sound suppressor for sniperrifles, not something that suppresses Snipers themselves), pic by Tbird.
change several sniper rifles to attach Sniper Suppressor instead of Rifle Suppressor
changed all sound suppressor to sink, they are made of metal, after all
added Ares M4 Shrike and HK 417 12", pics by Tbird
added OTs 39, pic by Coolberg
added missing built-in folding stock on Type 85
changed HK MG36E from assault rifle to LMG
changed 5.45x18mm standard ammo to AP/FMJ, because the round has a reputation for piercing soft body armor at shorter ranges (not enough to warrant XAP, though).
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@837 4f8fa57e-7814-0410-bad4-adc449f26b7c
Larger XM-8 guns got the ISM-V-IR as a defaut attachment
replaced pics of folding/retractable stock with new ones by Tbird
added last missing LBE item for inventory project (pics by Marlboro Man)
replaced a few LBE tileset pics (also by Marlboro Man)
corrected a few grammar/spelling mistakes in gun descriptions
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@830 4f8fa57e-7814-0410-bad4-adc449f26b7c