Commit Graph
1899 Commits
Author SHA1 Message Date
Hazapuza 4d6f28a305 Fix/update several weapon and item weights 2024-02-12 21:17:37 +02:00
Hazapuza d4427947ea Add missing AIM alumni entries, fix typos in MERCBIOS
- Added Sam, Beth, Sparky, Postie and Leon to the AIM alumni, with partially altered vanilla alumni texts.

- Capitalized two letters in Skitz's bio
2024-02-10 18:00:38 +02:00
KittyandGitHub 95ca46df79 Merge pull request #67 from Hazapuza/1dot13-gamedir-dev
Fix for errors in enemy and militia gun choices
2024-02-09 18:11:06 +01:00
kitty624 2a4fd8ac21 Adjusted attachments.xml for G36C
previous change removed the default in-build 2xscope from G36C in items.xml

to avoid assertion error, adjusted attachments.xml to refelct the change in there as well
2024-02-08 22:05:58 +01:00
Hazapuza 514f9a5fb6 Update GunChoices_Militia_Regular.xml 2024-02-08 21:37:50 +02:00
Hazapuza 14ef12eb04 Update GunChoices_Enemy_Regular.xml 2024-02-08 21:20:45 +02:00
Hazapuza 076b39c227 Update GunChoices_Enemy_Elite.xml 2024-02-08 20:36:29 +02:00
Hazapuza 0eb692a82f Fix for two wrong default attachments
Removed the built-in 2x scope from the G36C (only iron sights and a picatinny rail in reality) and replaced the built-in retractable stock on the G36K with a folding stock.
2024-02-08 18:06:54 +02:00
kitty624 3164fa0599 biographies revised (by Hazapuza)
texts in AIMBIOS.edt and MERCBIOS.edt adjusted to better match lore from JA1, DG , Alumni, etc
2024-02-01 05:18:58 +01:00
kitty624 023cbcb88e Update SectorNames.xml
D2 Changed water type to 1 (drinkable) since there are watertabs in buildings, a reasonable watersource
2024-01-03 03:52:10 +01:00
Andrzej FałkowskiandGitHub 7e1c337e55 Specific drug types and drug items for background and facilities - template, bar items and hidden bars for vanilla. (#62) 2023-10-02 19:31:10 +03:00
Andrzej FałkowskiandGitHub 70a31331bf Map recolours (#59)
* INI settings for radar and overhead map color variants

* Option translations

* UB INI options.
2023-10-02 19:30:36 +03:00
kitty624 d08b1a5f21 [Fix] missing attachment for G36C
item 664, the G36C, has two default attachments defined in items.xml (1746, Folding Stock and 1322, in-build 2x Scope)

It missed 1322 in attachments.xml and  when using the Folding Stock (fold/unfold) it resulted in an error for not finding 1322 attached after the transformation

Added entry for 1322 (in-build 2x Scope) on 664 (G36C) in attachments.xml to fix that
2023-09-25 00:31:39 +02:00
Andrzej Fałkowski 6236c73367 Merge branch 'master' into loading-screens-multi-res 2023-08-31 23:29:07 +02:00
kitty624 d6a50c6a2a added possible nationalities to mercprofiles
- code has more posabilities as comment in header of mercprofiles
- added the missing ones to comment
2023-08-23 06:41:59 +02:00
kitty624 f89dc79e3c adjustments to ExtraItems
- currently only works on ground-level
- adjusted readme to inform that it doesn't work at  underground levels
- replaced the former example file that happened to be underground with one at groundlevel
2023-08-22 09:44:14 +02:00
kitty624 e2c0195a29 Update Extra Sector Items readme.txt
- small fix on Extra Items readme
2023-08-22 03:52:27 +02:00
kitty624 bc8b3a467b Extra Items by difficulty
- sector specific xml that allow to add extra items
- based on difficulty level
- as I understand, it's realtime
- an old forgotten feature, now revived
- added a few examples, nothing realy fancy, just to show the idea
- when novice the stuff is slightly usefull, when insane it's bonkers
- the readme informs about details
2023-08-22 03:00:01 +02:00
kitty624 f8fdfe8dc2 Update Items.xml
- added  <usAdministrationModifier>-tag to items.xml
- it already exists in code and feature description at forum indicates that it just was forgotten to be added
- used the tag for item Laptop, just as picture in feature description shows
2023-08-21 16:38:29 +02:00
kitty624 dd7721ef7e updated mercprofiles25.xml
- edited to match recent changes to merc traits in mercprofiles.xml
- to ensure UB-1.13 and ja2-1.13 mercprofiles are in sync

- fix to manuel in mercprofiles.xml (ja2-1.13)
I previously neglected to delete athletics  after he gained covert ops, did that now
2023-08-21 10:33:49 +02:00
kitty624 f701405933 Update strategicmap.lua
fix to comment in latest commit

- comment in lua said B2, but it's B8
2023-08-21 02:58:04 +02:00
kitty624 ea6ffbd04d fix invalid GridNo Maria/Angel BH-quest
maria/angel bountyhunter quest

- the common used GridNo for one bountyhunter was invalid in some of the possible sectors
- this had been already addressed for B14 in original commit
- now expanded to use altenate GridNo in B2 and B12 as well
- checked in MapEditor, other possible sectors allow a valid spawn at common used GridNo
2023-08-21 02:38:39 +02:00
Andrzej Fałkowski 93fa9ed17f Merge branch 'master' into loading-screens-multi-res 2023-08-19 22:59:21 +02:00
Andrzej Fałkowski 0cf9ef37db INI settings for loading screen stretch mode 2023-08-19 22:54:51 +02:00
kitty624 a856a8e3dd Update MercProfiles.xml
- adjusted Sidney, Dimitri, Grace and Wink to remodeled throwing/demolition trait
- therefore removed their demolition-trait, since grenade throwing bonus is now under throwing-trait
- they still have throwing-trait to match what their Bio descriptions

- Igor now Hunter instead of Survivalist, according to balance discussion at discord
2023-08-15 23:49:50 +02:00
rftrdevandGitHub d9850444f6 Update Skills_Settings.ini (#41) 2023-08-11 11:27:08 -07:00
rftrdevandGitHub 47bb45efe7 Growth modifiers gamedir changes (#40)
* Replace bEvolution with fRegresses

An evolution value of 2 meant that they devolved, so only Moses and non-sober Larry regress

* Update growth modifiers for specific mercs

Since we can't (currently) force a merc to not grow, we'll just set their growth modifier to an extremely high (slow) value

Len: extremely slow
Spike: extremely slow
Henning: extremely slow
Pops: extremely slow
Wally: very slow (Marksmanship only)
Carp: slow
Leon: extremely slow
Sam: extremely slow

* Add default growth modifiers (0) to the rest of the mercs
2023-08-09 18:35:42 -07:00
kitty624 ca9943d535 Update MercProfiles.xml
balance attempt, as discussed in discord

- give high-price mercs more traits
- more available radio-operators
- change some trait-choices that seemed unreasonable/bad fit according to Bio of merc
- preperation for further planned changes
2023-08-05 21:09:18 +02:00
rftrdevandGitHub 9a08e588bd Add reduced stat growth options to ja2_options.ini (#36) 2023-07-21 22:53:30 -07:00
rftrdevandGitHub 61060d4522 Add missing transport group options (#34) 2023-07-05 18:30:38 -07:00
rftrdevandGitHub 1e75f36d4b Transport group gamedir changes (#33) 2023-07-04 20:57:43 -07:00
dpapadamandGitHub 1e140721ac Update Explosives.xml (#16)
<ubType>12 is FIRE RETARDANT, Setting to <ubType>11 for DEBRIS SMOKE
2023-01-16 01:26:16 +02:00
AsdowandGitHub b92130c76b Merge pull request #8 from 1dot13/LOBOT
- Add Sawnoff shotgun animations to LOBOT
- Move LOBOT xml data to Data from Data-1.13
-- Items.xml uiIndexes match between 1.13 and Vanilla so a separate filters.xml is not needed for Data-1.13
2022-11-10 19:33:28 +02:00
Asdow 6c3a6c9ad1 Move LOBOT tabledata to Data from Data-1.13 2022-11-10 19:29:28 +02:00
rftrdevandGitHub 4aec27af28 Gamedir changes for ARC missions (#7) 2022-11-07 00:35:37 -08:00
Asdow 747c90c13c Add Sawnoff shotgun animations to LOBOT 2022-11-06 11:52:11 +02:00
rftr c89f006c8c update email text and clarify ghillie armour/attachments (by Antonia)
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2653 4f8fa57e-7814-0410-bad4-adc449f26b7c
2022-08-12 04:29:45 +00:00
rftr 1a5e00996b added new options to limit merc salary increases on level up:
MERC_LEVEL_UP_MAXIMUM_SALARY_INCREASE_DAILY
MERC_LEVEL_UP_MAXIMUM_SALARY_INCREASE_WEEKLY
MERC_LEVEL_UP_MAXIMUM_SALARY_INCREASE_BIWEEKLY

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2650 4f8fa57e-7814-0410-bad4-adc449f26b7c
2022-05-28 21:08:59 +00:00
Sevenfm 73d3974407 New option LIMIT_SIMULTANEOUS_SOUND.
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2649 4f8fa57e-7814-0410-bad4-adc449f26b7c
2022-05-05 07:54:41 +00:00
Sevenfm a393642517 Set SIDE_FACING_DIVISOR = 1.0 by default.
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2648 4f8fa57e-7814-0410-bad4-adc449f26b7c
2022-05-03 11:36:40 +00:00
Sevenfm 58efc172c4 Added loadscreen hints for new/changed hotkeys.
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2646 4f8fa57e-7814-0410-bad4-adc449f26b7c
2022-04-22 17:10:09 +00:00
rftr 8bf29862c1 added new option in Skills_Settings.ini: [Covert Ops] COVERT_TURNCOATS_ACTIVATE_IN_AUTORESOLVE
if enabled, turncoats will automatically activate when entering an autoresolve battle

requires r9365

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2645 4f8fa57e-7814-0410-bad4-adc449f26b7c
2022-04-14 06:50:59 +00:00
rftr 4d2308e506 remove SHOW_SKILLS_IN_HIRING_PAGE from ja2_options.ini. it is always enabled as of trunk r9331.
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2643 4f8fa57e-7814-0410-bad4-adc449f26b7c
2022-03-22 08:41:17 +00:00
rftr d53e82c670 added options, item tags, and blank inventory image for new feature: upgradeable robot
https://thepit.ja-galaxy-forum.com/index.php?t=msg&goto=364403

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2642 4f8fa57e-7814-0410-bad4-adc449f26b7c
2022-03-21 17:33:00 +00:00
Sevenfm 4e30cad5fa Fixed SIG MP41/44 picture.
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2641 4f8fa57e-7814-0410-bad4-adc449f26b7c
2022-01-26 01:41:24 +00:00
Sevenfm 8a6f2a96bf Missing LOBOT slap animation for female bodytype (by Asdow).
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2639 4f8fa57e-7814-0410-bad4-adc449f26b7c
2022-01-17 20:27:29 +00:00
Sevenfm bdeca71300 Removed unsupported yet G11 from LOBOT xml to fix starting error.
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2638 4f8fa57e-7814-0410-bad4-adc449f26b7c
2022-01-11 11:01:18 +00:00
Sevenfm d3d74b98a7 Alternate hip aim animation for big male (by Asdow)
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2637 4f8fa57e-7814-0410-bad4-adc449f26b7c
2022-01-10 18:57:00 +00:00
Sevenfm 00fda3d539 This will make LOBOT work on mercs with face index 200 (by Asdow).
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2635 4f8fa57e-7814-0410-bad4-adc449f26b7c
2022-01-03 23:53:58 +00:00
Sevenfm 39b5d10721 Full set of LOBOT animations (by Asdow).
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2633 4f8fa57e-7814-0410-bad4-adc449f26b7c
2021-12-31 07:50:26 +00:00