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1dot13/gamedir
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mirror of https://github.com/1dot13/gamedir.git synced 2026-08-12 14:10:30 +02:00
Code Issues Packages Projects Releases Wiki Activity
2,350 Commits 5 Branches 0 Tags
7e2ae7cbc7de244f6545a00a8e667407251ca070
Commit Graph
4 Commits
Author SHA1 Message Date
Flugente cb566def01 New enemy role: display whether an enemy carries a key
For more, see http://thepit.ja-galaxy-forum.com/index.php?t=msg&th=21774&goto=352502&#msg_352502

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2403 4f8fa57e-7814-0410-bad4-adc449f26b7c
2018-02-21 18:47:35 +00:00
Flugente 9ebc7386ae - New Feature: Enemy Generals are unique enemies whose location randomized and unknwon to the player. As long as they are alive, the enemy gets signifiant strategic boni. The player must learn of their location and take take them out, preferrably without alerting them prior.
- Covert Ops: Bleeding is deemed suspicious only if COVERT_DETECTEDIFBLEEDING is set to TRUE. 

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2028 4f8fa57e-7814-0410-bad4-adc449f26b7c
2014-05-01 13:24:23 +00:00
Flugente 98bef60bd8 Improved Role Icons (by smeagol)
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1995 4f8fa57e-7814-0410-bad4-adc449f26b7c
2014-03-19 22:55:46 +00:00
Flugente d3c474f51e New Feature: enemies roles allows the AI to use medics and officers, and the player can now identify high-value targets among the enemy.
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1987 4f8fa57e-7814-0410-bad4-adc449f26b7c
2014-03-16 18:16:37 +00:00
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