Commit Graph
476 Commits
Author SHA1 Message Date
Wanne a2fa8f75e0 - Forget to set 50/50 chance for the new UB loadscreens
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1281 4f8fa57e-7814-0410-bad4-adc449f26b7c
2011-04-19 08:32:29 +00:00
Wanne fda90ed875 - Added 1.13 sector loadscreens (by Jazz)
- Added a few 1.13 matching sector loadscreens to alternate sector loadscreens in SectorLoadscreens.xml

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1280 4f8fa57e-7814-0410-bad4-adc449f26b7c
2011-04-19 08:20:27 +00:00
Starwalker f5897e7cde corrected some wrong ammo-pointers.
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1269 4f8fa57e-7814-0410-bad4-adc449f26b7c
2011-02-15 15:32:23 +00:00
Starwalker 29a322396f adjusted Singleshot-AP costs for all guns, according to weapon overhaul results.
Fine-tuned values, so they should now show more differences if an AP-system above 100AP is used.

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1266 4f8fa57e-7814-0410-bad4-adc449f26b7c
2011-02-02 15:18:35 +00:00
Wanne 4cfd2763c7 - Restored and reworked TableData/Items.xml and TableData/Weapons.xml. Both had items and weapons from Data-1.13 and therefore invalid Data!
- Fixed wrong price for 9x39mm Mag

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1263 4f8fa57e-7814-0410-bad4-adc449f26b7c
2011-02-01 10:19:21 +00:00
Starwalker e5c6da39c8 corrected some gun and ammo weights
corrected some very wrong MinRangeForAimBonus values that somehow sabotaged some scopes (I have no idea how these crept in, SVN 1256 still had correct values)

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1262 4f8fa57e-7814-0410-bad4-adc449f26b7c
2011-02-01 10:01:07 +00:00
Wanne 71cb695318 ************************************************************
* Merged GameDir from Development Trunk: Revision 4063 *
************************************************************
- Merged from SVN: https://81.169.133.124/source/ja2/branches/Wanne/JA2%201.13%20MP

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1257 4f8fa57e-7814-0410-bad4-adc449f26b7c
2011-01-18 10:24:49 +00:00
Starwalker 71760e4d79 added single 43mm grenades for use with NAS. May not be fully functional at this time and WILL NOT work without NAS. Item descriptions contain warning.
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1256 4f8fa57e-7814-0410-bad4-adc449f26b7c
2010-12-06 09:54:14 +00:00
Starwalker a32b5533a1 repeated upload of items.xml due to earlier problems with foreign language descriptions of 9x18mm Glaser ammo.
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1252 4f8fa57e-7814-0410-bad4-adc449f26b7c
2010-11-30 16:21:35 +00:00
Starwalker 5facf05a0b added 9x18mm Glaser ammo.
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1251 4f8fa57e-7814-0410-bad4-adc449f26b7c
2010-11-30 15:46:21 +00:00
Starwalker 88f55fbfd5 added .38 Match and HP Solid ammo (including ammo crates).
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1246 4f8fa57e-7814-0410-bad4-adc449f26b7c
2010-10-28 11:32:17 +00:00
Starwalker b8d5fe8d67 added .38 Match and HP Solid ammo (including ammo crates).
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1245 4f8fa57e-7814-0410-bad4-adc449f26b7c
2010-10-28 11:31:51 +00:00
Starwalker 1adbaa930e added some Unfinished Business items that were requested for modding work.
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1237 4f8fa57e-7814-0410-bad4-adc449f26b7c
2010-09-15 10:05:58 +00:00
Starwalker 711b088b9b added some Unfinished Business items that were requested for modding work.
First try did not work properly because someone moved the language files without notifying me :-(

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1236 4f8fa57e-7814-0410-bad4-adc449f26b7c
2010-09-15 10:05:14 +00:00
Wanne c01e92d548 - Moved language specific XML files (e.g: German.*.xml, Russian.*.xml, ...) to language specific SVN GameDir folder: https://81.169.133.124/source/ja2/trunk/GameData
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1235 4f8fa57e-7814-0410-bad4-adc449f26b7c
2010-09-14 16:36:54 +00:00
Wanne 90898adacb - Updated German.Items.xml (by Toby)
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1227 4f8fa57e-7814-0410-bad4-adc449f26b7c
2010-07-28 16:45:17 +00:00
Wanne b6314a938f Shortened description of CAWS (index = 33)
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1226 4f8fa57e-7814-0410-bad4-adc449f26b7c
2010-07-22 08:31:27 +00:00
Wanne b89796361c - Updated German.Items.xml (by Toby)
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1225 4f8fa57e-7814-0410-bad4-adc449f26b7c
2010-06-03 21:01:32 +00:00
Starwalker 0d22d648ba corrected description of AK-drum adapter
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1224 4f8fa57e-7814-0410-bad4-adc449f26b7c
2010-05-26 12:30:08 +00:00
Starwalker bc51802cc0 added attachability of Rod&Spring to some guns.
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1223 4f8fa57e-7814-0410-bad4-adc449f26b7c
2010-05-26 11:49:34 +00:00
Starwalker 62f6c7a8b2 removed ability to attach Trigger group from AEK-rifles.
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1222 4f8fa57e-7814-0410-bad4-adc449f26b7c
2010-05-12 10:37:07 +00:00
Starwalker 0a1b7a692a added Beretta Cx4 Storm
corrected a few descriptions

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1220 4f8fa57e-7814-0410-bad4-adc449f26b7c
2010-04-01 06:46:16 +00:00
Wanne 5ff87d9aa1 - New INI Editor (v1.5): Numeric values for (minvalue, maxvalue, defaultvalue, incement) in the "INIEditorJA2Options.xml" can now be set to numeric values
- Updated Facilities.xml (by Headrock)


git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1215 4f8fa57e-7814-0410-bad4-adc449f26b7c
2010-03-12 14:07:03 +00:00
Wanne 2e815521f5 New EXE Release (Build: 3358)
New Map Editor Release (Build: 3358)

New Features
-------

- Map Editor can now load/save big sector maps.
- Control hardcoded list of unclickable ("bad") sectors via XML file.
o On the strategic map, the player cannot click or highlight specific
  sectors (e.g. A4, A5). Introduce a <BadSector> tag in MovementCosts.xml
  that flags a sector as "bad". (<BadSector>1</BadSector>)
- Move hardcoded underground sectors initialization to Lua script file. (by Realist)
o Locate "initunderground.lua" at data-xyz\scripts ("xyz" subject to change).
  Lua script allows easily adding underground sectors at arbitrary locations and defining enemy garrisons and creature population.
  Also enables underground bloodcat population.
- Changed order of properties in GameSettings.cpp
- Sorted Data-1.13\ja2_options.ini
- Translated missing HAM 3.6 German Texts


Bugfixes
------

- In Method CreateDestroyMouseRegionsForFacilityAssignmentMenu()
- HAM 3.6 fixes
- Turns out that the program is saving the number of used Placement Slots to the temp file fine, 
  but if that number is equal to the limit of how many enemies/civvies are allowed in a sector by the INI settings, 
  it leads to an assertion error instead when trying to re-load that sector. (by Headrock)
- The DEBUG only setting "fEnableInventoryPoolQ" is now only enabled in a DEBUG version. 
  In all other builds it is set to FALSE.


Info Map Editor
-------
Q: How can I create Big Maps with the Editor?
A: 1.) Start the new Map Editor.exe file
   2.) The Map Editor should load a map automatically
   3.) You see now 2 new text boxes (Rows, Cols) in the taskbar
   4.) Enter the size of the new map in the Rows text box. It should not be greater than 2000
       Cols always have the same size than Rows. That's why you can't enter a number for Cols.
       Normal maps have a size of 160 rows X 160 cols
   5.) Now click on New map" or load an existing map
   6.) The map should have now the new size you entered for Rows
       If you loaded a map, the original map is placed in the center of the new big map
   7.) Make any changes you like to the map
   8.) Save the map. Depending on the mapsize it could take some minutes
   9.) The map will be saved in the Profiles folder

Q: How can I easy navigate in the editor in big maps?
A: 1.) Use the arrow keys to scroll. For fast scrolling press SHIFT + Arrow keys.
   2.) Press "i" and you get an overview of the map.
       Use the Arrow keys to scroll. By pressing also SHIFT you scroll much faster

Q: What is the version 1.12 checkbox?
A: If this checkbox is checked, the map will be saved in version 1.13 (vanilla JA2) format

Q: What limitions for big maps has the current Map Editor?
A: 1.) Radar maps are not created correctly for big maps. Only the upper left corner of the map is shown in the radar map
   2.) NPC-Scripts are bound to grid numbers. They are not yet converted to the new grid numbers when altering a normal map
   3.) There are a lot of hardcoded grid numbers in the source code, so they only work with normal maps
   4.) For now you should only create big maps, that do not have any NPCs on it, that trigger special actions
       For outdoor maps or town maps (that do not have any NPCs special actions) big maps work fine

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1213 4f8fa57e-7814-0410-bad4-adc449f26b7c
2010-03-07 18:46:35 +00:00
Wanne eb05708a4a New EXE Release (Build: 3342)
New Features
-------

- Added Big Maps Project support. You will not see any differences until I release the new Big Maps project Map Editor
o This will allow playing really big tactical maps (up to 2000 rows X 2000 cols, instead of "normal" 160 rows X 160 cols)

- Added Multiplayer v1.5
o Most important feature in this version is the synchronization of explosives (grenades, TNT, ...) and fixes some bugs

Info
-------

- Because of the Big Maps Project integration most of the structures have changed and you HAVE TO START A NEW GAME
o If you don't want to use the new EXE, I have renamed the previous release EXE to "ja2_3329.exe" and you can continue playing with your existing savegames.

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1211 4f8fa57e-7814-0410-bad4-adc449f26b7c
2010-03-01 19:08:06 +00:00
Wanne 72b394d840 Updated Facilities.xml (by Headrock)
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1210 4f8fa57e-7814-0410-bad4-adc449f26b7c
2010-02-26 12:50:30 +00:00
Wanne bb0032b042 Updated Facilities.xml (by Headrock)
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1209 4f8fa57e-7814-0410-bad4-adc449f26b7c
2010-02-26 08:55:47 +00:00
Wanne 988e5789bd New EXE Release (Build: 3329) incl. HAM 3.6
Bugfixes
--------
- Fixed NPC and PC movement errors
- Fixed boxers in San Mona do not leave the boxing ring after the fight
- Fixed Darren does not pay the cash after you won the boxing fight
- Removed a line of code which fiddled with chance to hit calculation.
- Cover Display now works correctly with multiple enemies.
- Cover Display has no problems with stance anymore.
- Enhanced IMP Creation: When choosing female, after leaving color choosing, the "email" button is removed. That's because the code tries to remove a button which do not exist (for big/small body) so it grabs the first one around (fixed by Sandro)
- Fixed CTD when throwing item (grenade, rock, throwing knife, ...) in tactical when item description box is open

New Features
------------
- HAM 3.6 (by Headrock)
o For more infos see: http://www.ja-galaxy-forum.com/board/ubbthreads.php?ubb=showflat&Number=243620&page=1&fpart=1



git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1208 4f8fa57e-7814-0410-bad4-adc449f26b7c
2010-02-21 22:22:32 +00:00
inshy 2d60d96de1 Translated Polish.Items.xml by Gonzo.
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1207 4f8fa57e-7814-0410-bad4-adc449f26b7c
2010-02-18 08:39:25 +00:00
Starwalker 48406dcc56 - gave a volume of 5 to Tear Gas and Mustard Gas grenades (was 0 before)
- gave built-in bipods to many guns that are depicted with a bipod and cannot have a foregrip anyway (some with depicted bipod may not have this because a foregrip can be attached instead of the bipod).
-  allowed attachment of a bipod to the G36K

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1206 4f8fa57e-7814-0410-bad4-adc449f26b7c
2010-02-17 07:41:56 +00:00
Wanne de44e8e038 - Updated Chinese.Items.xml (by zwoo)
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1203 4f8fa57e-7814-0410-bad4-adc449f26b7c
2009-10-24 16:37:25 +00:00
Starwalker 82dbb4a404 added subsonic 7.62x39mm ammo
allowed AR suppressor on some 7.62x39mm assault rifles
corrected a few gun values

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1201 4f8fa57e-7814-0410-bad4-adc449f26b7c
2009-10-22 07:50:25 +00:00
Starwalker e7ec6753a0 added 5.45x39mm cold ammo
added some ammo crates
added attachability of AR sound suppressor to some 5.45x39mm guns

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1194 4f8fa57e-7814-0410-bad4-adc449f26b7c
2009-09-16 09:14:44 +00:00
inshy 9dd937ab6a -Updated Dutch xml-files (translation by Tais)
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1190 4f8fa57e-7814-0410-bad4-adc449f26b7c
2009-09-07 08:31:48 +00:00
Starwalker cb78c78b5d removed attachability of some wrong attachments to the silenced AR57
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1186 4f8fa57e-7814-0410-bad4-adc449f26b7c
2009-08-26 09:13:40 +00:00
inshy 7d73d6598f Fix for Russian description RPO-A "Shmel" to RPO-M "Shmel-M" (As in English version)
**********************************
IF SOMEONE WOULD LIKE TO CHANGE NAME OF SOME ITEMS, DO IT FOR ALL LANGUAGES!
Because RPO-A <> RPO-M, it is 2 different launchers.

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1185 4f8fa57e-7814-0410-bad4-adc449f26b7c
2009-08-22 16:25:20 +00:00
Starwalker 69ecf2431a added some descriptions to the Foreign language item files
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1184 4f8fa57e-7814-0410-bad4-adc449f26b7c
2009-08-18 06:43:24 +00:00
Starwalker 612c690b2b added Sniper Suppressor attachability to AI AWM and DSR-1
corrected German name of 9mm Metalstorm ammo
changed INSAS Rifle from fullauto to 3-round burst.

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1183 4f8fa57e-7814-0410-bad4-adc449f26b7c
2009-08-12 12:25:39 +00:00
Wanne 5d9ab96681 - Updated Chinese.Items.xml (by zwoo)
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1181 4f8fa57e-7814-0410-bad4-adc449f26b7c
2009-08-01 16:36:09 +00:00
inshy 21063a483b Updated Russian items.
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1180 4f8fa57e-7814-0410-bad4-adc449f26b7c
2009-07-28 10:49:13 +00:00
Starwalker d4e1306ef0 removed combo-merge Gameboy+Wire=Lameboy Display (was nonfunctional)
added use-item-merge Utility Knife+Gameboy=Lameboy Display

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1177 4f8fa57e-7814-0410-bad4-adc449f26b7c
2009-07-23 13:50:39 +00:00
Starwalker 08ae95e0d9 activated new G3A3 pic (Kaerar's color adjustment on Coolberg's pic)
activated new AI AWM pic (Kaerar)
activated chokes for shotguns as attachments
added a few new ammo crates
changed 'filled size' of the large backpacks to prevent unrealistic behavior (needs checking...)

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1175 4f8fa57e-7814-0410-bad4-adc449f26b7c
2009-07-21 07:09:30 +00:00
Wanne 57dca000f4 - Corrected double index in AmmoTypes.xml so that the XML Editor starts again without errors
- New XML Editor (Version: 0.42)
o Display "Spread Pattern" Name in the last column in the items grid
o IMPORTANT: If you save an Item or AmmoType which has the <spreadPattern> Tag set, it will get lost. You have to add it manually in a text editor after saving the item in the XML Editor

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1160 4f8fa57e-7814-0410-bad4-adc449f26b7c
2009-06-28 20:53:57 +00:00
Wanne 9dd337119d New EXE Release (Build: 3042)
New Features
------------
- Spread Patterns MOD
o TableData/SpreadPattern.xml & additional (optional) <spreadPattern> Tag in TableData/Items.xml

Bugfixes
--------
o Mine income was not correctly initialized in GameSettings
o Need for soldier sleep was calculated wrong
o Stop Time when Skyrider arrives in the destination sector
o On "sell all" also unreachable items were sold
o Stop time compression when shipment and email arrives
o Fixed duplication of items from shipment. This bug occured, when loading a savegame with at least 2 depending shipment orders
o Re-enabled stealing from delivery sector (ja2_options.ini: STEALING_FROM_SHIPMENTS_DISABLED)
o Re-enabled & externalized chance that whole shipment is lost (ja2_options.ini: CHANCE_OF_SHIPMENT_LOST)
o Re-enabled delivery from John Kulba

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1159 4f8fa57e-7814-0410-bad4-adc449f26b7c
2009-06-28 18:05:27 +00:00
Wanne d750bd9964 - Updated (added/deleted) a few HAM properties in the Ja2_Options.INI. These properties are still used by the game
- Added tags to some XML files which is used by the SpreadPatterns MOD (latest SVN EXE does not include Spread Patterns MOD)

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1155 4f8fa57e-7814-0410-bad4-adc449f26b7c
2009-06-25 18:18:43 +00:00
Starwalker 3a1030bf44 added Kar 98k to Tony's Buy-List
changed RPD and RPK to 75 round ammo capacity

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1154 4f8fa57e-7814-0410-bad4-adc449f26b7c
2009-06-25 06:38:12 +00:00
Starwalker 90496e9f2c corrected some ammo items
removed attachability of triggergroup from SIG 55x-family

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1152 4f8fa57e-7814-0410-bad4-adc449f26b7c
2009-06-24 08:11:07 +00:00
Starwalker f1dcc49b1b added missing Burst Penalty to Mini-14
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1148 4f8fa57e-7814-0410-bad4-adc449f26b7c
2009-06-10 08:48:52 +00:00
Wanne 603164022d - Updated Chinese.Items.xml
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1147 4f8fa57e-7814-0410-bad4-adc449f26b7c
2009-06-09 15:56:29 +00:00
Starwalker c02825b814 added Kimber Eclipse pistol
added a 9x19mm variant of the FN HP-35 pistol
raised range of Beowulf rifle
added a few ammo crates

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1145 4f8fa57e-7814-0410-bad4-adc449f26b7c
2009-06-09 11:22:31 +00:00