Flugente
b140b8ff4f
- added ap and bp costs for adding/removing fortifications and filling sandbags
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- added face icon for multi-turn actions with regard to fortifications
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1589 4f8fa57e-7814-0410-bad4-adc449f26b7c
2013-01-06 03:40:35 +00:00
Wanne
1521afd106
GameDir Cleanup
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- Moved foreign (non English) language xml files to the language specific GameDir folder
o https://ja2svn.dyndns.org/source/ja2/trunk/GameData
- Deleted old unused XML files
o FilesSenderList.xml (this is not an 1.13 xml file)
o SenderNameList (this file is in the TableData\Email\EmailSenderNameList.xml)
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1588 4f8fa57e-7814-0410-bad4-adc449f26b7c
2013-01-05 16:32:32 +00:00
Flugente
4bb5a6b2d7
- reordered xmls
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- new feature: class specific gun and item choices allows finetuning of a soldier's equipment
More info under http://www.bears-pit.com/board/ubbthreads.php/topics/313782/Re_New_feature_Class_specific_.html#Post313782
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1584 4f8fa57e-7814-0410-bad4-adc449f26b7c
2013-01-04 23:22:41 +00:00
Flugente
880ac52dd8
if NO_STANDING_ANIM_ADJUSTMENT_IN_COMBAT is true, in turnbased combat, mercs do not automatically change animation from 'running' to 'standing' after arriving at target lcoation (same for walking etc.). This saves AP if we decide to immediately continue moving to another location.
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git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1583 4f8fa57e-7814-0410-bad4-adc449f26b7c
2013-01-04 21:40:43 +00:00
Flugente
82058270f1
added new scuba gear picture and pepper spray sounds (by Shanga)
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git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1582 4f8fa57e-7814-0410-bad4-adc449f26b7c
2013-01-03 17:12:24 +00:00
Flugente
530d0d3d0a
- added new pics for various items (by Shanga)
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- enemy assassin feature is 'off' per default, in order not to freak out unwary new players
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1580 4f8fa57e-7814-0410-bad4-adc449f26b7c
2013-01-03 04:06:06 +00:00
Flugente
f934541a20
New Feature: enemy assassins disguise as militia and can ambush player mercs
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git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1579 4f8fa57e-7814-0410-bad4-adc449f26b7c
2012-12-30 19:17:36 +00:00
Flugente
465f999e65
added missing xml
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git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1578 4f8fa57e-7814-0410-bad4-adc449f26b7c
2012-12-20 01:23:11 +00:00
Flugente
799181efd8
New Feature: The number of merchants has increased, and their values have been externalised.
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git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1577 4f8fa57e-7814-0410-bad4-adc449f26b7c
2012-12-20 00:29:33 +00:00
Flugente
a89f7f6856
- The facility performance tag now determines the effectiveness of the interrogation assignment (100 = standard).
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- If you set a handcuff's item to class from MISC (<usItemClass>268435456</usItemClass>)to KIT (<usItemClass>8192</usItemClass>), it will be treated as a stack of binders. Repeated use on enemies consumes the item (see item #1632 ).
- added 'stack of binders' item to Jake and Sam inventories.
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1576 4f8fa57e-7814-0410-bad4-adc449f26b7c
2012-12-17 21:26:03 +00:00
Wanne
a942bbb44a
- Added an ini option (ALL_NAMED_NPCS_DECIDE_ACTION) which enables proper realtime decision making for any named NPC (i.e. NPCs tied to a profile). As a result such NPCs are not required to be in CIV_TEAM anymore. (by Realist)
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git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1574 4f8fa57e-7814-0410-bad4-adc449f26b7c
2012-12-08 22:05:52 +00:00
Flugente
9437bf3463
- Diving bottle is now worn in the combat pack position instead of vest position
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git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1573 4f8fa57e-7814-0410-bad4-adc449f26b7c
2012-12-08 18:55:44 +00:00
Flugente
82bb30e678
New Feature: scuba gear allows to dive, thereby staying invisible to the enemy as long as you are in deep water. If you where spotted however, the enemy remembers that, and can see still you in deep water
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git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1572 4f8fa57e-7814-0410-bad4-adc449f26b7c
2012-12-08 00:33:27 +00:00
Flugente
09854af719
- allowed to check militia in Tixa
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- added pepper spray to a few mercs
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1570 4f8fa57e-7814-0410-bad4-adc449f26b7c
2012-12-03 23:29:11 +00:00
Flugente
90f8712468
- added stun gun and pepper spray (only placeholder images for now).
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- Fix: Kobra had wrong nasAttachmentClass
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1569 4f8fa57e-7814-0410-bad4-adc449f26b7c
2012-12-03 23:08:48 +00:00
Flugente
c7a0ae0b4a
New Feature: The prisoner system allows to capture enemy soldiers by using handcuffs on them. They can be transferred to a prison the player controls, and be interrogated there.
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git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1568 4f8fa57e-7814-0410-bad4-adc449f26b7c
2012-12-03 00:30:42 +00:00
Wanne
e75bbc03bd
- Updated translation text in Encyclopedia/EncyclopediaQuests.xml (by LLIkaOIO)
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o Info: Currently Encyclopedia is disabled in the source, cause of memory leaks
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1567 4f8fa57e-7814-0410-bad4-adc449f26b7c
2012-11-30 19:23:57 +00:00
Flugente
420ed4e1e0
with option ONLY_REPAIR_GUNS_AND_ARMOUR to TRUE, only guns and armour can be repaired when using the advanced repair system
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git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1564 4f8fa57e-7814-0410-bad4-adc449f26b7c
2012-11-19 00:37:32 +00:00
Wanne
3bda80691e
Fixes (by Buggler)
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- Fixed incorrect/missing Map Entry Points
- Corrected previous mistake in MovementCosts.xml sector F5 access to east & west
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1563 4f8fa57e-7814-0410-bad4-adc449f26b7c
2012-11-17 14:08:47 +00:00
Flugente
e0787fda47
New feature: Counterattacks in all major cities
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git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1562 4f8fa57e-7814-0410-bad4-adc449f26b7c
2012-11-16 21:13:12 +00:00
MaddMugsy
d15a13925a
-Added Random Item Class to Lookup/ItemClass.xml
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-Added Lookup/AmmoFlag.xml
-Updated description of MAP_ITEM_CHANCE_OVERRIDE in Ja2_Options.INI
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1561 4f8fa57e-7814-0410-bad4-adc449f26b7c
2012-11-16 09:02:24 +00:00
Flugente
85b682183e
Ini option MAP_ITEM_CHANCE_OVERRIDE somehow got lost.
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git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1560 4f8fa57e-7814-0410-bad4-adc449f26b7c
2012-11-14 01:26:00 +00:00
Flugente
eafb9c0133
options for AI window-jumping and jumping through closed windows
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git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1558 4f8fa57e-7814-0410-bad4-adc449f26b7c
2012-11-11 05:40:34 +00:00
MaddMugsy
f41026d719
Xml Editor Version .100
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-Added AmmoFlags lookup table and reference in AmmoTypes.xml
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1557 4f8fa57e-7814-0410-bad4-adc449f26b7c
2012-11-09 08:02:24 +00:00
Wanne
c8b73bc38d
Movement Costs fix (by Buggler)
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- Fix for Alma Northeast Border TravelRating
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1555 4f8fa57e-7814-0410-bad4-adc449f26b7c
2012-11-08 08:36:57 +00:00
Wanne
b095f03b2d
Bugfix: Movement costs (by Buggler)
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- Fixes include C1-D1 & I2-I3 as GroundBarrier; corrected Alma & its borders TravelRating
- Align traveling costs to be more inline w strategic & actual maps
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1554 4f8fa57e-7814-0410-bad4-adc449f26b7c
2012-11-06 18:26:56 +00:00
MaddMugsy
245276e82f
-Added missing entries to Lookup/ItemFlags.xml and Lookup/Attachments.xml
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-Added 0/None record to Clothes.xml (for editor)
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1552 4f8fa57e-7814-0410-bad4-adc449f26b7c
2012-11-06 07:50:30 +00:00
Flugente
5bc1e98977
- new ini option ZOMBIE_ONLY_HEADSHOTS_PERMANENTLY_KILL: if a zombie is killed via headshot/melee combat, he can't rise again
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- new ini option FOOD_MAX_POISONING: determines the maximum amount of food poisoning eating a singel food item can give
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1551 4f8fa57e-7814-0410-bad4-adc449f26b7c
2012-11-05 22:32:22 +00:00
Flugente
5ee4cfd634
The assassins now come in random clothes and are covert initially, making it harder for the player to detect them. Ini option: ASSASSINS_DISGUISED = TRUE/FALSE
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git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1550 4f8fa57e-7814-0410-bad4-adc449f26b7c
2012-11-05 02:05:11 +00:00
Flugente
c82f9b242b
- new item flag NO_METAL_DETECTION (131072) makes mines and bombs undetectable via metal detector. Also works on action item bombs and mines. Sparing usage is advised.
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- new item flag JUMP_GRENADE (262144) increases the explosion heigth of explosives, can be used to simulate bouncing grenades or jumping mines.
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1549 4f8fa57e-7814-0410-bad4-adc449f26b7c
2012-10-29 23:10:39 +00:00
Flugente
c8ce730635
Fix: map-editor specific copies of tripwire and claymore no longer appear at BR
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git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1548 4f8fa57e-7814-0410-bad4-adc449f26b7c
2012-10-26 20:35:27 +00:00
Wanne
e1b2905ea7
- Externalised Laptop 'Lock&Release' feature (by Buggler)
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o LAPTOP_MOUSE_CAPTURED
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1545 4f8fa57e-7814-0410-bad4-adc449f26b7c
2012-10-08 11:01:26 +00:00
Flugente
008e387791
added random items with 2 examples for assault rifles. Note that this is an example, they might change in the future
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FIX: item #1581 no longer has two classes
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1544 4f8fa57e-7814-0410-bad4-adc449f26b7c
2012-09-30 22:01:57 +00:00
Flugente
d54e9bfc48
fix: item pic was missing
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git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1543 4f8fa57e-7814-0410-bad4-adc449f26b7c
2012-09-21 18:44:16 +00:00
Flugente
32a792e36b
Better pics for clothes (by Thor).
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git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1542 4f8fa57e-7814-0410-bad4-adc449f26b7c
2012-09-19 20:23:53 +00:00
Flugente
6d530a9971
- added an example clothes merge
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- added clothes to Keith's merchant inventory
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1541 4f8fa57e-7814-0410-bad4-adc449f26b7c
2012-09-16 14:54:27 +00:00
Flugente
de24e0c26f
New feature: clothes items allow colouring of your mercs. See http://www.bears-pit.com/board/ubbthreads.php/topics/310208.html#Post310208 for more information.
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git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1540 4f8fa57e-7814-0410-bad4-adc449f26b7c
2012-09-16 02:53:36 +00:00
Flugente
7daf4ea671
added action items for tripwire grenades
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git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1539 4f8fa57e-7814-0410-bad4-adc449f26b7c
2012-09-16 01:05:54 +00:00
Flugente
afd84f7afa
Feature improvement: tripwire, tripwire mines and directional eplosives can now be planted with the map editor.
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- The new Items tag <usActionItemFlag> is necessary for that. Necessary items tripwire and claymore have been added. These new items are intended for the map editor, they will however work like their original ingame.
- The action item system has been repaired for this. It has never worked correctly prior to this, but the errors never occured.
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1538 4f8fa57e-7814-0410-bad4-adc449f26b7c
2012-09-15 02:26:12 +00:00
Flugente
85093aec0c
typo correction
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git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1537 4f8fa57e-7814-0410-bad4-adc449f26b7c
2012-09-10 18:47:38 +00:00
Flugente
780ea2ec93
added 2 new food items (pics by Soto) that fit Arulco better
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git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1536 4f8fa57e-7814-0410-bad4-adc449f26b7c
2012-09-10 18:38:48 +00:00
Flugente
cad1431c5c
New Attachment: the rifle grenade device (<AttachmentClass>33554432</AttachmentClass>) acts as a GL on the barrel slot, but blocks all other firing modes, and uses up one bullet.
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It is strongly advised not to use this in combination with other underbarrel GLs.
Currently allowed for WW2 rifles with 40mm grenades.
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1533 4f8fa57e-7814-0410-bad4-adc449f26b7c
2012-08-26 18:48:52 +00:00
Flugente
5eb620ecce
added a global modifier to singleshot temperature (for those who feel the current values are too low or high).
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git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1532 4f8fa57e-7814-0410-bad4-adc449f26b7c
2012-08-25 17:26:29 +00:00
Flugente
7ee9f31b82
added data and new STI's necessary for the new covert ops trait
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git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1529 4f8fa57e-7814-0410-bad4-adc449f26b7c
2012-08-24 23:48:48 +00:00
Wanne
512427dd1d
- Deleted UB loadscreens (800x600 and 1024x768)
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- Added UB loadscreens in PNG format
- Updated SectorLoadscreens.xml comments
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1523 4f8fa57e-7814-0410-bad4-adc449f26b7c
2012-08-24 13:11:21 +00:00
Wanne
fb6134374a
- Updated the "LayoutMainMenu.xml" files to the new format
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git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1509 4f8fa57e-7814-0410-bad4-adc449f26b7c
2012-08-23 18:22:28 +00:00
Wanne
0e260ef819
- Changed two MERC website options in the Data-1.13/Ja2_Options.INI
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git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1507 4f8fa57e-7814-0410-bad4-adc449f26b7c
2012-08-23 15:05:06 +00:00
lalien
c14663028c
- support for full screen main menu rev. 5498
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- added full screen main menu image for all resolutions
- added xml options mor main menu
- StretchImage if 1 the image is stretched to the screen size
- CenterImage if 1 the image is centered in X
- ImagePositionRelative if 0 the image is displayed on the same place on any resolution, ignored when StretchImage is active
- obsolete xml tags not removed for compatibility with older versions
- only png images are functional
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1505 4f8fa57e-7814-0410-bad4-adc449f26b7c
2012-08-23 14:16:46 +00:00
Flugente
1b9b9d01e6
- added INI editor descriptions
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- added AP cost for arming boms in inventory
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1504 4f8fa57e-7814-0410-bad4-adc449f26b7c
2012-08-22 19:52:31 +00:00
Flugente
573a781a81
New feature: The M.E.R.C. website now also has gearkits (by JMich)
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- in order have multiple gearkits for mercs, you have to create them
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1503 4f8fa57e-7814-0410-bad4-adc449f26b7c
2012-08-21 20:35:43 +00:00