Commit Graph
1012 Commits
Author SHA1 Message Date
Wanne b49efc47de - Added 3 INI-Properties (DISABLE_STRATEGIC_TRANSITION, DISABLE_LAPTOP_TRANSITION, FAST_WWW_SITES_LOADING) for fast loading and skipping transitions
o The source code changes are in revision: 4806

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1344 4f8fa57e-7814-0410-bad4-adc449f26b7c
2011-11-18 10:16:13 +00:00
Wanne 9929567e88 - Fixed "Nada" item in Monk's Gearkit #5
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1342 4f8fa57e-7814-0410-bad4-adc449f26b7c
2011-10-26 12:43:50 +00:00
Wanne 2ff1ef726c - Deleted old, unused files
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1341 4f8fa57e-7814-0410-bad4-adc449f26b7c
2011-10-22 07:49:51 +00:00
Wanne e483747a20 - Moved vanilla reworked animations from "Data-1.13/Anims" to "Data/Anims"
o Renamed the reworked Animation "M_SR_AM2.sti" to "M_SR_AM2.sti.bak" so it will not be used ingame currently

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1339 4f8fa57e-7814-0410-bad4-adc449f26b7c
2011-10-17 20:14:18 +00:00
Wanne 55dc27d356 - Externalized a 3 properties where the user can set how the AI reacts when shooting. This should fix the bug, that AI acts strange when playing with NCTH system (by tazpn)
o MAX_EFFECTIVE_RANGE_MULTIPLIER, MAX_EFFECTIVE_RANGE_REDUCTION, MAX_EFFECTIVE_USE_GRADIENT
o Bears Pit discussion: http://www.ja-galaxy-forum.com/board/ubbthreads.php?ubb=showflat&Number=291742&page=3


git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1338 4f8fa57e-7814-0410-bad4-adc449f26b7c
2011-10-15 20:01:05 +00:00
Wanne 15f5315f46 - Fixed the wrong INI-Comments style "//" with the correct ones ";" and applied proper JA2 section formating style
o With this fix, the VFS.log should not report the "WARNING : could not extract key-value pair" anymore 

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1331 4f8fa57e-7814-0410-bad4-adc449f26b7c
2011-09-21 08:01:36 +00:00
Wanne 3c04394283 - Moved 4 animations from "Data\Anims" to "Data-1.13\Anims", because they are replacements of existing animations and should only be in the "Data-1.13" folder to keep the originals in the "Data" folder
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1330 4f8fa57e-7814-0410-bad4-adc449f26b7c
2011-08-26 18:08:12 +00:00
Wanne b558a56309 - Finished the reworking of the Sun Goggles face gear
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1327 4f8fa57e-7814-0410-bad4-adc449f26b7c
2011-08-16 15:12:13 +00:00
Wanne 0729c215a6 - Disabled the sun goggles, cause not all images in the STI are reworked
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1326 4f8fa57e-7814-0410-bad4-adc449f26b7c
2011-08-16 07:25:55 +00:00
Wanne a21c596aed - Added new face gear: Sun Goggles (by PasHancock)
o Only merc Index 0 - 10 is currently adjusted
o Empty Face_SunGoggles_IMP.sti. We need to add sun goggles for imps

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1324 4f8fa57e-7814-0410-bad4-adc449f26b7c
2011-08-15 14:54:41 +00:00
Wanne f4e09f849a - Updated number of Traits in Skills_Settings.INI (because Dr.Q has 3 major traits)
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1321 4f8fa57e-7814-0410-bad4-adc449f26b7c
2011-08-11 20:05:48 +00:00
Wanne 8adfda48a3 - Minor update by Off_topic
o Dr. Q now has all his original traits
o WF mercs repriced according to skill/experience. No longer all bunched together.
o Attitudes tweaked after brainstorming with several Bear'spit members.







git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1320 4f8fa57e-7814-0410-bad4-adc449f26b7c
2011-08-11 14:55:06 +00:00
Wanne 732961eed7 - Added new graphical faces gear: SWAT Helmet (by Jazz)
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1318 4f8fa57e-7814-0410-bad4-adc449f26b7c
2011-08-05 05:47:03 +00:00
Wanne 712860a036 - LockNLoad MOD Update (by Off_Topic)
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1317 4f8fa57e-7814-0410-bad4-adc449f26b7c
2011-07-21 08:02:05 +00:00
Wanne 6120597e35 - Changed usMouthY coordinate for Barry back to 28 (thats the original value in prof.dat)
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1316 4f8fa57e-7814-0410-bad4-adc449f26b7c
2011-07-20 10:14:58 +00:00
Wanne fa060e0db3 *** LockNLoad MOD v1 (by Off_Topic)
Link: http://www.ja-galaxy-forum.com/board/ubbthreads.php?ubb=showflat&Number=286021&page=1

#All Mercs now have their original 1.12 traits.

#STOMP traits revised to match original traits as closely as possible. Some Mercs have extra traits to make use of STOMP.

In some cases i used Demo instead of Throwing as this is how Grenades are linked now.

Raven and Lynx are the only AIM Mercs with Scouting as it is a very powerful trait. There are also 1 Merc & 1 RPC with this trait.

Because some traits have been made minor, a few Mercs like Igor have been given another trait. All STOMP traits have been used.

Electronics is a funny trait to translate into STOMP:

Old Trait: Improves chances (+15) of modifying/assembling electronics, picking electronic locks and disarming electronic traps, and attaching remote detonators.

So for some it means DEMO while for others it means Tech.

#All WF Mercs have been given their proper starting gear, minus the grenades and kevlar leggings etc...

#Every Merc has their 1.12 gear now, select *Kit 2 if you would like to experience how JA was originally released.

*Static,MD, & Spider kept their 1.12 gear, so for them it is Kit 1.

Kit 1 is their 1.13 gear. K2&3 are normally a choice of weapons/equipment etc... K5 is aimed at the Mid-Late game, but that's not to say you can't sacrifice manpower for equipment.

#All the 1.13 added weapons & equipment have had 100% condition replaced with how they would have shipped in 1.12 along with other minor fixes.

E.G. Malice MAT-49 100%->87%

#All Mercs now have 5 Kit to choose from.

#Corrected the Wildfire Mercs Bios.

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1315 4f8fa57e-7814-0410-bad4-adc449f26b7c
2011-07-20 10:12:27 +00:00
Starwalker 2395675a90 changed pics back to old pics, because the new BigItem pics had the wrong dimensions
reduced offset of Gun pic 100 in mdguns.sti to zero, because that offset might lead to a crash in the map-editor.

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1313 4f8fa57e-7814-0410-bad4-adc449f26b7c
2011-07-13 11:58:56 +00:00
Starwalker 9acefd26c2 changed pics back to old pics, because the new ones had the wrong dimensions
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1312 4f8fa57e-7814-0410-bad4-adc449f26b7c
2011-07-13 11:57:02 +00:00
inshy 42e94c63f8 -Update price for UB items
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1311 4f8fa57e-7814-0410-bad4-adc449f26b7c
2011-07-02 12:47:21 +00:00
Wanne fcba207e52 - Fixed starting inventory for MD (thx to Off_Topic)
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1309 4f8fa57e-7814-0410-bad4-adc449f26b7c
2011-06-30 10:18:17 +00:00
ChrisL 6c847bd07e Removed extra "External Attachment" slot since there is currently only a single external attachment in the Official Release.
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1307 4f8fa57e-7814-0410-bad4-adc449f26b7c
2011-06-11 00:17:18 +00:00
ChrisL 2f930def32 Removed Barrel Extender support from the Super-Shorty
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1305 4f8fa57e-7814-0410-bad4-adc449f26b7c
2011-06-10 15:24:04 +00:00
Starwalker 90203e1343 added new graphics of Lasersight, LAM, Sniper Scope, ACOG, ACOG-Combo, and Reflex Sight (all made by Exurok22)
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1304 4f8fa57e-7814-0410-bad4-adc449f26b7c
2011-06-08 09:58:41 +00:00
Starwalker 9e651f07fb added new graphics of Lasersight, LAM, Sniper Scope, ACOG, ACOG-Combo, and Reflex Sight (all made by Exurok22)
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1303 4f8fa57e-7814-0410-bad4-adc449f26b7c
2011-06-08 09:58:08 +00:00
Starwalker 6c513aa191 removed ability to attach a foregrip to the Calico M-900 rifle.
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1302 4f8fa57e-7814-0410-bad4-adc449f26b7c
2011-06-08 09:56:31 +00:00
ChrisL d6d19b6a1b BUGFIX# 489 - Gave Shadow a woodland camo item by default to resolve a concern when playing with STOMP traits active.
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1301 4f8fa57e-7814-0410-bad4-adc449f26b7c
2011-06-07 21:23:34 +00:00
Wanne 6f60807394 BUGZILLA #510: Crepitus were still present in Tixa underground even in Realistic GameMode
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1300 4f8fa57e-7814-0410-bad4-adc449f26b7c
2011-06-05 22:09:48 +00:00
Wanne 16d5d34fb4 - Fixed comment for STRENGTH_TO_LIFT_HALF_KILO
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1295 4f8fa57e-7814-0410-bad4-adc449f26b7c
2011-05-30 10:45:13 +00:00
Wanne 26bc7d5603 - Fixed wrong description text for CAN_TRUE_CIVILIANS_BECOME_HOSTILE (thx to Buggler)
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1293 4f8fa57e-7814-0410-bad4-adc449f26b7c
2011-05-28 08:47:04 +00:00
Wanne cb5e0840ad - Changed "Dr Q" Traits from "Hand-to-Hand/Martial Arts(Expert) & Night Ops" to "Hand-to-Hand/Martial Arts, Paramedic/Doctor & Night Ops", cause that fits better (thx to Buggler)
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1291 4f8fa57e-7814-0410-bad4-adc449f26b7c
2011-05-27 06:18:05 +00:00
Wanne 7e5ba8bd71 ****************************************************************************************
** Merged (English) GameDir files from Development trunk, for the Spring 2011 Release **
****************************************************************************************
o Development Trunk (Revision: 4444):  https://81.169.133.124/source/ja2/branches/Wanne/JA2%201.13%20MP

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1288 4f8fa57e-7814-0410-bad4-adc449f26b7c
2011-05-26 10:54:58 +00:00
Starwalker 432bd657bf gave NCTH-values to the HK LMGs with integral bipods where they were missing.
removed NCTH-values from LMGs (and SRs) that no longer have an integral bipod.
FN MAG can mount a Grippod now (found an after-market rail on the web...)
raised the number of 6.8mm SPC ammo at BR's and added a clip to Tony's inventory as well.
made Rifle-LAMs attachable to AICW (it has a rail on top).

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1287 4f8fa57e-7814-0410-bad4-adc449f26b7c
2011-05-17 06:49:08 +00:00
Wanne cbb208dc7b - Fixed double entries in CivGroupNames.xml
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1286 4f8fa57e-7814-0410-bad4-adc449f26b7c
2011-05-17 06:16:56 +00:00
Starwalker d467e6653a changed binoculars back to being one-handed, because ChrisL will implement code that stops the exploit of having one in each hand to get double the bonus...
added a 'Use Item'-merge to get a Fumble Pak out of a Portable TV by using the Utility Knife.
changed Bubba's ammo from magazines to speedloaders (was mentioned on Bugzilla).

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1284 4f8fa57e-7814-0410-bad4-adc449f26b7c
2011-05-02 14:00:49 +00:00
Wanne cce2769d5e - Fixed some frames for Wildfire IMP camo faces (by Buggler)
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1283 4f8fa57e-7814-0410-bad4-adc449f26b7c
2011-05-01 18:43:43 +00:00
Wanne ac77ff9ded - Updated "Data-1.13/Scripts/initunderground.lua": Now it is possible to specify alternate loadscreens when loading a sector (by Realist)
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1282 4f8fa57e-7814-0410-bad4-adc449f26b7c
2011-04-25 08:27:59 +00:00
Wanne a2fa8f75e0 - Forget to set 50/50 chance for the new UB loadscreens
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1281 4f8fa57e-7814-0410-bad4-adc449f26b7c
2011-04-19 08:32:29 +00:00
Wanne fda90ed875 - Added 1.13 sector loadscreens (by Jazz)
- Added a few 1.13 matching sector loadscreens to alternate sector loadscreens in SectorLoadscreens.xml

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1280 4f8fa57e-7814-0410-bad4-adc449f26b7c
2011-04-19 08:20:27 +00:00
Wanne eab803e81f - Added missing camo faces for IMP 218.sti and 219.sti (by Jazz)
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1279 4f8fa57e-7814-0410-bad4-adc449f26b7c
2011-04-19 07:23:27 +00:00
Wanne 2d0919e12c - Added missing camo faces for IMP 216.sti and 217.sti (by Jazz)
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1278 4f8fa57e-7814-0410-bad4-adc449f26b7c
2011-04-16 16:13:30 +00:00
Wanne 810e55ee77 - Fixed a few face portraits (corrected some sti frames) (by Buggler)
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1277 4f8fa57e-7814-0410-bad4-adc449f26b7c
2011-04-11 07:59:12 +00:00
Wanne 398578e475 - Fixed wrong mouth and eyes coordinates for Tex and Biggins in all the different Prof*.dat files
o Without the fix this leads to wrong face coordinates and then to blitter crashes when playing with READ_PROFILE_DATA_FROM_XML = FALSE


git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1276 4f8fa57e-7814-0410-bad4-adc449f26b7c
2011-03-14 09:09:49 +00:00
Starwalker 15e17dfa8a exchanged ammocrate pictures with better ones made by Smeagol
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1271 4f8fa57e-7814-0410-bad4-adc449f26b7c
2011-02-21 10:33:13 +00:00
Starwalker 5b34d10f5e exchanged ammocrate pictures with better ones made by Smeagol
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1270 4f8fa57e-7814-0410-bad4-adc449f26b7c
2011-02-21 10:32:41 +00:00
Starwalker f5897e7cde corrected some wrong ammo-pointers.
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1269 4f8fa57e-7814-0410-bad4-adc449f26b7c
2011-02-15 15:32:23 +00:00
inshy 32c03750a7 -Added missing sounds for WF mercs
-Small fixes in edts for WF mercs

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1267 4f8fa57e-7814-0410-bad4-adc449f26b7c
2011-02-04 20:58:49 +00:00
Starwalker 29a322396f adjusted Singleshot-AP costs for all guns, according to weapon overhaul results.
Fine-tuned values, so they should now show more differences if an AP-system above 100AP is used.

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1266 4f8fa57e-7814-0410-bad4-adc449f26b7c
2011-02-02 15:18:35 +00:00
Wanne 4cfd2763c7 - Restored and reworked TableData/Items.xml and TableData/Weapons.xml. Both had items and weapons from Data-1.13 and therefore invalid Data!
- Fixed wrong price for 9x39mm Mag

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1263 4f8fa57e-7814-0410-bad4-adc449f26b7c
2011-02-01 10:19:21 +00:00
Starwalker e5c6da39c8 corrected some gun and ammo weights
corrected some very wrong MinRangeForAimBonus values that somehow sabotaged some scopes (I have no idea how these crept in, SVN 1256 still had correct values)

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1262 4f8fa57e-7814-0410-bad4-adc449f26b7c
2011-02-01 10:01:07 +00:00
inshy 2cbde8d37d -Replaced multilayer STI for Main Menu by singlayer
-Updated 176.EDT
-Deleted wrong speech files for prof 175 and 176 (In original WF6 there is no this files... Someone must do it in audio studio)

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1260 4f8fa57e-7814-0410-bad4-adc449f26b7c
2011-01-21 10:05:19 +00:00