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1dot13/gamedir
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mirror of https://github.com/1dot13/gamedir.git synced 2026-08-19 14:20:34 +02:00
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2,102 Commits 5 Branches 0 Tags
e65bae9f9cce64d329fc0a047ea63f295e9ef27f
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3 Commits
Author SHA1 Message Date
Flugente 9ebc7386ae - New Feature: Enemy Generals are unique enemies whose location randomized and unknwon to the player. As long as they are alive, the enemy gets signifiant strategic boni. The player must learn of their location and take take them out, preferrably without alerting them prior.
- Covert Ops: Bleeding is deemed suspicious only if COVERT_DETECTEDIFBLEEDING is set to TRUE. 

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2028 4f8fa57e-7814-0410-bad4-adc449f26b7c
2014-05-01 13:24:23 +00:00
Flugente 98bef60bd8 Improved Role Icons (by smeagol)
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1995 4f8fa57e-7814-0410-bad4-adc449f26b7c
2014-03-19 22:55:46 +00:00
Flugente d3c474f51e New Feature: enemies roles allows the AI to use medics and officers, and the player can now identify high-value targets among the enemy.
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1987 4f8fa57e-7814-0410-bad4-adc449f26b7c
2014-03-16 18:16:37 +00:00
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