Commit Graph
21 Commits
Author SHA1 Message Date
HazapuzaandAsdow 86c5e96b65 Update Filters.xml
Removed unnecessary item ID exclusions from several filters.
2024-11-07 20:42:57 +02:00
HazapuzaandAsdow d97bd882e9 Add tons more LOBOT weapon graphics
Added unique LOBOT graphics for the vast majority of 1.13's firearms.

Also edited and re-rendered some of the existing LOBOT weapon graphics, in order to fix missing pixels (mainly thin barrels disappearing on some animation frames), and made wooden parts somewhat lighter for slightly better shading.
2024-11-07 20:42:57 +02:00
Hazapuza 38431dd41b Added palette-swapped black versions of the basic shotgun and sawn-off shotgun
- Super-Shorty no longer invisible, uses black version of the sawn-off shotgun graphics

- Moved Fabarm FP6, SDASS and Benelli M3 from SPAS-12 to black shotgun graphics
2024-03-17 22:09:06 +02:00
Hazapuza c942bacb66 Added LOBOT graphics for a short AK-style compact carbine
The AKS-74U and AKMSU now use a wooden furniture version, and several short-barreled black/dark-colored rifles use an all-black version.
2024-03-15 15:16:12 +02:00
Hazapuza c2a4bb6404 Added a new weapon, the FN PS90
The rifle class is now once again mostly devoid of any notable end-game weapons, and this is meant to compensate for that a bit. The PS90 is available from BR's and Tony, at coolness 7.
2024-03-10 20:26:20 +02:00
Hazapuza 12848a06ef LOBOT graphics for XM25 and G11
- XM25, OICW and AICS set to use the XM-25 graphics

- G11 and CAWS set to use the G11 graphics

-Added '25mm' to XM-25's descriptions, fixed several typos
2024-03-07 07:33:46 +02:00
AsdowandGitHub 6e2de6c617 LOBOT: Add ghillie suit and camo uniform (#77) 2024-03-05 11:54:46 +02:00
AsdowandGitHub 98f17aad86 Lobot: Added blood pools to 3 death animations (#37)
* LOBOT: Add blood pools to most common death anims

* Move HasRifleInHand layerprop down in priority

Allows more specific graphics to take over precedence, eg. when a rifle instead of AR class weapon uses FAL graphics
2023-07-22 14:14:29 +03:00
AsdowandGitHub e95214e641 Lobot: Fix dual wielding sawed off shotguns (#27) 2023-01-25 15:58:19 +02:00
AsdowandGitHub 832b1a7bf2 Lobot: Fix flying back with bloodspurt animation (#20)
There was an error where this animation was 7 frames per direction long, when it should be 24 frames per direction.

Using regular flying back animation as a placeholder until animations with gore are implemented.
2023-01-20 13:16:49 +02:00
AsdowandGitHub b90e364d7a Lobot (#19)
Make use of new  attachment filter criterion for lobot

Balaclava still requires to be defined as a valid attachment for helmets, but kneepads should now show up already when they are attached to leg armor.
2023-01-19 14:22:32 +02:00
Asdow ab9335a2ce EOD suit for big male 2023-01-15 01:59:12 +02:00
Asdow f76c9ce5a2 Fix rolling with rifle and eod suit on 2023-01-14 14:59:33 +02:00
Asdow 70f8c2ae09 Added alternative eod helmet graphics
When prone and wearing eod helmet and vest, the vest collar needs to cover part of the helmet
2023-01-14 14:34:00 +02:00
Asdow fd0e73ab92 Remove EOD helmet and vest from other filters 2023-01-14 02:39:05 +02:00
Asdow 465f39a9e1 Added EOD suit animations for female 2023-01-14 02:38:25 +02:00
Asdow f42e439a4a Update LOBOT xml files 2023-01-13 18:43:02 +02:00
Asdow 120ce28c66 Added balaclava, heavy armor vest and holsters for regular male 2022-11-19 20:04:39 +02:00
Asdow ae2dd0f6fe Added Kevlar vest graphics 2022-11-18 19:47:20 +02:00
Asdow f1c4897408 Update Filters.xml
Fix typo, for whatever reason this error only triggered in JA2_vanilla vfsconfig
2022-11-10 19:57:13 +02:00
Asdow 6c3a6c9ad1 Move LOBOT tabledata to Data from Data-1.13 2022-11-10 19:29:28 +02:00