Facts = { FACT_BROTHEL_OPEN = 251, FACT_MUSEUM_OPEN = 250, FACT_CLUB_OPEN = 252, FACT_PAST_CLUB_CLOSING_AND_PLAYER_WARNED = 107, } local p = 0 function HourlyQuestUpdate() -- JA2 --[[ if (guiHour == 4) then SetFactFalse( Facts.FACT_BROTHEL_OPEN ) elseif (guiHour == 20) then SetFactTrue( Facts.FACT_BROTHEL_OPEN ) end -- Bar/night club if ( guiHour == 15 ) then SetFactTrue( Facts.FACT_CLUB_OPEN ) SetFactFalse( Facts.FACT_PAST_CLUB_CLOSING_AND_PLAYER_WARNED ) -- Reset boxes fought for i = 0,2 do -- Set false gfBoxerFought(i,false) end -- If # of boxing matches the player has won is a multiple of -- 3, and the boxers haven't rested, then make them rest if ( gfBoxersResting == true ) then -- Done resting now! SetgfBoxersResting(false) SetgubBoxersRests(gubBoxersRests + 1) HealBoxers() elseif ( gubBoxingMatchesWon / 3 > gubBoxersRests ) then -- Time for the boxers to rest! SetgfBoxersResting(true) end elseif ( guiHour == 2 ) then SetFactFalse( Facts.FACT_CLUB_OPEN ) end -- Museum if ( guiHour == 9 ) then SetFactTrue( Facts.FACT_MUSEUM_OPEN ) elseif ( guiHour == 18 ) then SetFactFalse( Facts.FACT_MUSEUM_OPEN ) end ]] end