--[[ This file (or its localized versions respectively) are included in "initunderground.lua" to provide the underground sector names. Make sure to save this file as UTF-8, preferably with BOM signature in order to help editors to not mess up the encoding. Also make sure to not save BOM in any other script unless it explicitly allows that. ]] sectornames = { ["A10-1"] = "Rebel Hideout", ["J9-1"] = "Tixa Dungeon", ["J9-2"] = "Tixa Dungeon", ["K4-1"] = "Orta Basement", ["O3-1"] = "Tunnel", ["P3-1"] = "Shelter", ["B2-1"] = "Chitzena Mine", ["D4-1"] = "San Mona Mine", ["D5-1"] = "San Mona Mine", ["D13-1"] = "Drassen Mine", ["E13-1"] = "Drassen Mine", ["E13-2"] = "Drassen Mine", ["F13-2"] = "Drassen Mine", ["G13-2"] = "Drassen Mine", ["G13-3"] = "Drassen Mine", ["F13-3"] = "Drassen Mine", ["H8-1"] = "Cambria Mine", ["H9-1"] = "Cambria Mine", ["H9-2"] = "Cambria Mine", ["H8-2"] = "Cambria Mine", ["H8-3"] = "Cambria Mine", ["I8-3"] = "Cambria Mine", ["J8-3"] = "Cambria Mine", ["I14-1"] = "Alma Mine", ["J14-1"] = "Alma Mine", ["J14-2"] = "Alma Mine", ["J13-2"] = "Alma Mine", ["J13-3"] = "Alma Mine", ["K13-3"] = "Alma Mine", ["H3-1"] = "Grumm Mine", ["I3-1"] = "Grumm Mine", ["I3-2"] = "Grumm Mine", ["H3-2"] = "Grumm Mine", ["H4-2"] = "Grumm Mine", ["H4-3"] = "Grumm Mine", ["G4-3"] = "Grumm Mine", ["P1-1"] = "Demoville", ["P1-2"] = "Demoville", creatureLair = "Creature Lair", }