Facts = { FACT_BROTHEL_OPEN = 251, FACT_MUSEUM_OPEN = 250, FACT_CLUB_OPEN = 252, FACT_PAST_CLUB_CLOSING_AND_PLAYER_WARNED = 107, } local p = 0 function HourlyQuestUpdate() -- JA2 --[[ if (cHour >= 4 or cHour < 20) then SetFactFalse( Facts.FACT_BROTHEL_OPEN ) else SetFactTrue( Facts.FACT_BROTHEL_OPEN ) end -- Bar/night club if ( cHour > 15 or cHour < 2) then SetFactTrue( Facts.FACT_CLUB_OPEN ) SetFactFalse( Facts.FACT_PAST_CLUB_CLOSING_AND_PLAYER_WARNED ) -- Reset boxes fought for i = 0,3 do -- Set false gfBoxerFought(i,false) end -- If # of boxing matches the player has won is a multiple of -- 3, and the boxers haven't rested, then make them rest if ( gfBoxersResting == true ) then -- Done resting now! gfBoxersResting = false gubBoxersRests = gubBoxersRests + 1 p = gubBoxingMatchesWon / 3 elseif ( p > gubBoxersRests ) then -- Time for the boxers to rest! gfBoxersResting = true end else SetFactFalse( Facts.FACT_CLUB_OPEN ) end -- Museum if ( cHour >= 9 or cHour < 18 ) then SetFactTrue( Facts.FACT_MUSEUM_OPEN ) else SetFactFalse( Facts.FACT_MUSEUM_OPEN ) end ]] end