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For more info, see http://thepit.ja-galaxy-forum.com/index.php?t=msg&goto=363513&#msg_363513 git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2601 4f8fa57e-7814-0410-bad4-adc449f26b7c
1216 lines
37 KiB
XML
1216 lines
37 KiB
XML
<!--
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We define various map interactions in this xml. If we hover our mouse (after right click) over a tile and it fits a set of data from here,
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we can interact with it, setting of various actions that.
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We can define interactions very broadly (example: we define all water taps found in any location in any map to behave a certain way) or
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very precise (example: set a specific computer in a specific to do something). Note that more precise actions override broad descriptions
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(so we can set a very broad action for all water taps, and then define one specific one to behave differently).
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SectorGrid sector that this action happens in
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sectorlevel 0: surface 1-3: basement
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If we do not set SectorGrid and sectorlevel, this action will work in any sector in any location (sStructureGridno and sLevel are no longer used).
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szTileSetName tileset that the structure we 'interact' with is part of
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usTileIndex index of the structure in the tileset, multiple ones can be set
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These have to be set, and define what specific structures are valid for the action. We can set multiple indizes via usTileIndex (see examples).
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sStructureGridno location of the structure (you can get that by pressing [f] in tactical), multiple ones can be set
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sLevel 0: floor level 1: on a roof -1: don't care
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If a specific map was set above, we can set a specific location here.
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sActionType what kind of action is possible here?
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0: nothing
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1: hack a computer
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2: read a file from a file cabinet
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3: take water from a water tap
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4: buy soda from a soda machine
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5: play a minigame
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6: various
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difficulty how hard it is to perform action
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luaactionid if this is set, lua script HandleInteractiveActionResult() in Overhead.lua is called
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with this Id to perform special actions. If no ID is set, the standard action is called.
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In this file we always define in general with what we can interact, and then set specific interactions.
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-->
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<INTERACTIVEACTIONS>
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<!-- |||||||||||||||||||| HACKING |||||||||||||||||||| -->
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<!-- computer banks -->
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<ACTION>
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<szTileSetName>m-furn2.sti</szTileSetName>
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<usTileIndex>0</usTileIndex>
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<usTileIndex>1</usTileIndex>
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<usTileIndex>2</usTileIndex>
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<usTileIndex>3</usTileIndex>
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<usTileIndex>4</usTileIndex>
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<usTileIndex>5</usTileIndex>
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<sActionType>1</sActionType>
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<difficulty>40</difficulty>
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</ACTION>
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<!-- other computers -->
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<ACTION>
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<szTileSetName>m-furn3.sti</szTileSetName>
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<usTileIndex>0</usTileIndex>
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<usTileIndex>1</usTileIndex>
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<usTileIndex>2</usTileIndex>
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<usTileIndex>3</usTileIndex>
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<sActionType>1</sActionType>
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<difficulty>40</difficulty>
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</ACTION>
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<ACTION>
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<szTileSetName>m-furn4.sti</szTileSetName>
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<usTileIndex>4</usTileIndex>
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<usTileIndex>5</usTileIndex>
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<sActionType>1</sActionType>
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<difficulty>40</difficulty>
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</ACTION>
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<ACTION>
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<szTileSetName>o_furn.sti</szTileSetName>
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<usTileIndex>0</usTileIndex>
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<usTileIndex>1</usTileIndex>
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<usTileIndex>2</usTileIndex>
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<usTileIndex>3</usTileIndex>
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<usTileIndex>16</usTileIndex>
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<sActionType>1</sActionType>
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<difficulty>40</difficulty>
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</ACTION>
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<ACTION>
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<szTileSetName>g-furn1.sti</szTileSetName>
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<usTileIndex>12</usTileIndex>
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<usTileIndex>13</usTileIndex>
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<sActionType>1</sActionType>
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<difficulty>40</difficulty>
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</ACTION>
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<!-- SAM control computers -->
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<ACTION>
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<szTileSetName>control.sti</szTileSetName>
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<usTileIndex>2</usTileIndex>
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<usTileIndex>3</usTileIndex>
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<sActionType>1</sActionType>
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<difficulty>40</difficulty>
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</ACTION>
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<!-- |||||||||||||||||||| specific computers |||||||||||||||||||| -->
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<!-- |||||||||||||||||||| ORTA sublevel |||||||||||||||||||| -->
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<!-- server, Orta basement, lab 1 -->
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<ACTION>
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<SectorGrid>K4</SectorGrid>
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<sectorlevel>1</sectorlevel>
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<szTileSetName>o_furn.sti</szTileSetName>
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<usTileIndex>0</usTileIndex>
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<usTileIndex>1</usTileIndex>
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<usTileIndex>2</usTileIndex>
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<usTileIndex>3</usTileIndex>
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<usTileIndex>16</usTileIndex>
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<sStructureGridno>14445</sStructureGridno>
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<sStructureGridno>14285</sStructureGridno>
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<sLevel>0</sLevel>
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<sActionType>1</sActionType>
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<difficulty>40</difficulty>
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<luaactionid>0</luaactionid>
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</ACTION>
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<!-- server, Orta basement, lab 2 -->
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<ACTION>
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<SectorGrid>K4</SectorGrid>
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<sectorlevel>1</sectorlevel>
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<szTileSetName>o_furn.sti</szTileSetName>
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<usTileIndex>0</usTileIndex>
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<usTileIndex>1</usTileIndex>
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<usTileIndex>2</usTileIndex>
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<usTileIndex>3</usTileIndex>
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<usTileIndex>16</usTileIndex>
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<sStructureGridno>13325</sStructureGridno>
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<sStructureGridno>13165</sStructureGridno>
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<sLevel>0</sLevel>
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<sActionType>1</sActionType>
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<difficulty>100</difficulty>
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<luaactionid>1</luaactionid>
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</ACTION>
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<!-- server, Orta basement, hallway -->
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<ACTION>
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<SectorGrid>K4</SectorGrid>
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<sectorlevel>1</sectorlevel>
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<szTileSetName>o_furn.sti</szTileSetName>
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<usTileIndex>0</usTileIndex>
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<usTileIndex>1</usTileIndex>
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<usTileIndex>2</usTileIndex>
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<usTileIndex>3</usTileIndex>
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<usTileIndex>16</usTileIndex>
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<sStructureGridno>12696</sStructureGridno>
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<sStructureGridno>12856</sStructureGridno>
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<sLevel>0</sLevel>
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<sActionType>1</sActionType>
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<difficulty>60</difficulty>
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<luaactionid>2</luaactionid>
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</ACTION>
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<!-- Ernest's PC, Orta basement, lab 1 -->
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<ACTION>
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<SectorGrid>K4</SectorGrid>
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<sectorlevel>1</sectorlevel>
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<szTileSetName>o_furn.sti</szTileSetName>
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<usTileIndex>0</usTileIndex>
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<usTileIndex>1</usTileIndex>
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<usTileIndex>2</usTileIndex>
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<usTileIndex>3</usTileIndex>
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<usTileIndex>16</usTileIndex>
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<sStructureGridno>13967</sStructureGridno>
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<sStructureGridno>13968</sStructureGridno>
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<sLevel>0</sLevel>
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<sActionType>1</sActionType>
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<difficulty>40</difficulty>
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<luaactionid>3</luaactionid>
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</ACTION>
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<!-- PC, Orta basement, lab 2 -->
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<ACTION>
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<SectorGrid>K4</SectorGrid>
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<sectorlevel>1</sectorlevel>
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<szTileSetName>o_furn.sti</szTileSetName>
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<usTileIndex>0</usTileIndex>
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<usTileIndex>1</usTileIndex>
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<usTileIndex>2</usTileIndex>
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<usTileIndex>3</usTileIndex>
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<usTileIndex>16</usTileIndex>
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<sStructureGridno>12847</sStructureGridno>
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<sStructureGridno>12848</sStructureGridno>
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<sLevel>0</sLevel>
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<sActionType>1</sActionType>
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<difficulty>10</difficulty>
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<luaactionid>4</luaactionid>
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</ACTION>
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<!-- control console, Orta basement, control room, left -->
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<ACTION>
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<SectorGrid>K4</SectorGrid>
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<sectorlevel>1</sectorlevel>
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<szTileSetName>g-furn1.sti</szTileSetName>
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<usTileIndex>12</usTileIndex>
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<usTileIndex>13</usTileIndex>
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<sStructureGridno>14304</sStructureGridno>
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<sStructureGridno>14144</sStructureGridno>
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<sLevel>0</sLevel>
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<sActionType>1</sActionType>
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<difficulty>10</difficulty>
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<luaactionid>5</luaactionid>
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</ACTION>
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<!-- control console, Orta basement, control room, right -->
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<ACTION>
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<SectorGrid>K4</SectorGrid>
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<sectorlevel>1</sectorlevel>
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<szTileSetName>g-furn1.sti</szTileSetName>
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<usTileIndex>12</usTileIndex>
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<usTileIndex>13</usTileIndex>
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<sStructureGridno>13984</sStructureGridno>
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<sStructureGridno>13824</sStructureGridno>
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<sLevel>0</sLevel>
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<sActionType>1</sActionType>
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<difficulty>10</difficulty>
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<luaactionid>6</luaactionid>
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</ACTION>
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<!-- control console, Orta basement, entrance, left -->
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<ACTION>
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<SectorGrid>K4</SectorGrid>
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<sectorlevel>1</sectorlevel>
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<szTileSetName>g-furn1.sti</szTileSetName>
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<usTileIndex>12</usTileIndex>
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<usTileIndex>13</usTileIndex>
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<sStructureGridno>14653</sStructureGridno>
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<sStructureGridno>14493</sStructureGridno>
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<sActionType>1</sActionType>
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<difficulty>10</difficulty>
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<luaactionid>7</luaactionid>
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</ACTION>
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<!-- control console, Orta basement, entrance, right -->
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<ACTION>
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<SectorGrid>K4</SectorGrid>
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<sectorlevel>1</sectorlevel>
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<szTileSetName>g-furn1.sti</szTileSetName>
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<usTileIndex>12</usTileIndex>
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<usTileIndex>13</usTileIndex>
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<sStructureGridno>14333</sStructureGridno>
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<sStructureGridno>14173</sStructureGridno>
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<sLevel>0</sLevel>
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<sActionType>1</sActionType>
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<difficulty>10</difficulty>
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<luaactionid>8</luaactionid>
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</ACTION>
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<!-- |||||||||||||||||||| ORTA sublevel |||||||||||||||||||| -->
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<!-- |||||||||||||||||||| ORTA |||||||||||||||||||| -->
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<!-- server, Orta -->
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<ACTION>
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<SectorGrid>K4</SectorGrid>
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<sectorlevel>0</sectorlevel>
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<szTileSetName>o_furn.sti</szTileSetName>
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<usTileIndex>0</usTileIndex>
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<usTileIndex>1</usTileIndex>
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<usTileIndex>2</usTileIndex>
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<usTileIndex>3</usTileIndex>
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<usTileIndex>16</usTileIndex>
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<sStructureGridno>14783</sStructureGridno>
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<sStructureGridno>14623</sStructureGridno>
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<sLevel>0</sLevel>
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<sActionType>1</sActionType>
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<difficulty>20</difficulty>
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<luaactionid>9</luaactionid>
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</ACTION>
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<!-- Pc, Orta -->
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<ACTION>
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<SectorGrid>K4</SectorGrid>
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<sectorlevel>0</sectorlevel>
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<szTileSetName>o_furn.sti</szTileSetName>
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<usTileIndex>0</usTileIndex>
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<usTileIndex>1</usTileIndex>
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<usTileIndex>2</usTileIndex>
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<usTileIndex>3</usTileIndex>
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<usTileIndex>16</usTileIndex>
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<sStructureGridno>13510</sStructureGridno>
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<sStructureGridno>13511</sStructureGridno>
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<sLevel>0</sLevel>
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<sActionType>1</sActionType>
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<difficulty>20</difficulty>
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<luaactionid>10</luaactionid>
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</ACTION>
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<!-- |||||||||||||||||||| ORTA |||||||||||||||||||| -->
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<!-- |||||||||||||||||||| BALIME |||||||||||||||||||| -->
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<!-- control console, Balime museum, left -->
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<ACTION>
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<SectorGrid>L12</SectorGrid>
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<sectorlevel>0</sectorlevel>
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<szTileSetName>g-furn1.sti</szTileSetName>
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<usTileIndex>12</usTileIndex>
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<usTileIndex>13</usTileIndex>
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<sStructureGridno>14424</sStructureGridno>
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<sStructureGridno>14264</sStructureGridno>
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<sActionType>1</sActionType>
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<difficulty>10</difficulty>
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<luaactionid>11</luaactionid>
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</ACTION>
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<!-- control console, Balime museum, right -->
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<ACTION>
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<SectorGrid>L12</SectorGrid>
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<sectorlevel>0</sectorlevel>
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<szTileSetName>g-furn1.sti</szTileSetName>
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<usTileIndex>12</usTileIndex>
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<usTileIndex>13</usTileIndex>
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<sStructureGridno>14104</sStructureGridno>
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<sStructureGridno>13944</sStructureGridno>
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<sLevel>0</sLevel>
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<sActionType>1</sActionType>
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<difficulty>10</difficulty>
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<luaactionid>12</luaactionid>
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</ACTION>
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<!-- |||||||||||||||||||| BALIME |||||||||||||||||||| -->
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<!-- |||||||||||||||||||| DRASSEN-SAM |||||||||||||||||||| -->
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<!-- desktop PC, Drassen SAM -->
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<ACTION>
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<SectorGrid>D15</SectorGrid>
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<sectorlevel>0</sectorlevel>
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<szTileSetName>m-furn4.sti</szTileSetName>
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<usTileIndex>4</usTileIndex>
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<usTileIndex>5</usTileIndex>
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<sStructureGridno>11937</sStructureGridno>
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<sStructureGridno>11777</sStructureGridno>
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<sLevel>0</sLevel>
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<sActionType>1</sActionType>
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<difficulty>20</difficulty>
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<luaactionid>13</luaactionid>
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</ACTION>
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<!-- command console, Drassen SAM -->
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<ACTION>
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<SectorGrid>D15</SectorGrid>
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<sectorlevel>0</sectorlevel>
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<szTileSetName>control.sti</szTileSetName>
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<usTileIndex>2</usTileIndex>
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<usTileIndex>3</usTileIndex>
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<sStructureGridno>11295</sStructureGridno>
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<sStructureGridno>11135</sStructureGridno>
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<sLevel>0</sLevel>
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<sActionType>1</sActionType>
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<difficulty>15</difficulty>
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<luaactionid>14</luaactionid>
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</ACTION>
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<!-- |||||||||||||||||||| DRASSEN-SAM |||||||||||||||||||| -->
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<!-- |||||||||||||||||||| CHITZENA-SAM |||||||||||||||||||| -->
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<!-- desktop PC, Chitzena SAM, left -->
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<ACTION>
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<SectorGrid>D2</SectorGrid>
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<sectorlevel>0</sectorlevel>
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<szTileSetName>m-furn4.sti</szTileSetName>
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<usTileIndex>4</usTileIndex>
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<usTileIndex>5</usTileIndex>
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<sStructureGridno>10834</sStructureGridno>
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<sStructureGridno>10674</sStructureGridno>
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<sLevel>0</sLevel>
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<sActionType>1</sActionType>
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<difficulty>30</difficulty>
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<luaactionid>15</luaactionid>
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</ACTION>
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<!-- desktop PC, Chitzena SAM, right -->
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<ACTION>
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<SectorGrid>D2</SectorGrid>
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<sectorlevel>0</sectorlevel>
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<szTileSetName>m-furn4.sti</szTileSetName>
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<usTileIndex>4</usTileIndex>
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<usTileIndex>5</usTileIndex>
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<sStructureGridno>9880</sStructureGridno>
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<sStructureGridno>9720</sStructureGridno>
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<sLevel>0</sLevel>
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<sActionType>1</sActionType>
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<difficulty>10</difficulty>
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<luaactionid>16</luaactionid>
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</ACTION>
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<!-- command console, Chitzena SAM -->
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<ACTION>
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<SectorGrid>D2</SectorGrid>
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<sectorlevel>0</sectorlevel>
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<szTileSetName>control.sti</szTileSetName>
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<usTileIndex>2</usTileIndex>
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<usTileIndex>3</usTileIndex>
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<sStructureGridno>10195</sStructureGridno>
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<sStructureGridno>10196</sStructureGridno>
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<sLevel>0</sLevel>
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<sActionType>1</sActionType>
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<difficulty>15</difficulty>
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<luaactionid>17</luaactionid>
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</ACTION>
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<!-- |||||||||||||||||||| CHITZENA-SAM |||||||||||||||||||| -->
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<!-- |||||||||||||||||||| CENTRAL SAM |||||||||||||||||||| -->
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<!-- desktop PC, central SAM, left -->
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<ACTION>
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<SectorGrid>I8</SectorGrid>
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<sectorlevel>0</sectorlevel>
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<szTileSetName>m-furn4.sti</szTileSetName>
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<usTileIndex>4</usTileIndex>
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<usTileIndex>5</usTileIndex>
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<sStructureGridno>16395</sStructureGridno>
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|
<sStructureGridno>16235</sStructureGridno>
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<sLevel>0</sLevel>
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|
<sActionType>1</sActionType>
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<difficulty>30</difficulty>
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|
<luaactionid>18</luaactionid>
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|
</ACTION>
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|
<!-- desktop PC, central SAM, middle -->
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|
<ACTION>
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|
<SectorGrid>I8</SectorGrid>
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|
<sectorlevel>0</sectorlevel>
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|
<szTileSetName>m-furn4.sti</szTileSetName>
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|
<usTileIndex>4</usTileIndex>
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|
<usTileIndex>5</usTileIndex>
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|
<sStructureGridno>14635</sStructureGridno>
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|
<sStructureGridno>14475</sStructureGridno>
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|
<sLevel>0</sLevel>
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|
<sActionType>1</sActionType>
|
|
<difficulty>20</difficulty>
|
|
<luaactionid>19</luaactionid>
|
|
</ACTION>
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|
<!-- desktop PC, central SAM, right -->
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|
<ACTION>
|
|
<SectorGrid>I8</SectorGrid>
|
|
<sectorlevel>0</sectorlevel>
|
|
<szTileSetName>m-furn4.sti</szTileSetName>
|
|
<usTileIndex>4</usTileIndex>
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|
<usTileIndex>5</usTileIndex>
|
|
<sStructureGridno>14167</sStructureGridno>
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|
<sStructureGridno>14168</sStructureGridno>
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<sLevel>0</sLevel>
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<sActionType>1</sActionType>
|
|
<difficulty>10</difficulty>
|
|
<luaactionid>20</luaactionid>
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|
</ACTION>
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|
<!-- command console, central SAM -->
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|
<ACTION>
|
|
<SectorGrid>I8</SectorGrid>
|
|
<sectorlevel>0</sectorlevel>
|
|
<szTileSetName>control.sti</szTileSetName>
|
|
<usTileIndex>2</usTileIndex>
|
|
<usTileIndex>3</usTileIndex>
|
|
<sStructureGridno>16080</sStructureGridno>
|
|
<sStructureGridno>15920</sStructureGridno>
|
|
<sLevel>0</sLevel>
|
|
<sActionType>1</sActionType>
|
|
<difficulty>15</difficulty>
|
|
<luaactionid>21</luaactionid>
|
|
</ACTION>
|
|
<!-- |||||||||||||||||||| CENTRAL SAM |||||||||||||||||||| -->
|
|
|
|
<!-- |||||||||||||||||||| MEDUNA SAM |||||||||||||||||||| -->
|
|
<!-- desktop PC, Meduna SAM -->
|
|
<ACTION>
|
|
<SectorGrid>N4</SectorGrid>
|
|
<sectorlevel>0</sectorlevel>
|
|
<szTileSetName>m-furn4.sti</szTileSetName>
|
|
<usTileIndex>4</usTileIndex>
|
|
<usTileIndex>5</usTileIndex>
|
|
<sStructureGridno>12390</sStructureGridno>
|
|
<sStructureGridno>12230</sStructureGridno>
|
|
<sLevel>0</sLevel>
|
|
<sActionType>1</sActionType>
|
|
<difficulty>30</difficulty>
|
|
<luaactionid>22</luaactionid>
|
|
</ACTION>
|
|
|
|
<!-- computer bank, Meduna SAM -->
|
|
<ACTION>
|
|
<SectorGrid>N4</SectorGrid>
|
|
<sectorlevel>0</sectorlevel>
|
|
<szTileSetName>m-furn2.sti</szTileSetName>
|
|
<usTileIndex>0</usTileIndex>
|
|
<usTileIndex>1</usTileIndex>
|
|
<usTileIndex>2</usTileIndex>
|
|
<usTileIndex>3</usTileIndex>
|
|
<usTileIndex>4</usTileIndex>
|
|
<usTileIndex>5</usTileIndex>
|
|
<sStructureGridno>12870</sStructureGridno>
|
|
<sStructureGridno>12710</sStructureGridno>
|
|
<sLevel>0</sLevel>
|
|
<sActionType>1</sActionType>
|
|
<difficulty>30</difficulty>
|
|
<luaactionid>23</luaactionid>
|
|
</ACTION>
|
|
|
|
<!-- command console, Meduna SAM -->
|
|
<ACTION>
|
|
<SectorGrid>N4</SectorGrid>
|
|
<sectorlevel>0</sectorlevel>
|
|
<szTileSetName>control.sti</szTileSetName>
|
|
<usTileIndex>2</usTileIndex>
|
|
<usTileIndex>3</usTileIndex>
|
|
<sStructureGridno>11913</sStructureGridno>
|
|
<sStructureGridno>11912</sStructureGridno>
|
|
<sLevel>0</sLevel>
|
|
<sActionType>1</sActionType>
|
|
<difficulty>15</difficulty>
|
|
<luaactionid>24</luaactionid>
|
|
</ACTION>
|
|
<!-- |||||||||||||||||||| MEDUNA SAM |||||||||||||||||||| -->
|
|
|
|
<!-- |||||||||||||||||||| MEDUNA PALACE BUNKER |||||||||||||||||||| -->
|
|
<!-- desktop PC, Meduna palace bunker, entrance -->
|
|
<ACTION>
|
|
<SectorGrid>P3</SectorGrid>
|
|
<sectorlevel>1</sectorlevel>
|
|
<szTileSetName>o_furn.sti</szTileSetName>
|
|
<usTileIndex>0</usTileIndex>
|
|
<usTileIndex>1</usTileIndex>
|
|
<usTileIndex>2</usTileIndex>
|
|
<usTileIndex>3</usTileIndex>
|
|
<usTileIndex>16</usTileIndex>
|
|
<sStructureGridno>10640</sStructureGridno>
|
|
<sStructureGridno>10641</sStructureGridno>
|
|
<sLevel>0</sLevel>
|
|
<sActionType>1</sActionType>
|
|
<difficulty>40</difficulty>
|
|
<luaactionid>25</luaactionid>
|
|
</ACTION>
|
|
|
|
<!-- desktop PC, Meduna palace bunker, control room -->
|
|
<ACTION>
|
|
<SectorGrid>P3</SectorGrid>
|
|
<sectorlevel>1</sectorlevel>
|
|
<szTileSetName>o_furn.sti</szTileSetName>
|
|
<usTileIndex>0</usTileIndex>
|
|
<usTileIndex>1</usTileIndex>
|
|
<usTileIndex>2</usTileIndex>
|
|
<usTileIndex>3</usTileIndex>
|
|
<usTileIndex>16</usTileIndex>
|
|
<sStructureGridno>11251</sStructureGridno>
|
|
<sStructureGridno>11252</sStructureGridno>
|
|
<sLevel>0</sLevel>
|
|
<sActionType>1</sActionType>
|
|
<difficulty>30</difficulty>
|
|
<luaactionid>26</luaactionid>
|
|
</ACTION>
|
|
|
|
<!-- server, Meduna palace bunker, control room -->
|
|
<ACTION>
|
|
<SectorGrid>P3</SectorGrid>
|
|
<sectorlevel>1</sectorlevel>
|
|
<szTileSetName>o_furn.sti</szTileSetName>
|
|
<usTileIndex>0</usTileIndex>
|
|
<usTileIndex>1</usTileIndex>
|
|
<usTileIndex>2</usTileIndex>
|
|
<usTileIndex>3</usTileIndex>
|
|
<usTileIndex>16</usTileIndex>
|
|
<sStructureGridno>11246</sStructureGridno>
|
|
<sStructureGridno>11406</sStructureGridno>
|
|
<sLevel>0</sLevel>
|
|
<sActionType>1</sActionType>
|
|
<difficulty>30</difficulty>
|
|
<luaactionid>27</luaactionid>
|
|
</ACTION>
|
|
|
|
<!-- control console, Meduna palace bunker, control room -->
|
|
<ACTION>
|
|
<SectorGrid>P3</SectorGrid>
|
|
<sectorlevel>1</sectorlevel>
|
|
<szTileSetName>g-furn1.sti</szTileSetName>
|
|
<usTileIndex>12</usTileIndex>
|
|
<usTileIndex>13</usTileIndex>
|
|
<sStructureGridno>11410</sStructureGridno>
|
|
<sStructureGridno>11570</sStructureGridno>
|
|
<sLevel>0</sLevel>
|
|
<sActionType>1</sActionType>
|
|
<difficulty>60</difficulty>
|
|
<luaactionid>28</luaactionid>
|
|
</ACTION>
|
|
<!-- |||||||||||||||||||| MEDUNA PALACE BUNKER |||||||||||||||||||| -->
|
|
|
|
<!-- |||||||||||||||||||| ALMA STORAGE |||||||||||||||||||| -->
|
|
<!-- desktop PC, Alma storage -->
|
|
<ACTION>
|
|
<SectorGrid>H14</SectorGrid>
|
|
<sectorlevel>0</sectorlevel>
|
|
<szTileSetName>m-furn3.sti</szTileSetName>
|
|
<usTileIndex>0</usTileIndex>
|
|
<usTileIndex>1</usTileIndex>
|
|
<usTileIndex>2</usTileIndex>
|
|
<usTileIndex>3</usTileIndex>
|
|
<sStructureGridno>19915</sStructureGridno>
|
|
<sStructureGridno>19916</sStructureGridno>
|
|
<sLevel>0</sLevel>
|
|
<sActionType>1</sActionType>
|
|
<difficulty>10</difficulty>
|
|
<luaactionid>29</luaactionid>
|
|
</ACTION>
|
|
<!-- |||||||||||||||||||| ALMA STORAGE |||||||||||||||||||| -->
|
|
|
|
<!-- |||||||||||||||||||| ALMA PRISON |||||||||||||||||||| -->
|
|
<!-- desktop PC, Alma prison, bureau 1, left -->
|
|
<ACTION>
|
|
<SectorGrid>I13</SectorGrid>
|
|
<sectorlevel>0</sectorlevel>
|
|
<szTileSetName>m-furn4.sti</szTileSetName>
|
|
<usTileIndex>4</usTileIndex>
|
|
<usTileIndex>5</usTileIndex>
|
|
<sStructureGridno>11098</sStructureGridno>
|
|
<sStructureGridno>10938</sStructureGridno>
|
|
<sLevel>0</sLevel>
|
|
<sActionType>1</sActionType>
|
|
<difficulty>30</difficulty>
|
|
<luaactionid>30</luaactionid>
|
|
</ACTION>
|
|
|
|
<!-- desktop PC, Alma prison, bureau 1, right -->
|
|
<ACTION>
|
|
<SectorGrid>I13</SectorGrid>
|
|
<sectorlevel>0</sectorlevel>
|
|
<szTileSetName>m-furn4.sti</szTileSetName>
|
|
<usTileIndex>4</usTileIndex>
|
|
<usTileIndex>5</usTileIndex>
|
|
<sStructureGridno>10458</sStructureGridno>
|
|
<sStructureGridno>10298</sStructureGridno>
|
|
<sLevel>0</sLevel>
|
|
<sActionType>1</sActionType>
|
|
<difficulty>40</difficulty>
|
|
<luaactionid>31</luaactionid>
|
|
</ACTION>
|
|
|
|
<!-- desktop PC, Alma prison, bureau 2 -->
|
|
<ACTION>
|
|
<SectorGrid>I13</SectorGrid>
|
|
<sectorlevel>0</sectorlevel>
|
|
<szTileSetName>m-furn4.sti</szTileSetName>
|
|
<usTileIndex>4</usTileIndex>
|
|
<usTileIndex>5</usTileIndex>
|
|
<sStructureGridno>10466</sStructureGridno>
|
|
<sStructureGridno>10306</sStructureGridno>
|
|
<sLevel>0</sLevel>
|
|
<sActionType>1</sActionType>
|
|
<difficulty>20</difficulty>
|
|
<luaactionid>32</luaactionid>
|
|
</ACTION>
|
|
<!-- |||||||||||||||||||| ALMA PRISON |||||||||||||||||||| -->
|
|
|
|
<!-- |||||||||||||||||||| ALMA BASE |||||||||||||||||||| -->
|
|
<!-- desktop PC, Alma base, bureau Sgt. Krott -->
|
|
<ACTION>
|
|
<SectorGrid>H13</SectorGrid>
|
|
<sectorlevel>0</sectorlevel>
|
|
<szTileSetName>m-furn3.sti</szTileSetName>
|
|
<usTileIndex>0</usTileIndex>
|
|
<usTileIndex>1</usTileIndex>
|
|
<usTileIndex>2</usTileIndex>
|
|
<usTileIndex>3</usTileIndex>
|
|
<sStructureGridno>10473</sStructureGridno>
|
|
<sStructureGridno>10474</sStructureGridno>
|
|
<sLevel>0</sLevel>
|
|
<sActionType>1</sActionType>
|
|
<difficulty>20</difficulty>
|
|
<luaactionid>33</luaactionid>
|
|
</ACTION>
|
|
|
|
<!-- desktop PC, Alma base, bureau -->
|
|
<ACTION>
|
|
<SectorGrid>H13</SectorGrid>
|
|
<sectorlevel>0</sectorlevel>
|
|
<szTileSetName>m-furn3.sti</szTileSetName>
|
|
<usTileIndex>0</usTileIndex>
|
|
<usTileIndex>1</usTileIndex>
|
|
<usTileIndex>2</usTileIndex>
|
|
<usTileIndex>3</usTileIndex>
|
|
<sStructureGridno>11592</sStructureGridno>
|
|
<sStructureGridno>11752</sStructureGridno>
|
|
<sLevel>0</sLevel>
|
|
<sActionType>1</sActionType>
|
|
<difficulty>40</difficulty>
|
|
<luaactionid>34</luaactionid>
|
|
</ACTION>
|
|
|
|
<!-- desktop PC, Alma base, file room -->
|
|
<ACTION>
|
|
<SectorGrid>H13</SectorGrid>
|
|
<sectorlevel>0</sectorlevel>
|
|
<szTileSetName>m-furn4.sti</szTileSetName>
|
|
<usTileIndex>4</usTileIndex>
|
|
<usTileIndex>5</usTileIndex>
|
|
<sStructureGridno>10812</sStructureGridno>
|
|
<sStructureGridno>10813</sStructureGridno>
|
|
<sLevel>0</sLevel>
|
|
<sActionType>1</sActionType>
|
|
<difficulty>30</difficulty>
|
|
<luaactionid>35</luaactionid>
|
|
</ACTION>
|
|
|
|
<!-- control console, Alma base, 1 -->
|
|
<ACTION>
|
|
<SectorGrid>H13</SectorGrid>
|
|
<sectorlevel>0</sectorlevel>
|
|
<szTileSetName>m-furn2.sti</szTileSetName>
|
|
<usTileIndex>0</usTileIndex>
|
|
<usTileIndex>1</usTileIndex>
|
|
<usTileIndex>2</usTileIndex>
|
|
<usTileIndex>3</usTileIndex>
|
|
<usTileIndex>4</usTileIndex>
|
|
<usTileIndex>5</usTileIndex>
|
|
<sStructureGridno>10959</sStructureGridno>
|
|
<sStructureGridno>10799</sStructureGridno>
|
|
<sLevel>0</sLevel>
|
|
<sActionType>1</sActionType>
|
|
<difficulty>20</difficulty>
|
|
<luaactionid>36</luaactionid>
|
|
</ACTION>
|
|
|
|
<!-- control console, Alma base, 2 -->
|
|
<ACTION>
|
|
<SectorGrid>H13</SectorGrid>
|
|
<sectorlevel>0</sectorlevel>
|
|
<szTileSetName>m-furn2.sti</szTileSetName>
|
|
<usTileIndex>0</usTileIndex>
|
|
<usTileIndex>1</usTileIndex>
|
|
<usTileIndex>2</usTileIndex>
|
|
<usTileIndex>3</usTileIndex>
|
|
<usTileIndex>4</usTileIndex>
|
|
<usTileIndex>5</usTileIndex>
|
|
<sStructureGridno>10319</sStructureGridno>
|
|
<sStructureGridno>10159</sStructureGridno>
|
|
<sLevel>0</sLevel>
|
|
<sActionType>1</sActionType>
|
|
<difficulty>20</difficulty>
|
|
<luaactionid>37</luaactionid>
|
|
</ACTION>
|
|
|
|
<!-- control console, Alma base, 3 -->
|
|
<ACTION>
|
|
<SectorGrid>H13</SectorGrid>
|
|
<sectorlevel>0</sectorlevel>
|
|
<szTileSetName>m-furn2.sti</szTileSetName>
|
|
<usTileIndex>0</usTileIndex>
|
|
<usTileIndex>1</usTileIndex>
|
|
<usTileIndex>2</usTileIndex>
|
|
<usTileIndex>3</usTileIndex>
|
|
<usTileIndex>4</usTileIndex>
|
|
<usTileIndex>5</usTileIndex>
|
|
<sStructureGridno>9999</sStructureGridno>
|
|
<sStructureGridno>9839</sStructureGridno>
|
|
<sLevel>0</sLevel>
|
|
<sActionType>1</sActionType>
|
|
<difficulty>15</difficulty>
|
|
<luaactionid>38</luaactionid>
|
|
</ACTION>
|
|
|
|
<!-- control console, Alma base, 4 -->
|
|
<ACTION>
|
|
<SectorGrid>H13</SectorGrid>
|
|
<sectorlevel>0</sectorlevel>
|
|
<szTileSetName>m-furn2.sti</szTileSetName>
|
|
<usTileIndex>0</usTileIndex>
|
|
<usTileIndex>1</usTileIndex>
|
|
<usTileIndex>2</usTileIndex>
|
|
<usTileIndex>3</usTileIndex>
|
|
<usTileIndex>4</usTileIndex>
|
|
<usTileIndex>5</usTileIndex>
|
|
<sStructureGridno>9362</sStructureGridno>
|
|
<sStructureGridno>9363</sStructureGridno>
|
|
<sLevel>0</sLevel>
|
|
<sActionType>1</sActionType>
|
|
<difficulty>15</difficulty>
|
|
<luaactionid>39</luaactionid>
|
|
</ACTION>
|
|
|
|
<!-- control console, Alma base, 5 -->
|
|
<ACTION>
|
|
<SectorGrid>H13</SectorGrid>
|
|
<sectorlevel>0</sectorlevel>
|
|
<szTileSetName>m-furn2.sti</szTileSetName>
|
|
<usTileIndex>0</usTileIndex>
|
|
<usTileIndex>1</usTileIndex>
|
|
<usTileIndex>2</usTileIndex>
|
|
<usTileIndex>3</usTileIndex>
|
|
<usTileIndex>4</usTileIndex>
|
|
<usTileIndex>5</usTileIndex>
|
|
<sStructureGridno>9364</sStructureGridno>
|
|
<sStructureGridno>9365</sStructureGridno>
|
|
<sLevel>0</sLevel>
|
|
<sActionType>1</sActionType>
|
|
<difficulty>30</difficulty>
|
|
<luaactionid>40</luaactionid>
|
|
</ACTION>
|
|
|
|
<!-- control console, Alma base, 6 -->
|
|
<ACTION>
|
|
<SectorGrid>H13</SectorGrid>
|
|
<sectorlevel>0</sectorlevel>
|
|
<szTileSetName>m-furn2.sti</szTileSetName>
|
|
<usTileIndex>0</usTileIndex>
|
|
<usTileIndex>1</usTileIndex>
|
|
<usTileIndex>2</usTileIndex>
|
|
<usTileIndex>3</usTileIndex>
|
|
<usTileIndex>4</usTileIndex>
|
|
<usTileIndex>5</usTileIndex>
|
|
<sStructureGridno>9368</sStructureGridno>
|
|
<sStructureGridno>9369</sStructureGridno>
|
|
<sLevel>0</sLevel>
|
|
<sActionType>1</sActionType>
|
|
<difficulty>15</difficulty>
|
|
<luaactionid>41</luaactionid>
|
|
</ACTION>
|
|
<!-- |||||||||||||||||||| ALMA BASE |||||||||||||||||||| -->
|
|
|
|
<!-- |||||||||||||||||||| specific computers |||||||||||||||||||| -->
|
|
<!-- |||||||||||||||||||| HACKING |||||||||||||||||||| -->
|
|
|
|
<!-- |||||||||||||||||||| READING |||||||||||||||||||| -->
|
|
<!-- file cabinet -->
|
|
<ACTION>
|
|
<szTileSetName>m-furn3.sti</szTileSetName>
|
|
<usTileIndex>7</usTileIndex>
|
|
<usTileIndex>9</usTileIndex>
|
|
<sActionType>2</sActionType>
|
|
</ACTION>
|
|
<ACTION>
|
|
<szTileSetName>m-furn4.sti</szTileSetName>
|
|
<usTileIndex>7</usTileIndex>
|
|
<usTileIndex>9</usTileIndex>
|
|
<sActionType>2</sActionType>
|
|
</ACTION>
|
|
<ACTION>
|
|
<szTileSetName>jailstuf.sti</szTileSetName>
|
|
<usTileIndex>21</usTileIndex>
|
|
<usTileIndex>22</usTileIndex>
|
|
<sActionType>2</sActionType>
|
|
</ACTION>
|
|
<ACTION>
|
|
<szTileSetName>jailstf3.sti</szTileSetName>
|
|
<usTileIndex>21</usTileIndex>
|
|
<usTileIndex>22</usTileIndex>
|
|
<sActionType>2</sActionType>
|
|
</ACTION>
|
|
<ACTION>
|
|
<szTileSetName>o_furn.sti</szTileSetName>
|
|
<usTileIndex>7</usTileIndex>
|
|
<usTileIndex>9</usTileIndex>
|
|
<usTileIndex>12</usTileIndex>
|
|
<usTileIndex>13</usTileIndex>
|
|
<sActionType>2</sActionType>
|
|
</ACTION>
|
|
<!-- books -->
|
|
<ACTION>
|
|
<szTileSetName>basefrn1.sti</szTileSetName>
|
|
<usTileIndex>19</usTileIndex>
|
|
<usTileIndex>20</usTileIndex>
|
|
<sActionType>2</sActionType>
|
|
</ACTION>
|
|
<ACTION>
|
|
<szTileSetName>furn_7.sti</szTileSetName>
|
|
<usTileIndex>11</usTileIndex>
|
|
<sActionType>2</sActionType>
|
|
</ACTION>
|
|
|
|
<!-- |||||||||||||||||||| specific books |||||||||||||||||||| -->
|
|
<!-- |||||||||||||||||||| ORTA sublevel |||||||||||||||||||| -->
|
|
<!-- bookshelf, Orta basement, hallway, left -->
|
|
<ACTION>
|
|
<SectorGrid>K4</SectorGrid>
|
|
<sectorlevel>1</sectorlevel>
|
|
<szTileSetName>o_furn.sti</szTileSetName>
|
|
<usTileIndex>12</usTileIndex>
|
|
<usTileIndex>13</usTileIndex>
|
|
<sStructureGridno>11416</sStructureGridno>
|
|
<sStructureGridno>11417</sStructureGridno>
|
|
<sLevel>0</sLevel>
|
|
<sActionType>2</sActionType>
|
|
<difficulty>80</difficulty>
|
|
<luaactionid>45</luaactionid>
|
|
</ACTION>
|
|
|
|
<!-- bookshelf, Orta basement, hallway, right -->
|
|
<ACTION>
|
|
<SectorGrid>K4</SectorGrid>
|
|
<sectorlevel>1</sectorlevel>
|
|
<szTileSetName>o_furn.sti</szTileSetName>
|
|
<usTileIndex>12</usTileIndex>
|
|
<usTileIndex>13</usTileIndex>
|
|
<sStructureGridno>11418</sStructureGridno>
|
|
<sStructureGridno>11419</sStructureGridno>
|
|
<sLevel>0</sLevel>
|
|
<sActionType>2</sActionType>
|
|
<difficulty>80</difficulty>
|
|
<luaactionid>46</luaactionid>
|
|
</ACTION>
|
|
|
|
<!-- bookshelf, Orta basement, hallway, right -->
|
|
<ACTION>
|
|
<SectorGrid>K4</SectorGrid>
|
|
<sectorlevel>1</sectorlevel>
|
|
<szTileSetName>o_furn.sti</szTileSetName>
|
|
<usTileIndex>12</usTileIndex>
|
|
<usTileIndex>13</usTileIndex>
|
|
<sStructureGridno>13048</sStructureGridno>
|
|
<sStructureGridno>12888</sStructureGridno>
|
|
<sLevel>0</sLevel>
|
|
<sActionType>2</sActionType>
|
|
<difficulty>80</difficulty>
|
|
<luaactionid>47</luaactionid>
|
|
</ACTION>
|
|
<!-- |||||||||||||||||||| ORTA sublevel |||||||||||||||||||| -->
|
|
|
|
<!-- |||||||||||||||||||| ORTA |||||||||||||||||||| -->
|
|
<!-- bookshelf, Orta -->
|
|
<ACTION>
|
|
<SectorGrid>K4</SectorGrid>
|
|
<sectorlevel>0</sectorlevel>
|
|
<szTileSetName>o_furn.sti</szTileSetName>
|
|
<usTileIndex>12</usTileIndex>
|
|
<usTileIndex>13</usTileIndex>
|
|
<sStructureGridno>13512</sStructureGridno>
|
|
<sStructureGridno>13513</sStructureGridno>
|
|
<sLevel>0</sLevel>
|
|
<sActionType>2</sActionType>
|
|
<difficulty>40</difficulty>
|
|
<luaactionid>48</luaactionid>
|
|
</ACTION>
|
|
<!-- |||||||||||||||||||| ORTA |||||||||||||||||||| -->
|
|
|
|
<!-- |||||||||||||||||||| SAN MONA KINGPIN |||||||||||||||||||| -->
|
|
<!-- bookshelf, San Mona D15, kingpin house, wall of multiple bookshelves -->
|
|
<ACTION>
|
|
<SectorGrid>D5</SectorGrid>
|
|
<sectorlevel>0</sectorlevel>
|
|
<szTileSetName>furn_7.sti</szTileSetName>
|
|
<usTileIndex>11</usTileIndex>
|
|
<sStructureGridno>12609</sStructureGridno>
|
|
<sStructureGridno>12449</sStructureGridno>
|
|
<sStructureGridno>12289</sStructureGridno>
|
|
<sStructureGridno>12129</sStructureGridno>
|
|
<sLevel>0</sLevel>
|
|
<sActionType>2</sActionType>
|
|
<difficulty>60</difficulty>
|
|
<luaactionid>49</luaactionid>
|
|
</ACTION>
|
|
<!-- |||||||||||||||||||| SAN MONA KINGPIN |||||||||||||||||||| -->
|
|
|
|
<!-- |||||||||||||||||||| specific books |||||||||||||||||||| -->
|
|
<!-- |||||||||||||||||||| READING |||||||||||||||||||| -->
|
|
|
|
<!-- |||||||||||||||||||| WATER TAPS |||||||||||||||||||| -->
|
|
<ACTION>
|
|
<szTileSetName>m-furn1.sti</szTileSetName>
|
|
<usTileIndex>22</usTileIndex>
|
|
<usTileIndex>23</usTileIndex>
|
|
<sActionType>3</sActionType>
|
|
</ACTION>
|
|
<ACTION>
|
|
<szTileSetName>furn_5.sti</szTileSetName>
|
|
<usTileIndex>3</usTileIndex>
|
|
<usTileIndex>7</usTileIndex>
|
|
<sActionType>3</sActionType>
|
|
</ACTION>
|
|
<ACTION>
|
|
<szTileSetName>furn_6.sti</szTileSetName>
|
|
<usTileIndex>6</usTileIndex>
|
|
<usTileIndex>7</usTileIndex>
|
|
<usTileIndex>12</usTileIndex>
|
|
<usTileIndex>13</usTileIndex>
|
|
<sActionType>3</sActionType>
|
|
</ACTION>
|
|
<ACTION>
|
|
<szTileSetName>furn_9.sti</szTileSetName>
|
|
<usTileIndex>8</usTileIndex>
|
|
<usTileIndex>9</usTileIndex>
|
|
<usTileIndex>10</usTileIndex>
|
|
<usTileIndex>11</usTileIndex>
|
|
<sActionType>3</sActionType>
|
|
</ACTION>
|
|
<ACTION>
|
|
<szTileSetName>jailstuf.sti</szTileSetName>
|
|
<usTileIndex>16</usTileIndex>
|
|
<usTileIndex>17</usTileIndex>
|
|
<sActionType>3</sActionType>
|
|
</ACTION>
|
|
<ACTION>
|
|
<szTileSetName>jailstf3.sti</szTileSetName>
|
|
<usTileIndex>16</usTileIndex>
|
|
<usTileIndex>17</usTileIndex>
|
|
<sActionType>3</sActionType>
|
|
</ACTION>
|
|
<!-- |||||||||||||||||||| WATER TAPS |||||||||||||||||||| -->
|
|
|
|
<!-- |||||||||||||||||||| SODA MACHINE |||||||||||||||||||| -->
|
|
<!-- soda machine -->
|
|
<ACTION>
|
|
<szTileSetName>lawless.sti</szTileSetName>
|
|
<usTileIndex>0</usTileIndex>
|
|
<sActionType>4</sActionType>
|
|
</ACTION>
|
|
<!-- |||||||||||||||||||| SODA MACHINE |||||||||||||||||||| -->
|
|
|
|
<!-- |||||||||||||||||||| MINIGAME |||||||||||||||||||| -->
|
|
<!-- game machine -->
|
|
<ACTION>
|
|
<szTileSetName>lawless3.sti</szTileSetName>
|
|
<usTileIndex>8</usTileIndex>
|
|
<usTileIndex>7</usTileIndex>
|
|
<sActionType>5</sActionType>
|
|
<luaactionid>50</luaactionid>
|
|
</ACTION>
|
|
|
|
<!-- one-armed bandit -->
|
|
<ACTION>
|
|
<szTileSetName>lawless.sti</szTileSetName>
|
|
<usTileIndex>1</usTileIndex>
|
|
<usTileIndex>2</usTileIndex>
|
|
<sActionType>5</sActionType>
|
|
<luaactionid>51</luaactionid>
|
|
</ACTION>
|
|
<!-- |||||||||||||||||||| MINIGAME |||||||||||||||||||| -->
|
|
|
|
<!-- |||||||||||||||||||| VARIOUS |||||||||||||||||||| -->
|
|
<!-- billiard table -->
|
|
<ACTION>
|
|
<szTileSetName>m-furn4.sti</szTileSetName>
|
|
<usTileIndex>12</usTileIndex>
|
|
<usTileIndex>13</usTileIndex>
|
|
<sActionType>6</sActionType>
|
|
<luaactionid>52</luaactionid>
|
|
</ACTION>
|
|
|
|
<ACTION>
|
|
<szTileSetName>lawless.sti</szTileSetName>
|
|
<usTileIndex>3</usTileIndex>
|
|
<sActionType>6</sActionType>
|
|
<luaactionid>52</luaactionid>
|
|
</ACTION>
|
|
|
|
<!-- table tennis -->
|
|
<ACTION>
|
|
<szTileSetName>m-furn4.sti</szTileSetName>
|
|
<usTileIndex>14</usTileIndex>
|
|
<usTileIndex>15</usTileIndex>
|
|
<sActionType>6</sActionType>
|
|
<luaactionid>53</luaactionid>
|
|
</ACTION>
|
|
|
|
<!-- toilet -->
|
|
<ACTION>
|
|
<szTileSetName>furn_9.sti</szTileSetName>
|
|
<usTileIndex>0</usTileIndex>
|
|
<usTileIndex>1</usTileIndex>
|
|
<sActionType>6</sActionType>
|
|
<luaactionid>54</luaactionid>
|
|
</ACTION>
|
|
<ACTION>
|
|
<szTileSetName>jailstf3.sti</szTileSetName>
|
|
<usTileIndex>14</usTileIndex>
|
|
<usTileIndex>15</usTileIndex>
|
|
<sActionType>6</sActionType>
|
|
<luaactionid>54</luaactionid>
|
|
</ACTION>
|
|
|
|
<!-- urinal -->
|
|
<ACTION>
|
|
<szTileSetName>furn_9.sti</szTileSetName>
|
|
<usTileIndex>12</usTileIndex>
|
|
<usTileIndex>13</usTileIndex>
|
|
<usTileIndex>14</usTileIndex>
|
|
<usTileIndex>15</usTileIndex>
|
|
<sActionType>6</sActionType>
|
|
<luaactionid>54</luaactionid>
|
|
</ACTION>
|
|
|
|
<!-- television -->
|
|
<ACTION>
|
|
<szTileSetName>furn_7.sti</szTileSetName>
|
|
<usTileIndex>10</usTileIndex>
|
|
<usTileIndex>20</usTileIndex>
|
|
<usTileIndex>21</usTileIndex>
|
|
<usTileIndex>22</usTileIndex>
|
|
<sActionType>6</sActionType>
|
|
<luaactionid>55</luaactionid>
|
|
</ACTION>
|
|
|
|
<!-- cash register -->
|
|
<ACTION>
|
|
<szTileSetName>lawless2.sti</szTileSetName>
|
|
<usTileIndex>18</usTileIndex>
|
|
<usTileIndex>19</usTileIndex>
|
|
<sActionType>6</sActionType>
|
|
<luaactionid>56</luaactionid>
|
|
</ACTION>
|
|
<ACTION>
|
|
<szTileSetName>lawless.sti</szTileSetName>
|
|
<usTileIndex>20</usTileIndex>
|
|
<usTileIndex>21</usTileIndex>
|
|
<sActionType>6</sActionType>
|
|
<luaactionid>56</luaactionid>
|
|
</ACTION>
|
|
|
|
<!-- Neon sign: 'The club' -->
|
|
<ACTION>
|
|
<szTileSetName>waldc21b.sti</szTileSetName>
|
|
<usTileIndex>0</usTileIndex>
|
|
<usTileIndex>1</usTileIndex>
|
|
<sActionType>6</sActionType>
|
|
<luaactionid>57</luaactionid>
|
|
</ACTION>
|
|
|
|
<!-- Neon sign: 'Beer' -->
|
|
<ACTION>
|
|
<szTileSetName>waldc21b.sti</szTileSetName>
|
|
<usTileIndex>2</usTileIndex>
|
|
<usTileIndex>3</usTileIndex>
|
|
<usTileIndex>4</usTileIndex>
|
|
<usTileIndex>5</usTileIndex>
|
|
<sActionType>6</sActionType>
|
|
<luaactionid>58</luaactionid>
|
|
</ACTION>
|
|
|
|
<!-- Poster: 'Beer' -->
|
|
<ACTION>
|
|
<szTileSetName>waldc21b.sti</szTileSetName>
|
|
<usTileIndex>8</usTileIndex>
|
|
<sActionType>6</sActionType>
|
|
<luaactionid>59</luaactionid>
|
|
</ACTION>
|
|
|
|
<!-- Poster: 'Beer' -->
|
|
<ACTION>
|
|
<szTileSetName>w_dec06.sti</szTileSetName>
|
|
<usTileIndex>0</usTileIndex>
|
|
<sActionType>6</sActionType>
|
|
<luaactionid>59</luaactionid>
|
|
</ACTION>
|
|
|
|
<!-- 2-tile Poster: 'Beer' -->
|
|
<ACTION>
|
|
<szTileSetName>w_dec06.sti</szTileSetName>
|
|
<usTileIndex>8</usTileIndex>
|
|
<usTileIndex>9</usTileIndex>
|
|
<sActionType>6</sActionType>
|
|
<luaactionid>60</luaactionid>
|
|
</ACTION>
|
|
|
|
<!-- Sign: 'Private' -->
|
|
<ACTION>
|
|
<szTileSetName>w_dec08.sti</szTileSetName>
|
|
<usTileIndex>5</usTileIndex>
|
|
<usTileIndex>6</usTileIndex>
|
|
<sActionType>6</sActionType>
|
|
<luaactionid>61</luaactionid>
|
|
</ACTION>
|
|
|
|
<!-- Neon Sign: 'XXX Pit Stop' -->
|
|
<ACTION>
|
|
<szTileSetName>waldec21.sti</szTileSetName>
|
|
<usTileIndex>1</usTileIndex>
|
|
<usTileIndex>2</usTileIndex>
|
|
<sActionType>6</sActionType>
|
|
<luaactionid>62</luaactionid>
|
|
</ACTION>
|
|
|
|
<!-- 2-tile Poster: 'Delivery' -->
|
|
<ACTION>
|
|
<szTileSetName>w_dec09.sti</szTileSetName>
|
|
<usTileIndex>2</usTileIndex>
|
|
<usTileIndex>3</usTileIndex>
|
|
<sActionType>6</sActionType>
|
|
<luaactionid>63</luaactionid>
|
|
</ACTION>
|
|
|
|
<!-- 2-tile Poster: 'General Store' -->
|
|
<ACTION>
|
|
<szTileSetName>w_dec09.sti</szTileSetName>
|
|
<usTileIndex>4</usTileIndex>
|
|
<usTileIndex>5</usTileIndex>
|
|
<sActionType>6</sActionType>
|
|
<luaactionid>64</luaactionid>
|
|
</ACTION>
|
|
|
|
<!-- 2-tile Poster: 'Shady Lady' -->
|
|
<ACTION>
|
|
<szTileSetName>w_dec10.sti</szTileSetName>
|
|
<usTileIndex>2</usTileIndex>
|
|
<usTileIndex>3</usTileIndex>
|
|
<sActionType>6</sActionType>
|
|
<luaactionid>65</luaactionid>
|
|
</ACTION>
|
|
|
|
<!-- oven -->
|
|
<ACTION>
|
|
<szTileSetName>furn_6.sti</szTileSetName>
|
|
<usTileIndex>22</usTileIndex>
|
|
<usTileIndex>23</usTileIndex>
|
|
<sActionType>6</sActionType>
|
|
<luaactionid>66</luaactionid>
|
|
</ACTION>
|
|
|
|
<!-- fire extinguisher, lower left to upper right wall -->
|
|
<ACTION>
|
|
<szTileSetName>waldec29.sti</szTileSetName>
|
|
<usTileIndex>3</usTileIndex>
|
|
<sActionType>6</sActionType>
|
|
<luaactionid>67</luaactionid>
|
|
</ACTION>
|
|
|
|
<!-- fire extinguisher, upper left to lower right wall -->
|
|
<ACTION>
|
|
<szTileSetName>waldec29.sti</szTileSetName>
|
|
<usTileIndex>4</usTileIndex>
|
|
<sActionType>6</sActionType>
|
|
<luaactionid>68</luaactionid>
|
|
</ACTION>
|
|
<!-- |||||||||||||||||||| VARIOUS |||||||||||||||||||| -->
|
|
|
|
</INTERACTIVEACTIONS>
|