mirror of
https://github.com/1dot13/gamedir.git
synced 2026-07-22 13:40:25 +02:00
Renamed traversable sectors according to original Unfinished Business campaign
3172 lines
119 KiB
XML
3172 lines
119 KiB
XML
<?xml version="1.0" encoding="utf-8"?>
|
|
<!--
|
|
<SectorGrid>:
|
|
Map sector, from A1 to P16
|
|
|
|
<szUnexploredName>:
|
|
Sector name shown in info window when right-clicking on a sector in the strategic map, before the sector has been explored
|
|
|
|
<szDetailedUnexploredName>:
|
|
Sector name shown at overhead map in lower right corner of strategic map screen, before the sector has been explored
|
|
|
|
<szExploredName> & <szDetailedExploredName>:
|
|
as before, but after sector has been explored. <szExploredName> is also used for description of save game files
|
|
|
|
<sWaterType>:
|
|
Describes the water resources available in a sector.
|
|
0 - no water here at all
|
|
1 - drinkable water (rivers, water supply from houses)
|
|
2 - salt water, can't drink that
|
|
3 - there is water here, but it is poisoned (swamps and polluted sectors) and may pose a health risk
|
|
|
|
<usCurfewValue>
|
|
Describes if civilians are allowed in a sector at certain times
|
|
0 - no curfew for civilians, a merc disguised as a civilian will not be automatically uncovered in this sector
|
|
1 - curfew for civilians in place at night, a merc disguised as a civilian will be automatically uncovered in this sector at night
|
|
2 - no civilians allowed here, ever, a merc disguised as a civilian will always be automatically uncovered in this sector.
|
|
|
|
<usNaturalDirt>
|
|
Percentage value, how much dirt does a gun accumulate in this sector. This is a UINT16 value.
|
|
Base value at 100% is for a clean city. Environments where a gun gathers dirt faster get higher values. For example, deserts have a value of 1000,
|
|
which means that in a desert a gun will gather 10 times as much dirt as in a clean city.
|
|
|
|
<sRadioScanModifier>
|
|
increases the radio scanning range from a sector
|
|
base range is defined in SkillSettings.ini. Default for base range is 5.
|
|
|
|
<usCivilianPopulation>:
|
|
represents the amount of civilians dwelling in a sector, even if not physically present in a tactical map
|
|
|
|
<wealth>
|
|
Rating of how rich the population in this sector is.
|
|
|
|
<rainchance>
|
|
chance that, if it rains, it will also happen in this sector
|
|
|
|
<sandstormchance>
|
|
chance that, if a sandstorm happens, it will also happen in this sector
|
|
|
|
<snowchance>
|
|
chance that, if it snows, it will also happen in this sector
|
|
|
|
<snakechance>
|
|
Value between 0 and 100. If > 0, snakes can attack people in water. The higher the value, the more frequent this happens.
|
|
|
|
<numsnakes>
|
|
Value between 0 and 100. This is the maximum number of snakes that can be active during a snake attack.
|
|
|
|
<maxworkers>
|
|
Maximum number of workers that can be employed in this sector.
|
|
|
|
<bloodcatraidpossible>0</bloodcatraidpossible>
|
|
<zombieraidpossible>0</zombieraidpossible>
|
|
<banditraidpossible>0</banditraidpossible>
|
|
Bloodcats/zombies/bandits can attack this sector.
|
|
-->
|
|
<SECTOR_NAMES>
|
|
<SECTOR>
|
|
<SectorGrid>A1</SectorGrid>
|
|
<szUnexploredName>Tropical</szUnexploredName>
|
|
<szDetailedUnexploredName>Tropical</szDetailedUnexploredName>
|
|
<szExploredName>Tropical</szExploredName>
|
|
<szDetailedExploredName>Tropical</szDetailedExploredName>
|
|
<sWaterType>2</sWaterType>
|
|
<usNaturalDirt>300</usNaturalDirt>
|
|
<usCivilianPopulation>2</usCivilianPopulation>
|
|
<rainchance>80</rainchance>
|
|
<sandstormchance>0</sandstormchance>
|
|
<snowchance>0</snowchance>
|
|
<snakechance>0</snakechance>
|
|
<numsnakes>0</numsnakes>
|
|
<bloodcatraidpossible>0</bloodcatraidpossible>
|
|
<zombieraidpossible>0</zombieraidpossible>
|
|
<banditraidpossible>0</banditraidpossible>
|
|
</SECTOR>
|
|
<SECTOR>
|
|
<SectorGrid>A2</SectorGrid>
|
|
<szUnexploredName>Chitzena</szUnexploredName>
|
|
<szDetailedUnexploredName>Chitzena</szDetailedUnexploredName>
|
|
<szExploredName>Chitzena</szExploredName>
|
|
<szDetailedExploredName>Chitzena</szDetailedExploredName>
|
|
<sWaterType>1</sWaterType>
|
|
<usNaturalDirt>250</usNaturalDirt>
|
|
<usCivilianPopulation>70</usCivilianPopulation>
|
|
<wealth>4</wealth>
|
|
<rainchance>70</rainchance>
|
|
<sandstormchance>0</sandstormchance>
|
|
<bloodcatraidpossible>1</bloodcatraidpossible>
|
|
<zombieraidpossible>1</zombieraidpossible>
|
|
<banditraidpossible>1</banditraidpossible>
|
|
</SECTOR>
|
|
<SECTOR>
|
|
<SectorGrid>A3</SectorGrid>
|
|
<szUnexploredName>Plains</szUnexploredName>
|
|
<szDetailedUnexploredName>Plains</szDetailedUnexploredName>
|
|
<szExploredName>Plains</szExploredName>
|
|
<szDetailedExploredName>Plains</szDetailedExploredName>
|
|
<sWaterType>0</sWaterType>
|
|
<usNaturalDirt>200</usNaturalDirt>
|
|
<rainchance>60</rainchance>
|
|
<sandstormchance>0</sandstormchance>
|
|
</SECTOR>
|
|
<SECTOR>
|
|
<SectorGrid>A4</SectorGrid>
|
|
<szUnexploredName>Unknown</szUnexploredName>
|
|
<szDetailedUnexploredName>Unknown</szDetailedUnexploredName>
|
|
<szExploredName>Unknown</szExploredName>
|
|
<szDetailedExploredName>Unknown</szDetailedExploredName>
|
|
<sWaterType>0</sWaterType>
|
|
<usNaturalDirt>200</usNaturalDirt>
|
|
<rainchance>60</rainchance>
|
|
<sandstormchance>0</sandstormchance>
|
|
</SECTOR>
|
|
<SECTOR>
|
|
<SectorGrid>A5</SectorGrid>
|
|
<szUnexploredName>Unknown</szUnexploredName>
|
|
<szDetailedUnexploredName>Unknown</szDetailedUnexploredName>
|
|
<szExploredName>Unknown</szExploredName>
|
|
<szDetailedExploredName>Unknown</szDetailedExploredName>
|
|
<sWaterType>0</sWaterType>
|
|
<usNaturalDirt>200</usNaturalDirt>
|
|
<rainchance>60</rainchance>
|
|
<sandstormchance>0</sandstormchance>
|
|
</SECTOR>
|
|
<SECTOR>
|
|
<SectorGrid>A6</SectorGrid>
|
|
<szUnexploredName>Hills</szUnexploredName>
|
|
<szDetailedUnexploredName>Hills</szDetailedUnexploredName>
|
|
<szExploredName>Hills</szExploredName>
|
|
<szDetailedExploredName>Hills</szDetailedExploredName>
|
|
<sWaterType>0</sWaterType>
|
|
<usNaturalDirt>225</usNaturalDirt>
|
|
<rainchance>50</rainchance>
|
|
<sandstormchance>0</sandstormchance>
|
|
<snowchance>80</snowchance>
|
|
</SECTOR>
|
|
<SECTOR>
|
|
<SectorGrid>A7</SectorGrid>
|
|
<szUnexploredName>Hills</szUnexploredName>
|
|
<szDetailedUnexploredName>Hills</szDetailedUnexploredName>
|
|
<szExploredName>Hills</szExploredName>
|
|
<szDetailedExploredName>Hills</szDetailedExploredName>
|
|
<sWaterType>0</sWaterType>
|
|
<usNaturalDirt>225</usNaturalDirt>
|
|
<rainchance>50</rainchance>
|
|
<sandstormchance>0</sandstormchance>
|
|
<snowchance>80</snowchance>
|
|
</SECTOR>
|
|
<SECTOR>
|
|
<SectorGrid>A8</SectorGrid>
|
|
<szUnexploredName>Hills</szUnexploredName>
|
|
<szDetailedUnexploredName>Hills</szDetailedUnexploredName>
|
|
<szExploredName>Hills</szExploredName>
|
|
<szDetailedExploredName>Hills</szDetailedExploredName>
|
|
<sWaterType>0</sWaterType>
|
|
<usNaturalDirt>225</usNaturalDirt>
|
|
<rainchance>50</rainchance>
|
|
<sandstormchance>0</sandstormchance>
|
|
<snowchance>0</snowchance>
|
|
</SECTOR>
|
|
<SECTOR>
|
|
<SectorGrid>A9</SectorGrid>
|
|
<szUnexploredName>Omerta</szUnexploredName>
|
|
<szDetailedUnexploredName>Omerta</szDetailedUnexploredName>
|
|
<szExploredName>Omerta</szExploredName>
|
|
<szDetailedExploredName>Omerta</szDetailedExploredName>
|
|
<sWaterType>0</sWaterType>
|
|
<usNaturalDirt>150</usNaturalDirt>
|
|
<usCivilianPopulation>4</usCivilianPopulation>
|
|
<wealth>1</wealth>
|
|
<rainchance>50</rainchance>
|
|
<sandstormchance>0</sandstormchance>
|
|
</SECTOR>
|
|
<SECTOR>
|
|
<SectorGrid>A10</SectorGrid>
|
|
<szUnexploredName>Omerta</szUnexploredName>
|
|
<szDetailedUnexploredName>Omerta</szDetailedUnexploredName>
|
|
<szExploredName>Omerta</szExploredName>
|
|
<szDetailedExploredName>Omerta</szDetailedExploredName>
|
|
<sWaterType>0</sWaterType>
|
|
<usNaturalDirt>150</usNaturalDirt>
|
|
<usCivilianPopulation>30</usCivilianPopulation>
|
|
<wealth>1</wealth>
|
|
<rainchance>50</rainchance>
|
|
<sandstormchance>0</sandstormchance>
|
|
</SECTOR>
|
|
<SECTOR>
|
|
<SectorGrid>A11</SectorGrid>
|
|
<szUnexploredName>Farmland</szUnexploredName>
|
|
<szDetailedUnexploredName>Farmland</szDetailedUnexploredName>
|
|
<szExploredName>Farmland</szExploredName>
|
|
<szDetailedExploredName>Farmland</szDetailedExploredName>
|
|
<sWaterType>0</sWaterType>
|
|
<usNaturalDirt>160</usNaturalDirt>
|
|
<usCivilianPopulation>4</usCivilianPopulation>
|
|
<wealth>0</wealth>
|
|
<rainchance>50</rainchance>
|
|
<sandstormchance>0</sandstormchance>
|
|
</SECTOR>
|
|
<SECTOR>
|
|
<SectorGrid>A12</SectorGrid>
|
|
<szUnexploredName>Forest</szUnexploredName>
|
|
<szDetailedUnexploredName>Forest</szDetailedUnexploredName>
|
|
<szExploredName>Forest</szExploredName>
|
|
<szDetailedExploredName>Forest</szDetailedExploredName>
|
|
<sWaterType>0</sWaterType>
|
|
<usNaturalDirt>210</usNaturalDirt>
|
|
<rainchance>50</rainchance>
|
|
<sandstormchance>0</sandstormchance>
|
|
<snowchance>0</snowchance>
|
|
</SECTOR>
|
|
<SECTOR>
|
|
<SectorGrid>A13</SectorGrid>
|
|
<szUnexploredName>Woods</szUnexploredName>
|
|
<szDetailedUnexploredName>Woods</szDetailedUnexploredName>
|
|
<szExploredName>Woods</szExploredName>
|
|
<szDetailedExploredName>Woods</szDetailedExploredName>
|
|
<sWaterType>0</sWaterType>
|
|
<usNaturalDirt>200</usNaturalDirt>
|
|
<rainchance>50</rainchance>
|
|
<sandstormchance>0</sandstormchance>
|
|
</SECTOR>
|
|
<SECTOR>
|
|
<SectorGrid>A14</SectorGrid>
|
|
<szUnexploredName>Plains</szUnexploredName>
|
|
<szDetailedUnexploredName>Plains</szDetailedUnexploredName>
|
|
<szExploredName>Plains</szExploredName>
|
|
<szDetailedExploredName>Plains</szDetailedExploredName>
|
|
<sWaterType>0</sWaterType>
|
|
<usNaturalDirt>225</usNaturalDirt>
|
|
<rainchance>40</rainchance>
|
|
<sandstormchance>0</sandstormchance>
|
|
</SECTOR>
|
|
<SECTOR>
|
|
<SectorGrid>A15</SectorGrid>
|
|
<szUnexploredName>Forest</szUnexploredName>
|
|
<szDetailedUnexploredName>Forest</szDetailedUnexploredName>
|
|
<szExploredName>Forest</szExploredName>
|
|
<szDetailedExploredName>Forest</szDetailedExploredName>
|
|
<sWaterType>0</sWaterType>
|
|
<usNaturalDirt>210</usNaturalDirt>
|
|
<rainchance>50</rainchance>
|
|
<sandstormchance>0</sandstormchance>
|
|
</SECTOR>
|
|
<SECTOR>
|
|
<SectorGrid>A16</SectorGrid>
|
|
<szUnexploredName>Unknown</szUnexploredName>
|
|
<szDetailedUnexploredName>Unknown</szDetailedUnexploredName>
|
|
<szExploredName>Unknown</szExploredName>
|
|
<szDetailedExploredName>Unknown</szDetailedExploredName>
|
|
<sWaterType>0</sWaterType>
|
|
<usNaturalDirt>200</usNaturalDirt>
|
|
<rainchance>50</rainchance>
|
|
<sandstormchance>0</sandstormchance>
|
|
</SECTOR>
|
|
<SECTOR>
|
|
<SectorGrid>B1</SectorGrid>
|
|
<szUnexploredName>Tropical</szUnexploredName>
|
|
<szDetailedUnexploredName>Tropical</szDetailedUnexploredName>
|
|
<szExploredName>Tropical</szExploredName>
|
|
<szDetailedExploredName>Tropical</szDetailedExploredName>
|
|
<sWaterType>2</sWaterType>
|
|
<usNaturalDirt>300</usNaturalDirt>
|
|
<rainchance>80</rainchance>
|
|
<sandstormchance>0</sandstormchance>
|
|
</SECTOR>
|
|
<SECTOR>
|
|
<SectorGrid>B2</SectorGrid>
|
|
<szUnexploredName>Chitzena Mine</szUnexploredName>
|
|
<szDetailedUnexploredName>Chitzena Mine</szDetailedUnexploredName>
|
|
<szExploredName>Chitzena Mine</szExploredName>
|
|
<szDetailedExploredName>Chitzena Mine</szDetailedExploredName>
|
|
<sWaterType>1</sWaterType>
|
|
<usNaturalDirt>250</usNaturalDirt>
|
|
<usPrisonRoomNumber>3</usPrisonRoomNumber>
|
|
<usCivilianPopulation>150</usCivilianPopulation>
|
|
<wealth>6</wealth>
|
|
<rainchance>70</rainchance>
|
|
<sandstormchance>0</sandstormchance>
|
|
<maxworkers>50</maxworkers>
|
|
<bloodcatraidpossible>1</bloodcatraidpossible>
|
|
<zombieraidpossible>1</zombieraidpossible>
|
|
<banditraidpossible>1</banditraidpossible>
|
|
</SECTOR>
|
|
<SECTOR>
|
|
<SectorGrid>B3</SectorGrid>
|
|
<szUnexploredName>Woods</szUnexploredName>
|
|
<szDetailedUnexploredName>Woods</szDetailedUnexploredName>
|
|
<szExploredName>Woods</szExploredName>
|
|
<szDetailedExploredName>Woods</szDetailedExploredName>
|
|
<sWaterType>0</sWaterType>
|
|
<usNaturalDirt>200</usNaturalDirt>
|
|
<rainchance>60</rainchance>
|
|
<sandstormchance>0</sandstormchance>
|
|
</SECTOR>
|
|
<SECTOR>
|
|
<SectorGrid>B4</SectorGrid>
|
|
<szUnexploredName>Woods</szUnexploredName>
|
|
<szDetailedUnexploredName>Woods</szDetailedUnexploredName>
|
|
<szExploredName>Woods</szExploredName>
|
|
<szDetailedExploredName>Woods</szDetailedExploredName>
|
|
<sWaterType>0</sWaterType>
|
|
<usNaturalDirt>200</usNaturalDirt>
|
|
<rainchance>50</rainchance>
|
|
<sandstormchance>0</sandstormchance>
|
|
</SECTOR>
|
|
<SECTOR>
|
|
<SectorGrid>B5</SectorGrid>
|
|
<szUnexploredName>Farmland</szUnexploredName>
|
|
<szDetailedUnexploredName>Farmland</szDetailedUnexploredName>
|
|
<szExploredName>Farmland</szExploredName>
|
|
<szDetailedExploredName>Farmland</szDetailedExploredName>
|
|
<sWaterType>0</sWaterType>
|
|
<usNaturalDirt>160</usNaturalDirt>
|
|
<usCivilianPopulation>10</usCivilianPopulation>
|
|
<wealth>1</wealth>
|
|
<rainchance>50</rainchance>
|
|
<sandstormchance>0</sandstormchance>
|
|
</SECTOR>
|
|
<SECTOR>
|
|
<SectorGrid>B6</SectorGrid>
|
|
<szUnexploredName>Farmland</szUnexploredName>
|
|
<szDetailedUnexploredName>Farmland</szDetailedUnexploredName>
|
|
<szExploredName>Farmland</szExploredName>
|
|
<szDetailedExploredName>Farmland</szDetailedExploredName>
|
|
<sWaterType>0</sWaterType>
|
|
<usNaturalDirt>160</usNaturalDirt>
|
|
<usCivilianPopulation>10</usCivilianPopulation>
|
|
<wealth>1</wealth>
|
|
<rainchance>50</rainchance>
|
|
<sandstormchance>0</sandstormchance>
|
|
</SECTOR>
|
|
<SECTOR>
|
|
<SectorGrid>B7</SectorGrid>
|
|
<szUnexploredName>Plains</szUnexploredName>
|
|
<szDetailedUnexploredName>Plains</szDetailedUnexploredName>
|
|
<szExploredName>Plains</szExploredName>
|
|
<szDetailedExploredName>Plains</szDetailedExploredName>
|
|
<sWaterType>0</sWaterType>
|
|
<usNaturalDirt>200</usNaturalDirt>
|
|
<rainchance>40</rainchance>
|
|
<sandstormchance>0</sandstormchance>
|
|
</SECTOR>
|
|
<SECTOR>
|
|
<SectorGrid>B8</SectorGrid>
|
|
<szUnexploredName>Farmland</szUnexploredName>
|
|
<szDetailedUnexploredName>Farmland</szDetailedUnexploredName>
|
|
<szExploredName>Farmland</szExploredName>
|
|
<szDetailedExploredName>Farmland</szDetailedExploredName>
|
|
<sWaterType>0</sWaterType>
|
|
<usNaturalDirt>200</usNaturalDirt>
|
|
<usCivilianPopulation>10</usCivilianPopulation>
|
|
<wealth>1</wealth>
|
|
<rainchance>40</rainchance>
|
|
<sandstormchance>0</sandstormchance>
|
|
</SECTOR>
|
|
<SECTOR>
|
|
<SectorGrid>B9</SectorGrid>
|
|
<szUnexploredName>Plains, road</szUnexploredName>
|
|
<szDetailedUnexploredName>Plains, road</szDetailedUnexploredName>
|
|
<szExploredName>Plains, road</szExploredName>
|
|
<szDetailedExploredName>Plains, road</szDetailedExploredName>
|
|
<sWaterType>0</sWaterType>
|
|
<usNaturalDirt>180</usNaturalDirt>
|
|
<rainchance>40</rainchance>
|
|
<sandstormchance>0</sandstormchance>
|
|
</SECTOR>
|
|
<SECTOR>
|
|
<SectorGrid>B10</SectorGrid>
|
|
<szUnexploredName>Woods</szUnexploredName>
|
|
<szDetailedUnexploredName>Woods</szDetailedUnexploredName>
|
|
<szExploredName>Woods</szExploredName>
|
|
<szDetailedExploredName>Woods</szDetailedExploredName>
|
|
<sWaterType>0</sWaterType>
|
|
<usNaturalDirt>200</usNaturalDirt>
|
|
<rainchance>45</rainchance>
|
|
<sandstormchance>0</sandstormchance>
|
|
</SECTOR>
|
|
<SECTOR>
|
|
<SectorGrid>B11</SectorGrid>
|
|
<szUnexploredName>Woods</szUnexploredName>
|
|
<szDetailedUnexploredName>Woods</szDetailedUnexploredName>
|
|
<szExploredName>Woods</szExploredName>
|
|
<szDetailedExploredName>Woods</szDetailedExploredName>
|
|
<sWaterType>0</sWaterType>
|
|
<usNaturalDirt>200</usNaturalDirt>
|
|
<rainchance>45</rainchance>
|
|
<sandstormchance>0</sandstormchance>
|
|
</SECTOR>
|
|
<SECTOR>
|
|
<SectorGrid>B12</SectorGrid>
|
|
<szUnexploredName>Farm, road</szUnexploredName>
|
|
<szDetailedUnexploredName>Farm, road</szDetailedUnexploredName>
|
|
<szExploredName>Farm, road</szExploredName>
|
|
<szDetailedExploredName>Farm, road</szDetailedExploredName>
|
|
<sWaterType>0</sWaterType>
|
|
<usNaturalDirt>210</usNaturalDirt>
|
|
<usCivilianPopulation>10</usCivilianPopulation>
|
|
<wealth>1</wealth>
|
|
<rainchance>50</rainchance>
|
|
<sandstormchance>0</sandstormchance>
|
|
</SECTOR>
|
|
<SECTOR>
|
|
<SectorGrid>B13</SectorGrid>
|
|
<szUnexploredName>Drassen Airport</szUnexploredName>
|
|
<szDetailedUnexploredName>Drassen Airport</szDetailedUnexploredName>
|
|
<szExploredName>Drassen Airport</szExploredName>
|
|
<szDetailedExploredName>Drassen Airport</szDetailedExploredName>
|
|
<sWaterType>1</sWaterType>
|
|
<usNaturalDirt>100</usNaturalDirt>
|
|
<sRadioScanModifier>2</sRadioScanModifier>
|
|
<usCivilianPopulation>50</usCivilianPopulation>
|
|
<wealth>7</wealth>
|
|
<rainchance>50</rainchance>
|
|
<sandstormchance>0</sandstormchance>
|
|
<bloodcatraidpossible>1</bloodcatraidpossible>
|
|
<zombieraidpossible>1</zombieraidpossible>
|
|
<banditraidpossible>1</banditraidpossible>
|
|
</SECTOR>
|
|
<SECTOR>
|
|
<SectorGrid>B14</SectorGrid>
|
|
<szUnexploredName>Water</szUnexploredName>
|
|
<szDetailedUnexploredName>Water</szDetailedUnexploredName>
|
|
<szExploredName>Water</szExploredName>
|
|
<szDetailedExploredName>Water</szDetailedExploredName>
|
|
<sWaterType>1</sWaterType>
|
|
<usNaturalDirt>120</usNaturalDirt>
|
|
<usCivilianPopulation>6</usCivilianPopulation>
|
|
<rainchance>60</rainchance>
|
|
<sandstormchance>0</sandstormchance>
|
|
</SECTOR>
|
|
<SECTOR>
|
|
<SectorGrid>B15</SectorGrid>
|
|
<szUnexploredName>Swamp</szUnexploredName>
|
|
<szDetailedUnexploredName>Swamp</szDetailedUnexploredName>
|
|
<szExploredName>Swamp</szExploredName>
|
|
<szDetailedExploredName>Swamp</szDetailedExploredName>
|
|
<sWaterType>1</sWaterType>
|
|
<usNaturalDirt>500</usNaturalDirt>
|
|
<rainchance>70</rainchance>
|
|
<sandstormchance>0</sandstormchance>
|
|
<snakechance>50</snakechance>
|
|
<numsnakes>7</numsnakes>
|
|
</SECTOR>
|
|
<SECTOR>
|
|
<SectorGrid>B16</SectorGrid>
|
|
<szUnexploredName>Forest</szUnexploredName>
|
|
<szDetailedUnexploredName>Forest</szDetailedUnexploredName>
|
|
<szExploredName>Forest</szExploredName>
|
|
<szDetailedExploredName>Forest</szDetailedExploredName>
|
|
<sWaterType>0</sWaterType>
|
|
<usNaturalDirt>200</usNaturalDirt>
|
|
<rainchance>50</rainchance>
|
|
<sandstormchance>0</sandstormchance>
|
|
</SECTOR>
|
|
<SECTOR>
|
|
<SectorGrid>C1</SectorGrid>
|
|
<szUnexploredName>Tropical</szUnexploredName>
|
|
<szDetailedUnexploredName>Tropical</szDetailedUnexploredName>
|
|
<szExploredName>Tropical</szExploredName>
|
|
<szDetailedExploredName>Tropical</szDetailedExploredName>
|
|
<sWaterType>2</sWaterType>
|
|
<usNaturalDirt>300</usNaturalDirt>
|
|
<rainchance>80</rainchance>
|
|
<sandstormchance>0</sandstormchance>
|
|
</SECTOR>
|
|
<SECTOR>
|
|
<SectorGrid>C2</SectorGrid>
|
|
<szUnexploredName>Tropical, road</szUnexploredName>
|
|
<szDetailedUnexploredName>Tropical, road</szDetailedUnexploredName>
|
|
<szExploredName>Tropical, road</szExploredName>
|
|
<szDetailedExploredName>Tropical, road</szDetailedExploredName>
|
|
<sWaterType>0</sWaterType>
|
|
<usNaturalDirt>300</usNaturalDirt>
|
|
<rainchance>80</rainchance>
|
|
<sandstormchance>0</sandstormchance>
|
|
</SECTOR>
|
|
<SECTOR>
|
|
<SectorGrid>C3</SectorGrid>
|
|
<szUnexploredName>Tropical, road</szUnexploredName>
|
|
<szDetailedUnexploredName>Tropical, road</szDetailedUnexploredName>
|
|
<szExploredName>Tropical, road</szExploredName>
|
|
<szDetailedExploredName>Tropical, road</szDetailedExploredName>
|
|
<sWaterType>0</sWaterType>
|
|
<usNaturalDirt>300</usNaturalDirt>
|
|
<rainchance>70</rainchance>
|
|
<sandstormchance>0</sandstormchance>
|
|
</SECTOR>
|
|
<SECTOR>
|
|
<SectorGrid>C4</SectorGrid>
|
|
<szUnexploredName>Woods</szUnexploredName>
|
|
<szDetailedUnexploredName>Woods</szDetailedUnexploredName>
|
|
<szExploredName>Woods</szExploredName>
|
|
<szDetailedExploredName>Woods</szDetailedExploredName>
|
|
<sWaterType>0</sWaterType>
|
|
<usNaturalDirt>200</usNaturalDirt>
|
|
<rainchance>60</rainchance>
|
|
<sandstormchance>0</sandstormchance>
|
|
</SECTOR>
|
|
<SECTOR>
|
|
<SectorGrid>C5</SectorGrid>
|
|
<szUnexploredName>San Mona</szUnexploredName>
|
|
<szDetailedUnexploredName>San Mona</szDetailedUnexploredName>
|
|
<szExploredName>San Mona</szExploredName>
|
|
<szDetailedExploredName>San Mona</szDetailedExploredName>
|
|
<sWaterType>1</sWaterType>
|
|
<usNaturalDirt>100</usNaturalDirt>
|
|
<usCivilianPopulation>200</usCivilianPopulation>
|
|
<wealth>8</wealth>
|
|
<rainchance>50</rainchance>
|
|
<sandstormchance>0</sandstormchance>
|
|
</SECTOR>
|
|
<SECTOR>
|
|
<SectorGrid>C6</SectorGrid>
|
|
<szUnexploredName>San Mona</szUnexploredName>
|
|
<szDetailedUnexploredName>San Mona</szDetailedUnexploredName>
|
|
<szExploredName>San Mona</szExploredName>
|
|
<szDetailedExploredName>San Mona</szDetailedExploredName>
|
|
<sWaterType>1</sWaterType>
|
|
<usNaturalDirt>100</usNaturalDirt>
|
|
<usCivilianPopulation>150</usCivilianPopulation>
|
|
<wealth>4</wealth>
|
|
<rainchance>40</rainchance>
|
|
<sandstormchance>0</sandstormchance>
|
|
</SECTOR>
|
|
<SECTOR>
|
|
<SectorGrid>C7</SectorGrid>
|
|
<szUnexploredName>Plains, road</szUnexploredName>
|
|
<szDetailedUnexploredName>Plains, road</szDetailedUnexploredName>
|
|
<szExploredName>Plains, road</szExploredName>
|
|
<szDetailedExploredName>Plains, road</szDetailedExploredName>
|
|
<sWaterType>0</sWaterType>
|
|
<usNaturalDirt>180</usNaturalDirt>
|
|
<rainchance>35</rainchance>
|
|
<sandstormchance>0</sandstormchance>
|
|
</SECTOR>
|
|
<SECTOR>
|
|
<SectorGrid>C8</SectorGrid>
|
|
<szUnexploredName>Woods</szUnexploredName>
|
|
<szDetailedUnexploredName>Woods</szDetailedUnexploredName>
|
|
<szExploredName>Woods</szExploredName>
|
|
<szDetailedExploredName>Woods</szDetailedExploredName>
|
|
<sWaterType>0</sWaterType>
|
|
<usNaturalDirt>200</usNaturalDirt>
|
|
<rainchance>40</rainchance>
|
|
<sandstormchance>0</sandstormchance>
|
|
</SECTOR>
|
|
<SECTOR>
|
|
<SectorGrid>C9</SectorGrid>
|
|
<szUnexploredName>Plains, road</szUnexploredName>
|
|
<szDetailedUnexploredName>Plains, road</szDetailedUnexploredName>
|
|
<szExploredName>Plains, road</szExploredName>
|
|
<szDetailedExploredName>Plains, road</szDetailedExploredName>
|
|
<sWaterType>0</sWaterType>
|
|
<usNaturalDirt>160</usNaturalDirt>
|
|
<rainchance>40</rainchance>
|
|
<sandstormchance>0</sandstormchance>
|
|
</SECTOR>
|
|
<SECTOR>
|
|
<SectorGrid>C10</SectorGrid>
|
|
<szUnexploredName>Woods</szUnexploredName>
|
|
<szDetailedUnexploredName>Woods</szDetailedUnexploredName>
|
|
<szExploredName>Woods</szExploredName>
|
|
<szDetailedExploredName>Woods</szDetailedExploredName>
|
|
<sWaterType>0</sWaterType>
|
|
<usNaturalDirt>200</usNaturalDirt>
|
|
<rainchance>40</rainchance>
|
|
<sandstormchance>0</sandstormchance>
|
|
</SECTOR>
|
|
<SECTOR>
|
|
<SectorGrid>C11</SectorGrid>
|
|
<szUnexploredName>Forest</szUnexploredName>
|
|
<szDetailedUnexploredName>Forest</szDetailedUnexploredName>
|
|
<szExploredName>Forest</szExploredName>
|
|
<szDetailedExploredName>Forest</szDetailedExploredName>
|
|
<sWaterType>0</sWaterType>
|
|
<usNaturalDirt>200</usNaturalDirt>
|
|
<rainchance>50</rainchance>
|
|
<sandstormchance>0</sandstormchance>
|
|
</SECTOR>
|
|
<SECTOR>
|
|
<SectorGrid>C12</SectorGrid>
|
|
<szUnexploredName>Woods</szUnexploredName>
|
|
<szDetailedUnexploredName>Woods</szDetailedUnexploredName>
|
|
<szExploredName>Woods</szExploredName>
|
|
<szDetailedExploredName>Woods</szDetailedExploredName>
|
|
<sWaterType>0</sWaterType>
|
|
<usNaturalDirt>200</usNaturalDirt>
|
|
<rainchance>50</rainchance>
|
|
<sandstormchance>0</sandstormchance>
|
|
</SECTOR>
|
|
<SECTOR>
|
|
<SectorGrid>C13</SectorGrid>
|
|
<szUnexploredName>Drassen</szUnexploredName>
|
|
<szDetailedUnexploredName>Drassen</szDetailedUnexploredName>
|
|
<szExploredName>Drassen</szExploredName>
|
|
<szDetailedExploredName>Drassen</szDetailedExploredName>
|
|
<sWaterType>1</sWaterType>
|
|
<usNaturalDirt>100</usNaturalDirt>
|
|
<usCivilianPopulation>200</usCivilianPopulation>
|
|
<wealth>4</wealth>
|
|
<rainchance>50</rainchance>
|
|
<sandstormchance>0</sandstormchance>
|
|
<bloodcatraidpossible>1</bloodcatraidpossible>
|
|
<zombieraidpossible>1</zombieraidpossible>
|
|
<banditraidpossible>1</banditraidpossible>
|
|
</SECTOR>
|
|
<SECTOR>
|
|
<SectorGrid>C14</SectorGrid>
|
|
<szUnexploredName>Water</szUnexploredName>
|
|
<szDetailedUnexploredName>Water</szDetailedUnexploredName>
|
|
<szExploredName>Water</szExploredName>
|
|
<szDetailedExploredName>Water</szDetailedExploredName>
|
|
<sWaterType>1</sWaterType>
|
|
<usNaturalDirt>140</usNaturalDirt>
|
|
<rainchance>60</rainchance>
|
|
<sandstormchance>0</sandstormchance>
|
|
</SECTOR>
|
|
<SECTOR>
|
|
<SectorGrid>C15</SectorGrid>
|
|
<szUnexploredName>Swamp</szUnexploredName>
|
|
<szDetailedUnexploredName>Swamp</szDetailedUnexploredName>
|
|
<szExploredName>Swamp</szExploredName>
|
|
<szDetailedExploredName>Swamp</szDetailedExploredName>
|
|
<sWaterType>1</sWaterType>
|
|
<usNaturalDirt>500</usNaturalDirt>
|
|
<rainchance>70</rainchance>
|
|
<sandstormchance>0</sandstormchance>
|
|
<snakechance>50</snakechance>
|
|
<numsnakes>7</numsnakes>
|
|
</SECTOR>
|
|
<SECTOR>
|
|
<SectorGrid>C16</SectorGrid>
|
|
<szUnexploredName>Swamp</szUnexploredName>
|
|
<szDetailedUnexploredName>Swamp</szDetailedUnexploredName>
|
|
<szExploredName>Swamp</szExploredName>
|
|
<szDetailedExploredName>Swamp</szDetailedExploredName>
|
|
<sWaterType>3</sWaterType>
|
|
<usNaturalDirt>100</usNaturalDirt>
|
|
<rainchance>70</rainchance>
|
|
<sandstormchance>0</sandstormchance>
|
|
<snakechance>50</snakechance>
|
|
<numsnakes>7</numsnakes>
|
|
</SECTOR>
|
|
<SECTOR>
|
|
<SectorGrid>D1</SectorGrid>
|
|
<szUnexploredName>Impassable</szUnexploredName>
|
|
<szDetailedUnexploredName>Impassable</szDetailedUnexploredName>
|
|
<szExploredName>Impassable</szExploredName>
|
|
<szDetailedExploredName>Impassable</szDetailedExploredName>
|
|
<sWaterType>2</sWaterType>
|
|
<usNaturalDirt>100</usNaturalDirt>
|
|
<rainchance>80</rainchance>
|
|
<sandstormchance>0</sandstormchance>
|
|
</SECTOR>
|
|
<SECTOR>
|
|
<SectorGrid>D2</SectorGrid>
|
|
<szUnexploredName>Tropical</szUnexploredName>
|
|
<szDetailedUnexploredName>Tropical</szDetailedUnexploredName>
|
|
<szExploredName>SAM Site</szExploredName>
|
|
<szDetailedExploredName>Tropical, SAM Site</szDetailedExploredName>
|
|
<sWaterType>2</sWaterType>
|
|
<usNaturalDirt>300</usNaturalDirt>
|
|
<usCurfewValue>2</usCurfewValue>
|
|
<sRadioScanModifier>2</sRadioScanModifier>
|
|
<rainchance>70</rainchance>
|
|
<sandstormchance>0</sandstormchance>
|
|
<bloodcatraidpossible>1</bloodcatraidpossible>
|
|
<zombieraidpossible>1</zombieraidpossible>
|
|
<banditraidpossible>1</banditraidpossible>
|
|
</SECTOR>
|
|
<SECTOR>
|
|
<SectorGrid>D3</SectorGrid>
|
|
<szUnexploredName>Plains, road</szUnexploredName>
|
|
<szDetailedUnexploredName>Plains, road</szDetailedUnexploredName>
|
|
<szExploredName>Plains, road</szExploredName>
|
|
<szDetailedExploredName>Plains, road</szDetailedExploredName>
|
|
<sWaterType>0</sWaterType>
|
|
<usNaturalDirt>160</usNaturalDirt>
|
|
<rainchance>60</rainchance>
|
|
<sandstormchance>0</sandstormchance>
|
|
</SECTOR>
|
|
<SECTOR>
|
|
<SectorGrid>D4</SectorGrid>
|
|
<szUnexploredName>San Mona Mine</szUnexploredName>
|
|
<szDetailedUnexploredName>San Mona Mine</szDetailedUnexploredName>
|
|
<szExploredName>San Mona Mine</szExploredName>
|
|
<szDetailedExploredName>San Mona Mine</szDetailedExploredName>
|
|
<sWaterType>0</sWaterType>
|
|
<usNaturalDirt>120</usNaturalDirt>
|
|
<rainchance>50</rainchance>
|
|
<sandstormchance>0</sandstormchance>
|
|
</SECTOR>
|
|
<SECTOR>
|
|
<SectorGrid>D5</SectorGrid>
|
|
<szUnexploredName>San Mona</szUnexploredName>
|
|
<szDetailedUnexploredName>San Mona</szDetailedUnexploredName>
|
|
<szExploredName>San Mona</szExploredName>
|
|
<szDetailedExploredName>San Mona</szDetailedExploredName>
|
|
<sWaterType>1</sWaterType>
|
|
<usNaturalDirt>100</usNaturalDirt>
|
|
<usPrisonRoomNumber>8</usPrisonRoomNumber>
|
|
<usPrisonRoomNumber>9</usPrisonRoomNumber>
|
|
<usPrisonRoomNumber>10</usPrisonRoomNumber>
|
|
<usCivilianPopulation>200</usCivilianPopulation>
|
|
<wealth>12</wealth>
|
|
<rainchance>50</rainchance>
|
|
<sandstormchance>0</sandstormchance>
|
|
</SECTOR>
|
|
<SECTOR>
|
|
<SectorGrid>D6</SectorGrid>
|
|
<szUnexploredName>Farmland</szUnexploredName>
|
|
<szDetailedUnexploredName>Farmland</szDetailedUnexploredName>
|
|
<szExploredName>Farmland</szExploredName>
|
|
<szDetailedExploredName>Farmland</szDetailedExploredName>
|
|
<sWaterType>0</sWaterType>
|
|
<usNaturalDirt>180</usNaturalDirt>
|
|
<usCivilianPopulation>10</usCivilianPopulation>
|
|
<wealth>1</wealth>
|
|
<rainchance>50</rainchance>
|
|
<sandstormchance>0</sandstormchance>
|
|
</SECTOR>
|
|
<SECTOR>
|
|
<SectorGrid>D7</SectorGrid>
|
|
<szUnexploredName>Forest, road</szUnexploredName>
|
|
<szDetailedUnexploredName>Forest, road</szDetailedUnexploredName>
|
|
<szExploredName>Forest, road</szExploredName>
|
|
<szDetailedExploredName>Forest, road</szDetailedExploredName>
|
|
<sWaterType>0</sWaterType>
|
|
<usNaturalDirt>170</usNaturalDirt>
|
|
<rainchance>50</rainchance>
|
|
<sandstormchance>0</sandstormchance>
|
|
</SECTOR>
|
|
<SECTOR>
|
|
<SectorGrid>D8</SectorGrid>
|
|
<szUnexploredName>Forest</szUnexploredName>
|
|
<szDetailedUnexploredName>Forest</szDetailedUnexploredName>
|
|
<szExploredName>Forest</szExploredName>
|
|
<szDetailedExploredName>Forest</szDetailedExploredName>
|
|
<sWaterType>1</sWaterType>
|
|
<usNaturalDirt>200</usNaturalDirt>
|
|
<rainchance>50</rainchance>
|
|
<sandstormchance>0</sandstormchance>
|
|
</SECTOR>
|
|
<SECTOR>
|
|
<SectorGrid>D9</SectorGrid>
|
|
<szUnexploredName>Plains, road</szUnexploredName>
|
|
<szDetailedUnexploredName>Plains, road</szDetailedUnexploredName>
|
|
<szExploredName>Plains, road</szExploredName>
|
|
<szDetailedExploredName>Plains, road</szDetailedExploredName>
|
|
<sWaterType>1</sWaterType>
|
|
<usNaturalDirt>150</usNaturalDirt>
|
|
<rainchance>40</rainchance>
|
|
<sandstormchance>0</sandstormchance>
|
|
</SECTOR>
|
|
<SECTOR>
|
|
<SectorGrid>D10</SectorGrid>
|
|
<szUnexploredName>Plains</szUnexploredName>
|
|
<szDetailedUnexploredName>Plains</szDetailedUnexploredName>
|
|
<szExploredName>Plains</szExploredName>
|
|
<szDetailedExploredName>Plains</szDetailedExploredName>
|
|
<sWaterType>1</sWaterType>
|
|
<usNaturalDirt>150</usNaturalDirt>
|
|
<rainchance>40</rainchance>
|
|
<sandstormchance>0</sandstormchance>
|
|
</SECTOR>
|
|
<SECTOR>
|
|
<SectorGrid>D11</SectorGrid>
|
|
<szUnexploredName>Woods</szUnexploredName>
|
|
<szDetailedUnexploredName>Woods</szDetailedUnexploredName>
|
|
<szExploredName>Woods</szExploredName>
|
|
<szDetailedExploredName>Woods</szDetailedExploredName>
|
|
<sWaterType>0</sWaterType>
|
|
<usNaturalDirt>200</usNaturalDirt>
|
|
<rainchance>40</rainchance>
|
|
<sandstormchance>0</sandstormchance>
|
|
</SECTOR>
|
|
<SECTOR>
|
|
<SectorGrid>D12</SectorGrid>
|
|
<szUnexploredName>Swamp</szUnexploredName>
|
|
<szDetailedUnexploredName>Swamp</szDetailedUnexploredName>
|
|
<szExploredName>Swamp</szExploredName>
|
|
<szDetailedExploredName>Swamp</szDetailedExploredName>
|
|
<sWaterType>1</sWaterType>
|
|
<usNaturalDirt>500</usNaturalDirt>
|
|
<rainchance>60</rainchance>
|
|
<sandstormchance>0</sandstormchance>
|
|
<snakechance>50</snakechance>
|
|
<numsnakes>7</numsnakes>
|
|
</SECTOR>
|
|
<SECTOR>
|
|
<SectorGrid>D13</SectorGrid>
|
|
<szUnexploredName>Drassen Mine</szUnexploredName>
|
|
<szDetailedUnexploredName>Drassen Mine</szDetailedUnexploredName>
|
|
<szExploredName>Drassen Mine</szExploredName>
|
|
<szDetailedExploredName>Drassen Mine</szDetailedExploredName>
|
|
<sWaterType>1</sWaterType>
|
|
<usNaturalDirt>100</usNaturalDirt>
|
|
<usCivilianPopulation>200</usCivilianPopulation>
|
|
<wealth>6</wealth>
|
|
<rainchance>50</rainchance>
|
|
<sandstormchance>0</sandstormchance>
|
|
<maxworkers>100</maxworkers>
|
|
<bloodcatraidpossible>1</bloodcatraidpossible>
|
|
<zombieraidpossible>1</zombieraidpossible>
|
|
<banditraidpossible>1</banditraidpossible>
|
|
</SECTOR>
|
|
<SECTOR>
|
|
<SectorGrid>D14</SectorGrid>
|
|
<szUnexploredName>Water</szUnexploredName>
|
|
<szDetailedUnexploredName>Water</szDetailedUnexploredName>
|
|
<szExploredName>Water</szExploredName>
|
|
<szDetailedExploredName>Water</szDetailedExploredName>
|
|
<sWaterType>1</sWaterType>
|
|
<usNaturalDirt>130</usNaturalDirt>
|
|
<rainchance>60</rainchance>
|
|
<sandstormchance>0</sandstormchance>
|
|
</SECTOR>
|
|
<SECTOR>
|
|
<SectorGrid>D15</SectorGrid>
|
|
<szUnexploredName>Woods</szUnexploredName>
|
|
<szDetailedUnexploredName>Woods</szDetailedUnexploredName>
|
|
<szExploredName>SAM Site</szExploredName>
|
|
<szDetailedExploredName>Woods, SAM Site</szDetailedExploredName>
|
|
<sWaterType>1</sWaterType>
|
|
<usNaturalDirt>160</usNaturalDirt>
|
|
<usCurfewValue>2</usCurfewValue>
|
|
<sRadioScanModifier>2</sRadioScanModifier>
|
|
<rainchance>50</rainchance>
|
|
<sandstormchance>0</sandstormchance>
|
|
<bloodcatraidpossible>1</bloodcatraidpossible>
|
|
<zombieraidpossible>1</zombieraidpossible>
|
|
<banditraidpossible>1</banditraidpossible>
|
|
</SECTOR>
|
|
<SECTOR>
|
|
<SectorGrid>D16</SectorGrid>
|
|
<szUnexploredName>Forest</szUnexploredName>
|
|
<szDetailedUnexploredName>Forest</szDetailedUnexploredName>
|
|
<szExploredName>Forest</szExploredName>
|
|
<szDetailedExploredName>Forest</szDetailedExploredName>
|
|
<sWaterType>0</sWaterType>
|
|
<usNaturalDirt>200</usNaturalDirt>
|
|
<rainchance>50</rainchance>
|
|
<sandstormchance>0</sandstormchance>
|
|
</SECTOR>
|
|
<SECTOR>
|
|
<SectorGrid>E1</SectorGrid>
|
|
<szUnexploredName>Impassable</szUnexploredName>
|
|
<szDetailedUnexploredName>Impassable</szDetailedUnexploredName>
|
|
<szExploredName>Impassable</szExploredName>
|
|
<szDetailedExploredName>Impassable</szDetailedExploredName>
|
|
<sWaterType>2</sWaterType>
|
|
<usNaturalDirt>100</usNaturalDirt>
|
|
<rainchance>80</rainchance>
|
|
<sandstormchance>0</sandstormchance>
|
|
</SECTOR>
|
|
<SECTOR>
|
|
<SectorGrid>E2</SectorGrid>
|
|
<szUnexploredName>Tropical</szUnexploredName>
|
|
<szDetailedUnexploredName>Tropical</szDetailedUnexploredName>
|
|
<szExploredName>Tropical</szExploredName>
|
|
<szDetailedExploredName>Tropical</szDetailedExploredName>
|
|
<sWaterType>2</sWaterType>
|
|
<usNaturalDirt>300</usNaturalDirt>
|
|
<rainchance>70</rainchance>
|
|
<sandstormchance>0</sandstormchance>
|
|
</SECTOR>
|
|
<SECTOR>
|
|
<SectorGrid>E3</SectorGrid>
|
|
<szUnexploredName>Plains, road</szUnexploredName>
|
|
<szDetailedUnexploredName>Plains, road</szDetailedUnexploredName>
|
|
<szExploredName>Plains, road</szExploredName>
|
|
<szDetailedExploredName>Plains, road</szDetailedExploredName>
|
|
<sWaterType>0</sWaterType>
|
|
<usNaturalDirt>160</usNaturalDirt>
|
|
<rainchance>50</rainchance>
|
|
<sandstormchance>0</sandstormchance>
|
|
</SECTOR>
|
|
<SECTOR>
|
|
<SectorGrid>E4</SectorGrid>
|
|
<szUnexploredName>Hills</szUnexploredName>
|
|
<szDetailedUnexploredName>Hills</szDetailedUnexploredName>
|
|
<szExploredName>Hills</szExploredName>
|
|
<szDetailedExploredName>Hills</szDetailedExploredName>
|
|
<sWaterType>0</sWaterType>
|
|
<usNaturalDirt>130</usNaturalDirt>
|
|
<rainchance>50</rainchance>
|
|
<sandstormchance>0</sandstormchance>
|
|
</SECTOR>
|
|
<SECTOR>
|
|
<SectorGrid>E5</SectorGrid>
|
|
<szUnexploredName>Hills</szUnexploredName>
|
|
<szDetailedUnexploredName>Hills</szDetailedUnexploredName>
|
|
<szExploredName>Hills</szExploredName>
|
|
<szDetailedExploredName>Hills</szDetailedExploredName>
|
|
<sWaterType>0</sWaterType>
|
|
<usNaturalDirt>130</usNaturalDirt>
|
|
<rainchance>50</rainchance>
|
|
<sandstormchance>0</sandstormchance>
|
|
<snowchance>20</snowchance>
|
|
</SECTOR>
|
|
<SECTOR>
|
|
<SectorGrid>E6</SectorGrid>
|
|
<szUnexploredName>Plains</szUnexploredName>
|
|
<szDetailedUnexploredName>Plains</szDetailedUnexploredName>
|
|
<szExploredName>Plains</szExploredName>
|
|
<szDetailedExploredName>Plains</szDetailedExploredName>
|
|
<sWaterType>0</sWaterType>
|
|
<usNaturalDirt>160</usNaturalDirt>
|
|
<rainchance>50</rainchance>
|
|
<sandstormchance>0</sandstormchance>
|
|
</SECTOR>
|
|
<SECTOR>
|
|
<SectorGrid>E7</SectorGrid>
|
|
<szUnexploredName>Farm, road</szUnexploredName>
|
|
<szDetailedUnexploredName>Farm, road</szDetailedUnexploredName>
|
|
<szExploredName>Farm, road</szExploredName>
|
|
<szDetailedExploredName>Farm, road</szDetailedExploredName>
|
|
<sWaterType>0</sWaterType>
|
|
<usNaturalDirt>180</usNaturalDirt>
|
|
<usCivilianPopulation>10</usCivilianPopulation>
|
|
<wealth>1</wealth>
|
|
<rainchance>40</rainchance>
|
|
<sandstormchance>0</sandstormchance>
|
|
</SECTOR>
|
|
<SECTOR>
|
|
<SectorGrid>E8</SectorGrid>
|
|
<szUnexploredName>Farmland</szUnexploredName>
|
|
<szDetailedUnexploredName>Farmland</szDetailedUnexploredName>
|
|
<szExploredName>Farmland</szExploredName>
|
|
<szDetailedExploredName>Farmland</szDetailedExploredName>
|
|
<sWaterType>0</sWaterType>
|
|
<usNaturalDirt>160</usNaturalDirt>
|
|
<usCivilianPopulation>10</usCivilianPopulation>
|
|
<wealth>1</wealth>
|
|
<rainchance>40</rainchance>
|
|
<sandstormchance>0</sandstormchance>
|
|
</SECTOR>
|
|
<SECTOR>
|
|
<SectorGrid>E9</SectorGrid>
|
|
<szUnexploredName>Farm, road</szUnexploredName>
|
|
<szDetailedUnexploredName>Farm, road</szDetailedUnexploredName>
|
|
<szExploredName>Farm, road</szExploredName>
|
|
<szDetailedExploredName>Farm, road</szDetailedExploredName>
|
|
<sWaterType>1</sWaterType>
|
|
<usNaturalDirt>150</usNaturalDirt>
|
|
<usCivilianPopulation>10</usCivilianPopulation>
|
|
<wealth>1</wealth>
|
|
<rainchance>50</rainchance>
|
|
<sandstormchance>0</sandstormchance>
|
|
</SECTOR>
|
|
<SECTOR>
|
|
<SectorGrid>E10</SectorGrid>
|
|
<szUnexploredName>Swamp</szUnexploredName>
|
|
<szDetailedUnexploredName>Swamp</szDetailedUnexploredName>
|
|
<szExploredName>Swamp</szExploredName>
|
|
<szDetailedExploredName>Swamp</szDetailedExploredName>
|
|
<sWaterType>1</sWaterType>
|
|
<usNaturalDirt>500</usNaturalDirt>
|
|
<rainchance>70</rainchance>
|
|
<sandstormchance>0</sandstormchance>
|
|
<snakechance>50</snakechance>
|
|
<numsnakes>7</numsnakes>
|
|
</SECTOR>
|
|
<SECTOR>
|
|
<SectorGrid>E11</SectorGrid>
|
|
<szUnexploredName>Woods</szUnexploredName>
|
|
<szDetailedUnexploredName>Woods</szDetailedUnexploredName>
|
|
<szExploredName>Woods</szExploredName>
|
|
<szDetailedExploredName>Woods</szDetailedExploredName>
|
|
<sWaterType>1</sWaterType>
|
|
<usNaturalDirt>200</usNaturalDirt>
|
|
<rainchance>50</rainchance>
|
|
<sandstormchance>0</sandstormchance>
|
|
</SECTOR>
|
|
<SECTOR>
|
|
<SectorGrid>E12</SectorGrid>
|
|
<szUnexploredName>Woods</szUnexploredName>
|
|
<szDetailedUnexploredName>Woods</szDetailedUnexploredName>
|
|
<szExploredName>Woods</szExploredName>
|
|
<szDetailedExploredName>Woods</szDetailedExploredName>
|
|
<sWaterType>1</sWaterType>
|
|
<usNaturalDirt>200</usNaturalDirt>
|
|
<rainchance>50</rainchance>
|
|
<sandstormchance>0</sandstormchance>
|
|
</SECTOR>
|
|
<SECTOR>
|
|
<SectorGrid>E13</SectorGrid>
|
|
<szUnexploredName>Water</szUnexploredName>
|
|
<szDetailedUnexploredName>Water</szDetailedUnexploredName>
|
|
<szExploredName>Water</szExploredName>
|
|
<szDetailedExploredName>Water</szDetailedExploredName>
|
|
<sWaterType>1</sWaterType>
|
|
<usNaturalDirt>140</usNaturalDirt>
|
|
<rainchance>50</rainchance>
|
|
<sandstormchance>0</sandstormchance>
|
|
</SECTOR>
|
|
<SECTOR>
|
|
<SectorGrid>E14</SectorGrid>
|
|
<szUnexploredName>Swamp</szUnexploredName>
|
|
<szDetailedUnexploredName>Swamp</szDetailedUnexploredName>
|
|
<szExploredName>Swamp</szExploredName>
|
|
<szDetailedExploredName>Swamp</szDetailedExploredName>
|
|
<sWaterType>1</sWaterType>
|
|
<usNaturalDirt>500</usNaturalDirt>
|
|
<rainchance>70</rainchance>
|
|
<sandstormchance>0</sandstormchance>
|
|
<snakechance>50</snakechance>
|
|
<numsnakes>7</numsnakes>
|
|
</SECTOR>
|
|
<SECTOR>
|
|
<SectorGrid>E15</SectorGrid>
|
|
<szUnexploredName>Forest, road</szUnexploredName>
|
|
<szDetailedUnexploredName>Forest, road</szDetailedUnexploredName>
|
|
<szExploredName>Forest, road</szExploredName>
|
|
<szDetailedExploredName>Forest, road</szDetailedExploredName>
|
|
<sWaterType>0</sWaterType>
|
|
<usNaturalDirt>175</usNaturalDirt>
|
|
<rainchance>60</rainchance>
|
|
<sandstormchance>0</sandstormchance>
|
|
</SECTOR>
|
|
<SECTOR>
|
|
<SectorGrid>E16</SectorGrid>
|
|
<szUnexploredName>Unknown</szUnexploredName>
|
|
<szDetailedUnexploredName>Unknown</szDetailedUnexploredName>
|
|
<szExploredName>Unknown</szExploredName>
|
|
<szDetailedExploredName>Unknown</szDetailedExploredName>
|
|
<sWaterType>0</sWaterType>
|
|
<usNaturalDirt>100</usNaturalDirt>
|
|
<rainchance>50</rainchance>
|
|
<sandstormchance>0</sandstormchance>
|
|
</SECTOR>
|
|
<SECTOR>
|
|
<SectorGrid>F1</SectorGrid>
|
|
<szUnexploredName>Impassable</szUnexploredName>
|
|
<szDetailedUnexploredName>Impassable</szDetailedUnexploredName>
|
|
<szExploredName>Impassable</szExploredName>
|
|
<szDetailedExploredName>Impassable</szDetailedExploredName>
|
|
<sWaterType>2</sWaterType>
|
|
<usNaturalDirt>100</usNaturalDirt>
|
|
<rainchance>80</rainchance>
|
|
<sandstormchance>0</sandstormchance>
|
|
</SECTOR>
|
|
<SECTOR>
|
|
<SectorGrid>F2</SectorGrid>
|
|
<szUnexploredName>Coastline</szUnexploredName>
|
|
<szDetailedUnexploredName>Coastline</szDetailedUnexploredName>
|
|
<szExploredName>Coastline</szExploredName>
|
|
<szDetailedExploredName>Coastline</szDetailedExploredName>
|
|
<sWaterType>1</sWaterType>
|
|
<usNaturalDirt>180</usNaturalDirt>
|
|
<rainchance>75</rainchance>
|
|
<sandstormchance>0</sandstormchance>
|
|
</SECTOR>
|
|
<SECTOR>
|
|
<SectorGrid>F3</SectorGrid>
|
|
<szUnexploredName>Plains, road</szUnexploredName>
|
|
<szDetailedUnexploredName>Plains, road</szDetailedUnexploredName>
|
|
<szExploredName>Plains, road</szExploredName>
|
|
<szDetailedExploredName>Plains, road</szDetailedExploredName>
|
|
<sWaterType>1</sWaterType>
|
|
<usNaturalDirt>150</usNaturalDirt>
|
|
<rainchance>50</rainchance>
|
|
<sandstormchance>0</sandstormchance>
|
|
</SECTOR>
|
|
<SECTOR>
|
|
<SectorGrid>F4</SectorGrid>
|
|
<szUnexploredName>Hills</szUnexploredName>
|
|
<szDetailedUnexploredName>Hills</szDetailedUnexploredName>
|
|
<szExploredName>Hills</szExploredName>
|
|
<szDetailedExploredName>Hills</szDetailedExploredName>
|
|
<sWaterType>1</sWaterType>
|
|
<usNaturalDirt>130</usNaturalDirt>
|
|
<rainchance>50</rainchance>
|
|
<sandstormchance>0</sandstormchance>
|
|
<snowchance>20</snowchance>
|
|
</SECTOR>
|
|
<SECTOR>
|
|
<SectorGrid>F5</SectorGrid>
|
|
<szUnexploredName>Hills</szUnexploredName>
|
|
<szDetailedUnexploredName>Hills</szDetailedUnexploredName>
|
|
<szExploredName>Hills</szExploredName>
|
|
<szDetailedExploredName>Hills</szDetailedExploredName>
|
|
<sWaterType>0</sWaterType>
|
|
<usNaturalDirt>130</usNaturalDirt>
|
|
<rainchance>30</rainchance>
|
|
<sandstormchance>0</sandstormchance>
|
|
<snowchance>80</snowchance>
|
|
</SECTOR>
|
|
<SECTOR>
|
|
<SectorGrid>F6</SectorGrid>
|
|
<szUnexploredName>Hills</szUnexploredName>
|
|
<szDetailedUnexploredName>Hills</szDetailedUnexploredName>
|
|
<szExploredName>Hills</szExploredName>
|
|
<szDetailedExploredName>Hills</szDetailedExploredName>
|
|
<sWaterType>0</sWaterType>
|
|
<usNaturalDirt>130</usNaturalDirt>
|
|
<rainchance>30</rainchance>
|
|
<sandstormchance>0</sandstormchance>
|
|
<snowchance>80</snowchance>
|
|
</SECTOR>
|
|
<SECTOR>
|
|
<SectorGrid>F7</SectorGrid>
|
|
<szUnexploredName>Mountain, road</szUnexploredName>
|
|
<szDetailedUnexploredName>Mountain, road</szDetailedUnexploredName>
|
|
<szExploredName>Mountain, road</szExploredName>
|
|
<szDetailedExploredName>Mountain, road</szDetailedExploredName>
|
|
<sWaterType>0</sWaterType>
|
|
<usNaturalDirt>140</usNaturalDirt>
|
|
<rainchance>30</rainchance>
|
|
<sandstormchance>0</sandstormchance>
|
|
</SECTOR>
|
|
<SECTOR>
|
|
<SectorGrid>F8</SectorGrid>
|
|
<szUnexploredName>Cambria, Hospital</szUnexploredName>
|
|
<szDetailedUnexploredName>Cambria, Hospital</szDetailedUnexploredName>
|
|
<szExploredName>Cambria, Hospital</szExploredName>
|
|
<szDetailedExploredName>Cambria, Hospital</szDetailedExploredName>
|
|
<sWaterType>1</sWaterType>
|
|
<usNaturalDirt>100</usNaturalDirt>
|
|
<usCivilianPopulation>200</usCivilianPopulation>
|
|
<wealth>7</wealth>
|
|
<rainchance>45</rainchance>
|
|
<sandstormchance>0</sandstormchance>
|
|
<bloodcatraidpossible>1</bloodcatraidpossible>
|
|
<zombieraidpossible>1</zombieraidpossible>
|
|
<banditraidpossible>1</banditraidpossible>
|
|
</SECTOR>
|
|
<SECTOR>
|
|
<SectorGrid>F9</SectorGrid>
|
|
<szUnexploredName>Cambria</szUnexploredName>
|
|
<szDetailedUnexploredName>Cambria</szDetailedUnexploredName>
|
|
<szExploredName>Cambria</szExploredName>
|
|
<szDetailedExploredName>Cambria</szDetailedExploredName>
|
|
<sWaterType>1</sWaterType>
|
|
<usNaturalDirt>100</usNaturalDirt>
|
|
<usCivilianPopulation>100</usCivilianPopulation>
|
|
<wealth>2</wealth>
|
|
<rainchance>40</rainchance>
|
|
<sandstormchance>0</sandstormchance>
|
|
<bloodcatraidpossible>0</bloodcatraidpossible>
|
|
<zombieraidpossible>1</zombieraidpossible>
|
|
<banditraidpossible>1</banditraidpossible>
|
|
</SECTOR>
|
|
<SECTOR>
|
|
<SectorGrid>F10</SectorGrid>
|
|
<szUnexploredName>Farmland</szUnexploredName>
|
|
<szDetailedUnexploredName>Farmland</szDetailedUnexploredName>
|
|
<szExploredName>Farmland</szExploredName>
|
|
<szDetailedExploredName>Farmland</szDetailedExploredName>
|
|
<sWaterType>1</sWaterType>
|
|
<usNaturalDirt>200</usNaturalDirt>
|
|
<usCivilianPopulation>50</usCivilianPopulation>
|
|
<wealth>1</wealth>
|
|
<rainchance>55</rainchance>
|
|
<sandstormchance>0</sandstormchance>
|
|
</SECTOR>
|
|
<SECTOR>
|
|
<SectorGrid>F11</SectorGrid>
|
|
<szUnexploredName>Plains</szUnexploredName>
|
|
<szDetailedUnexploredName>Plains</szDetailedUnexploredName>
|
|
<szExploredName>Plains</szExploredName>
|
|
<szDetailedExploredName>Plains</szDetailedExploredName>
|
|
<sWaterType>0</sWaterType>
|
|
<usNaturalDirt>160</usNaturalDirt>
|
|
<rainchance>45</rainchance>
|
|
<sandstormchance>0</sandstormchance>
|
|
</SECTOR>
|
|
<SECTOR>
|
|
<SectorGrid>F12</SectorGrid>
|
|
<szUnexploredName>Woods</szUnexploredName>
|
|
<szDetailedUnexploredName>Woods</szDetailedUnexploredName>
|
|
<szExploredName>Woods</szExploredName>
|
|
<szDetailedExploredName>Woods</szDetailedExploredName>
|
|
<sWaterType>0</sWaterType>
|
|
<usNaturalDirt>200</usNaturalDirt>
|
|
<rainchance>50</rainchance>
|
|
<sandstormchance>0</sandstormchance>
|
|
</SECTOR>
|
|
<SECTOR>
|
|
<SectorGrid>F13</SectorGrid>
|
|
<szUnexploredName>Woods</szUnexploredName>
|
|
<szDetailedUnexploredName>Woods</szDetailedUnexploredName>
|
|
<szExploredName>Woods</szExploredName>
|
|
<szDetailedExploredName>Woods</szDetailedExploredName>
|
|
<sWaterType>1</sWaterType>
|
|
<usNaturalDirt>200</usNaturalDirt>
|
|
<rainchance>50</rainchance>
|
|
<sandstormchance>0</sandstormchance>
|
|
</SECTOR>
|
|
<SECTOR>
|
|
<SectorGrid>F14</SectorGrid>
|
|
<szUnexploredName>Plains, road</szUnexploredName>
|
|
<szDetailedUnexploredName>Plains, road</szDetailedUnexploredName>
|
|
<szExploredName>Plains, road</szExploredName>
|
|
<szDetailedExploredName>Plains, road</szDetailedExploredName>
|
|
<sWaterType>1</sWaterType>
|
|
<usNaturalDirt>150</usNaturalDirt>
|
|
<rainchance>40</rainchance>
|
|
<sandstormchance>0</sandstormchance>
|
|
</SECTOR>
|
|
<SECTOR>
|
|
<SectorGrid>F15</SectorGrid>
|
|
<szUnexploredName>Forest, road</szUnexploredName>
|
|
<szDetailedUnexploredName>Forest, road</szDetailedUnexploredName>
|
|
<szExploredName>Forest, road</szExploredName>
|
|
<szDetailedExploredName>Forest, road</szDetailedExploredName>
|
|
<sWaterType>1</sWaterType>
|
|
<usNaturalDirt>170</usNaturalDirt>
|
|
<rainchance>45</rainchance>
|
|
<sandstormchance>0</sandstormchance>
|
|
</SECTOR>
|
|
<SECTOR>
|
|
<SectorGrid>F16</SectorGrid>
|
|
<szUnexploredName>Unknown</szUnexploredName>
|
|
<szDetailedUnexploredName>Unknown</szDetailedUnexploredName>
|
|
<szExploredName>Unknown</szExploredName>
|
|
<szDetailedExploredName>Unknown</szDetailedExploredName>
|
|
<sWaterType>0</sWaterType>
|
|
<usNaturalDirt>100</usNaturalDirt>
|
|
<rainchance>50</rainchance>
|
|
<sandstormchance>0</sandstormchance>
|
|
</SECTOR>
|
|
<SECTOR>
|
|
<SectorGrid>G1</SectorGrid>
|
|
<szUnexploredName>Grumm</szUnexploredName>
|
|
<szDetailedUnexploredName>Grumm</szDetailedUnexploredName>
|
|
<szExploredName>Grumm</szExploredName>
|
|
<szDetailedExploredName>Grumm</szDetailedExploredName>
|
|
<sWaterType>1</sWaterType>
|
|
<usNaturalDirt>100</usNaturalDirt>
|
|
<usCivilianPopulation>200</usCivilianPopulation>
|
|
<wealth>7</wealth>
|
|
<rainchance>50</rainchance>
|
|
<sandstormchance>0</sandstormchance>
|
|
</SECTOR>
|
|
<SECTOR>
|
|
<SectorGrid>G2</SectorGrid>
|
|
<szUnexploredName>Grumm</szUnexploredName>
|
|
<szDetailedUnexploredName>Grumm</szDetailedUnexploredName>
|
|
<szExploredName>Grumm</szExploredName>
|
|
<szDetailedExploredName>Grumm</szDetailedExploredName>
|
|
<sWaterType>3</sWaterType>
|
|
<usNaturalDirt>100</usNaturalDirt>
|
|
<usCurfewValue>1</usCurfewValue>
|
|
<usCivilianPopulation>150</usCivilianPopulation>
|
|
<wealth>8</wealth>
|
|
<rainchance>50</rainchance>
|
|
<sandstormchance>0</sandstormchance>
|
|
</SECTOR>
|
|
<SECTOR>
|
|
<SectorGrid>G3</SectorGrid>
|
|
<szUnexploredName>Coastal, road</szUnexploredName>
|
|
<szDetailedUnexploredName>Coastal, road</szDetailedUnexploredName>
|
|
<szExploredName>Coastal, road</szExploredName>
|
|
<szDetailedExploredName>Coastal, road</szDetailedExploredName>
|
|
<sWaterType>0</sWaterType>
|
|
<usNaturalDirt>120</usNaturalDirt>
|
|
<rainchance>60</rainchance>
|
|
<sandstormchance>0</sandstormchance>
|
|
</SECTOR>
|
|
<SECTOR>
|
|
<SectorGrid>G4</SectorGrid>
|
|
<szUnexploredName>Mountain, road</szUnexploredName>
|
|
<szDetailedUnexploredName>Mountain, road</szDetailedUnexploredName>
|
|
<szExploredName>Mountain, road</szExploredName>
|
|
<szDetailedExploredName>Mountain, road</szDetailedExploredName>
|
|
<sWaterType>0</sWaterType>
|
|
<usNaturalDirt>140</usNaturalDirt>
|
|
<rainchance>50</rainchance>
|
|
<sandstormchance>0</sandstormchance>
|
|
</SECTOR>
|
|
<SECTOR>
|
|
<SectorGrid>G5</SectorGrid>
|
|
<szUnexploredName>Mountain, road</szUnexploredName>
|
|
<szDetailedUnexploredName>Mountain, road</szDetailedUnexploredName>
|
|
<szExploredName>Mountain, road</szExploredName>
|
|
<szDetailedExploredName>Mountain, road</szDetailedExploredName>
|
|
<sWaterType>0</sWaterType>
|
|
<usNaturalDirt>140</usNaturalDirt>
|
|
<rainchance>30</rainchance>
|
|
<sandstormchance>0</sandstormchance>
|
|
<snowchance>80</snowchance>
|
|
</SECTOR>
|
|
<SECTOR>
|
|
<SectorGrid>G6</SectorGrid>
|
|
<szUnexploredName>Mountain, road</szUnexploredName>
|
|
<szDetailedUnexploredName>Mountain, road</szDetailedUnexploredName>
|
|
<szExploredName>Mountain, road</szExploredName>
|
|
<szDetailedExploredName>Mountain, road</szDetailedExploredName>
|
|
<sWaterType>0</sWaterType>
|
|
<usNaturalDirt>140</usNaturalDirt>
|
|
<rainchance>30</rainchance>
|
|
<sandstormchance>0</sandstormchance>
|
|
<snowchance>60</snowchance>
|
|
</SECTOR>
|
|
<SECTOR>
|
|
<SectorGrid>G7</SectorGrid>
|
|
<szUnexploredName>Farm, road</szUnexploredName>
|
|
<szDetailedUnexploredName>Farm, road</szDetailedUnexploredName>
|
|
<szExploredName>Farm, road</szExploredName>
|
|
<szDetailedExploredName>Farm, road</szDetailedExploredName>
|
|
<sWaterType>1</sWaterType>
|
|
<usNaturalDirt>175</usNaturalDirt>
|
|
<usCivilianPopulation>10</usCivilianPopulation>
|
|
<wealth>1</wealth>
|
|
<rainchance>35</rainchance>
|
|
<sandstormchance>0</sandstormchance>
|
|
</SECTOR>
|
|
<SECTOR>
|
|
<SectorGrid>G8</SectorGrid>
|
|
<szUnexploredName>Cambria</szUnexploredName>
|
|
<szDetailedUnexploredName>Cambria</szDetailedUnexploredName>
|
|
<szExploredName>Cambria</szExploredName>
|
|
<szDetailedExploredName>Cambria</szDetailedExploredName>
|
|
<sWaterType>1</sWaterType>
|
|
<usNaturalDirt>100</usNaturalDirt>
|
|
<usCivilianPopulation>200</usCivilianPopulation>
|
|
<wealth>10</wealth>
|
|
<rainchance>40</rainchance>
|
|
<sandstormchance>0</sandstormchance>
|
|
<bloodcatraidpossible>1</bloodcatraidpossible>
|
|
<zombieraidpossible>1</zombieraidpossible>
|
|
<banditraidpossible>1</banditraidpossible>
|
|
</SECTOR>
|
|
<SECTOR>
|
|
<SectorGrid>G9</SectorGrid>
|
|
<szUnexploredName>Cambria</szUnexploredName>
|
|
<szDetailedUnexploredName>Cambria</szDetailedUnexploredName>
|
|
<szExploredName>Cambria</szExploredName>
|
|
<szDetailedExploredName>Cambria</szDetailedExploredName>
|
|
<sWaterType>1</sWaterType>
|
|
<usNaturalDirt>100</usNaturalDirt>
|
|
<usPrisonRoomNumber>41</usPrisonRoomNumber>
|
|
<usPrisonRoomNumber>42</usPrisonRoomNumber>
|
|
<usPrisonRoomNumber>44</usPrisonRoomNumber>
|
|
<usPrisonRoomNumber>45</usPrisonRoomNumber>
|
|
<usCivilianPopulation>200</usCivilianPopulation>
|
|
<wealth>8</wealth>
|
|
<rainchance>40</rainchance>
|
|
<sandstormchance>0</sandstormchance>
|
|
<bloodcatraidpossible>1</bloodcatraidpossible>
|
|
<zombieraidpossible>1</zombieraidpossible>
|
|
<banditraidpossible>1</banditraidpossible>
|
|
</SECTOR>
|
|
<SECTOR>
|
|
<SectorGrid>G10</SectorGrid>
|
|
<szUnexploredName>Desert, road</szUnexploredName>
|
|
<szDetailedUnexploredName>Desert, road</szDetailedUnexploredName>
|
|
<szExploredName>Desert, road</szExploredName>
|
|
<szDetailedExploredName>Desert, road</szDetailedExploredName>
|
|
<sWaterType>0</sWaterType>
|
|
<usNaturalDirt>900</usNaturalDirt>
|
|
<rainchance>20</rainchance>
|
|
<sandstormchance>40</sandstormchance>
|
|
</SECTOR>
|
|
<SECTOR>
|
|
<SectorGrid>G11</SectorGrid>
|
|
<szUnexploredName>Desert, road</szUnexploredName>
|
|
<szDetailedUnexploredName>Desert, road</szDetailedUnexploredName>
|
|
<szExploredName>Desert, road</szExploredName>
|
|
<szDetailedExploredName>Desert, road</szDetailedExploredName>
|
|
<sWaterType>0</sWaterType>
|
|
<usNaturalDirt>900</usNaturalDirt>
|
|
<rainchance>20</rainchance>
|
|
<sandstormchance>40</sandstormchance>
|
|
</SECTOR>
|
|
<SECTOR>
|
|
<SectorGrid>G12</SectorGrid>
|
|
<szUnexploredName>Plains, road</szUnexploredName>
|
|
<szDetailedUnexploredName>Plains, road</szDetailedUnexploredName>
|
|
<szExploredName>Plains, road</szExploredName>
|
|
<szDetailedExploredName>Plains, road</szDetailedExploredName>
|
|
<sWaterType>0</sWaterType>
|
|
<usNaturalDirt>160</usNaturalDirt>
|
|
<rainchance>30</rainchance>
|
|
<sandstormchance>10</sandstormchance>
|
|
</SECTOR>
|
|
<SECTOR>
|
|
<SectorGrid>G13</SectorGrid>
|
|
<szUnexploredName>Plains</szUnexploredName>
|
|
<szDetailedUnexploredName>Plains</szDetailedUnexploredName>
|
|
<szExploredName>Plains</szExploredName>
|
|
<szDetailedExploredName>Plains</szDetailedExploredName>
|
|
<sWaterType>0</sWaterType>
|
|
<usNaturalDirt>170</usNaturalDirt>
|
|
<rainchance>30</rainchance>
|
|
<sandstormchance>0</sandstormchance>
|
|
</SECTOR>
|
|
<SECTOR>
|
|
<SectorGrid>G14</SectorGrid>
|
|
<szUnexploredName>Plains, road</szUnexploredName>
|
|
<szDetailedUnexploredName>Plains, road</szDetailedUnexploredName>
|
|
<szExploredName>Plains, road</szExploredName>
|
|
<szDetailedExploredName>Plains, road</szDetailedExploredName>
|
|
<sWaterType>0</sWaterType>
|
|
<usNaturalDirt>160</usNaturalDirt>
|
|
<rainchance>30</rainchance>
|
|
<sandstormchance>0</sandstormchance>
|
|
</SECTOR>
|
|
<SECTOR>
|
|
<SectorGrid>G15</SectorGrid>
|
|
<szUnexploredName>Forest</szUnexploredName>
|
|
<szDetailedUnexploredName>Forest</szDetailedUnexploredName>
|
|
<szExploredName>Forest</szExploredName>
|
|
<szDetailedExploredName>Forest</szDetailedExploredName>
|
|
<sWaterType>1</sWaterType>
|
|
<usNaturalDirt>200</usNaturalDirt>
|
|
<rainchance>40</rainchance>
|
|
<sandstormchance>0</sandstormchance>
|
|
</SECTOR>
|
|
<SECTOR>
|
|
<SectorGrid>G16</SectorGrid>
|
|
<szUnexploredName>Swamp</szUnexploredName>
|
|
<szDetailedUnexploredName>Swamp</szDetailedUnexploredName>
|
|
<szExploredName>Swamp</szExploredName>
|
|
<szDetailedExploredName>Swamp</szDetailedExploredName>
|
|
<sWaterType>1</sWaterType>
|
|
<usNaturalDirt>500</usNaturalDirt>
|
|
<rainchance>60</rainchance>
|
|
<sandstormchance>0</sandstormchance>
|
|
<snakechance>50</snakechance>
|
|
<numsnakes>7</numsnakes>
|
|
</SECTOR>
|
|
<SECTOR>
|
|
<SectorGrid>H1</SectorGrid>
|
|
<szUnexploredName>Grumm</szUnexploredName>
|
|
<szDetailedUnexploredName>Grumm</szDetailedUnexploredName>
|
|
<szExploredName>Grumm</szExploredName>
|
|
<szDetailedExploredName>Grumm</szDetailedExploredName>
|
|
<sWaterType>1</sWaterType>
|
|
<usNaturalDirt>100</usNaturalDirt>
|
|
<usCivilianPopulation>200</usCivilianPopulation>
|
|
<wealth>11</wealth>
|
|
<rainchance>60</rainchance>
|
|
<sandstormchance>0</sandstormchance>
|
|
</SECTOR>
|
|
<SECTOR>
|
|
<SectorGrid>H2</SectorGrid>
|
|
<szUnexploredName>Grumm</szUnexploredName>
|
|
<szDetailedUnexploredName>Grumm</szDetailedUnexploredName>
|
|
<szExploredName>Grumm</szExploredName>
|
|
<szDetailedExploredName>Grumm</szDetailedExploredName>
|
|
<sWaterType>3</sWaterType>
|
|
<usNaturalDirt>100</usNaturalDirt>
|
|
<usCivilianPopulation>200</usCivilianPopulation>
|
|
<wealth>10</wealth>
|
|
<rainchance>55</rainchance>
|
|
<sandstormchance>0</sandstormchance>
|
|
</SECTOR>
|
|
<SECTOR>
|
|
<SectorGrid>H3</SectorGrid>
|
|
<szUnexploredName>Grumm Mine</szUnexploredName>
|
|
<szDetailedUnexploredName>Grumm Mine</szDetailedUnexploredName>
|
|
<szExploredName>Grumm Mine</szExploredName>
|
|
<szDetailedExploredName>Grumm Mine</szDetailedExploredName>
|
|
<sWaterType>3</sWaterType>
|
|
<usNaturalDirt>150</usNaturalDirt>
|
|
<usCivilianPopulation>200</usCivilianPopulation>
|
|
<wealth>10</wealth>
|
|
<rainchance>50</rainchance>
|
|
<sandstormchance>0</sandstormchance>
|
|
<maxworkers>200</maxworkers>
|
|
<bloodcatraidpossible>1</bloodcatraidpossible>
|
|
<zombieraidpossible>1</zombieraidpossible>
|
|
<banditraidpossible>1</banditraidpossible>
|
|
</SECTOR>
|
|
<SECTOR>
|
|
<SectorGrid>H4</SectorGrid>
|
|
<szUnexploredName>Forest</szUnexploredName>
|
|
<szDetailedUnexploredName>Forest</szDetailedUnexploredName>
|
|
<szExploredName>Forest</szExploredName>
|
|
<szDetailedExploredName>Forest</szDetailedExploredName>
|
|
<sWaterType>0</sWaterType>
|
|
<usNaturalDirt>200</usNaturalDirt>
|
|
<usCivilianPopulation>10</usCivilianPopulation>
|
|
<rainchance>50</rainchance>
|
|
<sandstormchance>0</sandstormchance>
|
|
</SECTOR>
|
|
<SECTOR>
|
|
<SectorGrid>H5</SectorGrid>
|
|
<szUnexploredName>Hills</szUnexploredName>
|
|
<szDetailedUnexploredName>Hills</szDetailedUnexploredName>
|
|
<szExploredName>Hills</szExploredName>
|
|
<szDetailedExploredName>Hills</szDetailedExploredName>
|
|
<sWaterType>0</sWaterType>
|
|
<usNaturalDirt>130</usNaturalDirt>
|
|
<rainchance>50</rainchance>
|
|
<sandstormchance>0</sandstormchance>
|
|
<snowchance>80</snowchance>
|
|
</SECTOR>
|
|
<SECTOR>
|
|
<SectorGrid>H6</SectorGrid>
|
|
<szUnexploredName>Mountain, road</szUnexploredName>
|
|
<szDetailedUnexploredName>Mountain, road</szDetailedUnexploredName>
|
|
<szExploredName>Mountain, road</szExploredName>
|
|
<szDetailedExploredName>Mountain, road</szDetailedExploredName>
|
|
<sWaterType>0</sWaterType>
|
|
<usNaturalDirt>140</usNaturalDirt>
|
|
<rainchance>40</rainchance>
|
|
<sandstormchance>0</sandstormchance>
|
|
<snowchance>20</snowchance>
|
|
</SECTOR>
|
|
<SECTOR>
|
|
<SectorGrid>H7</SectorGrid>
|
|
<szUnexploredName>Mountains</szUnexploredName>
|
|
<szDetailedUnexploredName>Crash Site</szDetailedUnexploredName>
|
|
<szExploredName>Mountains</szExploredName>
|
|
<szDetailedExploredName>Crash Site</szDetailedExploredName>
|
|
<sWaterType>0</sWaterType>
|
|
<usNaturalDirt>160</usNaturalDirt>
|
|
<rainchance>35</rainchance>
|
|
<sandstormchance>0</sandstormchance>
|
|
</SECTOR>
|
|
<SECTOR>
|
|
<SectorGrid>H8</SectorGrid>
|
|
<szUnexploredName>Mountains</szUnexploredName>
|
|
<szDetailedUnexploredName>Mountains</szDetailedUnexploredName>
|
|
<szExploredName>Mountains</szExploredName>
|
|
<szDetailedExploredName>Mountains</szDetailedExploredName>
|
|
<sWaterType>0</sWaterType>
|
|
<usNaturalDirt>130</usNaturalDirt>
|
|
<usCivilianPopulation>200</usCivilianPopulation>
|
|
<wealth>2</wealth>
|
|
<rainchance>35</rainchance>
|
|
<sandstormchance>2</sandstormchance>
|
|
<maxworkers>160</maxworkers>
|
|
<bloodcatraidpossible>1</bloodcatraidpossible>
|
|
<zombieraidpossible>1</zombieraidpossible>
|
|
<banditraidpossible>1</banditraidpossible>
|
|
</SECTOR>
|
|
<SECTOR>
|
|
<SectorGrid>H9</SectorGrid>
|
|
<szUnexploredName>Mountains</szUnexploredName>
|
|
<szDetailedUnexploredName>Mountains</szDetailedUnexploredName>
|
|
<szExploredName>Mountains</szExploredName>
|
|
<szDetailedExploredName>Mountains</szDetailedExploredName>
|
|
<sWaterType>0</sWaterType>
|
|
<usNaturalDirt>160</usNaturalDirt>
|
|
<rainchance>30</rainchance>
|
|
<sandstormchance>5</sandstormchance>
|
|
</SECTOR>
|
|
<SECTOR>
|
|
<SectorGrid>H10</SectorGrid>
|
|
<szUnexploredName>Woods</szUnexploredName>
|
|
<szDetailedUnexploredName>Woods</szDetailedUnexploredName>
|
|
<szExploredName>Woods</szExploredName>
|
|
<szDetailedExploredName>Woods</szDetailedExploredName>
|
|
<sWaterType>0</sWaterType>
|
|
<usNaturalDirt>1000</usNaturalDirt>
|
|
<rainchance>5</rainchance>
|
|
<sandstormchance>60</sandstormchance>
|
|
</SECTOR>
|
|
<SECTOR>
|
|
<SectorGrid>H11</SectorGrid>
|
|
<szUnexploredName>Varrez</szUnexploredName>
|
|
<szDetailedUnexploredName>Varrez</szDetailedUnexploredName>
|
|
<szExploredName>Varrez</szExploredName>
|
|
<szDetailedExploredName>Varrez</szDetailedExploredName>
|
|
<sWaterType>0</sWaterType>
|
|
<usNaturalDirt>1000</usNaturalDirt>
|
|
<rainchance>5</rainchance>
|
|
<sandstormchance>60</sandstormchance>
|
|
</SECTOR>
|
|
<SECTOR>
|
|
<SectorGrid>H12</SectorGrid>
|
|
<szUnexploredName>Plains, road</szUnexploredName>
|
|
<szDetailedUnexploredName>Plains, road</szDetailedUnexploredName>
|
|
<szExploredName>Plains, road</szExploredName>
|
|
<szDetailedExploredName>Plains, road</szDetailedExploredName>
|
|
<sWaterType>0</sWaterType>
|
|
<usNaturalDirt>150</usNaturalDirt>
|
|
<rainchance>30</rainchance>
|
|
<sandstormchance>20</sandstormchance>
|
|
</SECTOR>
|
|
<SECTOR>
|
|
<SectorGrid>H13</SectorGrid>
|
|
<szUnexploredName>Alma</szUnexploredName>
|
|
<szDetailedUnexploredName>Alma</szDetailedUnexploredName>
|
|
<szExploredName>Alma</szExploredName>
|
|
<szDetailedExploredName>Alma</szDetailedExploredName>
|
|
<sWaterType>1</sWaterType>
|
|
<usNaturalDirt>100</usNaturalDirt>
|
|
<usCurfewValue>2</usCurfewValue>
|
|
<sRadioScanModifier>1</sRadioScanModifier>
|
|
<usCivilianPopulation>200</usCivilianPopulation>
|
|
<wealth>12</wealth>
|
|
<rainchance>40</rainchance>
|
|
<sandstormchance>0</sandstormchance>
|
|
<bloodcatraidpossible>0</bloodcatraidpossible>
|
|
<zombieraidpossible>1</zombieraidpossible>
|
|
<banditraidpossible>1</banditraidpossible>
|
|
</SECTOR>
|
|
<SECTOR>
|
|
<SectorGrid>H14</SectorGrid>
|
|
<szUnexploredName>Alma</szUnexploredName>
|
|
<szDetailedUnexploredName>Alma</szDetailedUnexploredName>
|
|
<szExploredName>Alma</szExploredName>
|
|
<szDetailedExploredName>Alma</szDetailedExploredName>
|
|
<sWaterType>1</sWaterType>
|
|
<usNaturalDirt>100</usNaturalDirt>
|
|
<usCurfewValue>2</usCurfewValue>
|
|
<usCivilianPopulation>100</usCivilianPopulation>
|
|
<wealth>11</wealth>
|
|
<rainchance>45</rainchance>
|
|
<sandstormchance>0</sandstormchance>
|
|
<bloodcatraidpossible>1</bloodcatraidpossible>
|
|
<zombieraidpossible>1</zombieraidpossible>
|
|
<banditraidpossible>1</banditraidpossible>
|
|
</SECTOR>
|
|
<SECTOR>
|
|
<SectorGrid>H15</SectorGrid>
|
|
<szUnexploredName>Swamp</szUnexploredName>
|
|
<szDetailedUnexploredName>Swamp</szDetailedUnexploredName>
|
|
<szExploredName>Swamp</szExploredName>
|
|
<szDetailedExploredName>Swamp</szDetailedExploredName>
|
|
<sWaterType>1</sWaterType>
|
|
<usNaturalDirt>500</usNaturalDirt>
|
|
<rainchance>70</rainchance>
|
|
<sandstormchance>0</sandstormchance>
|
|
<snakechance>50</snakechance>
|
|
<numsnakes>7</numsnakes>
|
|
</SECTOR>
|
|
<SECTOR>
|
|
<SectorGrid>H16</SectorGrid>
|
|
<szUnexploredName>Woods</szUnexploredName>
|
|
<szDetailedUnexploredName>Woods</szDetailedUnexploredName>
|
|
<szExploredName>Woods</szExploredName>
|
|
<szDetailedExploredName>Woods</szDetailedExploredName>
|
|
<sWaterType>1</sWaterType>
|
|
<usNaturalDirt>200</usNaturalDirt>
|
|
<rainchance>50</rainchance>
|
|
<sandstormchance>0</sandstormchance>
|
|
</SECTOR>
|
|
<SECTOR>
|
|
<SectorGrid>I1</SectorGrid>
|
|
<szUnexploredName>Impassable</szUnexploredName>
|
|
<szDetailedUnexploredName>Impassable</szDetailedUnexploredName>
|
|
<szExploredName>Impassable</szExploredName>
|
|
<szDetailedExploredName>Impassable</szDetailedExploredName>
|
|
<sWaterType>2</sWaterType>
|
|
<usNaturalDirt>100</usNaturalDirt>
|
|
<rainchance>80</rainchance>
|
|
<sandstormchance>0</sandstormchance>
|
|
</SECTOR>
|
|
<SECTOR>
|
|
<SectorGrid>I2</SectorGrid>
|
|
<szUnexploredName>Impassable</szUnexploredName>
|
|
<szDetailedUnexploredName>Impassable</szDetailedUnexploredName>
|
|
<szExploredName>Impassable</szExploredName>
|
|
<szDetailedExploredName>Impassable</szDetailedExploredName>
|
|
<sWaterType>2</sWaterType>
|
|
<usNaturalDirt>100</usNaturalDirt>
|
|
<rainchance>80</rainchance>
|
|
<sandstormchance>0</sandstormchance>
|
|
</SECTOR>
|
|
<SECTOR>
|
|
<SectorGrid>I3</SectorGrid>
|
|
<szUnexploredName>Coastal, road</szUnexploredName>
|
|
<szDetailedUnexploredName>Coastal, road</szDetailedUnexploredName>
|
|
<szExploredName>Coastal, road</szExploredName>
|
|
<szDetailedExploredName>Coastal, road</szDetailedExploredName>
|
|
<sWaterType>2</sWaterType>
|
|
<usNaturalDirt>140</usNaturalDirt>
|
|
<rainchance>70</rainchance>
|
|
<sandstormchance>0</sandstormchance>
|
|
</SECTOR>
|
|
<SECTOR>
|
|
<SectorGrid>I4</SectorGrid>
|
|
<szUnexploredName>Forest</szUnexploredName>
|
|
<szDetailedUnexploredName>Forest</szDetailedUnexploredName>
|
|
<szExploredName>Forest</szExploredName>
|
|
<szDetailedExploredName>Forest</szDetailedExploredName>
|
|
<sWaterType>0</sWaterType>
|
|
<usNaturalDirt>200</usNaturalDirt>
|
|
<rainchance>50</rainchance>
|
|
<sandstormchance>0</sandstormchance>
|
|
</SECTOR>
|
|
<SECTOR>
|
|
<SectorGrid>I5</SectorGrid>
|
|
<szUnexploredName>Woods</szUnexploredName>
|
|
<szDetailedUnexploredName>Woods</szDetailedUnexploredName>
|
|
<szExploredName>Woods</szExploredName>
|
|
<szDetailedExploredName>Woods</szDetailedExploredName>
|
|
<sWaterType>0</sWaterType>
|
|
<usNaturalDirt>200</usNaturalDirt>
|
|
<rainchance>45</rainchance>
|
|
<sandstormchance>0</sandstormchance>
|
|
</SECTOR>
|
|
<SECTOR>
|
|
<SectorGrid>I6</SectorGrid>
|
|
<szUnexploredName>Estoni</szUnexploredName>
|
|
<szDetailedUnexploredName>Estoni</szDetailedUnexploredName>
|
|
<szExploredName>Estoni</szExploredName>
|
|
<szDetailedExploredName>Estoni</szDetailedExploredName>
|
|
<sWaterType>3</sWaterType>
|
|
<usNaturalDirt>135</usNaturalDirt>
|
|
<usCivilianPopulation>10</usCivilianPopulation>
|
|
<wealth>1</wealth>
|
|
<rainchance>35</rainchance>
|
|
<sandstormchance>20</sandstormchance>
|
|
</SECTOR>
|
|
<SECTOR>
|
|
<SectorGrid>I7</SectorGrid>
|
|
<szUnexploredName>Woods</szUnexploredName>
|
|
<szDetailedUnexploredName>Woods</szDetailedUnexploredName>
|
|
<szExploredName>Woods</szExploredName>
|
|
<szDetailedExploredName>Woods</szDetailedExploredName>
|
|
<sWaterType>0</sWaterType>
|
|
<usNaturalDirt>200</usNaturalDirt>
|
|
<rainchance>30</rainchance>
|
|
<sandstormchance>0</sandstormchance>
|
|
</SECTOR>
|
|
<SECTOR>
|
|
<SectorGrid>I8</SectorGrid>
|
|
<szUnexploredName>Desert</szUnexploredName>
|
|
<szDetailedUnexploredName>Desert</szDetailedUnexploredName>
|
|
<szExploredName>SAM Site</szExploredName>
|
|
<szDetailedExploredName>Desert, SAM Site</szDetailedExploredName>
|
|
<sWaterType>1</sWaterType>
|
|
<usNaturalDirt>850</usNaturalDirt>
|
|
<usCurfewValue>2</usCurfewValue>
|
|
<sRadioScanModifier>2</sRadioScanModifier>
|
|
<rainchance>5</rainchance>
|
|
<sandstormchance>80</sandstormchance>
|
|
<bloodcatraidpossible>0</bloodcatraidpossible>
|
|
<zombieraidpossible>1</zombieraidpossible>
|
|
<banditraidpossible>1</banditraidpossible>
|
|
</SECTOR>
|
|
<SECTOR>
|
|
<SectorGrid>I9</SectorGrid>
|
|
<szUnexploredName>Woods</szUnexploredName>
|
|
<szDetailedUnexploredName>Woods</szDetailedUnexploredName>
|
|
<szExploredName>Woods</szExploredName>
|
|
<szDetailedExploredName>Woods</szDetailedExploredName>
|
|
<sWaterType>0</sWaterType>
|
|
<usNaturalDirt>1000</usNaturalDirt>
|
|
<rainchance>0</rainchance>
|
|
<sandstormchance>90</sandstormchance>
|
|
</SECTOR>
|
|
<SECTOR>
|
|
<SectorGrid>I10</SectorGrid>
|
|
<szUnexploredName>Varrez</szUnexploredName>
|
|
<szDetailedUnexploredName>Varrez</szDetailedUnexploredName>
|
|
<szExploredName>Varrez</szExploredName>
|
|
<szDetailedExploredName>Varrez</szDetailedExploredName>
|
|
<sWaterType>0</sWaterType>
|
|
<usNaturalDirt>1000</usNaturalDirt>
|
|
<rainchance>0</rainchance>
|
|
<sandstormchance>90</sandstormchance>
|
|
</SECTOR>
|
|
<SECTOR>
|
|
<SectorGrid>I11</SectorGrid>
|
|
<szUnexploredName>Varrez</szUnexploredName>
|
|
<szDetailedUnexploredName>Varrez</szDetailedUnexploredName>
|
|
<szExploredName>Varrez</szExploredName>
|
|
<szDetailedExploredName>Varrez</szDetailedExploredName>
|
|
<sWaterType>0</sWaterType>
|
|
<usNaturalDirt>170</usNaturalDirt>
|
|
<rainchance>15</rainchance>
|
|
<sandstormchance>30</sandstormchance>
|
|
</SECTOR>
|
|
<SECTOR>
|
|
<SectorGrid>I12</SectorGrid>
|
|
<szUnexploredName>Forest</szUnexploredName>
|
|
<szDetailedUnexploredName>Forest</szDetailedUnexploredName>
|
|
<szExploredName>Forest</szExploredName>
|
|
<szDetailedExploredName>Forest</szDetailedExploredName>
|
|
<sWaterType>0</sWaterType>
|
|
<usNaturalDirt>170</usNaturalDirt>
|
|
<rainchance>35</rainchance>
|
|
<sandstormchance>5</sandstormchance>
|
|
</SECTOR>
|
|
<SECTOR>
|
|
<SectorGrid>I13</SectorGrid>
|
|
<szUnexploredName>Abandoned Mine</szUnexploredName>
|
|
<szDetailedUnexploredName>Abandoned Mine</szDetailedUnexploredName>
|
|
<szExploredName>Abandoned Mine</szExploredName>
|
|
<szDetailedExploredName>Abandoned Mine</szDetailedExploredName>
|
|
<sWaterType>1</sWaterType>
|
|
<usNaturalDirt>100</usNaturalDirt>
|
|
<usCurfewValue>2</usCurfewValue>
|
|
<usPrisonRoomNumber>38</usPrisonRoomNumber>
|
|
<usPrisonRoomNumber>39</usPrisonRoomNumber>
|
|
<usPrisonRoomNumber>40</usPrisonRoomNumber>
|
|
<usPrisonRoomNumber>41</usPrisonRoomNumber>
|
|
<usPrisonRoomNumber>42</usPrisonRoomNumber>
|
|
<usPrisonRoomNumber>43</usPrisonRoomNumber>
|
|
<usPrisonRoomNumber>44</usPrisonRoomNumber>
|
|
<usPrisonRoomNumber>45</usPrisonRoomNumber>
|
|
<usPrisonRoomNumber>46</usPrisonRoomNumber>
|
|
<usPrisonRoomNumber>47</usPrisonRoomNumber>
|
|
<usPrisonRoomNumber>48</usPrisonRoomNumber>
|
|
<usPrisonRoomNumber>49</usPrisonRoomNumber>
|
|
<usPrisonRoomNumber>50</usPrisonRoomNumber>
|
|
<usPrisonRoomNumber>51</usPrisonRoomNumber>
|
|
<usCivilianPopulation>200</usCivilianPopulation>
|
|
<wealth>7</wealth>
|
|
<rainchance>40</rainchance>
|
|
<sandstormchance>0</sandstormchance>
|
|
<bloodcatraidpossible>0</bloodcatraidpossible>
|
|
<zombieraidpossible>0</zombieraidpossible>
|
|
<banditraidpossible>1</banditraidpossible>
|
|
</SECTOR>
|
|
<SECTOR>
|
|
<SectorGrid>I14</SectorGrid>
|
|
<szUnexploredName>Alma Mine</szUnexploredName>
|
|
<szDetailedUnexploredName>Alma Mine</szDetailedUnexploredName>
|
|
<szExploredName>Alma Mine</szExploredName>
|
|
<szDetailedExploredName>Alma Mine</szDetailedExploredName>
|
|
<sWaterType>1</sWaterType>
|
|
<usNaturalDirt>100</usNaturalDirt>
|
|
<usCivilianPopulation>200</usCivilianPopulation>
|
|
<wealth>9</wealth>
|
|
<rainchance>45</rainchance>
|
|
<sandstormchance>0</sandstormchance>
|
|
<maxworkers>150</maxworkers>
|
|
<bloodcatraidpossible>1</bloodcatraidpossible>
|
|
<zombieraidpossible>1</zombieraidpossible>
|
|
<banditraidpossible>1</banditraidpossible>
|
|
</SECTOR>
|
|
<SECTOR>
|
|
<SectorGrid>I15</SectorGrid>
|
|
<szUnexploredName>Woods</szUnexploredName>
|
|
<szDetailedUnexploredName>Woods</szDetailedUnexploredName>
|
|
<szExploredName>Woods</szExploredName>
|
|
<szDetailedExploredName>Woods</szDetailedExploredName>
|
|
<sWaterType>1</sWaterType>
|
|
<usNaturalDirt>200</usNaturalDirt>
|
|
<rainchance>50</rainchance>
|
|
<sandstormchance>0</sandstormchance>
|
|
</SECTOR>
|
|
<SECTOR>
|
|
<SectorGrid>I16</SectorGrid>
|
|
<szUnexploredName>Woods</szUnexploredName>
|
|
<szDetailedUnexploredName>Woods</szDetailedUnexploredName>
|
|
<szExploredName>Woods</szExploredName>
|
|
<szDetailedExploredName>Woods</szDetailedExploredName>
|
|
<sWaterType>0</sWaterType>
|
|
<usNaturalDirt>200</usNaturalDirt>
|
|
<rainchance>50</rainchance>
|
|
<sandstormchance>0</sandstormchance>
|
|
</SECTOR>
|
|
<SECTOR>
|
|
<SectorGrid>J1</SectorGrid>
|
|
<szUnexploredName>Impassable</szUnexploredName>
|
|
<szDetailedUnexploredName>Impassable</szDetailedUnexploredName>
|
|
<szExploredName>Impassable</szExploredName>
|
|
<szDetailedExploredName>Impassable</szDetailedExploredName>
|
|
<sWaterType>2</sWaterType>
|
|
<usNaturalDirt>100</usNaturalDirt>
|
|
<rainchance>80</rainchance>
|
|
<sandstormchance>0</sandstormchance>
|
|
</SECTOR>
|
|
<SECTOR>
|
|
<SectorGrid>J2</SectorGrid>
|
|
<szUnexploredName>Coastal, road</szUnexploredName>
|
|
<szDetailedUnexploredName>Coastal, road</szDetailedUnexploredName>
|
|
<szExploredName>Coastal, road</szExploredName>
|
|
<szDetailedExploredName>Coastal, road</szDetailedExploredName>
|
|
<sWaterType>2</sWaterType>
|
|
<usNaturalDirt>140</usNaturalDirt>
|
|
<rainchance>70</rainchance>
|
|
<sandstormchance>0</sandstormchance>
|
|
</SECTOR>
|
|
<SECTOR>
|
|
<SectorGrid>J3</SectorGrid>
|
|
<szUnexploredName>Coastal, road</szUnexploredName>
|
|
<szDetailedUnexploredName>Coastal, road</szDetailedUnexploredName>
|
|
<szExploredName>Coastal, road</szExploredName>
|
|
<szDetailedExploredName>Coastal, road</szDetailedExploredName>
|
|
<sWaterType>0</sWaterType>
|
|
<usNaturalDirt>140</usNaturalDirt>
|
|
<rainchance>60</rainchance>
|
|
<sandstormchance>0</sandstormchance>
|
|
</SECTOR>
|
|
<SECTOR>
|
|
<SectorGrid>J4</SectorGrid>
|
|
<szUnexploredName>Swamp</szUnexploredName>
|
|
<szDetailedUnexploredName>Swamp</szDetailedUnexploredName>
|
|
<szExploredName>Swamp</szExploredName>
|
|
<szDetailedExploredName>Swamp</szDetailedExploredName>
|
|
<sWaterType>3</sWaterType>
|
|
<usNaturalDirt>500</usNaturalDirt>
|
|
<rainchance>75</rainchance>
|
|
<sandstormchance>0</sandstormchance>
|
|
<snakechance>50</snakechance>
|
|
<numsnakes>7</numsnakes>
|
|
</SECTOR>
|
|
<SECTOR>
|
|
<SectorGrid>J5</SectorGrid>
|
|
<szUnexploredName>Swamp</szUnexploredName>
|
|
<szDetailedUnexploredName>Swamp</szDetailedUnexploredName>
|
|
<szExploredName>Swamp</szExploredName>
|
|
<szDetailedExploredName>Swamp</szDetailedExploredName>
|
|
<sWaterType>3</sWaterType>
|
|
<usNaturalDirt>500</usNaturalDirt>
|
|
<rainchance>75</rainchance>
|
|
<sandstormchance>0</sandstormchance>
|
|
<snakechance>50</snakechance>
|
|
<numsnakes>7</numsnakes>
|
|
</SECTOR>
|
|
<SECTOR>
|
|
<SectorGrid>J6</SectorGrid>
|
|
<szUnexploredName>Woods</szUnexploredName>
|
|
<szDetailedUnexploredName>Woods</szDetailedUnexploredName>
|
|
<szExploredName>Woods</szExploredName>
|
|
<szDetailedExploredName>Woods</szDetailedExploredName>
|
|
<sWaterType>0</sWaterType>
|
|
<usNaturalDirt>200</usNaturalDirt>
|
|
<rainchance>50</rainchance>
|
|
<sandstormchance>0</sandstormchance>
|
|
</SECTOR>
|
|
<SECTOR>
|
|
<SectorGrid>J7</SectorGrid>
|
|
<szUnexploredName>Woods</szUnexploredName>
|
|
<szDetailedUnexploredName>Woods</szDetailedUnexploredName>
|
|
<szExploredName>Woods</szExploredName>
|
|
<szDetailedExploredName>Woods</szDetailedExploredName>
|
|
<sWaterType>0</sWaterType>
|
|
<usNaturalDirt>200</usNaturalDirt>
|
|
<rainchance>25</rainchance>
|
|
<sandstormchance>2</sandstormchance>
|
|
</SECTOR>
|
|
<SECTOR>
|
|
<SectorGrid>J8</SectorGrid>
|
|
<szUnexploredName>Desert</szUnexploredName>
|
|
<szDetailedUnexploredName>Desert</szDetailedUnexploredName>
|
|
<szExploredName>Desert</szExploredName>
|
|
<szDetailedExploredName>Desert</szDetailedExploredName>
|
|
<sWaterType>0</sWaterType>
|
|
<usNaturalDirt>1000</usNaturalDirt>
|
|
<rainchance>0</rainchance>
|
|
<sandstormchance>80</sandstormchance>
|
|
</SECTOR>
|
|
<SECTOR>
|
|
<SectorGrid>J9</SectorGrid>
|
|
<szUnexploredName>Desert</szUnexploredName>
|
|
<szDetailedUnexploredName>Desert</szDetailedUnexploredName>
|
|
<szExploredName>Tixa</szExploredName>
|
|
<szDetailedExploredName>Tixa</szDetailedExploredName>
|
|
<sWaterType>0</sWaterType>
|
|
<usNaturalDirt>1000</usNaturalDirt>
|
|
<usCurfewValue>2</usCurfewValue>
|
|
<sRadioScanModifier>1</sRadioScanModifier>
|
|
<usPrisonRoomNumber>5</usPrisonRoomNumber>
|
|
<usPrisonRoomNumber>6</usPrisonRoomNumber>
|
|
<usPrisonRoomNumber>7</usPrisonRoomNumber>
|
|
<usPrisonRoomNumber>8</usPrisonRoomNumber>
|
|
<usPrisonRoomNumber>9</usPrisonRoomNumber>
|
|
<usPrisonRoomNumber>10</usPrisonRoomNumber>
|
|
<usPrisonRoomNumber>11</usPrisonRoomNumber>
|
|
<usPrisonRoomNumber>12</usPrisonRoomNumber>
|
|
<usPrisonRoomNumber>13</usPrisonRoomNumber>
|
|
<usPrisonRoomNumber>14</usPrisonRoomNumber>
|
|
<usPrisonRoomNumber>15</usPrisonRoomNumber>
|
|
<usPrisonRoomNumber>16</usPrisonRoomNumber>
|
|
<usPrisonRoomNumber>17</usPrisonRoomNumber>
|
|
<usPrisonRoomNumber>18</usPrisonRoomNumber>
|
|
<usPrisonRoomNumber>19</usPrisonRoomNumber>
|
|
<usPrisonRoomNumber>20</usPrisonRoomNumber>
|
|
<usCivilianPopulation>100</usCivilianPopulation>
|
|
<rainchance>0</rainchance>
|
|
<sandstormchance>90</sandstormchance>
|
|
</SECTOR>
|
|
<SECTOR>
|
|
<SectorGrid>J10</SectorGrid>
|
|
<szUnexploredName>Desert</szUnexploredName>
|
|
<szDetailedUnexploredName>Desert</szDetailedUnexploredName>
|
|
<szExploredName>Desert</szExploredName>
|
|
<szDetailedExploredName>Desert</szDetailedExploredName>
|
|
<sWaterType>0</sWaterType>
|
|
<usNaturalDirt>1000</usNaturalDirt>
|
|
<rainchance>0</rainchance>
|
|
<sandstormchance>90</sandstormchance>
|
|
</SECTOR>
|
|
<SECTOR>
|
|
<SectorGrid>J11</SectorGrid>
|
|
<szUnexploredName>Woods</szUnexploredName>
|
|
<szDetailedUnexploredName>Woods</szDetailedUnexploredName>
|
|
<szExploredName>Woods</szExploredName>
|
|
<szDetailedExploredName>Woods</szDetailedExploredName>
|
|
<sWaterType>0</sWaterType>
|
|
<usNaturalDirt>1000</usNaturalDirt>
|
|
<rainchance>0</rainchance>
|
|
<sandstormchance>90</sandstormchance>
|
|
</SECTOR>
|
|
<SECTOR>
|
|
<SectorGrid>J12</SectorGrid>
|
|
<szUnexploredName>Forest</szUnexploredName>
|
|
<szDetailedUnexploredName>Forest</szDetailedUnexploredName>
|
|
<szExploredName>Forest</szExploredName>
|
|
<szDetailedExploredName>Forest</szDetailedExploredName>
|
|
<sWaterType>0</sWaterType>
|
|
<usNaturalDirt>200</usNaturalDirt>
|
|
<rainchance>20</rainchance>
|
|
<sandstormchance>5</sandstormchance>
|
|
</SECTOR>
|
|
<SECTOR>
|
|
<SectorGrid>J13</SectorGrid>
|
|
<szUnexploredName>Unknown</szUnexploredName>
|
|
<szDetailedUnexploredName>Unknown</szDetailedUnexploredName>
|
|
<szExploredName>Power Plant</szExploredName>
|
|
<szDetailedExploredName>Power Plant</szDetailedExploredName>
|
|
<sWaterType>0</sWaterType>
|
|
<usNaturalDirt>200</usNaturalDirt>
|
|
<rainchance>30</rainchance>
|
|
<sandstormchance>0</sandstormchance>
|
|
</SECTOR>
|
|
<SECTOR>
|
|
<SectorGrid>J14</SectorGrid>
|
|
<szUnexploredName>Impassable</szUnexploredName>
|
|
<szDetailedUnexploredName>Impassable</szDetailedUnexploredName>
|
|
<szExploredName>Impassable</szExploredName>
|
|
<szDetailedExploredName>Impassable</szDetailedExploredName>
|
|
<sWaterType>0</sWaterType>
|
|
<usNaturalDirt>175</usNaturalDirt>
|
|
<usCivilianPopulation>10</usCivilianPopulation>
|
|
<wealth>1</wealth>
|
|
<rainchance>40</rainchance>
|
|
<sandstormchance>0</sandstormchance>
|
|
</SECTOR>
|
|
<SECTOR>
|
|
<SectorGrid>J15</SectorGrid>
|
|
<szUnexploredName>Woods</szUnexploredName>
|
|
<szDetailedUnexploredName>Woods</szDetailedUnexploredName>
|
|
<szExploredName>Woods</szExploredName>
|
|
<szDetailedExploredName>Woods</szDetailedExploredName>
|
|
<sWaterType>0</sWaterType>
|
|
<usNaturalDirt>200</usNaturalDirt>
|
|
<rainchance>40</rainchance>
|
|
<sandstormchance>0</sandstormchance>
|
|
</SECTOR>
|
|
<SECTOR>
|
|
<SectorGrid>J16</SectorGrid>
|
|
<szUnexploredName>Unknown</szUnexploredName>
|
|
<szDetailedUnexploredName>Unknown</szDetailedUnexploredName>
|
|
<szExploredName>Unknown</szExploredName>
|
|
<szDetailedExploredName>Unknown</szDetailedExploredName>
|
|
<sWaterType>0</sWaterType>
|
|
<usNaturalDirt>100</usNaturalDirt>
|
|
<rainchance>0</rainchance>
|
|
<sandstormchance>0</sandstormchance>
|
|
</SECTOR>
|
|
<SECTOR>
|
|
<SectorGrid>K1</SectorGrid>
|
|
<szUnexploredName>Impassable</szUnexploredName>
|
|
<szDetailedUnexploredName>Impassable</szDetailedUnexploredName>
|
|
<szExploredName>Impassable</szExploredName>
|
|
<szDetailedExploredName>Impassable</szDetailedExploredName>
|
|
<sWaterType>2</sWaterType>
|
|
<usNaturalDirt>100</usNaturalDirt>
|
|
<rainchance>80</rainchance>
|
|
<sandstormchance>0</sandstormchance>
|
|
</SECTOR>
|
|
<SECTOR>
|
|
<SectorGrid>K2</SectorGrid>
|
|
<szUnexploredName>Coastal, road</szUnexploredName>
|
|
<szDetailedUnexploredName>Coastal, road</szDetailedUnexploredName>
|
|
<szExploredName>Coastal, road</szExploredName>
|
|
<szDetailedExploredName>Coastal, road</szDetailedExploredName>
|
|
<sWaterType>2</sWaterType>
|
|
<usNaturalDirt>140</usNaturalDirt>
|
|
<rainchance>80</rainchance>
|
|
<sandstormchance>0</sandstormchance>
|
|
</SECTOR>
|
|
<SECTOR>
|
|
<SectorGrid>K3</SectorGrid>
|
|
<szUnexploredName>Swamp</szUnexploredName>
|
|
<szDetailedUnexploredName>Swamp</szDetailedUnexploredName>
|
|
<szExploredName>Swamp</szExploredName>
|
|
<szDetailedExploredName>Swamp</szDetailedExploredName>
|
|
<sWaterType>3</sWaterType>
|
|
<usNaturalDirt>500</usNaturalDirt>
|
|
<rainchance>80</rainchance>
|
|
<sandstormchance>0</sandstormchance>
|
|
<snakechance>50</snakechance>
|
|
<numsnakes>7</numsnakes>
|
|
</SECTOR>
|
|
<SECTOR>
|
|
<SectorGrid>K4</SectorGrid>
|
|
<szUnexploredName>Swamp</szUnexploredName>
|
|
<szDetailedUnexploredName>Swamp</szDetailedUnexploredName>
|
|
<szExploredName>Orta</szExploredName>
|
|
<szDetailedExploredName>Orta Military Base</szDetailedExploredName>
|
|
<sWaterType>1</sWaterType>
|
|
<usNaturalDirt>500</usNaturalDirt>
|
|
<usCurfewValue>2</usCurfewValue>
|
|
<rainchance>80</rainchance>
|
|
<sandstormchance>0</sandstormchance>
|
|
<snakechance>50</snakechance>
|
|
<numsnakes>7</numsnakes>
|
|
</SECTOR>
|
|
<SECTOR>
|
|
<SectorGrid>K5</SectorGrid>
|
|
<szUnexploredName>Swamp</szUnexploredName>
|
|
<szDetailedUnexploredName>Swamp</szDetailedUnexploredName>
|
|
<szExploredName>Swamp</szExploredName>
|
|
<szDetailedExploredName>Swamp</szDetailedExploredName>
|
|
<sWaterType>3</sWaterType>
|
|
<usNaturalDirt>500</usNaturalDirt>
|
|
<rainchance>80</rainchance>
|
|
<sandstormchance>0</sandstormchance>
|
|
<snakechance>50</snakechance>
|
|
<numsnakes>7</numsnakes>
|
|
</SECTOR>
|
|
<SECTOR>
|
|
<SectorGrid>K6</SectorGrid>
|
|
<szUnexploredName>Plains, road</szUnexploredName>
|
|
<szDetailedUnexploredName>Plains, road</szDetailedUnexploredName>
|
|
<szExploredName>Plains, road</szExploredName>
|
|
<szDetailedExploredName>Plains, road</szDetailedExploredName>
|
|
<sWaterType>0</sWaterType>
|
|
<usNaturalDirt>150</usNaturalDirt>
|
|
<rainchance>60</rainchance>
|
|
<sandstormchance>15</sandstormchance>
|
|
</SECTOR>
|
|
<SECTOR>
|
|
<SectorGrid>K7</SectorGrid>
|
|
<szUnexploredName>Desert, road</szUnexploredName>
|
|
<szDetailedUnexploredName>Desert, road</szDetailedUnexploredName>
|
|
<szExploredName>Desert, road</szExploredName>
|
|
<szDetailedExploredName>Desert, road</szDetailedExploredName>
|
|
<sWaterType>0</sWaterType>
|
|
<usNaturalDirt>900</usNaturalDirt>
|
|
<rainchance>5</rainchance>
|
|
<sandstormchance>70</sandstormchance>
|
|
</SECTOR>
|
|
<SECTOR>
|
|
<SectorGrid>K8</SectorGrid>
|
|
<szUnexploredName>Desert, road</szUnexploredName>
|
|
<szDetailedUnexploredName>Desert, road</szDetailedUnexploredName>
|
|
<szExploredName>Desert, road</szExploredName>
|
|
<szDetailedExploredName>Desert, road</szDetailedExploredName>
|
|
<sWaterType>0</sWaterType>
|
|
<usNaturalDirt>900</usNaturalDirt>
|
|
<rainchance>0</rainchance>
|
|
<sandstormchance>90</sandstormchance>
|
|
</SECTOR>
|
|
<SECTOR>
|
|
<SectorGrid>K9</SectorGrid>
|
|
<szUnexploredName>Desert, road</szUnexploredName>
|
|
<szDetailedUnexploredName>Desert, road</szDetailedUnexploredName>
|
|
<szExploredName>Desert, road</szExploredName>
|
|
<szDetailedExploredName>Desert, road</szDetailedExploredName>
|
|
<sWaterType>0</sWaterType>
|
|
<usNaturalDirt>900</usNaturalDirt>
|
|
<rainchance>0</rainchance>
|
|
<sandstormchance>90</sandstormchance>
|
|
</SECTOR>
|
|
<SECTOR>
|
|
<SectorGrid>K10</SectorGrid>
|
|
<szUnexploredName>Desert, road</szUnexploredName>
|
|
<szDetailedUnexploredName>Desert, road</szDetailedUnexploredName>
|
|
<szExploredName>Desert, road</szExploredName>
|
|
<szDetailedExploredName>Desert, road</szDetailedExploredName>
|
|
<sWaterType>0</sWaterType>
|
|
<usNaturalDirt>900</usNaturalDirt>
|
|
<rainchance>0</rainchance>
|
|
<sandstormchance>90</sandstormchance>
|
|
</SECTOR>
|
|
<SECTOR>
|
|
<SectorGrid>K11</SectorGrid>
|
|
<szUnexploredName>Desert, road</szUnexploredName>
|
|
<szDetailedUnexploredName>Desert, road</szDetailedUnexploredName>
|
|
<szExploredName>Desert, road</szExploredName>
|
|
<szDetailedExploredName>Desert, road</szDetailedExploredName>
|
|
<sWaterType>0</sWaterType>
|
|
<usNaturalDirt>900</usNaturalDirt>
|
|
<rainchance>0</rainchance>
|
|
<sandstormchance>90</sandstormchance>
|
|
</SECTOR>
|
|
<SECTOR>
|
|
<SectorGrid>K12</SectorGrid>
|
|
<szUnexploredName>Desert, road</szUnexploredName>
|
|
<szDetailedUnexploredName>Desert, road</szDetailedUnexploredName>
|
|
<szExploredName>Desert, road</szExploredName>
|
|
<szDetailedExploredName>Desert, road</szDetailedExploredName>
|
|
<sWaterType>0</sWaterType>
|
|
<usNaturalDirt>900</usNaturalDirt>
|
|
<rainchance>10</rainchance>
|
|
<sandstormchance>60</sandstormchance>
|
|
</SECTOR>
|
|
<SECTOR>
|
|
<SectorGrid>K13</SectorGrid>
|
|
<szUnexploredName>Woods</szUnexploredName>
|
|
<szDetailedUnexploredName>Woods</szDetailedUnexploredName>
|
|
<szExploredName>Woods</szExploredName>
|
|
<szDetailedExploredName>Woods</szDetailedExploredName>
|
|
<sWaterType>0</sWaterType>
|
|
<usNaturalDirt>200</usNaturalDirt>
|
|
<rainchance>30</rainchance>
|
|
<sandstormchance>0</sandstormchance>
|
|
</SECTOR>
|
|
<SECTOR>
|
|
<SectorGrid>K14</SectorGrid>
|
|
<szUnexploredName>Impassable</szUnexploredName>
|
|
<szDetailedUnexploredName>Impassable</szDetailedUnexploredName>
|
|
<szExploredName>Impassable</szExploredName>
|
|
<szDetailedExploredName>Impassable</szDetailedExploredName>
|
|
<sWaterType>0</sWaterType>
|
|
<usNaturalDirt>200</usNaturalDirt>
|
|
<rainchance>35</rainchance>
|
|
<sandstormchance>0</sandstormchance>
|
|
</SECTOR>
|
|
<SECTOR>
|
|
<SectorGrid>K15</SectorGrid>
|
|
<szUnexploredName>Unknown</szUnexploredName>
|
|
<szDetailedUnexploredName>Unknown</szDetailedUnexploredName>
|
|
<szExploredName>Complex</szExploredName>
|
|
<szDetailedExploredName>Complex</szDetailedExploredName>
|
|
<sWaterType>0</sWaterType>
|
|
<usNaturalDirt>190</usNaturalDirt>
|
|
<rainchance>40</rainchance>
|
|
<sandstormchance>0</sandstormchance>
|
|
</SECTOR>
|
|
<SECTOR>
|
|
<SectorGrid>K16</SectorGrid>
|
|
<szUnexploredName>Impassable</szUnexploredName>
|
|
<szDetailedUnexploredName>Woods</szDetailedUnexploredName>
|
|
<szExploredName>Impassable</szExploredName>
|
|
<szDetailedExploredName>Woods</szDetailedExploredName>
|
|
<sWaterType>0</sWaterType>
|
|
<usNaturalDirt>100</usNaturalDirt>
|
|
<rainchance>0</rainchance>
|
|
<sandstormchance>0</sandstormchance>
|
|
</SECTOR>
|
|
<SECTOR>
|
|
<SectorGrid>L1</SectorGrid>
|
|
<szUnexploredName>Coastline</szUnexploredName>
|
|
<szDetailedUnexploredName>Coastline</szDetailedUnexploredName>
|
|
<szExploredName>Coastline</szExploredName>
|
|
<szDetailedExploredName>Coastline</szDetailedExploredName>
|
|
<sWaterType>2</sWaterType>
|
|
<usNaturalDirt>150</usNaturalDirt>
|
|
<rainchance>80</rainchance>
|
|
<sandstormchance>0</sandstormchance>
|
|
</SECTOR>
|
|
<SECTOR>
|
|
<SectorGrid>L2</SectorGrid>
|
|
<szUnexploredName>Coastal, road</szUnexploredName>
|
|
<szDetailedUnexploredName>Coastal, road</szDetailedUnexploredName>
|
|
<szExploredName>Coastal, road</szExploredName>
|
|
<szDetailedExploredName>Coastal, road</szDetailedExploredName>
|
|
<sWaterType>2</sWaterType>
|
|
<usNaturalDirt>140</usNaturalDirt>
|
|
<rainchance>70</rainchance>
|
|
<sandstormchance>0</sandstormchance>
|
|
</SECTOR>
|
|
<SECTOR>
|
|
<SectorGrid>L3</SectorGrid>
|
|
<szUnexploredName>Swamp</szUnexploredName>
|
|
<szDetailedUnexploredName>Swamp</szDetailedUnexploredName>
|
|
<szExploredName>Swamp</szExploredName>
|
|
<szDetailedExploredName>Swamp</szDetailedExploredName>
|
|
<sWaterType>3</sWaterType>
|
|
<usNaturalDirt>500</usNaturalDirt>
|
|
<rainchance>80</rainchance>
|
|
<sandstormchance>0</sandstormchance>
|
|
<snakechance>50</snakechance>
|
|
<numsnakes>7</numsnakes>
|
|
</SECTOR>
|
|
<SECTOR>
|
|
<SectorGrid>L4</SectorGrid>
|
|
<szUnexploredName>Swamp</szUnexploredName>
|
|
<szDetailedUnexploredName>Swamp</szDetailedUnexploredName>
|
|
<szExploredName>Swamp</szExploredName>
|
|
<szDetailedExploredName>Swamp</szDetailedExploredName>
|
|
<sWaterType>3</sWaterType>
|
|
<usNaturalDirt>500</usNaturalDirt>
|
|
<rainchance>80</rainchance>
|
|
<sandstormchance>0</sandstormchance>
|
|
<snakechance>50</snakechance>
|
|
<numsnakes>7</numsnakes>
|
|
</SECTOR>
|
|
<SECTOR>
|
|
<SectorGrid>L5</SectorGrid>
|
|
<szUnexploredName>Forest</szUnexploredName>
|
|
<szDetailedUnexploredName>Forest</szDetailedUnexploredName>
|
|
<szExploredName>Forest</szExploredName>
|
|
<szDetailedExploredName>Forest</szDetailedExploredName>
|
|
<sWaterType>0</sWaterType>
|
|
<usNaturalDirt>180</usNaturalDirt>
|
|
<rainchance>60</rainchance>
|
|
<sandstormchance>0</sandstormchance>
|
|
</SECTOR>
|
|
<SECTOR>
|
|
<SectorGrid>L6</SectorGrid>
|
|
<szUnexploredName>Plains, road</szUnexploredName>
|
|
<szDetailedUnexploredName>Plains, road</szDetailedUnexploredName>
|
|
<szExploredName>Plains, road</szExploredName>
|
|
<szDetailedExploredName>Plains, road</szDetailedExploredName>
|
|
<sWaterType>0</sWaterType>
|
|
<usNaturalDirt>160</usNaturalDirt>
|
|
<rainchance>50</rainchance>
|
|
<sandstormchance>0</sandstormchance>
|
|
</SECTOR>
|
|
<SECTOR>
|
|
<SectorGrid>L7</SectorGrid>
|
|
<szUnexploredName>Plains</szUnexploredName>
|
|
<szDetailedUnexploredName>Plains</szDetailedUnexploredName>
|
|
<szExploredName>Plains</szExploredName>
|
|
<szDetailedExploredName>Plains</szDetailedExploredName>
|
|
<sWaterType>0</sWaterType>
|
|
<usNaturalDirt>170</usNaturalDirt>
|
|
<rainchance>25</rainchance>
|
|
<sandstormchance>10</sandstormchance>
|
|
</SECTOR>
|
|
<SECTOR>
|
|
<SectorGrid>L8</SectorGrid>
|
|
<szUnexploredName>Desert</szUnexploredName>
|
|
<szDetailedUnexploredName>Desert</szDetailedUnexploredName>
|
|
<szExploredName>Desert</szExploredName>
|
|
<szDetailedExploredName>Desert</szDetailedExploredName>
|
|
<sWaterType>0</sWaterType>
|
|
<usNaturalDirt>1000</usNaturalDirt>
|
|
<rainchance>0</rainchance>
|
|
<sandstormchance>90</sandstormchance>
|
|
</SECTOR>
|
|
<SECTOR>
|
|
<SectorGrid>L9</SectorGrid>
|
|
<szUnexploredName>Plains</szUnexploredName>
|
|
<szDetailedUnexploredName>Plains</szDetailedUnexploredName>
|
|
<szExploredName>Plains</szExploredName>
|
|
<szDetailedExploredName>Plains</szDetailedExploredName>
|
|
<sWaterType>0</sWaterType>
|
|
<usNaturalDirt>170</usNaturalDirt>
|
|
<rainchance>15</rainchance>
|
|
<sandstormchance>70</sandstormchance>
|
|
</SECTOR>
|
|
<SECTOR>
|
|
<SectorGrid>L10</SectorGrid>
|
|
<szUnexploredName>Woods</szUnexploredName>
|
|
<szDetailedUnexploredName>Woods</szDetailedUnexploredName>
|
|
<szExploredName>Woods</szExploredName>
|
|
<szDetailedExploredName>Woods</szDetailedExploredName>
|
|
<sWaterType>1</sWaterType>
|
|
<usNaturalDirt>200</usNaturalDirt>
|
|
<usCivilianPopulation>10</usCivilianPopulation>
|
|
<rainchance>30</rainchance>
|
|
<sandstormchance>5</sandstormchance>
|
|
</SECTOR>
|
|
<SECTOR>
|
|
<SectorGrid>L11</SectorGrid>
|
|
<szUnexploredName>Balime</szUnexploredName>
|
|
<szDetailedUnexploredName>Balime</szDetailedUnexploredName>
|
|
<szExploredName>Balime</szExploredName>
|
|
<szDetailedExploredName>Balime</szDetailedExploredName>
|
|
<sWaterType>1</sWaterType>
|
|
<usNaturalDirt>100</usNaturalDirt>
|
|
<usCivilianPopulation>150</usCivilianPopulation>
|
|
<wealth>30</wealth>
|
|
<rainchance>70</rainchance>
|
|
<sandstormchance>0</sandstormchance>
|
|
<bloodcatraidpossible>1</bloodcatraidpossible>
|
|
<zombieraidpossible>1</zombieraidpossible>
|
|
<banditraidpossible>1</banditraidpossible>
|
|
</SECTOR>
|
|
<SECTOR>
|
|
<SectorGrid>L12</SectorGrid>
|
|
<szUnexploredName>Balime</szUnexploredName>
|
|
<szDetailedUnexploredName>Balime</szDetailedUnexploredName>
|
|
<szExploredName>Balime</szExploredName>
|
|
<szDetailedExploredName>Balime</szDetailedExploredName>
|
|
<sWaterType>1</sWaterType>
|
|
<usNaturalDirt>100</usNaturalDirt>
|
|
<usCivilianPopulation>150</usCivilianPopulation>
|
|
<wealth>30</wealth>
|
|
<rainchance>70</rainchance>
|
|
<sandstormchance>0</sandstormchance>
|
|
<bloodcatraidpossible>1</bloodcatraidpossible>
|
|
<zombieraidpossible>1</zombieraidpossible>
|
|
<banditraidpossible>1</banditraidpossible>
|
|
</SECTOR>
|
|
<SECTOR>
|
|
<SectorGrid>L13</SectorGrid>
|
|
<szUnexploredName>Coastline</szUnexploredName>
|
|
<szDetailedUnexploredName>Coastline</szDetailedUnexploredName>
|
|
<szExploredName>Coastline</szExploredName>
|
|
<szDetailedExploredName>Coastline</szDetailedExploredName>
|
|
<sWaterType>3</sWaterType>
|
|
<usNaturalDirt>150</usNaturalDirt>
|
|
<rainchance>70</rainchance>
|
|
<sandstormchance>0</sandstormchance>
|
|
</SECTOR>
|
|
<SECTOR>
|
|
<SectorGrid>L14</SectorGrid>
|
|
<szUnexploredName>Swamp</szUnexploredName>
|
|
<szDetailedUnexploredName>Swamp</szDetailedUnexploredName>
|
|
<szExploredName>Swamp</szExploredName>
|
|
<szDetailedExploredName>Swamp</szDetailedExploredName>
|
|
<sWaterType>3</sWaterType>
|
|
<usNaturalDirt>500</usNaturalDirt>
|
|
<rainchance>80</rainchance>
|
|
<sandstormchance>0</sandstormchance>
|
|
<snakechance>50</snakechance>
|
|
<numsnakes>7</numsnakes>
|
|
</SECTOR>
|
|
<SECTOR>
|
|
<SectorGrid>L15</SectorGrid>
|
|
<szUnexploredName>Impassable</szUnexploredName>
|
|
<szDetailedUnexploredName>Impassable</szDetailedUnexploredName>
|
|
<szExploredName>Impassable</szExploredName>
|
|
<szDetailedExploredName>Impassable</szDetailedExploredName>
|
|
<sWaterType>0</sWaterType>
|
|
<usNaturalDirt>180</usNaturalDirt>
|
|
<rainchance>60</rainchance>
|
|
<sandstormchance>0</sandstormchance>
|
|
</SECTOR>
|
|
<SECTOR>
|
|
<SectorGrid>L16</SectorGrid>
|
|
<szUnexploredName>Unknown</szUnexploredName>
|
|
<szDetailedUnexploredName>Unknown</szDetailedUnexploredName>
|
|
<szExploredName>Unknown</szExploredName>
|
|
<szDetailedExploredName>Unknown</szDetailedExploredName>
|
|
<sWaterType>0</sWaterType>
|
|
<usNaturalDirt>100</usNaturalDirt>
|
|
<rainchance>0</rainchance>
|
|
<sandstormchance>0</sandstormchance>
|
|
</SECTOR>
|
|
<SECTOR>
|
|
<SectorGrid>M1</SectorGrid>
|
|
<szUnexploredName>Impassable</szUnexploredName>
|
|
<szDetailedUnexploredName>Impassable</szDetailedUnexploredName>
|
|
<szExploredName>Impassable</szExploredName>
|
|
<szDetailedExploredName>Impassable</szDetailedExploredName>
|
|
<sWaterType>2</sWaterType>
|
|
<usNaturalDirt>100</usNaturalDirt>
|
|
<rainchance>0</rainchance>
|
|
<sandstormchance>0</sandstormchance>
|
|
</SECTOR>
|
|
<SECTOR>
|
|
<SectorGrid>M2</SectorGrid>
|
|
<szUnexploredName>Coastal, road</szUnexploredName>
|
|
<szDetailedUnexploredName>Coastal, road</szDetailedUnexploredName>
|
|
<szExploredName>Coastal, road</szExploredName>
|
|
<szDetailedExploredName>Coastal, road</szDetailedExploredName>
|
|
<sWaterType>2</sWaterType>
|
|
<usNaturalDirt>140</usNaturalDirt>
|
|
<usCurfewValue>1</usCurfewValue>
|
|
<rainchance>80</rainchance>
|
|
<sandstormchance>0</sandstormchance>
|
|
</SECTOR>
|
|
<SECTOR>
|
|
<SectorGrid>M3</SectorGrid>
|
|
<szUnexploredName>Swamp, road</szUnexploredName>
|
|
<szDetailedUnexploredName>Swamp, road</szDetailedUnexploredName>
|
|
<szExploredName>Swamp, road</szExploredName>
|
|
<szDetailedExploredName>Swamp, road</szDetailedExploredName>
|
|
<sWaterType>3</sWaterType>
|
|
<usNaturalDirt>450</usNaturalDirt>
|
|
<usCurfewValue>1</usCurfewValue>
|
|
<rainchance>90</rainchance>
|
|
<sandstormchance>0</sandstormchance>
|
|
<snakechance>50</snakechance>
|
|
<numsnakes>7</numsnakes>
|
|
</SECTOR>
|
|
<SECTOR>
|
|
<SectorGrid>M4</SectorGrid>
|
|
<szUnexploredName>Farmland</szUnexploredName>
|
|
<szDetailedUnexploredName>Farmland</szDetailedUnexploredName>
|
|
<szExploredName>Farmland</szExploredName>
|
|
<szDetailedExploredName>Farmland</szDetailedExploredName>
|
|
<sWaterType>0</sWaterType>
|
|
<usNaturalDirt>175</usNaturalDirt>
|
|
<usCurfewValue>1</usCurfewValue>
|
|
<usCivilianPopulation>10</usCivilianPopulation>
|
|
<wealth>1</wealth>
|
|
<rainchance>60</rainchance>
|
|
<sandstormchance>0</sandstormchance>
|
|
</SECTOR>
|
|
<SECTOR>
|
|
<SectorGrid>M5</SectorGrid>
|
|
<szUnexploredName>Forest, road</szUnexploredName>
|
|
<szDetailedUnexploredName>Forest, road</szDetailedUnexploredName>
|
|
<szExploredName>Forest, road</szExploredName>
|
|
<szDetailedExploredName>Forest, road</szDetailedExploredName>
|
|
<sWaterType>0</sWaterType>
|
|
<usNaturalDirt>160</usNaturalDirt>
|
|
<usCurfewValue>1</usCurfewValue>
|
|
<rainchance>50</rainchance>
|
|
<sandstormchance>0</sandstormchance>
|
|
</SECTOR>
|
|
<SECTOR>
|
|
<SectorGrid>M6</SectorGrid>
|
|
<szUnexploredName>Forest, road</szUnexploredName>
|
|
<szDetailedUnexploredName>Forest, road</szDetailedUnexploredName>
|
|
<szExploredName>Forest, road</szExploredName>
|
|
<szDetailedExploredName>Forest, road</szDetailedExploredName>
|
|
<sWaterType>0</sWaterType>
|
|
<usNaturalDirt>160</usNaturalDirt>
|
|
<usCurfewValue>1</usCurfewValue>
|
|
<rainchance>50</rainchance>
|
|
<sandstormchance>0</sandstormchance>
|
|
</SECTOR>
|
|
<SECTOR>
|
|
<SectorGrid>M7</SectorGrid>
|
|
<szUnexploredName>Plains</szUnexploredName>
|
|
<szDetailedUnexploredName>Plains</szDetailedUnexploredName>
|
|
<szExploredName>Plains</szExploredName>
|
|
<szDetailedExploredName>Plains</szDetailedExploredName>
|
|
<sWaterType>0</sWaterType>
|
|
<usNaturalDirt>170</usNaturalDirt>
|
|
<rainchance>50</rainchance>
|
|
<sandstormchance>0</sandstormchance>
|
|
</SECTOR>
|
|
<SECTOR>
|
|
<SectorGrid>M8</SectorGrid>
|
|
<szUnexploredName>Plains</szUnexploredName>
|
|
<szDetailedUnexploredName>Plains</szDetailedUnexploredName>
|
|
<szExploredName>Plains</szExploredName>
|
|
<szDetailedExploredName>Plains</szDetailedExploredName>
|
|
<sWaterType>0</sWaterType>
|
|
<usNaturalDirt>170</usNaturalDirt>
|
|
<rainchance>50</rainchance>
|
|
<sandstormchance>0</sandstormchance>
|
|
</SECTOR>
|
|
<SECTOR>
|
|
<SectorGrid>M9</SectorGrid>
|
|
<szUnexploredName>Plains</szUnexploredName>
|
|
<szDetailedUnexploredName>Plains</szDetailedUnexploredName>
|
|
<szExploredName>Plains</szExploredName>
|
|
<szDetailedExploredName>Plains</szDetailedExploredName>
|
|
<sWaterType>0</sWaterType>
|
|
<usNaturalDirt>170</usNaturalDirt>
|
|
<rainchance>50</rainchance>
|
|
<sandstormchance>0</sandstormchance>
|
|
</SECTOR>
|
|
<SECTOR>
|
|
<SectorGrid>M10</SectorGrid>
|
|
<szUnexploredName>Tropical, road</szUnexploredName>
|
|
<szDetailedUnexploredName>Tropical, road</szDetailedUnexploredName>
|
|
<szExploredName>Tropical, road</szExploredName>
|
|
<szDetailedExploredName>Tropical, road</szDetailedExploredName>
|
|
<sWaterType>2</sWaterType>
|
|
<usNaturalDirt>250</usNaturalDirt>
|
|
<rainchance>70</rainchance>
|
|
<sandstormchance>0</sandstormchance>
|
|
</SECTOR>
|
|
<SECTOR>
|
|
<SectorGrid>M11</SectorGrid>
|
|
<szUnexploredName>Impassable</szUnexploredName>
|
|
<szDetailedUnexploredName>Impassable</szDetailedUnexploredName>
|
|
<szExploredName>Impassable</szExploredName>
|
|
<szDetailedExploredName>Impassable</szDetailedExploredName>
|
|
<sWaterType>2</sWaterType>
|
|
<usNaturalDirt>100</usNaturalDirt>
|
|
<rainchance>80</rainchance>
|
|
<sandstormchance>0</sandstormchance>
|
|
</SECTOR>
|
|
<SECTOR>
|
|
<SectorGrid>M12</SectorGrid>
|
|
<szUnexploredName>Impassable</szUnexploredName>
|
|
<szDetailedUnexploredName>Impassable</szDetailedUnexploredName>
|
|
<szExploredName>Impassable</szExploredName>
|
|
<szDetailedExploredName>Impassable</szDetailedExploredName>
|
|
<sWaterType>2</sWaterType>
|
|
<usNaturalDirt>100</usNaturalDirt>
|
|
<rainchance>80</rainchance>
|
|
<sandstormchance>0</sandstormchance>
|
|
</SECTOR>
|
|
<SECTOR>
|
|
<SectorGrid>M13</SectorGrid>
|
|
<szUnexploredName>Woods</szUnexploredName>
|
|
<szDetailedUnexploredName>Woods</szDetailedUnexploredName>
|
|
<szExploredName>Woods</szExploredName>
|
|
<szDetailedExploredName>Woods</szDetailedExploredName>
|
|
<sWaterType>2</sWaterType>
|
|
<usNaturalDirt>200</usNaturalDirt>
|
|
<rainchance>60</rainchance>
|
|
<sandstormchance>0</sandstormchance>
|
|
</SECTOR>
|
|
<SECTOR>
|
|
<SectorGrid>M14</SectorGrid>
|
|
<szUnexploredName>Swamp</szUnexploredName>
|
|
<szDetailedUnexploredName>Swamp</szDetailedUnexploredName>
|
|
<szExploredName>Swamp</szExploredName>
|
|
<szDetailedExploredName>Swamp</szDetailedExploredName>
|
|
<sWaterType>3</sWaterType>
|
|
<usNaturalDirt>500</usNaturalDirt>
|
|
<rainchance>70</rainchance>
|
|
<sandstormchance>0</sandstormchance>
|
|
<snakechance>50</snakechance>
|
|
<numsnakes>7</numsnakes>
|
|
</SECTOR>
|
|
<SECTOR>
|
|
<SectorGrid>M15</SectorGrid>
|
|
<szUnexploredName>Unknown</szUnexploredName>
|
|
<szDetailedUnexploredName>Unknown</szDetailedUnexploredName>
|
|
<szExploredName>Unknown</szExploredName>
|
|
<szDetailedExploredName>Unknown</szDetailedExploredName>
|
|
<sWaterType>0</sWaterType>
|
|
<usNaturalDirt>100</usNaturalDirt>
|
|
<rainchance>0</rainchance>
|
|
<sandstormchance>0</sandstormchance>
|
|
</SECTOR>
|
|
<SECTOR>
|
|
<SectorGrid>M16</SectorGrid>
|
|
<szUnexploredName>Unknown</szUnexploredName>
|
|
<szDetailedUnexploredName>Unknown</szDetailedUnexploredName>
|
|
<szExploredName>Unknown</szExploredName>
|
|
<szDetailedExploredName>Unknown</szDetailedExploredName>
|
|
<sWaterType>0</sWaterType>
|
|
<usNaturalDirt>100</usNaturalDirt>
|
|
<rainchance>0</rainchance>
|
|
<sandstormchance>0</sandstormchance>
|
|
</SECTOR>
|
|
<SECTOR>
|
|
<SectorGrid>N1</SectorGrid>
|
|
<szUnexploredName>Impassable</szUnexploredName>
|
|
<szDetailedUnexploredName>Impassable</szDetailedUnexploredName>
|
|
<szExploredName>Impassable</szExploredName>
|
|
<szDetailedExploredName>Impassable</szDetailedExploredName>
|
|
<sWaterType>2</sWaterType>
|
|
<usNaturalDirt>100</usNaturalDirt>
|
|
<rainchance>0</rainchance>
|
|
<sandstormchance>0</sandstormchance>
|
|
</SECTOR>
|
|
<SECTOR>
|
|
<SectorGrid>N2</SectorGrid>
|
|
<szUnexploredName>Impassable</szUnexploredName>
|
|
<szDetailedUnexploredName>Impassable</szDetailedUnexploredName>
|
|
<szExploredName>Impassable</szExploredName>
|
|
<szDetailedExploredName>Impassable</szDetailedExploredName>
|
|
<sWaterType>2</sWaterType>
|
|
<usNaturalDirt>100</usNaturalDirt>
|
|
<rainchance>80</rainchance>
|
|
<sandstormchance>0</sandstormchance>
|
|
</SECTOR>
|
|
<SECTOR>
|
|
<SectorGrid>N3</SectorGrid>
|
|
<szUnexploredName>Meduna Airport</szUnexploredName>
|
|
<szDetailedUnexploredName>Meduna Airport</szDetailedUnexploredName>
|
|
<szExploredName>Meduna Airport</szExploredName>
|
|
<szDetailedExploredName>Meduna Airport</szDetailedExploredName>
|
|
<sWaterType>1</sWaterType>
|
|
<usNaturalDirt>100</usNaturalDirt>
|
|
<sRadioScanModifier>2</sRadioScanModifier>
|
|
<usCivilianPopulation>100</usCivilianPopulation>
|
|
<wealth>20</wealth>
|
|
<rainchance>60</rainchance>
|
|
<sandstormchance>0</sandstormchance>
|
|
<bloodcatraidpossible>0</bloodcatraidpossible>
|
|
<zombieraidpossible>1</zombieraidpossible>
|
|
<banditraidpossible>1</banditraidpossible>
|
|
</SECTOR>
|
|
<SECTOR>
|
|
<SectorGrid>N4</SectorGrid>
|
|
<szUnexploredName>Meduna</szUnexploredName>
|
|
<szDetailedUnexploredName>Meduna</szDetailedUnexploredName>
|
|
<szExploredName>SAM Site</szExploredName>
|
|
<szDetailedExploredName>Meduna, SAM Site</szDetailedExploredName>
|
|
<sWaterType>1</sWaterType>
|
|
<usNaturalDirt>100</usNaturalDirt>
|
|
<usCurfewValue>1</usCurfewValue>
|
|
<sRadioScanModifier>2</sRadioScanModifier>
|
|
<usCivilianPopulation>50</usCivilianPopulation>
|
|
<wealth>12</wealth>
|
|
<rainchance>60</rainchance>
|
|
<sandstormchance>0</sandstormchance>
|
|
<bloodcatraidpossible>0</bloodcatraidpossible>
|
|
<zombieraidpossible>1</zombieraidpossible>
|
|
<banditraidpossible>1</banditraidpossible>
|
|
</SECTOR>
|
|
<SECTOR>
|
|
<SectorGrid>N5</SectorGrid>
|
|
<szUnexploredName>Meduna</szUnexploredName>
|
|
<szDetailedUnexploredName>Meduna</szDetailedUnexploredName>
|
|
<szExploredName>Meduna</szExploredName>
|
|
<szDetailedExploredName>Meduna</szDetailedExploredName>
|
|
<sWaterType>1</sWaterType>
|
|
<usNaturalDirt>100</usNaturalDirt>
|
|
<usCurfewValue>1</usCurfewValue>
|
|
<usCivilianPopulation>100</usCivilianPopulation>
|
|
<wealth>15</wealth>
|
|
<rainchance>50</rainchance>
|
|
<sandstormchance>0</sandstormchance>
|
|
</SECTOR>
|
|
<SECTOR>
|
|
<SectorGrid>N6</SectorGrid>
|
|
<szUnexploredName>Tropical, road</szUnexploredName>
|
|
<szDetailedUnexploredName>Tropical, road</szDetailedUnexploredName>
|
|
<szExploredName>Tropical, road</szExploredName>
|
|
<szDetailedExploredName>Tropical, road</szDetailedExploredName>
|
|
<sWaterType>0</sWaterType>
|
|
<usNaturalDirt>250</usNaturalDirt>
|
|
<usCurfewValue>1</usCurfewValue>
|
|
<rainchance>70</rainchance>
|
|
<sandstormchance>0</sandstormchance>
|
|
</SECTOR>
|
|
<SECTOR>
|
|
<SectorGrid>N7</SectorGrid>
|
|
<szUnexploredName>Coastal, road</szUnexploredName>
|
|
<szDetailedUnexploredName>Coastal, road</szDetailedUnexploredName>
|
|
<szExploredName>Coastal, road</szExploredName>
|
|
<szDetailedExploredName>Coastal, road</szDetailedExploredName>
|
|
<sWaterType>1</sWaterType>
|
|
<usNaturalDirt>140</usNaturalDirt>
|
|
<sRadioScanModifier>1</sRadioScanModifier>
|
|
<usPrisonRoomNumber>3</usPrisonRoomNumber>
|
|
<rainchance>70</rainchance>
|
|
<sandstormchance>0</sandstormchance>
|
|
</SECTOR>
|
|
<SECTOR>
|
|
<SectorGrid>N8</SectorGrid>
|
|
<szUnexploredName>Coastal, road</szUnexploredName>
|
|
<szDetailedUnexploredName>Coastal, road</szDetailedUnexploredName>
|
|
<szExploredName>Coastal, road</szExploredName>
|
|
<szDetailedExploredName>Coastal, road</szDetailedExploredName>
|
|
<sWaterType>0</sWaterType>
|
|
<usNaturalDirt>140</usNaturalDirt>
|
|
<rainchance>70</rainchance>
|
|
<sandstormchance>0</sandstormchance>
|
|
</SECTOR>
|
|
<SECTOR>
|
|
<SectorGrid>N9</SectorGrid>
|
|
<szUnexploredName>Tropical, road</szUnexploredName>
|
|
<szDetailedUnexploredName>Tropical, road</szDetailedUnexploredName>
|
|
<szExploredName>Tropical, road</szExploredName>
|
|
<szDetailedExploredName>Tropical, road</szDetailedExploredName>
|
|
<sWaterType>0</sWaterType>
|
|
<usNaturalDirt>250</usNaturalDirt>
|
|
<rainchance>70</rainchance>
|
|
<sandstormchance>0</sandstormchance>
|
|
</SECTOR>
|
|
<SECTOR>
|
|
<SectorGrid>N10</SectorGrid>
|
|
<szUnexploredName>Tropical, road</szUnexploredName>
|
|
<szDetailedUnexploredName>Tropical, road</szDetailedUnexploredName>
|
|
<szExploredName>Tropical, road</szExploredName>
|
|
<szDetailedExploredName>Tropical, road</szDetailedExploredName>
|
|
<sWaterType>2</sWaterType>
|
|
<usNaturalDirt>250</usNaturalDirt>
|
|
<rainchance>70</rainchance>
|
|
<sandstormchance>0</sandstormchance>
|
|
</SECTOR>
|
|
<SECTOR>
|
|
<SectorGrid>N11</SectorGrid>
|
|
<szUnexploredName>Impassable</szUnexploredName>
|
|
<szDetailedUnexploredName>Impassable</szDetailedUnexploredName>
|
|
<szExploredName>Impassable</szExploredName>
|
|
<szDetailedExploredName>Impassable</szDetailedExploredName>
|
|
<sWaterType>2</sWaterType>
|
|
<usNaturalDirt>100</usNaturalDirt>
|
|
<rainchance>0</rainchance>
|
|
<sandstormchance>0</sandstormchance>
|
|
</SECTOR>
|
|
<SECTOR>
|
|
<SectorGrid>N12</SectorGrid>
|
|
<szUnexploredName>Impassable</szUnexploredName>
|
|
<szDetailedUnexploredName>Impassable</szDetailedUnexploredName>
|
|
<szExploredName>Impassable</szExploredName>
|
|
<szDetailedExploredName>Impassable</szDetailedExploredName>
|
|
<sWaterType>2</sWaterType>
|
|
<usNaturalDirt>100</usNaturalDirt>
|
|
<rainchance>0</rainchance>
|
|
<sandstormchance>0</sandstormchance>
|
|
</SECTOR>
|
|
<SECTOR>
|
|
<SectorGrid>N13</SectorGrid>
|
|
<szUnexploredName>Unknown</szUnexploredName>
|
|
<szDetailedUnexploredName>Unknown</szDetailedUnexploredName>
|
|
<szExploredName>Unknown</szExploredName>
|
|
<szDetailedExploredName>Unknown</szDetailedExploredName>
|
|
<sWaterType>0</sWaterType>
|
|
<usNaturalDirt>100</usNaturalDirt>
|
|
<rainchance>0</rainchance>
|
|
<sandstormchance>0</sandstormchance>
|
|
</SECTOR>
|
|
<SECTOR>
|
|
<SectorGrid>N14</SectorGrid>
|
|
<szUnexploredName>Unknown</szUnexploredName>
|
|
<szDetailedUnexploredName>Unknown</szDetailedUnexploredName>
|
|
<szExploredName>Unknown</szExploredName>
|
|
<szDetailedExploredName>Unknown</szDetailedExploredName>
|
|
<sWaterType>0</sWaterType>
|
|
<usNaturalDirt>100</usNaturalDirt>
|
|
<rainchance>0</rainchance>
|
|
<sandstormchance>0</sandstormchance>
|
|
</SECTOR>
|
|
<SECTOR>
|
|
<SectorGrid>N15</SectorGrid>
|
|
<szUnexploredName>Unknown</szUnexploredName>
|
|
<szDetailedUnexploredName>Unknown</szDetailedUnexploredName>
|
|
<szExploredName>Unknown</szExploredName>
|
|
<szDetailedExploredName>Unknown</szDetailedExploredName>
|
|
<sWaterType>0</sWaterType>
|
|
<usNaturalDirt>100</usNaturalDirt>
|
|
<rainchance>0</rainchance>
|
|
<sandstormchance>0</sandstormchance>
|
|
</SECTOR>
|
|
<SECTOR>
|
|
<SectorGrid>N16</SectorGrid>
|
|
<szUnexploredName>Unknown</szUnexploredName>
|
|
<szDetailedUnexploredName>Unknown</szDetailedUnexploredName>
|
|
<szExploredName>Unknown</szExploredName>
|
|
<szDetailedExploredName>Unknown</szDetailedExploredName>
|
|
<sWaterType>0</sWaterType>
|
|
<usNaturalDirt>100</usNaturalDirt>
|
|
<rainchance>0</rainchance>
|
|
<sandstormchance>0</sandstormchance>
|
|
</SECTOR>
|
|
<SECTOR>
|
|
<SectorGrid>O1</SectorGrid>
|
|
<szUnexploredName>Impassable</szUnexploredName>
|
|
<szDetailedUnexploredName>Impassable</szDetailedUnexploredName>
|
|
<szExploredName>Impassable</szExploredName>
|
|
<szDetailedExploredName>Impassable</szDetailedExploredName>
|
|
<sWaterType>2</sWaterType>
|
|
<usNaturalDirt>100</usNaturalDirt>
|
|
<rainchance>0</rainchance>
|
|
<sandstormchance>0</sandstormchance>
|
|
</SECTOR>
|
|
<SECTOR>
|
|
<SectorGrid>O2</SectorGrid>
|
|
<szUnexploredName>Impassable</szUnexploredName>
|
|
<szDetailedUnexploredName>Impassable</szDetailedUnexploredName>
|
|
<szExploredName>Impassable</szExploredName>
|
|
<szDetailedExploredName>Impassable</szDetailedExploredName>
|
|
<sWaterType>2</sWaterType>
|
|
<usNaturalDirt>100</usNaturalDirt>
|
|
<rainchance>80</rainchance>
|
|
<sandstormchance>0</sandstormchance>
|
|
</SECTOR>
|
|
<SECTOR>
|
|
<SectorGrid>O3</SectorGrid>
|
|
<szUnexploredName>Meduna</szUnexploredName>
|
|
<szDetailedUnexploredName>Meduna</szDetailedUnexploredName>
|
|
<szExploredName>Meduna</szExploredName>
|
|
<szDetailedExploredName>Meduna</szDetailedExploredName>
|
|
<sWaterType>1</sWaterType>
|
|
<usNaturalDirt>100</usNaturalDirt>
|
|
<usCurfewValue>2</usCurfewValue>
|
|
<usCivilianPopulation>100</usCivilianPopulation>
|
|
<wealth>2</wealth>
|
|
<rainchance>50</rainchance>
|
|
<sandstormchance>0</sandstormchance>
|
|
</SECTOR>
|
|
<SECTOR>
|
|
<SectorGrid>O4</SectorGrid>
|
|
<szUnexploredName>Meduna</szUnexploredName>
|
|
<szDetailedUnexploredName>Meduna</szDetailedUnexploredName>
|
|
<szExploredName>Meduna</szExploredName>
|
|
<szDetailedExploredName>Meduna</szDetailedExploredName>
|
|
<sWaterType>1</sWaterType>
|
|
<usNaturalDirt>100</usNaturalDirt>
|
|
<usCivilianPopulation>300</usCivilianPopulation>
|
|
<wealth>25</wealth>
|
|
<rainchance>50</rainchance>
|
|
<sandstormchance>0</sandstormchance>
|
|
</SECTOR>
|
|
<SECTOR>
|
|
<SectorGrid>O5</SectorGrid>
|
|
<szUnexploredName>Impassable</szUnexploredName>
|
|
<szDetailedUnexploredName>Impassable</szDetailedUnexploredName>
|
|
<szExploredName>Impassable</szExploredName>
|
|
<szDetailedExploredName>Impassable</szDetailedExploredName>
|
|
<sWaterType>2</sWaterType>
|
|
<usNaturalDirt>100</usNaturalDirt>
|
|
<rainchance>80</rainchance>
|
|
<sandstormchance>0</sandstormchance>
|
|
</SECTOR>
|
|
<SECTOR>
|
|
<SectorGrid>O6</SectorGrid>
|
|
<szUnexploredName>Impassable</szUnexploredName>
|
|
<szDetailedUnexploredName>Impassable</szDetailedUnexploredName>
|
|
<szExploredName>Impassable</szExploredName>
|
|
<szDetailedExploredName>Impassable</szDetailedExploredName>
|
|
<sWaterType>2</sWaterType>
|
|
<usNaturalDirt>100</usNaturalDirt>
|
|
<rainchance>80</rainchance>
|
|
<sandstormchance>0</sandstormchance>
|
|
</SECTOR>
|
|
<SECTOR>
|
|
<SectorGrid>O7</SectorGrid>
|
|
<szUnexploredName>Impassable</szUnexploredName>
|
|
<szDetailedUnexploredName>Impassable</szDetailedUnexploredName>
|
|
<szExploredName>Impassable</szExploredName>
|
|
<szDetailedExploredName>Impassable</szDetailedExploredName>
|
|
<sWaterType>2</sWaterType>
|
|
<usNaturalDirt>100</usNaturalDirt>
|
|
<rainchance>80</rainchance>
|
|
<sandstormchance>0</sandstormchance>
|
|
</SECTOR>
|
|
<SECTOR>
|
|
<SectorGrid>O8</SectorGrid>
|
|
<szUnexploredName>Tropical</szUnexploredName>
|
|
<szDetailedUnexploredName>Tropical</szDetailedUnexploredName>
|
|
<szExploredName>Tropical</szExploredName>
|
|
<szDetailedExploredName>Tropical</szDetailedExploredName>
|
|
<sWaterType>2</sWaterType>
|
|
<usNaturalDirt>300</usNaturalDirt>
|
|
<rainchance>80</rainchance>
|
|
<sandstormchance>0</sandstormchance>
|
|
</SECTOR>
|
|
<SECTOR>
|
|
<SectorGrid>O9</SectorGrid>
|
|
<szUnexploredName>Tropical</szUnexploredName>
|
|
<szDetailedUnexploredName>Tropical</szDetailedUnexploredName>
|
|
<szExploredName>Tropical</szExploredName>
|
|
<szDetailedExploredName>Tropical</szDetailedExploredName>
|
|
<sWaterType>2</sWaterType>
|
|
<usNaturalDirt>300</usNaturalDirt>
|
|
<rainchance>80</rainchance>
|
|
<sandstormchance>0</sandstormchance>
|
|
</SECTOR>
|
|
<SECTOR>
|
|
<SectorGrid>O10</SectorGrid>
|
|
<szUnexploredName>Impassable</szUnexploredName>
|
|
<szDetailedUnexploredName>Impassable</szDetailedUnexploredName>
|
|
<szExploredName>Impassable</szExploredName>
|
|
<szDetailedExploredName>Impassable</szDetailedExploredName>
|
|
<sWaterType>2</sWaterType>
|
|
<usNaturalDirt>100</usNaturalDirt>
|
|
<rainchance>0</rainchance>
|
|
<sandstormchance>0</sandstormchance>
|
|
</SECTOR>
|
|
<SECTOR>
|
|
<SectorGrid>O11</SectorGrid>
|
|
<szUnexploredName>Impassable</szUnexploredName>
|
|
<szDetailedUnexploredName>Impassable</szDetailedUnexploredName>
|
|
<szExploredName>Impassable</szExploredName>
|
|
<szDetailedExploredName>Impassable</szDetailedExploredName>
|
|
<sWaterType>2</sWaterType>
|
|
<usNaturalDirt>100</usNaturalDirt>
|
|
<rainchance>80</rainchance>
|
|
<sandstormchance>0</sandstormchance>
|
|
</SECTOR>
|
|
<SECTOR>
|
|
<SectorGrid>O12</SectorGrid>
|
|
<szUnexploredName>Impassable</szUnexploredName>
|
|
<szDetailedUnexploredName>Impassable</szDetailedUnexploredName>
|
|
<szExploredName>Impassable</szExploredName>
|
|
<szDetailedExploredName>Impassable</szDetailedExploredName>
|
|
<sWaterType>2</sWaterType>
|
|
<usNaturalDirt>100</usNaturalDirt>
|
|
<rainchance>0</rainchance>
|
|
<sandstormchance>0</sandstormchance>
|
|
</SECTOR>
|
|
<SECTOR>
|
|
<SectorGrid>O13</SectorGrid>
|
|
<szUnexploredName>Impassable</szUnexploredName>
|
|
<szDetailedUnexploredName>Impassable</szDetailedUnexploredName>
|
|
<szExploredName>Impassable</szExploredName>
|
|
<szDetailedExploredName>Impassable</szDetailedExploredName>
|
|
<sWaterType>2</sWaterType>
|
|
<usNaturalDirt>100</usNaturalDirt>
|
|
<rainchance>0</rainchance>
|
|
<sandstormchance>0</sandstormchance>
|
|
</SECTOR>
|
|
<SECTOR>
|
|
<SectorGrid>O14</SectorGrid>
|
|
<szUnexploredName>Unknown</szUnexploredName>
|
|
<szDetailedUnexploredName>Unknown</szDetailedUnexploredName>
|
|
<szExploredName>Unknown</szExploredName>
|
|
<szDetailedExploredName>Unknown</szDetailedExploredName>
|
|
<sWaterType>2</sWaterType>
|
|
<usNaturalDirt>100</usNaturalDirt>
|
|
<rainchance>0</rainchance>
|
|
<sandstormchance>0</sandstormchance>
|
|
</SECTOR>
|
|
<SECTOR>
|
|
<SectorGrid>O15</SectorGrid>
|
|
<szUnexploredName>Unknown</szUnexploredName>
|
|
<szDetailedUnexploredName>Unknown</szDetailedUnexploredName>
|
|
<szExploredName>Unknown</szExploredName>
|
|
<szDetailedExploredName>Unknown</szDetailedExploredName>
|
|
<sWaterType>0</sWaterType>
|
|
<usNaturalDirt>100</usNaturalDirt>
|
|
<rainchance>0</rainchance>
|
|
<sandstormchance>0</sandstormchance>
|
|
</SECTOR>
|
|
<SECTOR>
|
|
<SectorGrid>O16</SectorGrid>
|
|
<szUnexploredName>Unknown</szUnexploredName>
|
|
<szDetailedUnexploredName>Unknown</szDetailedUnexploredName>
|
|
<szExploredName>Unknown</szExploredName>
|
|
<szDetailedExploredName>Unknown</szDetailedExploredName>
|
|
<sWaterType>0</sWaterType>
|
|
<usNaturalDirt>100</usNaturalDirt>
|
|
<rainchance>0</rainchance>
|
|
<sandstormchance>0</sandstormchance>
|
|
</SECTOR>
|
|
<SECTOR>
|
|
<SectorGrid>P1</SectorGrid>
|
|
<szUnexploredName>Impassable</szUnexploredName>
|
|
<szDetailedUnexploredName>Impassable</szDetailedUnexploredName>
|
|
<szExploredName>Impassable</szExploredName>
|
|
<szDetailedExploredName>Impassable</szDetailedExploredName>
|
|
<sWaterType>2</sWaterType>
|
|
<usNaturalDirt>100</usNaturalDirt>
|
|
<rainchance>0</rainchance>
|
|
<sandstormchance>0</sandstormchance>
|
|
</SECTOR>
|
|
<SECTOR>
|
|
<SectorGrid>P2</SectorGrid>
|
|
<szUnexploredName>Impassable</szUnexploredName>
|
|
<szDetailedUnexploredName>Impassable</szDetailedUnexploredName>
|
|
<szExploredName>Impassable</szExploredName>
|
|
<szDetailedExploredName>Impassable</szDetailedExploredName>
|
|
<sWaterType>2</sWaterType>
|
|
<usNaturalDirt>100</usNaturalDirt>
|
|
<rainchance>80</rainchance>
|
|
<sandstormchance>0</sandstormchance>
|
|
</SECTOR>
|
|
<SECTOR>
|
|
<SectorGrid>P3</SectorGrid>
|
|
<szUnexploredName>Meduna</szUnexploredName>
|
|
<szDetailedUnexploredName>Meduna</szDetailedUnexploredName>
|
|
<szExploredName>Meduna</szExploredName>
|
|
<szDetailedExploredName>Meduna</szDetailedExploredName>
|
|
<sWaterType>1</sWaterType>
|
|
<usNaturalDirt>100</usNaturalDirt>
|
|
<usCurfewValue>2</usCurfewValue>
|
|
<usCivilianPopulation>50</usCivilianPopulation>
|
|
<wealth>50</wealth>
|
|
<rainchance>55</rainchance>
|
|
<sandstormchance>0</sandstormchance>
|
|
</SECTOR>
|
|
<SECTOR>
|
|
<SectorGrid>P4</SectorGrid>
|
|
<szUnexploredName>Impassable</szUnexploredName>
|
|
<szDetailedUnexploredName>Impassable</szDetailedUnexploredName>
|
|
<szExploredName>Impassable</szExploredName>
|
|
<szDetailedExploredName>Impassable</szDetailedExploredName>
|
|
<sWaterType>2</sWaterType>
|
|
<usNaturalDirt>100</usNaturalDirt>
|
|
<rainchance>80</rainchance>
|
|
<sandstormchance>0</sandstormchance>
|
|
</SECTOR>
|
|
<SECTOR>
|
|
<SectorGrid>P5</SectorGrid>
|
|
<szUnexploredName>Impassable</szUnexploredName>
|
|
<szDetailedUnexploredName>Impassable</szDetailedUnexploredName>
|
|
<szExploredName>Impassable</szExploredName>
|
|
<szDetailedExploredName>Impassable</szDetailedExploredName>
|
|
<sWaterType>2</sWaterType>
|
|
<usNaturalDirt>100</usNaturalDirt>
|
|
<rainchance>0</rainchance>
|
|
<sandstormchance>0</sandstormchance>
|
|
</SECTOR>
|
|
<SECTOR>
|
|
<SectorGrid>P6</SectorGrid>
|
|
<szUnexploredName>Impassable</szUnexploredName>
|
|
<szDetailedUnexploredName>Impassable</szDetailedUnexploredName>
|
|
<szExploredName>Impassable</szExploredName>
|
|
<szDetailedExploredName>Impassable</szDetailedExploredName>
|
|
<sWaterType>2</sWaterType>
|
|
<usNaturalDirt>100</usNaturalDirt>
|
|
<rainchance>0</rainchance>
|
|
<sandstormchance>0</sandstormchance>
|
|
</SECTOR>
|
|
<SECTOR>
|
|
<SectorGrid>P7</SectorGrid>
|
|
<szUnexploredName>Impassable</szUnexploredName>
|
|
<szDetailedUnexploredName>Impassable</szDetailedUnexploredName>
|
|
<szExploredName>Impassable</szExploredName>
|
|
<szDetailedExploredName>Impassable</szDetailedExploredName>
|
|
<sWaterType>2</sWaterType>
|
|
<usNaturalDirt>100</usNaturalDirt>
|
|
<rainchance>0</rainchance>
|
|
<sandstormchance>0</sandstormchance>
|
|
</SECTOR>
|
|
<SECTOR>
|
|
<SectorGrid>P8</SectorGrid>
|
|
<szUnexploredName>Impassable</szUnexploredName>
|
|
<szDetailedUnexploredName>Impassable</szDetailedUnexploredName>
|
|
<szExploredName>Impassable</szExploredName>
|
|
<szDetailedExploredName>Impassable</szDetailedExploredName>
|
|
<sWaterType>2</sWaterType>
|
|
<usNaturalDirt>100</usNaturalDirt>
|
|
<rainchance>0</rainchance>
|
|
<sandstormchance>0</sandstormchance>
|
|
</SECTOR>
|
|
<SECTOR>
|
|
<SectorGrid>P9</SectorGrid>
|
|
<szUnexploredName>Impassable</szUnexploredName>
|
|
<szDetailedUnexploredName>Impassable</szDetailedUnexploredName>
|
|
<szExploredName>Impassable</szExploredName>
|
|
<szDetailedExploredName>Impassable</szDetailedExploredName>
|
|
<sWaterType>2</sWaterType>
|
|
<usNaturalDirt>100</usNaturalDirt>
|
|
<rainchance>0</rainchance>
|
|
<sandstormchance>0</sandstormchance>
|
|
</SECTOR>
|
|
<SECTOR>
|
|
<SectorGrid>P10</SectorGrid>
|
|
<szUnexploredName>Impassable</szUnexploredName>
|
|
<szDetailedUnexploredName>Impassable</szDetailedUnexploredName>
|
|
<szExploredName>Impassable</szExploredName>
|
|
<szDetailedExploredName>Impassable</szDetailedExploredName>
|
|
<sWaterType>2</sWaterType>
|
|
<usNaturalDirt>100</usNaturalDirt>
|
|
<rainchance>0</rainchance>
|
|
<sandstormchance>0</sandstormchance>
|
|
</SECTOR>
|
|
<SECTOR>
|
|
<SectorGrid>P11</SectorGrid>
|
|
<szUnexploredName>Impassable</szUnexploredName>
|
|
<szDetailedUnexploredName>Impassable</szDetailedUnexploredName>
|
|
<szExploredName>Impassable</szExploredName>
|
|
<szDetailedExploredName>Impassable</szDetailedExploredName>
|
|
<sWaterType>2</sWaterType>
|
|
<usNaturalDirt>100</usNaturalDirt>
|
|
<rainchance>0</rainchance>
|
|
<sandstormchance>0</sandstormchance>
|
|
</SECTOR>
|
|
<SECTOR>
|
|
<SectorGrid>P12</SectorGrid>
|
|
<szUnexploredName>Impassable</szUnexploredName>
|
|
<szDetailedUnexploredName>Impassable</szDetailedUnexploredName>
|
|
<szExploredName>Impassable</szExploredName>
|
|
<szDetailedExploredName>Impassable</szDetailedExploredName>
|
|
<sWaterType>2</sWaterType>
|
|
<usNaturalDirt>100</usNaturalDirt>
|
|
<rainchance>0</rainchance>
|
|
<sandstormchance>0</sandstormchance>
|
|
</SECTOR>
|
|
<SECTOR>
|
|
<SectorGrid>P13</SectorGrid>
|
|
<szUnexploredName>Impassable</szUnexploredName>
|
|
<szDetailedUnexploredName>Impassable</szDetailedUnexploredName>
|
|
<szExploredName>Impassable</szExploredName>
|
|
<szDetailedExploredName>Impassable</szDetailedExploredName>
|
|
<sWaterType>2</sWaterType>
|
|
<usNaturalDirt>100</usNaturalDirt>
|
|
<rainchance>0</rainchance>
|
|
<sandstormchance>0</sandstormchance>
|
|
</SECTOR>
|
|
<SECTOR>
|
|
<SectorGrid>P14</SectorGrid>
|
|
<szUnexploredName>Unknown</szUnexploredName>
|
|
<szDetailedUnexploredName>Unknown</szDetailedUnexploredName>
|
|
<szExploredName>Unknown</szExploredName>
|
|
<szDetailedExploredName>Unknown</szDetailedExploredName>
|
|
<sWaterType>2</sWaterType>
|
|
<usNaturalDirt>100</usNaturalDirt>
|
|
<rainchance>0</rainchance>
|
|
<sandstormchance>0</sandstormchance>
|
|
</SECTOR>
|
|
<SECTOR>
|
|
<SectorGrid>P15</SectorGrid>
|
|
<szUnexploredName>Unknown</szUnexploredName>
|
|
<szDetailedUnexploredName>Unknown</szDetailedUnexploredName>
|
|
<szExploredName>Unknown</szExploredName>
|
|
<szDetailedExploredName>Unknown</szDetailedExploredName>
|
|
<sWaterType>0</sWaterType>
|
|
<usNaturalDirt>100</usNaturalDirt>
|
|
<rainchance>0</rainchance>
|
|
<sandstormchance>0</sandstormchance>
|
|
</SECTOR>
|
|
<SECTOR>
|
|
<SectorGrid>P16</SectorGrid>
|
|
<szUnexploredName>Unknown</szUnexploredName>
|
|
<szDetailedUnexploredName>Unknown</szDetailedUnexploredName>
|
|
<szExploredName>Unknown</szExploredName>
|
|
<szDetailedExploredName>Unknown</szDetailedExploredName>
|
|
<sWaterType>0</sWaterType>
|
|
<usNaturalDirt>100</usNaturalDirt>
|
|
<rainchance>0</rainchance>
|
|
<sandstormchance>0</sandstormchance>
|
|
</SECTOR>
|
|
</SECTOR_NAMES> |