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- Added more default tags to empty startinggearkits - Added comments to minerals.xml git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1871 4f8fa57e-7814-0410-bad4-adc449f26b7c
26 lines
787 B
XML
26 lines
787 B
XML
<?xml version="1.0" encoding="utf-8"?>
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<!--
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This file defines the mine name on strategic screen and resource type name in mine infobox.
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Fields index:
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uiIndex - it is the number identifier in initmines.lua. (max 255 entries)
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e.g. MineType = { Silver = 0, Gold = 1.... }
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MineType assignment for each mines is done at function InitializeMines()
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within the same LUA script.
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sNameType - mine name to be displayed on strategic screen.
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sMineral - resource type name to be displayed in mine infobox
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-->
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<MINERALS>
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<TYPE>
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<uiIndex>0</uiIndex>
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<sNameType>Mine</sNameType>
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<sMineral>Silver</sMineral>
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</TYPE>
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<TYPE>
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<uiIndex>1</uiIndex>
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<sNameType>Mine</sNameType>
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<sMineral>Gold</sMineral>
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</TYPE>
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</MINERALS> |