mirror of
https://github.com/1dot13/gamedir.git
synced 2026-07-22 13:40:25 +02:00
* Merged GameDir from Development Trunk: Revision 4063 * ************************************************************ - Merged from SVN: https://81.169.133.124/source/ja2/branches/Wanne/JA2%201.13%20MP git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1257 4f8fa57e-7814-0410-bad4-adc449f26b7c
215 lines
9.6 KiB
INI
215 lines
9.6 KiB
INI
[JA2 Multiplayer Initial Settings]
|
|
|
|
;******************************************************************************************************************************
|
|
; The following settings cannot be changed in the HOST screen, so you have to set the values here in this file.
|
|
;******************************************************************************************************************************
|
|
|
|
;------------------------------------------------------------------------------------------------------------------------------
|
|
; Server Name
|
|
;
|
|
; Enter any name here
|
|
;------------------------------------------------------------------------------------------------------------------------------
|
|
SERVER_NAME = My JA2 Server
|
|
|
|
;------------------------------------------------------------------------------------------------------------------------------
|
|
; Game Data Synchronization Directory
|
|
;
|
|
; No need to change this path. This is the default 1.13 multiplayer Game Data folder for hosting synchronization files.
|
|
;------------------------------------------------------------------------------------------------------------------------------
|
|
GAME_DATA_SYNC_DIRECTORY = MULTIPLAYER/Servers/My Server
|
|
|
|
;------------------------------------------------------------------------------------------------------------------------------
|
|
; Additional Merc starting gears
|
|
;
|
|
; Put the item numbers between the brackets [], and each merc you hire will have the items as an additional starting gear.
|
|
; The maxium number of items is limited to 20.
|
|
;
|
|
; 201 = First Aid Kit
|
|
; 214 = Canteen
|
|
; 243 = Wire Cutters
|
|
;------------------------------------------------------------------------------------------------------------------------------
|
|
KIT_BAG = [201,214,243]
|
|
|
|
|
|
;******************************************************************************************************************************
|
|
; The following settings can be modified in the HOST screen. Do not change anything here until you know what you do.
|
|
;******************************************************************************************************************************
|
|
|
|
;------------------------------------------------------------------------------------------------------------------------------
|
|
; Server IP
|
|
;
|
|
; HOST: Enter "127.0.0.1" for beeing the host (= CLIENT #1)
|
|
; Send your external IP (via IRC, ICQ, ...) to all of the clients who should connect to your server
|
|
; See: www.whatismyip.com
|
|
; CLIENT: You have to enter the external IP of the server
|
|
;------------------------------------------------------------------------------------------------------------------------------
|
|
SERVER_IP = 127.0.0.1
|
|
|
|
;------------------------------------------------------------------------------------------------------------------------------
|
|
; Server Port
|
|
;
|
|
; Enter a port here. The port should be > 60000 and should be forwarded if you want to be the HOST.
|
|
; Send the port number (via IRC, ICQ, ...) to all of the clients who should connect to your server.
|
|
; See: http://portforward.com
|
|
;------------------------------------------------------------------------------------------------------------------------------
|
|
SERVER_PORT = 60005
|
|
|
|
;------------------------------------------------------------------------------------------------------------------------------
|
|
; Player Name
|
|
;
|
|
; Max: 11 characters
|
|
;------------------------------------------------------------------------------------------------------------------------------
|
|
PLAYER_NAME = Player Name
|
|
|
|
;------------------------------------------------------------------------------------------------------------------------------
|
|
; Synchronize Clients Game Directory if the files from the server, which are stored in GAME_DATA_SYNC_DIRECTORY
|
|
;
|
|
; 0 = No
|
|
; 1 = Yes
|
|
;------------------------------------------------------------------------------------------------------------------------------
|
|
SYNC_GAME_DIRECTORY = 1
|
|
|
|
;------------------------------------------------------------------------------------------------------------------------------
|
|
; Maximum number of players in a multiplayer game
|
|
;
|
|
; Range: 2 - 4
|
|
;------------------------------------------------------------------------------------------------------------------------------
|
|
MAX_PLAYERS = 4
|
|
|
|
;------------------------------------------------------------------------------------------------------------------------------
|
|
; Game Type
|
|
;
|
|
; 0 = Deathmatch
|
|
; 1 = Team-Deathmatch
|
|
; 2 = Cooperative (CO-OP)
|
|
;------------------------------------------------------------------------------------------------------------------------------
|
|
GAME_TYPE = 0
|
|
|
|
;------------------------------------------------------------------------------------------------------------------------------
|
|
; Maximum number of mercs a player can have
|
|
;
|
|
; Range: 1 - 6
|
|
;------------------------------------------------------------------------------------------------------------------------------
|
|
MAX_MERCS = 6
|
|
|
|
;------------------------------------------------------------------------------------------------------------------------------
|
|
; Starting time
|
|
;
|
|
; 0 = Morning
|
|
; 1 = Afternoon
|
|
; 2 = Night
|
|
;------------------------------------------------------------------------------------------------------------------------------
|
|
STARTING_TIME = 0
|
|
|
|
;------------------------------------------------------------------------------------------------------------------------------
|
|
; Starting cash
|
|
;
|
|
; 0 = Low
|
|
; 1 = Medium
|
|
; 2 = High
|
|
; 3 = Unlimited
|
|
;------------------------------------------------------------------------------------------------------------------------------
|
|
STARTING_CASH = 1
|
|
|
|
;------------------------------------------------------------------------------------------------------------------------------
|
|
; Timed Turns
|
|
;
|
|
; 0 = Never
|
|
; 1 = Slow
|
|
; 2 = Medium
|
|
; 3 = Fast
|
|
;------------------------------------------------------------------------------------------------------------------------------
|
|
TIMED_TURNS = 1
|
|
|
|
;------------------------------------------------------------------------------------------------------------------------------
|
|
; Weapon Damage
|
|
;
|
|
; 0 = Very Low
|
|
; 1 = Low
|
|
; 2 = Normal
|
|
;------------------------------------------------------------------------------------------------------------------------------
|
|
WEAPON_DAMAGE = 1
|
|
|
|
;------------------------------------------------------------------------------------------------------------------------------
|
|
; Starting sector edge
|
|
;
|
|
; 0 = Selectable
|
|
; 1 = Random
|
|
;------------------------------------------------------------------------------------------------------------------------------
|
|
STARTING_SECTOR_EDGE = 0
|
|
|
|
;------------------------------------------------------------------------------------------------------------------------------
|
|
; Inventory / Attachments
|
|
;
|
|
; 0 = Old / Old
|
|
; 1 = New / Old
|
|
; 2 = New / New
|
|
;------------------------------------------------------------------------------------------------------------------------------
|
|
INVENTORY_ATTACHMENTS = 0
|
|
|
|
;------------------------------------------------------------------------------------------------------------------------------
|
|
; Skill Traits
|
|
;
|
|
; 0 = Old
|
|
; 1 = New
|
|
;------------------------------------------------------------------------------------------------------------------------------
|
|
SKILL_TRAITS = 0
|
|
|
|
;------------------------------------------------------------------------------------------------------------------------------
|
|
; Difficulty Level
|
|
;
|
|
; 0 = Novice
|
|
; 1 = Experienced
|
|
; 2 = Expert
|
|
; 3 = INSANE
|
|
;------------------------------------------------------------------------------------------------------------------------------
|
|
DIFFICULTY_LEVEL = 2
|
|
|
|
;------------------------------------------------------------------------------------------------------------------------------
|
|
; Bobby Rays
|
|
;
|
|
; 0 = Allow
|
|
; 1 = Disable
|
|
;------------------------------------------------------------------------------------------------------------------------------
|
|
BOBBY_RAYS = 0
|
|
|
|
;------------------------------------------------------------------------------------------------------------------------------
|
|
; Hire mercs method
|
|
;
|
|
; 0 = Normal
|
|
; 1 = Random
|
|
;------------------------------------------------------------------------------------------------------------------------------
|
|
HIRE_MERCS_METHOD = 0
|
|
|
|
;------------------------------------------------------------------------------------------------------------------------------
|
|
; Enforce maximum number of enemies in a CO-OP game
|
|
;
|
|
; 0 = No
|
|
; 1 = Yes
|
|
;------------------------------------------------------------------------------------------------------------------------------
|
|
MAX_ENEMIES_IN_COOP = 1
|
|
|
|
;------------------------------------------------------------------------------------------------------------------------------
|
|
; Report hired merc name
|
|
;
|
|
; 0 = No
|
|
; 1 = Yes
|
|
;------------------------------------------------------------------------------------------------------------------------------
|
|
REPORT_HIRED_MERC_NAME = 1
|
|
|
|
;------------------------------------------------------------------------------------------------------------------------------
|
|
; Enable Civilians in CO-OP
|
|
;
|
|
; 0 = No
|
|
; 1 = Yes
|
|
;------------------------------------------------------------------------------------------------------------------------------
|
|
ENABLE_CIVILIANS_IN_COOP = 0
|
|
|
|
;------------------------------------------------------------------------------------------------------------------------------
|
|
; Same merc allowed
|
|
;
|
|
; 0 = Disable
|
|
; 1 = Allow
|
|
;------------------------------------------------------------------------------------------------------------------------------
|
|
SAME_MERC_ALLOWED = 1
|