Files
gamedir/Data/TableData/Backgrounds.xml
Flugente 7e6068a9e6 - New feature: exploration assignment indicates items on the map
- Removed stat and approach modifiers from 1.13 backgrounds, it would be more logical to alter the MercProfiles instead of doing the same thing in two locations

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2537 4f8fa57e-7814-0410-bad4-adc449f26b7c
2020-06-01 20:30:24 +00:00

5995 lines
210 KiB
XML

<?xml version="1.0" encoding="utf-8"?>
<BACKGROUNDS>
<BACKGROUND>
<uiIndex>0</uiIndex>
<szName>Background name (128 letters)</szName>
<szShortName>short name (20)</szShortName>
<szDescription>Enter a description here. This will show up in the laptop and can be up to 256 letters long.</szDescription>
<!-- sector dependent AP modifiers, values from -8 to 8-->
<ap_polar>0</ap_polar>
<ap_desert>0</ap_desert>
<ap_swamp>0</ap_swamp>
<ap_urban>0</ap_urban>
<ap_forest>0</ap_forest>
<ap_plains>0</ap_plains>
<ap_river>0</ap_river>
<ap_coastal>0</ap_coastal>
<ap_tropical>0</ap_tropical>
<ap_mountain>0</ap_mountain>
<!-- stat effectiveness modifiers, values from -10 to 10 -->
<agility>0</agility>
<strength>0</strength>
<dexterity>0</dexterity>
<mechanical>0</mechanical>
<medical>0</medical>
<wisdom>0</wisdom>
<explosives>0</explosives>
<leadership>0</leadership>
<marksmanship>0</marksmanship>
<!-- +- AP for other tasks-->
<ap_height>0</ap_height> <!-- +- AP if on a roof, -8 to 8 -->
<ap_swimming>0</ap_swimming> <!-- +- % APs needed for task, -40 to 40 -->
<ap_fortify>0</ap_fortify> <!-- +- % APs needed for task, -40 to 40 -->
<ap_artillery>0</ap_artillery> <!-- +- % APs needed for task, -40 to 40 -->
<ap_inventory>0</ap_inventory> <!-- +- % APs needed for task, -40 to 40 -->
<ap_airdrop>0</ap_airdrop> <!-- +-AP in first turn after airdrop, -10 to 10 -->
<ap_assault>0</ap_assault> <!-- +- AP in first turn if attacking, -10 to 10 -->
<!-- +-% travel speed modifiers, -20 to 20-->
<travel_foot>0</travel_foot>
<travel_car>0</travel_car>
<travel_air>0</travel_air>
<travel_boat>0</travel_boat> <!-- no boats exist in the trunk -->
<!-- +-% resistances, -20 to 20-->
<resistance_fear>0</resistance_fear>
<resistance_suppression>0</resistance_suppression>
<resistance_physical>0</resistance_physical>
<resistance_alcohol>0</resistance_alcohol>
<resistance_disease>0</resistance_disease>
<!--various boni-->
<interrogation>0</interrogation> <!-- +- prisoner interrogation strength, -50 to 300 -->
<prisonguard>0</prisonguard> <!-- +- prison guard strength, -50 to 300 -->
<betterprices_guns>0</betterprices_guns> <!-- +- % prices when trading guns and ammo, -10 to 10 -->
<betterprices>0</betterprices> <!-- +- % prices when trading armour, lbe, blades, kits etc., -20 to 20 -->
<capitulation>0</capitulation> <!-- +- % total team strength when asking enemy for surrender, -50 to 100 -->
<speed_run>0</speed_run> <!-- +- running speed, -50 to 50 -->
<speed_bandaging>0</speed_bandaging> <!-- +- bandaging speed, -50 to 50 -->
<drink_energyregen>0</drink_energyregen> <!-- +- % breath restored by drinking, -80 to 300 -->
<carrystrength>0</carrystrength> <!-- +- % strength for weight calculations, -20 to 20 -->
<food>0</food> <!-- +- % need for food, -50 to 100 -->
<water>0</water> <!-- +- % need for water, -50 to 100 -->
<sleep>0</sleep> <!-- +- need for sleep, -1 to 1 -->
<meleedamage>0</meleedamage> <!-- +- damage with melee attacks, -10 to 10 -->
<cth_blades>0</cth_blades> <!-- +- cth with blade weapons, -10 to 10 -->
<camo>0</camo> <!-- +- effectiveness, -20 to 20 -->
<stealth>0</stealth> <!-- +- effectiveness, -20 to 20 -->
<increased_maxcth>0</increased_maxcth> <!-- +- max possible cth, -5 to 5 -->
<hearing_night>0</hearing_night> <!-- +- hearing range, -5 to 2 -->
<hearing_day>0</hearing_day> <!-- +- hearing range, -5 to 2 -->
<disarm_trap>0</disarm_trap> <!-- +- trap disarm ability (10 equals 1 LVL/5 DEX/10 MEC/1.6 EXP), -50 to 50 -->
<SAM_cth>0</SAM_cth> <!-- +- % CTH with SAMs, -50 to 100 -->
<!-- +- % approach effectiveness, -50 to 20 -->
<approach_friendly>0</approach_friendly>
<approach_direct>0</approach_direct>
<approach_threaten>0</approach_threaten>
<approach_recruit>0</approach_recruit>
<breachingcharge>0</breachingcharge> <!-- +- success chance with door braching charges, -100 to 100 -->
<cth_vs_creatures>0</cth_vs_creatures> <!-- +- cth with firearms when aiming at creatures, -10 to 10 -->
<insurance>0</insurance> <!-- +- % insurance cost, -50 to 200 -->
<spotter>0</spotter> <!-- +- % spotter skill effectiveness, -30 to 30 -->
<disease_diagnose>0</disease_diagnose> <!-- +- % effectiveness on diagnosing disease, -50 to 50 -->
<disease_treatment>0</disease_treatment> <!-- +- % effectiveness on treating civilians against disease, -50 to 50 -->
<tracker_ability>0</tracker_ability> <!-- + % range on tracking ability, see [Ranger] in Skills_Setings.ini, 0 to 40 -->
<ambush_radius>0</ambush_radius> <!-- + % bonus on ambush range, see AMBUSH_MERCS_SPREAD_RADIUS in JA2_Options.ini, 0 to 50 -->
<smoker>0</smoker> <!-- 0: doesn't care about smoking
1: smoker: consumes cigarettes, dislikes anti-smokers
2: anti-smoker: refuses to smoke, dislikes smokers-->
<croucheddefense>0</croucheddefense> <!-- +- enemy cth if we are crouched against thick cover in their direction, -30 to 30-->
<fortify_assignment>0</fortify_assignment> <!-- +- % building speed, -50 to 200 -->
<snake_defense>0</snake_defense> <!-- +- % chance to evade snake attacks, -100 to 100 -->
<hackerskill>0</hackerskill> <!-- hacker skill, 0 to 100. Value > 0 means we can hack computers -->
<burial_assignment>0</burial_assignment> <!-- effectiveness at burying corpses, -50 to 1000. Value > 0 means we bury corpses faster -->
<administration_assignment>0</administration_assignment> <!-- +- % effectiveness at administration assignment, -50 to 1000. Value > 0 means we work better -->
<exploration_assignment>0</exploration_assignment> <!-- +- % effectiveness at exploration assignment, -100 to 1000. Value > 0 means we work better -->
<dislikebackground>0</dislikebackground> <!-- dislike everybody with a background that has the negative of this value -->
<!-- on/off properties: 1 for on, 0 for off -->
<druguse>0</druguse> <!-- might use drugs from inventory (the 'Larry'-behaviour) -->
<xenophobic>0</xenophobic> <!-- lower opinion of everybody without this background -->
<level_underground>0</level_underground> <!-- +1 effective level if underground -->
<scrounging>0</scrounging> <!-- might steal items (and put them in personal inventory) -->
<traplevel>0</traplevel> <!-- +1 level on bombs planted -->
<corruptionspread>0</corruptionspread> <!-- unused in the trunk -->
<no_male>0</no_male> <!-- IMP creation: cannot be selected by males -->
<no_female>0</no_female> <!-- IMP creation: cannot be selected by females -->
<loyalitylossondeath>0</loyalitylossondeath> <!-- huge loyality loss in entire country on death -->
<animal_friend>0</animal_friend> <!-- refuses to attack animals-->
<civgroup_loyal>0</civgroup_loyal> <!-- refuses to attack members of the same civilian group -->
</BACKGROUND>
<!-- Note that Barry's background had to be moved to slot 255 due to index number 0 already being taken -->
<!-- Blood -->
<BACKGROUND>
<uiIndex>1</uiIndex>
<szName>ANC Veteran</szName>
<szShortName>ANC Veteran</szShortName>
<szDescription>Militant veterans of the ANC's struggle were not only versed&#10; in jungle warfare, but also in political theory.</szDescription>
<ap_swamp>3</ap_swamp>
<ap_tropical>3</ap_tropical>
<ap_mountain>-5</ap_mountain>
<resistance_suppression>6</resistance_suppression>
<interrogation>15</interrogation>
<travel_foot>2</travel_foot>
<food>-5</food>
<capitulation>15</capitulation>
<spotter>5</spotter>
<smoker>1</smoker>
<no_male>1</no_male>
<no_female>1</no_female>
</BACKGROUND>
<!-- Lynx -->
<BACKGROUND>
<uiIndex>2</uiIndex>
<szName>Big Game Hunter</szName>
<szShortName>Big Game Hunter</szShortName>
<szDescription>Travel to virgin soil, seek fascinating species, and &#10;KILL THEM ALL.</szDescription>
<ap_desert>2</ap_desert>
<ap_swamp>2</ap_swamp>
<ap_urban>-3</ap_urban>
<ap_river>2</ap_river>
<ap_tropical>2</ap_tropical>
<travel_foot>4</travel_foot>
<stealth>6</stealth>
<cth_vs_creatures>10</cth_vs_creatures>
<spotter>9</spotter>
<tracker_ability>20</tracker_ability>
<ambush_radius>10</ambush_radius>
<no_male>1</no_male>
<no_female>1</no_female>
</BACKGROUND>
<!-- Grizzly -->
<BACKGROUND>
<uiIndex>3</uiIndex>
<szName>Veteran</szName>
<szShortName>Veteran</szShortName>
<szDescription>After several tours of duty in the middle east,#10;Grizzly became a freelancer.</szDescription>
<ap_desert>5</ap_desert>
<ap_swamp>-2</ap_swamp>
<ap_assault>3</ap_assault>
<resistance_fear>10</resistance_fear>
<resistance_suppression>10</resistance_suppression>
<resistance_physical>10</resistance_physical>
<drink_energyregen>33</drink_energyregen>
<smoker>1</smoker>
<no_male>1</no_male>
<no_female>1</no_female>
</BACKGROUND>
<!-- Vicki -->
<BACKGROUND>
<uiIndex>4</uiIndex>
<szName>Mercenary/Car Mechanic</szName>
<szShortName>Mercenary/Mechanic</szShortName>
<szDescription>Working day and night in her car repair shop when she's&#10;not travelling around the world, Vicky is a very versed mechanic.&#10;But she never overcame her fear of confined spaces.</szDescription>
<ap_assault>3</ap_assault>
<ap_urban>3</ap_urban>
<ap_fortify>-2</ap_fortify>
<travel_car>10</travel_car>
<resistance_suppression>7</resistance_suppression>
<disarm_trap>5</disarm_trap>
<capitulation>10</capitulation>
<sleep>-1</sleep>
<administration_assignment>25</administration_assignment>
<no_male>1</no_male>
<no_female>1</no_female>
</BACKGROUND>
<!-- Trevor -->
<BACKGROUND>
<uiIndex>5</uiIndex>
<szName>Technical Wizard/Bomber</szName>
<szShortName>Tech Whiz/Bomber</szShortName>
<szDescription>The difference to MacGyver is that Trevor does use &#10;guns . . . and bombs.</szDescription>
<resistance_fear>10</resistance_fear>
<breachingcharge>50</breachingcharge>
<disarm_trap>25</disarm_trap>
<traplevel>1</traplevel>
<ap_inventory>-10</ap_inventory>
<fortify_assignment>20</fortify_assignment>
<insurance>40</insurance>
<smoker>2</smoker>
<no_male>1</no_male>
<no_female>1</no_female>
</BACKGROUND>
<!-- Grunty -->
<BACKGROUND>
<uiIndex>6</uiIndex>
<szName>Bodyguard</szName>
<szShortName>Bodyguard</szShortName>
<szDescription>Superbly trained, utterly loyal, and willing to pay the &#10;ultimate price. What more could a potential employer want?.</szDescription>
<ap_urban>2</ap_urban>
<ap_desert>-3</ap_desert>
<ap_swamp>-3</ap_swamp>
<ap_artillery>-6</ap_artillery>
<resistance_physical>5</resistance_physical>
<resistance_suppression>5</resistance_suppression>
<ap_inventory>-10</ap_inventory>
<meleedamage>5</meleedamage>
<spotter>10</spotter>
<no_male>1</no_male>
<no_female>1</no_female>
</BACKGROUND>
<!-- Ivan -->
<BACKGROUND>
<uiIndex>7</uiIndex>
<szName>Red Army Major</szName>
<szShortName>Red Army</szShortName>
<szDescription>Ivan's training program is the stuff of nightmares, &#10;but it pays off evidently.</szDescription>
<ap_assault>5</ap_assault>
<ap_swimming>-10</ap_swimming>
<ap_fortify>-3</ap_fortify>
<ap_artillery>-2</ap_artillery>
<resistance_physical>5</resistance_physical>
<resistance_suppression>5</resistance_suppression>
<speed_run>5</speed_run>
<capitulation>10</capitulation>
<smoker>1</smoker>
<no_male>1</no_male>
<no_female>1</no_female>
</BACKGROUND>
<!-- Steroid -->
<BACKGROUND>
<uiIndex>8</uiIndex>
<szName>Firefighter</szName>
<szShortName>Firefighter</szShortName>
<szDescription>Just because it doesn't involve shooting, it doesn't have to be &#10;less dangerous.</szDescription>
<ap_urban>2</ap_urban>
<ap_height>2</ap_height>
<travel_car>5</travel_car>
<resistance_fear>6</resistance_fear>
<resistance_suppression>3</resistance_suppression>
<carrystrength>2</carrystrength>
<fortify_assignment>110</fortify_assignment>
<druguse>1</druguse>
<no_male>1</no_male>
<no_female>1</no_female>
</BACKGROUND>
<!-- Igor -->
<BACKGROUND>
<uiIndex>9</uiIndex>
<szName>Veteran Mountain Troop</szName>
<szShortName>Vet Mountain Troop</szShortName>
<szDescription>After serving in Chechnya,&#10;Igor is used to harsh environments.</szDescription>
<ap_mountain>3</ap_mountain>
<ap_tropical>-3</ap_tropical>
<ap_assault>2</ap_assault>
<ap_fortify>-5</ap_fortify>
<resistance_suppression>5</resistance_suppression>
<resistance_physical>5</resistance_physical>
<resistance_alcohol>20</resistance_alcohol>
<spotter>5</spotter>
<food>-20</food>
<water>-5</water>
<smoker>1</smoker>
<no_male>1</no_male>
<no_female>1</no_female>
</BACKGROUND>
<!-- Shadow -->
<BACKGROUND>
<uiIndex>10</uiIndex>
<szName>Ranger</szName>
<szShortName>Ranger</szShortName>
<szDescription>Survival and ambush tactics were part of Shadow's intense training.</szDescription>
<ap_river>5</ap_river>
<ap_coastal>3</ap_coastal>
<food>-10</food>
<water>-10</water>
<camo>15</camo>
<resistance_physical>5</resistance_physical>
<resistance_fear>10</resistance_fear>
<ambush_radius>30</ambush_radius>
<traplevel>1</traplevel> <!-- +1 level on bombs planted -->
<no_male>1</no_male>
<no_female>1</no_female>
</BACKGROUND>
<!-- Red -->
<BACKGROUND>
<uiIndex>11</uiIndex>
<szName>Veteran Sapper</szName>
<szShortName>Veteran Sapper</szShortName>
<szDescription>A sapper can only make two mistakes in his life. The first one is his &#10;career choice.</szDescription>
<ap_fortify>-30</ap_fortify>
<resistance_fear>10</resistance_fear>
<resistance_suppression>10</resistance_suppression>
<breachingcharge>30</breachingcharge>
<disarm_trap>20</disarm_trap>
<traplevel>1</traplevel>
<spotter>3</spotter>
<insurance>50</insurance>
<smoker>1</smoker>
<no_male>1</no_male>
<no_female>1</no_female>
</BACKGROUND>
<!-- Reaper -->
<BACKGROUND>
<uiIndex>12</uiIndex>
<szName>Hitman</szName>
<szShortName>Hitman</szShortName>
<szDescription>Professional assassins are obviously used to killing, &#10;though might come in conflict with more idealistic team members.</szDescription>
<stealth>5</stealth>
<ap_urban>3</ap_urban>
<ap_height>4</ap_height>
<resistance_fear>10</resistance_fear>
<resistance_suppression>5</resistance_suppression>
<increased_maxcth>3</increased_maxcth>
<interrogation>10</interrogation>
<insurance>20</insurance>
<spotter>10</spotter>
<smoker>2</smoker>
<no_male>1</no_male>
<no_female>1</no_female>
</BACKGROUND>
<!-- Fidel -->
<BACKGROUND>
<uiIndex>13</uiIndex>
<szName>Bomber</szName>
<szShortName>Bomber</szShortName>
<szDescription>Fidel is very apt at solving problems with various applications of &#10;destruction, not so much at moderation.</szDescription>
<ap_artillery>-6</ap_artillery>
<breachingcharge>30</breachingcharge>
<disarm_trap>10</disarm_trap>
<traplevel>1</traplevel>
<resistance_fear>10</resistance_fear>
<resistance_suppression>10</resistance_suppression>
<interrogation>-10</interrogation>
<capitulation>-10</capitulation>
<insurance>40</insurance>
<smoker>1</smoker>
<no_male>1</no_male>
<no_female>1</no_female>
</BACKGROUND>
<!-- Fox -->
<BACKGROUND>
<uiIndex>14</uiIndex>
<szName>Nurse</szName>
<szShortName>Nurse</szShortName>
<szDescription>While she isn't a full-blown doctor, Cynthia is always a welcome sight to her comrades in the field.</szDescription>
<ap_fortify>10</ap_fortify>
<ap_assault>-5</ap_assault>
<resistance_fear>5</resistance_fear>
<speed_bandaging>30</speed_bandaging>
<carrystrength>-5</carrystrength>
<interrogation>15</interrogation>
<prisonguard>-15</prisonguard>
<disease_diagnose>20</disease_diagnose>
<disease_treatment>10</disease_treatment>
<no_male>1</no_male>
<no_female>1</no_female>
</BACKGROUND>
<!-- Sidney -->
<BACKGROUND>
<uiIndex>15</uiIndex>
<szName>Nobility</szName>
<szShortName>Nobility</szShortName>
<szDescription>Some people do not join this business out of necessity. While easy &#10;to label them as sissy aristocrats, some are actually quite capable, as they have received the best training money can buy.</szDescription>
<ap_fortify>10</ap_fortify>
<ap_inventory>-10</ap_inventory>
<betterprices>-10</betterprices>
<capitulation>10</capitulation>
<increased_maxcth>2</increased_maxcth>
<carrystrength>-5</carrystrength>
<spotter>10</spotter>
<smoker>2</smoker>
<xenophobic>1</xenophobic>
<no_male>1</no_male>
<no_female>1</no_female>
</BACKGROUND>
<!-- Gus -->
<BACKGROUND>
<uiIndex>16</uiIndex>
<szName>DFK Annihilator</szName>
<szShortName>DFK Annihilator</szShortName>
<szDescription>Your exploits earned you the respect and recognition you deserve. Who needs legs?</szDescription>
<leadership>8</leadership>
<resistance_physical>15</resistance_physical>
<resistance_fear>15</resistance_fear>
<resistance_suppression>15</resistance_suppression>
<approach_direct>15</approach_direct>
<approach_threaten>15</approach_threaten>
<approach_recruit>15</approach_recruit>
<interrogation>5</interrogation>
<carrystrength>5</carrystrength>
<ap_fortify>-5</ap_fortify>
<ap_artillery>-5</ap_artillery>
<ap_inventory>-5</ap_inventory>
<ap_airdrop>5</ap_airdrop>
<ap_assault>5</ap_assault>
<speed_run>-20</speed_run>
<agility>-8</agility>
<spotter>5</spotter>
<capitulation>25</capitulation>
<smoker>1</smoker>
<no_male>1</no_male>
<no_female>1</no_female>
</BACKGROUND>
<!-- Buns -->
<BACKGROUND>
<uiIndex>17</uiIndex>
<szName>Nurse/Soldier/Shooter</szName>
<szShortName>Nurse/Soldier/Shooter</szShortName>
<szDescription>That combination definitely spices up your resume.</szDescription>
<ap_inventory>-10</ap_inventory>
<speed_bandaging>30</speed_bandaging>
<disease_diagnose>10</disease_diagnose>
<carrystrength>6</carrystrength>
<spotter>5</spotter>
<increased_maxcth>3</increased_maxcth>
<smoker>2</smoker>
<no_male>1</no_male>
<no_female>1</no_female>
</BACKGROUND>
<!-- Ice -->
<BACKGROUND>
<uiIndex>18</uiIndex>
<szName>Paramilitary Instructor</szName>
<szShortName>Instructor</szShortName>
<szDescription>Just like boyscouts. But with violence. So not really like boyscouts &#10;at all.</szDescription>
<leadership>5</leadership>
<ap_assault>3</ap_assault>
<resistance_fear>5</resistance_fear>
<resistance_suppression>5</resistance_suppression>
<resistance_physical>5</resistance_physical>
<carrystrength>2</carrystrength>
<approach_direct>10</approach_direct>
<approach_recruit>5</approach_recruit>
<spotter>3</spotter>
<capitulation>10</capitulation>
<xenophobic>1</xenophobic>
<smoker>1</smoker>
<no_male>1</no_male>
<no_female>1</no_female>
</BACKGROUND>
<!-- Spider -->
<BACKGROUND>
<uiIndex>19</uiIndex>
<szName>Surgeon</szName>
<szShortName>Surgeon</szShortName>
<szDescription>Like a surgeon... cutting for the very first time... &#10;Just kidding. Spider is THE person to seek if your guts are spilling out.</szDescription>
<medical>10</medical>
<dexterity>8</dexterity>
<ap_fortify>10</ap_fortify>
<ap_artillery>10</ap_artillery>
<ap_inventory>-5</ap_inventory>
<ap_airdrop>-3</ap_airdrop>
<ap_assault>-5</ap_assault>
<cth_blades>5</cth_blades>
<speed_bandaging>25</speed_bandaging>
<smoker>2</smoker>
<no_male>1</no_male>
<no_female>1</no_female>
</BACKGROUND>
<!-- Cliff -->
<BACKGROUND>
<uiIndex>20</uiIndex>
<szName>General Practitioner</szName>
<szShortName>GP Doctor</szShortName>
<szDescription>Cliff is a highly qualified doctor, though there &#10;once was a... darker... time in his life.</szDescription>
<wisdom>2</wisdom>
<dexterity>5</dexterity>
<medical>10</medical>
<ap_fortify>10</ap_fortify>
<ap_artillery>10</ap_artillery>
<ap_inventory>-5</ap_inventory>
<ap_airdrop>-3</ap_airdrop>
<ap_assault>-5</ap_assault>
<resistance_disease>5</resistance_disease>
<resistance_fear>5</resistance_fear>
<resistance_alcohol>10</resistance_alcohol>
<speed_bandaging>20</speed_bandaging>
<approach_friendly>10</approach_friendly>
<druguse>1</druguse>
<traplevel>1</traplevel>
<no_male>1</no_male>
<no_female>1</no_female>
</BACKGROUND>
<!-- Bull -->
<BACKGROUND>
<uiIndex>21</uiIndex>
<szName>Prison Guard</szName>
<szShortName>Prison Guard</szShortName>
<szDescription>In longer and larger conflicts, former prison guards are natural &#10;choices for running prison camps.</szDescription>
<strength>2</strength>
<ap_assault>1</ap_assault>
<meleedamage>5</meleedamage>
<resistance_fear>10</resistance_fear>
<resistance_suppression>3</resistance_suppression>
<resistance_physical>10</resistance_physical>
<carrystrength>50</carrystrength>
<spotter>3</spotter>
<prisonguard>300</prisonguard>
<smoker>1</smoker>
<no_male>1</no_male>
<no_female>1</no_female>
<dislikebackground>-1</dislikebackground>
</BACKGROUND>
<!-- Hitman -->
<BACKGROUND>
<uiIndex>22</uiIndex>
<szName>Veteran Mercenary/Instructor</szName>
<szShortName>Vet Merc/Instructor</szShortName>
<szDescription>This might be Frank's last tour - there are several private &#10;organisations that are interested in recruiting him to train their staff.</szDescription>
<leadership>6</leadership>
<agility>-5</agility>
<ap_assault>5</ap_assault>
<ap_fortify>-5</ap_fortify>
<ap_artillery>-2</ap_artillery>
<resistance_physical>3</resistance_physical>
<resistance_fear>10</resistance_fear>
<resistance_suppression>10</resistance_suppression>
<approach_friendly>10</approach_friendly>
<approach_recruit>5</approach_recruit>
<interrogation>5</interrogation>
<carrystrength>3</carrystrength>
<speed_run>-5</speed_run>
<capitulation>15</capitulation>
<spotter>5</spotter>
<insurance>-20</insurance>
<smoker>1</smoker>
<no_male>1</no_male>
<no_female>1</no_female>
</BACKGROUND>
<!-- Buzz -->
<BACKGROUND>
<uiIndex>23</uiIndex>
<szName>Rejected Love/Snitch/Veteran Merc</szName>
<szShortName>Rejected/Snitch/Vet</szShortName>
<szDescription>Turned down by her big love, Buzz is currently filled with a lot of hatred. &#10;She chose the right job it seems.</szDescription>
<resistance_fear>15</resistance_fear>
<resistance_physical>3</resistance_physical>
<resistance_suppression>20</resistance_suppression>
<ap_assault>8</ap_assault>
<ap_inventory>-5</ap_inventory>
<ap_artillery>-2</ap_artillery>
<interrogation>55</interrogation>
<carrystrength>3</carrystrength>
<speed_run>-5</speed_run>
<approach_friendly>-25</approach_friendly>
<approach_threaten>15</approach_threaten>
<spotter>15</spotter>
<capitulation>-15</capitulation>
<insurance>-20</insurance>
<smoker>1</smoker>
<no_male>1</no_male>
<no_female>1</no_female>
</BACKGROUND>
<!-- Raider -->
<BACKGROUND>
<uiIndex>24</uiIndex>
<szName>SWAT Member</szName>
<szShortName>SWAT</szShortName>
<szDescription>Blurring the line between police and military, SWAT teams are &#10;used in urban operations too dangerous for normal law enforcement.</szDescription>
<ap_urban>2</ap_urban>
<ap_assault>2</ap_assault>
<resistance_suppression>3</resistance_suppression>
<interrogation>100</interrogation>
<prisonguard>100</prisonguard>
<breachingcharge>70</breachingcharge>
<spotter>10</spotter>
<administration_assignment>30</administration_assignment>
<no_male>1</no_male>
<no_female>1</no_female>
<dislikebackground>-2</dislikebackground>
</BACKGROUND>
<!-- Raven -->
<BACKGROUND>
<uiIndex>25</uiIndex>
<szName>SWAT Sniper</szName>
<szShortName>SWAT Sniper</szShortName>
<szDescription>Blurring the line between police and military, SWAT teams are &#10;used in urban operations too dangerous for normal law enforcement.</szDescription>
<ap_urban>2</ap_urban>
<ap_height>2</ap_height>
<ap_assault>2</ap_assault>
<resistance_suppression>2</resistance_suppression>
<increased_maxcth>3</increased_maxcth>
<interrogation>75</interrogation>
<prisonguard>75</prisonguard>
<breachingcharge>50</breachingcharge>
<spotter>15</spotter>
<smoker>2</smoker>
<no_male>1</no_male>
<no_female>1</no_female>
<dislikebackground>-2</dislikebackground>
</BACKGROUND>
<!-- Static -->
<BACKGROUND>
<uiIndex>26</uiIndex>
<szName>Backstage Crew/Veteran Mercenary</szName>
<szShortName>Tech Crew/Vet Merc</szShortName>
<szDescription>Blasting sounds, fireworks, screaming people - isn't it odd how &#10;similar an acting stage is to the battlefield?</szDescription>
<ap_assault>5</ap_assault>
<ap_fortify>-8</ap_fortify>
<ap_artillery>-3</ap_artillery>
<resistance_physical>3</resistance_physical>
<resistance_fear>10</resistance_fear>
<resistance_suppression>20</resistance_suppression>
<resistance_alcohol>10</resistance_alcohol>
<hearing_night>-2</hearing_night>
<hearing_day>-2</hearing_day>
<interrogation>5</interrogation>
<carrystrength>6</carrystrength>
<speed_run>-5</speed_run>
<spotter>5</spotter>
<capitulation>15</capitulation>
<insurance>-20</insurance>
<druguse>1</druguse>
<smoker>1</smoker>
<no_male>1</no_male>
<no_female>1</no_female>
</BACKGROUND>
<!-- Len -->
<BACKGROUND>
<uiIndex>27</uiIndex>
<szName>Green Beret</szName>
<szShortName>Green Beret</szShortName>
<szDescription>The Green Berets are a special operations force tasked with unconventional warfare.</szDescription>
<ap_airdrop>5</ap_airdrop>
<ap_assault>5</ap_assault>
<ap_fortify>-5</ap_fortify>
<ap_artillery>-2</ap_artillery>
<resistance_physical>5</resistance_physical>
<resistance_fear>10</resistance_fear>
<resistance_suppression>10</resistance_suppression>
<meleedamage>3</meleedamage>
<cth_blades>5</cth_blades>
<spotter>5</spotter>
<drink_energyregen>10</drink_energyregen>
<food>-10</food>
<water>-10</water>
<ambush_radius>14</ambush_radius>
<no_male>1</no_male>
<no_female>1</no_female>
</BACKGROUND>
<!-- Danny -->
<BACKGROUND>
<uiIndex>28</uiIndex>
<szName>Extreme Athlete</szName>
<szShortName>Extreme Athlete</szShortName>
<szDescription>If you want to put your life at risk, might as well earn &#10;cash by doing so...</szDescription>
<agility>6</agility>
<strength>3</strength>
<dexterity>3</dexterity>
<ap_polar>3</ap_polar>
<ap_desert>3</ap_desert>
<ap_swamp>3</ap_swamp>
<ap_urban>-3</ap_urban>
<ap_river>3</ap_river>
<ap_coastal>3</ap_coastal>
<ap_tropical>3</ap_tropical>
<ap_mountain>3</ap_mountain>
<ap_assault>3</ap_assault>
<ap_airdrop>6</ap_airdrop>
<ap_height>6</ap_height>
<ap_swimming>6</ap_swimming>
<travel_foot>3</travel_foot>
<speed_run>6</speed_run>
<meleedamage>3</meleedamage>
<resistance_fear>12</resistance_fear>
<resistance_physical>6</resistance_physical>
<resistance_suppression>6</resistance_suppression>
<resistance_alcohol>-20</resistance_alcohol>
<food>-10</food>
<water>-10</water>
<drink_energyregen>66</drink_energyregen>
<carrystrength>6</carrystrength>
<insurance>66</insurance>
<smoker>2</smoker>
<no_male>1</no_male>
<no_female>1</no_female>
</BACKGROUND>
<!-- Magic -->
<BACKGROUND>
<uiIndex>29</uiIndex>
<szName>Professional Thief</szName>
<szShortName>Thief</szShortName>
<szDescription>When offered to take it or leave it, you always choose 'take'.</szDescription>
<agility>5</agility>
<dexterity>5</dexterity>
<ap_urban>1</ap_urban>
<ap_inventory>-15</ap_inventory>
<resistance_fear>3</resistance_fear>
<carrystrength>7</carrystrength>
<stealth>5</stealth>
<hearing_night>1</hearing_night>
<breachingcharge>20</breachingcharge>
<spotter>3</spotter>
<scrounging>1</scrounging>
<smoker>1</smoker>
<no_male>1</no_male>
<no_female>1</no_female>
<dislikebackground>2</dislikebackground>
</BACKGROUND>
<!-- Stephen -->
<BACKGROUND>
<uiIndex>30</uiIndex>
<szName>Military Advisor</szName>
<szShortName>Military Advisor</szShortName>
<szDescription>Pointing the gun in the right direction is a start, but someone needs &#10;to teach these people how to teach other people where to point.</szDescription>
<leadership>5</leadership>
<ap_assault>3</ap_assault>
<resistance_fear>3</resistance_fear>
<resistance_suppression>3</resistance_suppression>
<interrogation>5</interrogation>
<carrystrength>2</carrystrength>
<approach_direct>10</approach_direct>
<approach_recruit>5</approach_recruit>
<spotter>3</spotter>
<capitulation>10</capitulation>
<smoker>2</smoker>
<no_male>1</no_male>
<no_female>1</no_female>
</BACKGROUND>
<!-- Scully -->
<BACKGROUND>
<uiIndex>31</uiIndex>
<szName>Veteran Mercenary</szName>
<szShortName>Veteran Merc</szShortName>
<szDescription>While most may prefer an easy, safe life, you've chosen &#10;the life of a gun for hire - and embraced it. This is who you really are.</szDescription>
<ap_coastal>5</ap_coastal>
<leadership>5</leadership>
<ap_assault>5</ap_assault>
<ap_fortify>-5</ap_fortify>
<ap_artillery>-2</ap_artillery>
<resistance_physical>3</resistance_physical>
<resistance_fear>10</resistance_fear>
<resistance_suppression>10</resistance_suppression>
<interrogation>5</interrogation>
<carrystrength>3</carrystrength>
<speed_run>-5</speed_run>
<spotter>5</spotter>
<capitulation>15</capitulation>
<insurance>-20</insurance>
<smoker>2</smoker>
<no_male>1</no_male>
<no_female>1</no_female>
</BACKGROUND>
<!-- Malice -->
<BACKGROUND>
<uiIndex>32</uiIndex>
<szName>Bouncer</szName>
<szShortName>Bouncer</szShortName>
<szDescription>Doormen make good soldiers in close combat, though the &#10;killing part is a change (hopefully).</szDescription>
<meleedamage>4</meleedamage>
<dexterity>2</dexterity>
<resistance_physical>5</resistance_physical>
<resistance_fear>3</resistance_fear>
<spotter>3</spotter>
<smoker>1</smoker>
<no_male>1</no_male>
<no_female>1</no_female>
</BACKGROUND>
<!-- Dr. Q -->
<BACKGROUND>
<uiIndex>33</uiIndex>
<szName>Chinese Doctor</szName>
<szShortName>Chinese Doctor</szShortName>
<szDescription>Dr. Q is trained in the arts of ancient Chinese medicine. &#10;Not the fastest way to cure a patient, but it works.</szDescription>
<dexterity>5</dexterity>
<medical>8</medical>
<wisdom>5</wisdom>
<leadership>5</leadership>
<speed_bandaging>-25</speed_bandaging>
<resistance_fear>5</resistance_fear>
<resistance_suppression>5</resistance_suppression>
<resistance_alcohol>-20</resistance_alcohol>
<meleedamage>6</meleedamage>
<cth_blades>3</cth_blades>
<smoker>2</smoker>
<no_male>1</no_male>
<no_female>1</no_female>
</BACKGROUND>
<!-- Nails -->
<BACKGROUND>
<uiIndex>34</uiIndex>
<szName>Gang Member/Bomber</szName>
<szShortName>Gang Member/Bomber</szShortName>
<szDescription>Becoming a mercenary is a natural step for many gang members&#10; - job's the same, the tools and pay are much better.</szDescription>
<leadership>2</leadership>
<ap_polar>-5</ap_polar>
<ap_desert>-5</ap_desert>
<ap_swamp>-5</ap_swamp>
<ap_urban>8</ap_urban>
<ap_tropical>-5</ap_tropical>
<ap_assault>2</ap_assault>
<explosives>6</explosives>
<breachingcharge>30</breachingcharge>
<disarm_trap>10</disarm_trap>
<traplevel>1</traplevel>
<resistance_physical>5</resistance_physical>
<resistance_fear>15</resistance_fear>
<resistance_suppression>15</resistance_suppression>
<approach_threaten>10</approach_threaten>
<meleedamage>3</meleedamage>
<cth_blades>2</cth_blades>
<capitulation>10</capitulation>
<spotter>3</spotter>
<insurance>40</insurance>
<smoker>1</smoker>
<druguse>1</druguse>
<no_male>1</no_male>
<no_female>1</no_female>
</BACKGROUND>
<!-- Thor -->
<BACKGROUND>
<uiIndex>35</uiIndex>
<szName>New Age Spiritualist</szName>
<szShortName>New Age Spiritualist</szShortName>
<szDescription>Who needs an exam to be a practicing healer?</szDescription>
<medical>5</medical>
<wisdom>5</wisdom>
<leadership>5</leadership>
<ap_mountain>1</ap_mountain>
<speed_bandaging>10</speed_bandaging>
<approach_friendly>10</approach_friendly>
<approach_recruit>3</approach_recruit>
<resistance_fear>5</resistance_fear>
<resistance_suppression>5</resistance_suppression>
<resistance_alcohol>10</resistance_alcohol>
<smoker>2</smoker>
<no_male>1</no_male>
<no_female>1</no_female>
</BACKGROUND>
<!-- Scope -->
<BACKGROUND>
<uiIndex>36</uiIndex>
<szName>SAS</szName>
<szShortName>SAS</szShortName>
<szDescription>The british Special Air Service is one of the world's most &#10;famous special forces units, and is not only trained in survival techniques in all environments, it is also exceptionally well versed in airborne missions.</szDescription>
<marksmanship>3</marksmanship>
<ap_polar>3</ap_polar>
<ap_desert>3</ap_desert>
<ap_swamp>3</ap_swamp>
<ap_urban>3</ap_urban>
<ap_river>3</ap_river>
<ap_coastal>3</ap_coastal>
<ap_tropical>3</ap_tropical>
<ap_mountain>3</ap_mountain>
<ap_airdrop>6</ap_airdrop>
<resistance_physical>3</resistance_physical>
<resistance_fear>3</resistance_fear>
<resistance_suppression>3</resistance_suppression>
<travel_foot>2</travel_foot>
<speed_run>2</speed_run>
<food>-10</food>
<water>-10</water>
<sleep>-1</sleep>
<drink_energyregen>10</drink_energyregen>
<spotter>5</spotter>
<no_male>1</no_male>
<no_female>1</no_female>
</BACKGROUND>
<!-- Wolf -->
<BACKGROUND>
<uiIndex>37</uiIndex>
<szName>Paramilitary Instructor</szName>
<szShortName>Instructor</szShortName>
<szDescription>Just like boyscouts. But with violence. So not really like boyscouts &#10;at all.</szDescription>
<leadership>5</leadership>
<ap_assault>3</ap_assault>
<resistance_fear>5</resistance_fear>
<resistance_suppression>5</resistance_suppression>
<resistance_physical>5</resistance_physical>
<carrystrength>2</carrystrength>
<approach_direct>10</approach_direct>
<approach_recruit>5</approach_recruit>
<spotter>3</spotter>
<capitulation>10</capitulation>
<xenophobic>1</xenophobic>
<no_male>1</no_male>
<no_female>1</no_female>
</BACKGROUND>
<!-- MD -->
<BACKGROUND>
<uiIndex>38</uiIndex>
<szName>Graduate</szName>
<szShortName>Graduate</szShortName>
<szDescription>Fresh out of school, with a diploma still warm in hand, it's time &#10;to finally make yourself a living.</szDescription>
<leadership>-3</leadership>
<ap_polar>5</ap_polar>
<ap_desert>-5</ap_desert>
<ap_river>5</ap_river>
<ap_tropical>-5</ap_tropical>
<ap_mountain>5</ap_mountain>
<ap_fortify>10</ap_fortify>
<ap_artillery>10</ap_artillery>
<ap_airdrop>-5</ap_airdrop>
<ap_assault>-5</ap_assault>
<wisdom>3</wisdom>
<resistance_suppression>-10</resistance_suppression>
<spotter>-5</spotter>
<insurance>25</insurance>
<smoker>2</smoker>
<no_male>1</no_male>
<no_female>1</no_female>
</BACKGROUND>
<!-- Meltdown -->
<BACKGROUND>
<uiIndex>39</uiIndex>
<szName>Mercenary</szName>
<szShortName>Merc</szShortName>
<szDescription>While most may prefer an easy, safe life, you've chosen &#10;the life of a gun for hire - and embraced it. This is who you really are.</szDescription>
<leadership>2</leadership>
<ap_assault>3</ap_assault>
<resistance_physical>5</resistance_physical>
<resistance_fear>15</resistance_fear>
<resistance_suppression>15</resistance_suppression>
<approach_threaten>10</approach_threaten>
<capitulation>10</capitulation>
<spotter>3</spotter>
<smoker>1</smoker>
<croucheddefense>-5</croucheddefense>
<no_male>1</no_male>
<no_female>1</no_female>
</BACKGROUND>
<!-- Biff -->
<BACKGROUND>
<uiIndex>40</uiIndex>
<szName>Momma's Boy</szName>
<szShortName>Momma's Boy</szShortName>
<szDescription>Your childhood left you with significant personal issues that have &#10;yet to be solved.</szDescription>
<ap_airdrop>-10</ap_airdrop>
<ap_assault>-10</ap_assault>
<resistance_fear>-20</resistance_fear>
<resistance_suppression>-20</resistance_suppression>
<spotter>-10</spotter>
<administration_assignment>25</administration_assignment>
<smoker>2</smoker>
<no_male>1</no_male>
<no_female>1</no_female>
</BACKGROUND>
<!-- Haywire -->
<BACKGROUND>
<uiIndex>41</uiIndex>
<szName>Wanna-be Mercenary</szName>
<szShortName>Wanna-be Merc</szShortName>
<szDescription>You chose the awesome life of a mercenary: visit new places, &#10;meet new people, and kill them. And even get paid for it.</szDescription>
<ap_assault>1</ap_assault>
<meleedamage>3</meleedamage>
<cth_blades>5</cth_blades>
<resistance_alcohol>10</resistance_alcohol>
<resistance_physical>5</resistance_physical>
<resistance_fear>5</resistance_fear>
<resistance_suppression>10</resistance_suppression>
<capitulation>5</capitulation>
<spotter>2</spotter>
<druguse>1</druguse>
<insurance>15</insurance>
<smoker>1</smoker>
<no_male>1</no_male>
<no_female>1</no_female>
</BACKGROUND>
<!-- Gasket -->
<BACKGROUND>
<uiIndex>42</uiIndex>
<szName>Hillbilly</szName>
<szShortName>Hillbilly</szShortName>
<szDescription>Overalls, straw sticking out of boots, and an inseparable blade of grass &#10;in the mouth - but with a knack for tools and all things mechanical.</szDescription>
<stealth>3</stealth>
<ap_height>-4</ap_height>
<ap_urban>-5</ap_urban>
<ap_mountain>5</ap_mountain>
<ap_fortify>-8</ap_fortify>
<travel_foot>4</travel_foot>
<carrystrength>10</carrystrength>
<resistance_fear>10</resistance_fear>
<resistance_physical>10</resistance_physical>
<resistance_alcohol>10</resistance_alcohol>
<capitulation>-20</capitulation>
<disarm_trap>5</disarm_trap>
<traplevel>1</traplevel>
<drink_energyregen>10</drink_energyregen>
<druguse>1</druguse>
<smoker>1</smoker>
<no_male>1</no_male>
<no_female>1</no_female>
</BACKGROUND>
<!-- Razor -->
<BACKGROUND>
<uiIndex>43</uiIndex>
<szName>Mad Slasher</szName>
<szShortName>Mad Slasher</szShortName>
<szDescription>There is something extremely not right here, but he has obviously &#10;useful talents for this business.</szDescription>
<leadership>-5</leadership>
<strength>3</strength>
<dexterity>6</dexterity>
<agility>6</agility>
<medical>-6</medical>
<wisdom>-6</wisdom>
<leadership>-6</leadership>
<stealth>6</stealth>
<cth_blades>6</cth_blades>
<meleedamage>3</meleedamage>
<resistance_physical>20</resistance_physical>
<resistance_fear>20</resistance_fear>
<resistance_suppression>20</resistance_suppression>
<interrogation>100</interrogation>
<capitulation>-25</capitulation>
<approach_direct>-50</approach_direct>
<approach_threaten>50</approach_threaten>
<approach_recruit>-50</approach_recruit>
<druguse>1</druguse>
<no_male>1</no_male>
<no_female>1</no_female>
</BACKGROUND>
<!-- Flo -->
<BACKGROUND>
<uiIndex>44</uiIndex>
<szName>Accountant</szName>
<szShortName>Accountant</szShortName>
<szDescription>Knowledge learned from years of keeping books for an arms dealer &#10;leads to better deals when buying and selling guns and gear.</szDescription>
<ap_fortify>10</ap_fortify>
<ap_airdrop>-10</ap_airdrop>
<ap_assault>-5</ap_assault>
<betterprices_guns>10</betterprices_guns>
<betterprices>10</betterprices>
<resistance_alcohol>10</resistance_alcohol>
<smoker>1</smoker>
<administration_assignment>100</administration_assignment>
<no_male>1</no_male>
<no_female>1</no_female>
</BACKGROUND>
<!-- Gumpy -->
<BACKGROUND>
<uiIndex>45</uiIndex>
<szName>Harvard graduate</szName>
<szShortName>Harvard graduate</szShortName>
<szDescription>University taught you many things, but combat isn't one of them.</szDescription>
<leadership>-5</leadership>
<ap_fortify>10</ap_fortify>
<disarm_trap>20</disarm_trap>
<traplevel>1</traplevel>
<resistance_suppression>-10</resistance_suppression>
<insurance>50</insurance>
<hackerskill>60</hackerskill>
<no_male>1</no_male>
<no_female>1</no_female>
</BACKGROUND>
<!-- Larry -->
<BACKGROUND>
<uiIndex>46</uiIndex>
<szName>Drug Addict/Bomber</szName>
<szShortName>Addict/Bomber</szShortName>
<szDescription>Given the nature of today's drugs, addicts can make fearsome, &#10;yet unreliable, opponents.</szDescription>
<explosives>6</explosives>
<breachingcharge>30</breachingcharge>
<disarm_trap>10</disarm_trap>
<traplevel>1</traplevel>
<resistance_physical>5</resistance_physical>
<resistance_fear>13</resistance_fear>
<resistance_suppression>13</resistance_suppression>
<approach_recruit>-25</approach_recruit>
<druguse>1</druguse>
<spotter>3</spotter>
<scrounging>1</scrounging>
<insurance>50</insurance>
<smoker>2</smoker>
<no_male>1</no_male>
<no_female>1</no_female>
</BACKGROUND>
<!-- stoned Larry -->
<BACKGROUND>
<uiIndex>47</uiIndex>
<szName>Drug Addict</szName>
<szShortName>Drug Addict</szShortName>
<szDescription>This... this is it! I get it now. HEAR THAT? I GET IT NOW!</szDescription>
<leadership>-5</leadership>
<explosives>3</explosives>
<breachingcharge>15</breachingcharge>
<disarm_trap>5</disarm_trap>
<traplevel>1</traplevel>
<resistance_physical>10</resistance_physical>
<resistance_fear>20</resistance_fear>
<resistance_suppression>20</resistance_suppression>
<meleedamage>10</meleedamage>
<cth_blades>10</cth_blades>
<approach_threaten>20</approach_threaten>
<approach_recruit>-50</approach_recruit>
<druguse>1</druguse>
<scrounging>1</scrounging>
<insurance>100</insurance>
<smoker>1</smoker>
<no_male>1</no_male>
<no_female>1</no_female>
</BACKGROUND>
<!-- Cougar -->
<BACKGROUND>
<uiIndex>48</uiIndex>
<szName>Rejected Army Cadet</szName>
<szShortName>Rejected Army Cadet</szShortName>
<szDescription>Flunked out of the military academy, but not yet finished.</szDescription>
<ap_assault>1</ap_assault>
<ap_fortify>-1</ap_fortify>
<ap_artillery>-1</ap_artillery>
<resistance_physical>2</resistance_physical>
<resistance_fear>2</resistance_fear>
<resistance_suppression>2</resistance_suppression>
<carrystrength>2</carrystrength>
<leadership>2</leadership>
<prisonguard>20</prisonguard>
<spotter>3</spotter>
<sleep>-1</sleep>
<level_underground>1</level_underground>
<no_male>1</no_male>
<no_female>1</no_female>
</BACKGROUND>
<!-- Numb -->
<BACKGROUND>
<uiIndex>49</uiIndex>
<szName>Punk</szName>
<szShortName>Punk</szShortName>
<szDescription>Turning the urban environment into a jungle is a tough job, but &#10;somebody's gotta do it!</szDescription>
<leadership>-2</leadership>
<ap_urban>5</ap_urban>
<resistance_physical>10</resistance_physical>
<resistance_fear>10</resistance_fear>
<resistance_alcohol>10</resistance_alcohol>
<speed_run>10</speed_run>
<meleedamage>2</meleedamage>
<cth_blades>2</cth_blades>
<stealth>2</stealth>
<approach_recruit>-15</approach_recruit>
<druguse>1</druguse>
<smoker>1</smoker>
<croucheddefense>-5</croucheddefense>
<no_male>1</no_male>
<no_female>1</no_female>
</BACKGROUND>
<!-- Bubba -->
<BACKGROUND>
<uiIndex>50</uiIndex>
<szName>Prison Guard</szName>
<szShortName>Prison Guard</szShortName>
<szDescription>Look at this guy. Now look at you. Still feel like escaping?</szDescription>
<strength>1</strength>
<ap_assault>1</ap_assault>
<meleedamage>5</meleedamage>
<resistance_fear>10</resistance_fear>
<resistance_suppression>3</resistance_suppression>
<resistance_physical>10</resistance_physical>
<carrystrength>50</carrystrength>
<spotter>3</spotter>
<prisonguard>300</prisonguard>
<no_male>1</no_male>
<no_female>1</no_female>
<dislikebackground>-1</dislikebackground>
</BACKGROUND>
<!-- PGmale 1 -->
<BACKGROUND>
<uiIndex>51</uiIndex>
<szName>Placeholder</szName>
<szShortName>Placeholder</szShortName>
<szDescription>Not needed!</szDescription>
<no_male>1</no_male>
<no_female>1</no_female>
</BACKGROUND>
<!-- PGmale 2 -->
<BACKGROUND>
<uiIndex>52</uiIndex>
<szName>Placeholder</szName>
<szShortName>Placeholder</szShortName>
<szDescription>Not needed!</szDescription>
<no_male>1</no_male>
<no_female>1</no_female>
</BACKGROUND>
<!-- PGmale 3 -->
<BACKGROUND>
<uiIndex>53</uiIndex>
<szName>Placeholder</szName>
<szShortName>Placeholder</szShortName>
<szDescription>Not needed!</szDescription>
<no_male>1</no_male>
<no_female>1</no_female>
</BACKGROUND>
<!-- PGLady 1 -->
<BACKGROUND>
<uiIndex>54</uiIndex>
<szName>Placeholder</szName>
<szShortName>Placeholder</szShortName>
<szDescription>Not needed!</szDescription>
<no_male>1</no_male>
<no_female>1</no_female>
</BACKGROUND>
<!-- PGLady 2 -->
<BACKGROUND>
<uiIndex>55</uiIndex>
<szName>Placeholder</szName>
<szShortName>Placeholder</szShortName>
<szDescription>Not needed!</szDescription>
<no_male>1</no_male>
<no_female>1</no_female>
</BACKGROUND>
<!-- PGLady 3 -->
<BACKGROUND>
<uiIndex>56</uiIndex>
<szName>Placeholder</szName>
<szShortName>Placeholder</szShortName>
<szDescription>Not needed!</szDescription>
<no_male>1</no_male>
<no_female>1</no_female>
</BACKGROUND>
<!-- Miguel -->
<BACKGROUND>
<uiIndex>57</uiIndex>
<szName>Arulcan Rebel</szName>
<szShortName>Rebel</szShortName>
<szDescription>The only hope left for his oppressed people, Miguel IS the revolution.</szDescription>
<ap_desert>2</ap_desert>
<ap_swamp>2</ap_swamp>
<ap_urban>2</ap_urban>
<ap_river>2</ap_river>
<ap_coastal>2</ap_coastal>
<ap_tropical>2</ap_tropical>
<ap_mountain>2</ap_mountain>
<resistance_physical>5</resistance_physical>
<resistance_fear>5</resistance_fear>
<resistance_suppression>5</resistance_suppression>
<leadership>10</leadership>
<capitulation>12</capitulation>
<travel_foot>5</travel_foot>
<approach_recruit>15</approach_recruit>
<smoker>1</smoker>
<no_male>1</no_male>
<no_female>1</no_female>
<loyalitylossondeath>1</loyalitylossondeath>
</BACKGROUND>
<!-- Carlos -->
<BACKGROUND>
<uiIndex>58</uiIndex>
<szName>Arulcan Rebel</szName>
<szShortName>Rebel</szShortName>
<szDescription>Miguel's right hand, Carlos keeps the men in line.</szDescription>
<ap_desert>2</ap_desert>
<ap_swamp>2</ap_swamp>
<ap_urban>2</ap_urban>
<ap_river>2</ap_river>
<ap_coastal>2</ap_coastal>
<ap_tropical>2</ap_tropical>
<ap_mountain>2</ap_mountain>
<resistance_physical>3</resistance_physical>
<resistance_fear>3</resistance_fear>
<resistance_suppression>3</resistance_suppression>
<leadership>4</leadership>
<resistance_alcohol>6</resistance_alcohol>
<travel_foot>5</travel_foot>
<approach_threaten>10</approach_threaten>
<croucheddefense>-5</croucheddefense>
<level_underground>1</level_underground>
<smoker>1</smoker>
<no_male>1</no_male>
<no_female>1</no_female>
</BACKGROUND>
<!-- Ira -->
<BACKGROUND>
<uiIndex>59</uiIndex>
<szName>Rebel Scout/Medic</szName>
<szShortName>Rebel Scout/Medic</szShortName>
<szDescription>Aid worker turned rebel, Ira does what she can to keep the rebels alive.</szDescription>
<ap_desert>1</ap_desert>
<ap_swamp>1</ap_swamp>
<ap_urban>1</ap_urban>
<ap_river>1</ap_river>
<ap_coastal>1</ap_coastal>
<ap_tropical>1</ap_tropical>
<ap_mountain>1</ap_mountain>
<resistance_physical>2</resistance_physical>
<resistance_fear>2</resistance_fear>
<resistance_suppression>2</resistance_suppression>
<medical>4</medical>
<travel_foot>5</travel_foot>
<speed_bandaging>9</speed_bandaging>
<food>-10</food>
<approach_friendly>5</approach_friendly>
<spotter>9</spotter>
<disease_diagnose>30</disease_diagnose>
<disease_treatment>25</disease_treatment>
<smoker>2</smoker>
<no_male>1</no_male>
<no_female>1</no_female>
</BACKGROUND>
<!-- Dimitri -->
<BACKGROUND>
<uiIndex>60</uiIndex>
<szName>Arulcan Rebel</szName>
<szShortName>Rebel</szShortName>
<szDescription>One might mistake him for a simpleton, but being alive after all these years proves Dimitri is made of sterner stuff.</szDescription>
<ap_desert>2</ap_desert>
<ap_swamp>2</ap_swamp>
<ap_urban>2</ap_urban>
<ap_river>2</ap_river>
<ap_coastal>2</ap_coastal>
<ap_tropical>2</ap_tropical>
<ap_mountain>2</ap_mountain>
<resistance_physical>3</resistance_physical>
<resistance_fear>3</resistance_fear>
<resistance_suppression>3</resistance_suppression>
<dexterity>4</dexterity>
<travel_foot>5</travel_foot>
<speed_bandaging>7</speed_bandaging>
<cth_blades>3</cth_blades>
<food>-10</food>
<croucheddefense>-5</croucheddefense>
<no_male>1</no_male>
<no_female>1</no_female>
</BACKGROUND>
<!-- Devin -->
<BACKGROUND>
<uiIndex>61</uiIndex>
<szName>IRA Bombexpert</szName>
<szShortName>IRA Bombexpert</szShortName>
<szDescription>Once building his bombs for the IRA, Devin recently considered selling his devices to other customers as well.</szDescription>
<explosives>6</explosives>
<breachingcharge>30</breachingcharge>
<disarm_trap>10</disarm_trap>
<traplevel>1</traplevel>
<resistance_fear>5</resistance_fear>
<resistance_suppression>5</resistance_suppression>
<resistance_alcohol>5</resistance_alcohol>
<insurance>60</insurance>
<stealth>4</stealth>
<smoker>1</smoker>
<no_male>1</no_male>
<no_female>1</no_female>
</BACKGROUND>
<!-- Robot -->
<BACKGROUND>
<uiIndex>62</uiIndex>
<szName>Placeholder</szName>
<szShortName>Placeholder</szShortName>
<szDescription>Not needed!</szDescription>
<no_male>1</no_male>
<no_female>1</no_female>
</BACKGROUND>
<!-- Hamous -->
<BACKGROUND>
<uiIndex>63</uiIndex>
<szName>Metaviran Native</szName>
<szShortName>Metavira</szShortName>
<szDescription>The indigenous people of Metavira have adjusted to the hostile &#10;jungle there. After the liberation, some joined the foreigners and sought their luck elsewhere.</szDescription>
<ap_polar>-5</ap_polar>
<ap_desert>-3</ap_desert>
<ap_urban>-3</ap_urban>
<ap_river>3</ap_river>
<ap_coastal>3</ap_coastal>
<ap_swamp>3</ap_swamp>
<ap_tropical>3</ap_tropical>
<ap_swimming>-10</ap_swimming>
<speed_run>10</speed_run>
<meleedamage>3</meleedamage>
<cth_blades>3</cth_blades>
<stealth>5</stealth>
<travel_boat>5</travel_boat>
<resistance_physical>3</resistance_physical>
<resistance_fear>3</resistance_fear>
<resistance_disease>17</resistance_disease>
<drink_energyregen>25</drink_energyregen>
<camo>5</camo>
<no_male>1</no_male>
<no_female>1</no_female>
</BACKGROUND>
<!-- Slay -->
<BACKGROUND>
<uiIndex>64</uiIndex>
<szName>Sniper Terrorist</szName>
<szShortName>Sniper Terrorist</szShortName>
<szDescription>No politician would admit it, but the same governments that hunt him employ him.</szDescription>
<marksmanship>3</marksmanship>
<ap_urban>2</ap_urban>
<ap_height>4</ap_height>
<ap_assault>2</ap_assault>
<resistance_fear>3</resistance_fear>
<resistance_suppression>2</resistance_suppression>
<increased_maxcth>3</increased_maxcth>
<spotter>15</spotter>
<approach_friendly>-15</approach_friendly>
<approach_recruit>-10</approach_recruit>
<insurance>40</insurance>
<no_male>1</no_male>
<no_female>1</no_female>
</BACKGROUND>
<!-- Eskimo -->
<BACKGROUND>
<uiIndex>65</uiIndex>
<szName>Placeholder</szName>
<szShortName>Placeholder</szShortName>
<szDescription>Not needed!</szDescription>
<no_male>1</no_male>
<no_female>1</no_female>
</BACKGROUND>
<!-- Dynamo -->
<BACKGROUND>
<uiIndex>66</uiIndex>
<szName>Prisoner</szName>
<szShortName>Prisoner</szShortName>
<szDescription>Being held and tortured in a regime prison left you scarred for the &#10;rest of your life. You're not afraid of death anymore - but there are other things to be afraid of.</szDescription>
<resistance_fear>20</resistance_fear>
<resistance_suppression>10</resistance_suppression>
<resistance_physical>10</resistance_physical>
<carrystrength>-10</carrystrength>
<food>-10</food>
<water>-10</water>
<sleep>-1</sleep>
<hearing_night>2</hearing_night>
<level_underground>1</level_underground>
<no_male>1</no_male>
<no_female>1</no_female>
<dislikebackground>1</dislikebackground>
</BACKGROUND>
<!-- Shank -->
<BACKGROUND>
<uiIndex>67</uiIndex>
<szName>Prisoner</szName>
<szShortName>Prisoner</szShortName>
<szDescription>Being held and tortured in a regime prison left you scarred for the &#10;rest of your life. You're not afraid of death anymore - but there are other things to be afraid of.</szDescription>
<cth_blades>5</cth_blades>
<resistance_fear>20</resistance_fear>
<resistance_suppression>10</resistance_suppression>
<resistance_physical>10</resistance_physical>
<food>-10</food>
<water>-10</water>
<sleep>-1</sleep>
<hearing_night>2</hearing_night>
<druguse>1</druguse>
<level_underground>1</level_underground>
<smoker>1</smoker>
<no_male>1</no_male>
<no_female>1</no_female>
<dislikebackground>1</dislikebackground>
</BACKGROUND>
<!-- Iggy -->
<BACKGROUND>
<uiIndex>68</uiIndex>
<szName>Red Army/Veteran Mercenary</szName>
<szShortName>Red Army/Vet Merc</szShortName>
<szDescription>A veteran of international conflict, Iggy found himself on the wrong &#10;side of the conflict until he joined the rebellion.</szDescription>
<leadership>7</leadership>
<ap_polar>2</ap_polar>
<ap_mountain>3</ap_mountain>
<ap_assault>5</ap_assault>
<ap_fortify>-5</ap_fortify>
<ap_artillery>-2</ap_artillery>
<resistance_physical>3</resistance_physical>
<resistance_fear>10</resistance_fear>
<resistance_suppression>10</resistance_suppression>
<resistance_alcohol>10</resistance_alcohol>
<interrogation>5</interrogation>
<carrystrength>3</carrystrength>
<speed_run>-5</speed_run>
<spotter>5</spotter>
<capitulation>15</capitulation>
<insurance>-20</insurance>
<no_male>1</no_male>
<no_female>1</no_female>
</BACKGROUND>
<!-- Vince -->
<BACKGROUND>
<uiIndex>69</uiIndex>
<szName>General Practitioner</szName>
<szShortName>GP</szShortName>
<szDescription>Frustrated by the anguish and misery he sees everyday, Vince has decided &#10;it might be time for a more active resistance against the queen.</szDescription>
<wisdom>1</wisdom>
<dexterity>5</dexterity>
<marksmanship>2</marksmanship>
<medical>10</medical>
<ap_fortify>10</ap_fortify>
<ap_artillery>10</ap_artillery>
<ap_inventory>-5</ap_inventory>
<ap_airdrop>-5</ap_airdrop>
<resistance_disease>5</resistance_disease>
<resistance_fear>5</resistance_fear>
<speed_bandaging>20</speed_bandaging>
<betterprices>3</betterprices>
<approach_friendly>10</approach_friendly>
<smoker>2</smoker>
<no_male>1</no_male>
<no_female>1</no_female>
</BACKGROUND>
<!-- Conrad -->
<BACKGROUND>
<uiIndex>70</uiIndex>
<szName>Military Advisor</szName>
<szShortName>Military Advisor</szShortName>
<szDescription>Pointing the gun in the right direction is a start, but someone needs &#10;to teach these people how to teach other people where to point.</szDescription>
<leadership>5</leadership>
<ap_assault>3</ap_assault>
<resistance_fear>3</resistance_fear>
<resistance_suppression>3</resistance_suppression>
<interrogation>5</interrogation>
<carrystrength>2</carrystrength>
<approach_direct>10</approach_direct>
<approach_recruit>5</approach_recruit>
<spotter>3</spotter>
<capitulation>10</capitulation>
<no_male>1</no_male>
<no_female>1</no_female>
</BACKGROUND>
<!-- Combat jeep -->
<BACKGROUND>
<uiIndex>71</uiIndex>
<szName>Placeholder</szName>
<szShortName>Placeholder</szShortName>
<szDescription>Not needed!</szDescription>
<no_male>1</no_male>
<no_female>1</no_female>
</BACKGROUND>
<!-- Maddog -->
<BACKGROUND>
<uiIndex>72</uiIndex>
<szName>Crazy Redneck</szName>
<szShortName>Crazy Redneck</szShortName>
<szDescription>Not entirely sane, not entirely crazy, not entirely anything, &#10;your life is at a crossroads.</szDescription>
<leadership>-3</leadership>
<strength>5</strength>
<mechanical>5</mechanical>
<stealth>-5</stealth>
<ap_urban>-5</ap_urban>
<ap_swamp>5</ap_swamp>
<ap_river>5</ap_river>
<ap_tropical>5</ap_tropical>
<ap_inventory>-5</ap_inventory>
<ap_fortify>-5</ap_fortify>
<travel_car>5</travel_car>
<meleedamage>5</meleedamage>
<resistance_physical>20</resistance_physical>
<resistance_fear>20</resistance_fear>
<resistance_suppression>10</resistance_suppression>
<resistance_alcohol>5</resistance_alcohol>
<capitulation>-15</capitulation>
<betterprices>5</betterprices>
<speed_run>5</speed_run>
<carrystrength>10</carrystrength>
<drink_energyregen>20</drink_energyregen>
<scrounging>1</scrounging>
<druguse>1</druguse>
<smoker>1</smoker>
<no_male>1</no_male>
<no_female>1</no_female>
</BACKGROUND>
<!-- Darrel Jr. -->
<BACKGROUND>
<uiIndex>73</uiIndex>
<szName>Redneck</szName>
<szShortName>Redneck</szShortName>
<szDescription>When the Confederacy lost the war, your family moved further south . . . &#10;and is still fighting . . . everybody.</szDescription>
<mechanical>3</mechanical>
<medical>3</medical>
<wisdom>-7</wisdom>
<ap_urban>-5</ap_urban>
<ap_swamp>5</ap_swamp>
<ap_river>5</ap_river>
<ap_tropical>5</ap_tropical>
<ap_fortify>-5</ap_fortify>
<meleedamage>5</meleedamage>
<speed_run>5</speed_run>
<approach_recruit>-5</approach_recruit>
<carrystrength>10</carrystrength>
<resistance_fear>7</resistance_fear>
<resistance_alcohol>10</resistance_alcohol>
<resistance_physical>5</resistance_physical>
<drink_energyregen>20</drink_energyregen>
<scrounging>1</scrounging>
<druguse>1</druguse>
<no_male>1</no_male>
<no_female>1</no_female>
</BACKGROUND>
<!-- Perko -->
<BACKGROUND>
<uiIndex>74</uiIndex>
<szName>Expert Handyman</szName>
<szShortName>Expert Handyman</szShortName>
<szDescription>In a warzone without the usual comforts, it is very useful to &#10;have people who can maintain your gear.</szDescription>
<dexterity>8</dexterity>
<mechanical>8</mechanical>
<ap_urban>3</ap_urban>
<betterprices_guns>3</betterprices_guns>
<betterprices>10</betterprices>
<ap_inventory>-10</ap_inventory>
<no_male>1</no_male>
<no_female>1</no_female>
</BACKGROUND>
<!-- Deidranna -->
<BACKGROUND>
<uiIndex>75</uiIndex>
<szName>Evil Queen</szName>
<szShortName>Evil Queen</szShortName>
<szDescription>Living the life of an evil ruler of a small country certainly leads to astonishing survival talents.</szDescription>
<leadership>10</leadership>
<resistance_physical>10</resistance_physical>
<resistance_fear>20</resistance_fear>
<interrogation>300</interrogation>
<betterprices_guns>10</betterprices_guns>
<betterprices>20</betterprices>
<capitulation>100</capitulation>
<approach_friendly>20</approach_friendly>
<approach_direct>20</approach_direct>
<approach_threaten>20</approach_threaten>
<approach_recruit>20</approach_recruit>
<hearing_night>1</hearing_night>
<hearing_day>1</hearing_day>
<carrystrength>-10</carrystrength>
<xenophobic>1</xenophobic>
<insurance>200</insurance>
<no_male>1</no_male>
<no_female>1</no_female>
</BACKGROUND>
<!-- Auntie -->
<BACKGROUND>
<uiIndex>76</uiIndex>
<szName>Grandmother</szName>
<szShortName>Granny</szShortName>
<szDescription>Old people. They never seem to sleep.</szDescription>
<ap_fortify>10</ap_fortify>
<ap_artillery>10</ap_artillery>
<ap_inventory>-10</ap_inventory>
<ap_airdrop>-10</ap_airdrop>
<ap_assault>-10</ap_assault>
<sleep>-1</sleep>
<hearing_day>-3</hearing_day>
<no_male>1</no_male>
<no_female>1</no_female>
</BACKGROUND>
<!-- Enrico -->
<BACKGROUND>
<uiIndex>77</uiIndex>
<szName>Placeholder</szName>
<szShortName>Placeholder</szShortName>
<szDescription>Not needed!</szDescription>
<no_male>1</no_male>
<no_female>1</no_female>
</BACKGROUND>
<!-- Carmen -->
<BACKGROUND>
<uiIndex>78</uiIndex>
<szName>Bounty Hunter</szName>
<szShortName>Bounty Hunter</szShortName>
<szDescription>Not needed!</szDescription>
<ap_urban>3</ap_urban>
<resistance_physical>5</resistance_physical>
<resistance_fear>5</resistance_fear>
<resistance_suppression>3</resistance_suppression>
<interrogation>20</interrogation>
<meleedamage>3</meleedamage>
<travel_foot>1</travel_foot>
<speed_run>1</speed_run>
<stealth>5</stealth>
<spotter>3</spotter>
<no_male>1</no_male>
<no_female>1</no_female>
</BACKGROUND>
<!-- Joe -->
<BACKGROUND>
<uiIndex>79</uiIndex>
<szName>Bodyguard</szName>
<szShortName>Bodyguard</szShortName>
<szDescription>Superbly trained, utterly loyal, and willing to pay the &#10;ultimate price. What more could a potential employer want?.</szDescription>
<strength>5</strength>
<resistance_physical>20</resistance_physical>
<resistance_fear>10</resistance_fear>
<resistance_suppression>10</resistance_suppression>
<ap_inventory>-10</ap_inventory>
<interrogation>20</interrogation>
<meleedamage>4</meleedamage>
<spotter>3</spotter>
<no_male>1</no_male>
<no_female>1</no_female>
</BACKGROUND>
<!-- Steve -->
<BACKGROUND>
<uiIndex>80</uiIndex>
<szName>Doctor</szName>
<szShortName>Doctor</szShortName>
<szDescription>A leader of nurses, aides, and candy-stripers -- oh, and healer of mercenaries.</szDescription>
<wisdom>2</wisdom>
<dexterity>5</dexterity>
<medical>10</medical>
<ap_fortify>10</ap_fortify>
<ap_artillery>10</ap_artillery>
<ap_inventory>-5</ap_inventory>
<ap_airdrop>-5</ap_airdrop>
<ap_assault>-5</ap_assault>
<resistance_disease>5</resistance_disease>
<resistance_fear>5</resistance_fear>
<speed_bandaging>20</speed_bandaging>
<approach_friendly>10</approach_friendly>
<no_male>1</no_male>
<no_female>1</no_female>
</BACKGROUND>
<!-- Rat -->
<BACKGROUND>
<uiIndex>81</uiIndex>
<szName>Keeper of the Bugs</szName>
<szShortName>Bug Caretaker</szShortName>
<szDescription>Do you wonder why Rat is a bit on the nervous side?</szDescription>
<resistance_disease>15</resistance_disease>
<resistance_fear>15</resistance_fear>
<carrystrength>2</carrystrength>
<speed_run>5</speed_run>
<stealth>10</stealth>
<cth_vs_creatures>15</cth_vs_creatures>
<spotter>3</spotter>
<no_male>1</no_male>
<no_female>1</no_female>
</BACKGROUND>
<!-- MoM -->
<BACKGROUND>
<uiIndex>82</uiIndex>
<szName>Terrorist</szName>
<szShortName>Terrorist</szShortName>
<szDescription>Notorious mass-murderer? Insane criminal? They're just jealous.</szDescription>
<agility>6</agility>
<marksmanship>6</marksmanship>
<ap_assault>6</ap_assault>
<stealth>6</stealth>
<resistance_disease>15</resistance_disease>
<resistance_fear>15</resistance_fear>
<resistance_suppression>15</resistance_suppression>
<resistance_physical>10</resistance_physical>
<approach_threaten>10</approach_threaten>
<xenophobic>1</xenophobic>
<no_male>1</no_male>
<no_female>1</no_female>
</BACKGROUND>
<!-- Imposter -->
<BACKGROUND>
<uiIndex>83</uiIndex>
<szName>Terrorist Slasher</szName>
<szShortName>Terrorist Slasher</szShortName>
<szDescription>Wanted by Interpol, a meat cleaver killer and master of disguise.</szDescription>
<strength>2</strength>
<dexterity>3</dexterity>
<agility>3</agility>
<leadership>-2</leadership>
<cth_blades>6</cth_blades>
<meleedamage>3</meleedamage>
<ap_assault>6</ap_assault>
<stealth>10</stealth>
<resistance_fear>10</resistance_fear>
<resistance_suppression>10</resistance_suppression>
<resistance_physical>10</resistance_physical>
<speed_run>10</speed_run>
<cth_blades>10</cth_blades>
<camo>10</camo>
<no_male>1</no_male>
<no_female>1</no_female>
</BACKGROUND>
<!-- Bob -->
<BACKGROUND>
<uiIndex>84</uiIndex>
<szName>Placeholder</szName>
<szShortName>Placeholder</szShortName>
<szDescription>Not needed!</szDescription>
<no_male>1</no_male>
<no_female>1</no_female>
</BACKGROUND>
<!-- Brenda -->
<BACKGROUND>
<uiIndex>85</uiIndex>
<szName>Punk</szName>
<szShortName>Punk</szShortName>
<szDescription>Turning the urban environment into a jungle is a tough job, &#10;but somebody's gotta do it!</szDescription>
<leadership>-2</leadership>
<ap_urban>5</ap_urban>
<resistance_disease>15</resistance_disease>
<resistance_physical>5</resistance_physical>
<resistance_fear>10</resistance_fear>
<resistance_alcohol>10</resistance_alcohol>
<speed_run>10</speed_run>
<meleedamage>2</meleedamage>
<cth_blades>2</cth_blades>
<stealth>2</stealth>
<approach_recruit>-15</approach_recruit>
<druguse>1</druguse>
<no_male>1</no_male>
<no_female>1</no_female>
</BACKGROUND>
<!-- Kingpin -->
<BACKGROUND>
<uiIndex>86</uiIndex>
<szName>The Mob</szName>
<szShortName>Mobster</szShortName>
<szDescription>Organized crime is found anywhere. No exceptions.</szDescription>
<leadership>10</leadership>
<ap_assault>2</ap_assault>
<cth_blades>3</cth_blades>
<meleedamage>3</meleedamage>
<betterprices_guns>5</betterprices_guns>
<betterprices>10</betterprices>
<capitulation>50</capitulation>
<approach_threaten>5</approach_threaten>
<approach_recruit>8</approach_recruit>
<scrounging>1</scrounging>
<no_male>1</no_male>
<no_female>1</no_female>
</BACKGROUND>
<!-- Darren -->
<BACKGROUND>
<uiIndex>87</uiIndex>
<szName>The Mob</szName>
<szShortName>Mobster</szShortName>
<szDescription>Organized crime is found anywhere. No exceptions.</szDescription>
<ap_assault>2</ap_assault>
<cth_blades>3</cth_blades>
<meleedamage>3</meleedamage>
<betterprices_guns>3</betterprices_guns>
<capitulation>4</capitulation>
<approach_threaten>5</approach_threaten>
<approach_recruit>8</approach_recruit>
<scrounging>1</scrounging>
<no_male>1</no_male>
<no_female>1</no_female>
</BACKGROUND>
<!-- Maria -->
<BACKGROUND>
<uiIndex>88</uiIndex>
<szName>Sex slave</szName>
<szShortName>Sex slave</szShortName>
<szDescription>You don't want to know.</szDescription>
<leadership>-2</leadership>
<ap_artillery>10</ap_artillery>
<ap_inventory>-10</ap_inventory>
<ap_assault>-5</ap_assault>
<resistance_physical>10</resistance_physical>
<resistance_fear>5</resistance_fear>
<no_male>1</no_male>
<no_female>1</no_female>
</BACKGROUND>
<!-- Angel -->
<BACKGROUND>
<uiIndex>89</uiIndex>
<szName>Shopkeeper/Craftsman</szName>
<szShortName>Shopkeeper/Craftsman</szShortName>
<szDescription>For many people, their trade IS trade.</szDescription>
<dexterity>5</dexterity>
<ap_polar>-2</ap_polar>
<ap_desert>-2</ap_desert>
<ap_swamp>-2</ap_swamp>
<ap_urban>3</ap_urban>
<ap_river>-2</ap_river>
<ap_tropical>-2</ap_tropical>
<ap_mountain>-2</ap_mountain>
<ap_fortify>10</ap_fortify>
<ap_artillery>10</ap_artillery>
<ap_airdrop>-5</ap_airdrop>
<ap_assault>-5</ap_assault>
<betterprices_guns>5</betterprices_guns>
<betterprices>15</betterprices>
<approach_recruit>5</approach_recruit>
<no_male>1</no_male>
<no_female>1</no_female>
</BACKGROUND>
<!-- Joey -->
<BACKGROUND>
<uiIndex>90</uiIndex>
<szName>Teenager</szName>
<szShortName>Teenager</szShortName>
<szDescription>So much angst.</szDescription>
<leadership>-8</leadership>
<ap_urban>2</ap_urban>
<ap_fortify>10</ap_fortify>
<ap_artillery>10</ap_artillery>
<ap_airdrop>-5</ap_airdrop>
<ap_assault>-5</ap_assault>
<speed_run>3</speed_run>
<resistance_disease>-10</resistance_disease>
<resistance_alcohol>-10</resistance_alcohol>
<carrystrength>-20</carrystrength>
<capitulation>-20</capitulation>
<drink_energyregen>10</drink_energyregen>
<druguse>1</druguse>
<scrounging>1</scrounging>
<no_male>1</no_male>
<no_female>1</no_female>
</BACKGROUND>
<!-- Tony -->
<BACKGROUND>
<uiIndex>91</uiIndex>
<szName>Arms Dealer</szName>
<szShortName>Arms Dealer</szShortName>
<szDescription>You know the risk selling weapons to both sides, but the profit margin is just that good.</szDescription>
<wisdom>1</wisdom>
<dexterity>1</dexterity>
<marksmanship>5</marksmanship>
<resistance_fear>10</resistance_fear>
<approach_direct>10</approach_direct>
<approach_threaten>10</approach_threaten>
<betterprices_guns>10</betterprices_guns>
<betterprices>10</betterprices>
<no_male>1</no_male>
<no_female>1</no_female>
</BACKGROUND>
<!-- Frank -->
<BACKGROUND>
<uiIndex>92</uiIndex>
<szName>Barkeeper</szName>
<szShortName>Barkeeper</szShortName>
<szDescription>A friendly face can make violence unnecessary...</szDescription>
<resistance_alcohol>10</resistance_alcohol>
<betterprices>4</betterprices>
<approach_friendly>15</approach_friendly>
<approach_recruit>5</approach_recruit>
<meleedamage>3</meleedamage>
<cth_blades>5</cth_blades>
<no_male>1</no_male>
<no_female>1</no_female>
</BACKGROUND>
<!-- Spike -->
<BACKGROUND>
<uiIndex>93</uiIndex>
<szName>Bouncer</szName>
<szShortName>Bouncer</szShortName>
<szDescription>Doormen make good soldiers in close combat, though the &#10;killing part is a change (hopefully).</szDescription>
<meleedamage>4</meleedamage>
<dexterity>2</dexterity>
<resistance_fear>10</resistance_fear>
<spotter>3</spotter>
<no_male>1</no_male>
<no_female>1</no_female>
</BACKGROUND>
<!-- Damon -->
<BACKGROUND>
<uiIndex>94</uiIndex>
<szName>Bodyguard</szName>
<szShortName>Bodyguard</szShortName>
<szDescription>Superbly trained, utterly loyal, and willing to pay the &#10;ultimate price. What more could a potential employer want?</szDescription>
<strength>4</strength>
<resistance_physical>10</resistance_physical>
<resistance_fear>10</resistance_fear>
<resistance_suppression>10</resistance_suppression>
<ap_inventory>-10</ap_inventory>
<meleedamage>2</meleedamage>
<spotter>3</spotter>
<no_male>1</no_male>
<no_female>1</no_female>
</BACKGROUND>
<!-- Kyle -->
<BACKGROUND>
<uiIndex>95</uiIndex>
<szName>Shopkeeper/Craftsman</szName>
<szShortName>Shopkeeper/Craftsman</szShortName>
<szDescription>For many people, their trade IS trade.</szDescription>
<dexterity>5</dexterity>
<ap_polar>-2</ap_polar>
<ap_desert>-2</ap_desert>
<ap_swamp>-2</ap_swamp>
<ap_urban>3</ap_urban>
<ap_river>-2</ap_river>
<ap_tropical>-2</ap_tropical>
<ap_mountain>-2</ap_mountain>
<ap_fortify>10</ap_fortify>
<ap_artillery>10</ap_artillery>
<ap_airdrop>-5</ap_airdrop>
<ap_assault>-5</ap_assault>
<betterprices_guns>5</betterprices_guns>
<betterprices>15</betterprices>
<approach_recruit>5</approach_recruit>
<no_male>1</no_male>
<no_female>1</no_female>
</BACKGROUND>
<!-- Micky -->
<BACKGROUND>
<uiIndex>96</uiIndex>
<szName>Poacher/Smuggler</szName>
<szShortName>Poacher/Smuggler</szShortName>
<szDescription>Travel to virgin soil, seek fascinating species, and &#10;KILL THEM ALL.</szDescription>
<ap_polar>1</ap_polar>
<ap_desert>1</ap_desert>
<ap_swamp>2</ap_swamp>
<ap_urban>-2</ap_urban>
<ap_river>2</ap_river>
<ap_coastal>2</ap_coastal>
<ap_tropical>2</ap_tropical>
<ap_mountain>1</ap_mountain>
<travel_foot>3</travel_foot>
<resistance_disease>15</resistance_disease>
<resistance_alcohol>20</resistance_alcohol>
<carrystrength>4</carrystrength>
<stealth>5</stealth>
<cth_vs_creatures>15</cth_vs_creatures>
<druguse>1</druguse>
<ambush_radius>10</ambush_radius>
<no_male>1</no_male>
<no_female>1</no_female>
</BACKGROUND>
<!-- Skyrider -->
<BACKGROUND>
<uiIndex>97</uiIndex>
<szName>Pilot</szName>
<szShortName>Pilot</szShortName>
<szDescription>Flying helicopters is second nature to him, as is getting the heck &#10;out of trouble!</szDescription>
<mechanical>3</mechanical>
<ap_airdrop>1</ap_airdrop>
<travel_air>10</travel_air>
<resistance_suppression>10</resistance_suppression>
<speed_run>3</speed_run>
<spotter>3</spotter>
<SAM_cth>25</SAM_cth>
<no_male>1</no_male>
<no_female>1</no_female>
</BACKGROUND>
<!-- Pablo -->
<BACKGROUND>
<uiIndex>98</uiIndex>
<szName>Airport Cargo Manager/Thief</szName>
<szShortName>Cargo Manager/Thief</szShortName>
<szDescription>Pablo 'takes care of' the cargo coming in and going out of the Drassen airport.</szDescription>
<agility>5</agility>
<dexterity>5</dexterity>
<ap_urban>1</ap_urban>
<ap_inventory>-15</ap_inventory>
<resistance_fear>3</resistance_fear>
<carrystrength>7</carrystrength>
<stealth>5</stealth>
<hearing_night>1</hearing_night>
<breachingcharge>20</breachingcharge>
<spotter>3</spotter>
<scrounging>1</scrounging>
<no_male>1</no_male>
<no_female>1</no_female>
</BACKGROUND>
<!-- Sal -->
<BACKGROUND>
<uiIndex>99</uiIndex>
<szName>Airport Cargo Manager</szName>
<szShortName>Cargo Manager</szShortName>
<szDescription>Sal tries to handle the cargo manager job.</szDescription>
<strength>3</strength>
<ap_artillery>10</ap_artillery>
<ap_assault>-5</ap_assault>
<no_male>1</no_male>
<no_female>1</no_female>
</BACKGROUND>
<!-- Father -->
<BACKGROUND>
<uiIndex>100</uiIndex>
<szName>Priest</szName>
<szShortName>Priest</szShortName>
<szDescription>Many devout followers of any religion or cult are surprisingly &#10;violent and zealous if pushed into the right (or wrong) direction.</szDescription>
<medical>3</medical>
<leadership>10</leadership>
<wisdom>5</wisdom>
<ap_artillery>10</ap_artillery>
<ap_airdrop>-5</ap_airdrop>
<ap_assault>-5</ap_assault>
<resistance_fear>10</resistance_fear>
<resistance_suppression>10</resistance_suppression>
<resistance_physical>5</resistance_physical>
<resistance_alcohol>10</resistance_alcohol>
<interrogation>10</interrogation>
<capitulation>10</capitulation>
<meleedamage>-5</meleedamage>
<cth_blades>-5</cth_blades>
<betterprices_guns>-5</betterprices_guns>
<betterprices>10</betterprices>
<approach_friendly>10</approach_friendly>
<approach_threaten>-10</approach_threaten>
<approach_recruit>10</approach_recruit>
<scrounging>1</scrounging>
<druguse>1</druguse>
<no_male>1</no_male>
<no_female>1</no_female>
</BACKGROUND>
<!-- Fatima -->
<BACKGROUND>
<uiIndex>101</uiIndex>
<szName>Placeholder</szName>
<szShortName>Placeholder</szShortName>
<szDescription>Not needed!</szDescription>
<ap_desert>2</ap_desert>
<ap_swamp>2</ap_swamp>
<ap_urban>2</ap_urban>
<ap_river>2</ap_river>
<ap_coastal>2</ap_coastal>
<ap_tropical>2</ap_tropical>
<ap_mountain>2</ap_mountain>
<leadership>2</leadership>
<ap_artillery>10</ap_artillery>
<ap_airdrop>-5</ap_airdrop>
<ap_assault>-5</ap_assault>
<resistance_physical>3</resistance_physical>
<resistance_fear>3</resistance_fear>
<resistance_suppression>3</resistance_suppression>
<betterprices>5</betterprices>
<travel_foot>5</travel_foot>
<food>-10</food>
<xenophobic>1</xenophobic>
<no_male>1</no_male>
<no_female>1</no_female>
</BACKGROUND>
<!-- Warden -->
<BACKGROUND>
<uiIndex>102</uiIndex>
<szName>Warden</szName>
<szShortName>Warden</szShortName>
<szDescription>Former law enforcement personnel often seek work in the mercenary world, and are the logical choice for handling captives.</szDescription>
<leadership>5</leadership>
<resistance_fear>10</resistance_fear>
<capitulation>25</capitulation>
<interrogation>175</interrogation>
<prisonguard>175</prisonguard>
<no_male>1</no_male>
<no_female>1</no_female>
</BACKGROUND>
<!-- Gordon -->
<BACKGROUND>
<uiIndex>103</uiIndex>
<szName>Prisoner</szName>
<szShortName>Prisoner</szShortName>
<szDescription>Being held and tortured in a regime prison left you scarred for the &#10;rest of your life. You're not afraid of death anymore - but there are other things to be afraid of.</szDescription>
<resistance_fear>-20</resistance_fear>
<resistance_suppression>10</resistance_suppression>
<resistance_physical>10</resistance_physical>
<food>-10</food>
<water>-10</water>
<sleep>-1</sleep>
<hearing_night>2</hearing_night>
<level_underground>1</level_underground>
<no_male>1</no_male>
<no_female>1</no_female>
</BACKGROUND>
<!-- Gabby -->
<BACKGROUND>
<uiIndex>104</uiIndex>
<szName>Placeholder</szName>
<szShortName>Placeholder</szShortName>
<szDescription>Not needed!</szDescription>
<no_male>1</no_male>
<no_female>1</no_female>
</BACKGROUND>
<!-- Ernest -->
<BACKGROUND>
<uiIndex>105</uiIndex>
<szName>Placeholder</szName>
<szShortName>Placeholder</szShortName>
<szDescription>Not needed!</szDescription>
<no_male>1</no_male>
<no_female>1</no_female>
</BACKGROUND>
<!-- Fred -->
<BACKGROUND>
<uiIndex>106</uiIndex>
<szName>Head Miner</szName>
<szShortName>Miner</szShortName>
<szDescription>Working in a mine is hard, punishing work. No wonder some start &#10;to look for easier cash.</szDescription>
<ap_fortify>-20</ap_fortify>
<strength>5</strength>
<level_underground>1</level_underground>
<explosives>5</explosives>
<carrystrength>3</carrystrength>
<no_male>1</no_male>
<no_female>1</no_female>
</BACKGROUND>
<!-- Madame -->
<BACKGROUND>
<uiIndex>107</uiIndex>
<szName>Madame</szName>
<szShortName>Madame</szShortName>
<szDescription>Pleasing customers in a most unsavory way while keeping her charges captive.</szDescription>
<leadership>5</leadership>
<ap_fortify>10</ap_fortify>
<ap_artillery>10</ap_artillery>
<ap_airdrop>-5</ap_airdrop>
<ap_assault>-3</ap_assault>
<hearing_night>1</hearing_night>
<approach_friendly>10</approach_friendly>
<approach_direct>10</approach_direct>
<approach_threaten>5</approach_threaten>
<approach_recruit>10</approach_recruit>
<betterprices>10</betterprices>
<interrogation>100</interrogation>
<no_male>1</no_male>
<no_female>1</no_female>
</BACKGROUND>
<!-- Yanni -->
<BACKGROUND>
<uiIndex>108</uiIndex>
<szName>Arulcan Elder</szName>
<szShortName>Arulcan Elder</szShortName>
<szDescription>Respected for his wisdom and knowledge of Arulcan history.</szDescription>
<ap_polar>-5</ap_polar>
<ap_river>3</ap_river>
<ap_coastal>3</ap_coastal>
<ap_swamp>3</ap_swamp>
<ap_tropical>3</ap_tropical>
<leadership>5</leadership>
<wisdom>10</wisdom>
<approach_friendly>10</approach_friendly>
<approach_recruit>10</approach_recruit>
<no_male>1</no_male>
<no_female>1</no_female>
</BACKGROUND>
<!-- Martha -->
<BACKGROUND>
<uiIndex>109</uiIndex>
<szName>Joey's Mom</szName>
<szShortName>Joey's Mom</szShortName>
<szDescription>Totally clueless . . . about her son.</szDescription>
<ap_fortify>10</ap_fortify>
<ap_artillery>10</ap_artillery>
<ap_airdrop>-10</ap_airdrop>
<ap_assault>-10</ap_assault>
<hearing_night>1</hearing_night>
<no_male>1</no_male>
<no_female>1</no_female>
</BACKGROUND>
<!-- Tiffany -->
<BACKGROUND>
<uiIndex>110</uiIndex>
<szName>The Mob</szName>
<szShortName>Mafioso</szShortName>
<szDescription>Mess with him, you mess with the entire family...</szDescription>
<ap_assault>2</ap_assault>
<betterprices_guns>4</betterprices_guns>
<betterprices>5</betterprices>
<capitulation>4</capitulation>
<meleedamage>3</meleedamage>
<cth_blades>3</cth_blades>
<resistance_fear>10</resistance_fear>
<resistance_suppression>10</resistance_suppression>
<resistance_physical>10</resistance_physical>
<approach_threaten>10</approach_threaten>
<approach_recruit>8</approach_recruit>
<scrounging>1</scrounging>
<no_male>1</no_male>
<no_female>1</no_female>
</BACKGROUND>
<!-- T_Rex -->
<BACKGROUND>
<uiIndex>111</uiIndex>
<szName>Insurgent American Terrorist</szName>
<szShortName>Insurgent Terrorist</szShortName>
<szDescription>Paranoid, ignorant, fascist - yep, that's you.</szDescription>
<leadership>6</leadership>
<ap_assault>3</ap_assault>
<betterprices_guns>3</betterprices_guns>
<capitulation>4</capitulation>
<meleedamage>3</meleedamage>
<resistance_fear>10</resistance_fear>
<resistance_suppression>10</resistance_suppression>
<resistance_physical>10</resistance_physical>
<approach_threaten>5</approach_threaten>
<approach_recruit>8</approach_recruit>
<scrounging>1</scrounging>
<no_male>1</no_male>
<no_female>1</no_female>
</BACKGROUND>
<!-- Druggist -->
<BACKGROUND>
<uiIndex>112</uiIndex>
<szName>Terrorist Poisoner</szName>
<szShortName>Terrorist Poisoner</szShortName>
<szDescription>Wanted by Interpol, terrorists know how to live undercover unnoticed.</szDescription>
<medical>5</medical>
<stealth>5</stealth>
<ap_inventory>-10</ap_inventory>
<resistance_disease>10</resistance_disease>
<resistance_fear>10</resistance_fear>
<resistance_alcohol>10</resistance_alcohol>
<scrounging>1</scrounging>
<no_male>1</no_male>
<no_female>1</no_female>
</BACKGROUND>
<!-- Jake -->
<BACKGROUND>
<uiIndex>113</uiIndex>
<szName>Junk Dealer/Black Marketeer</szName>
<szShortName>Junk Dealer</szShortName>
<szDescription>Jake deals in junk . . . and other stuff.</szDescription>
<mechanical>5</mechanical>
<dexterity>5</dexterity>
<explosives>5</explosives>
<ap_fortify>10</ap_fortify>
<ap_inventory>-1</ap_inventory>
<ap_airdrop>-5</ap_airdrop>
<stealth>5</stealth>
<resistance_fear>5</resistance_fear>
<betterprices_guns>5</betterprices_guns>
<betterprices>10</betterprices>
<no_male>1</no_male>
<no_female>1</no_female>
</BACKGROUND>
<!-- Pacos -->
<BACKGROUND>
<uiIndex>114</uiIndex>
<szName>Child</szName>
<szShortName>Child</szShortName>
<szDescription>And there goes the Geneva convention...</szDescription>
<leadership>-10</leadership>
<ap_fortify>10</ap_fortify>
<ap_artillery>10</ap_artillery>
<ap_airdrop>-10</ap_airdrop>
<ap_assault>-10</ap_assault>
<resistance_disease>-20</resistance_disease>
<resistance_fear>-20</resistance_fear>
<resistance_suppression>-20</resistance_suppression>
<resistance_physical>-20</resistance_physical>
<resistance_alcohol>-20</resistance_alcohol>
<speed_run>-20</speed_run>
<carrystrength>-50</carrystrength>
<capitulation>-50</capitulation>
<sleep>1</sleep>
<no_male>1</no_male>
<no_female>1</no_female>
</BACKGROUND>
<!-- Dave -->
<BACKGROUND>
<uiIndex>115</uiIndex>
<szName>Car Mechanic</szName>
<szShortName>Car Mechanic</szShortName>
<szDescription>Dave used to run a service station . . . when there was fuel for vehicles.</szDescription>
<dexterity>3</dexterity>
<mechanical>6</mechanical>
<ap_urban>3</ap_urban>
<ap_fortify>-2</ap_fortify>
<ap_airdrop>-3</ap_airdrop>
<ap_assault>-2</ap_assault>
<disarm_trap>5</disarm_trap>
<travel_car>10</travel_car>
<no_male>1</no_male>
<no_female>1</no_female>
</BACKGROUND>
<!-- Skipper -->
<BACKGROUND>
<uiIndex>116</uiIndex>
<szName>Homeless Man</szName>
<szShortName>Homeless Man</szShortName>
<szDescription>The Queen had Skipper's family murdered, and his home burned to the ground.</szDescription>
<stealth>5</stealth>
<ap_artillery>10</ap_artillery>
<ap_airdrop>-5</ap_airdrop>
<ap_assault>-5</ap_assault>
<scrounging>1</scrounging>
<no_male>1</no_male>
<no_female>1</no_female>
</BACKGROUND>
<!-- Hans -->
<BACKGROUND>
<uiIndex>117</uiIndex>
<szName>Frontman</szName>
<szShortName>Frontman</szShortName>
<szDescription>Not needed!</szDescription>
<meleedamage>4</meleedamage>
<dexterity>2</dexterity>
<resistance_physical>5</resistance_physical>
<resistance_fear>3</resistance_fear>
<betterprices>10</betterprices>
<spotter>3</spotter>
<no_male>1</no_male>
<no_female>1</no_female>
</BACKGROUND>
<!-- John -->
<BACKGROUND>
<uiIndex>118</uiIndex>
<szName>Tourist</szName>
<szShortName>Tourist</szShortName>
<szDescription>Could you take a picture, please?</szDescription>
<ap_fortify>10</ap_fortify>
<ap_artillery>10</ap_artillery>
<ap_airdrop>-5</ap_airdrop>
<ap_assault>-5</ap_assault>
<resistance_physical>-3</resistance_physical>
<resistance_fear>-3</resistance_fear>
<resistance_suppression>-3</resistance_suppression>
<no_male>1</no_male>
<no_female>1</no_female>
</BACKGROUND>
<!-- Mary -->
<BACKGROUND>
<uiIndex>119</uiIndex>
<szName>Tourist</szName>
<szShortName>Tourist</szShortName>
<szDescription>Could you take a picture, please?</szDescription>
<ap_fortify>10</ap_fortify>
<ap_artillery>10</ap_artillery>
<ap_airdrop>-10</ap_airdrop>
<ap_assault>-10</ap_assault>
<resistance_physical>-3</resistance_physical>
<resistance_fear>-20</resistance_fear>
<resistance_suppression>-20</resistance_suppression>
<no_male>1</no_male>
<no_female>1</no_female>
</BACKGROUND>
<!-- General -->
<BACKGROUND>
<uiIndex>120</uiIndex>
<szName>General</szName>
<szShortName>General</szShortName>
<szDescription>This mercenary General is definitely not in your squad!</szDescription>
<leadership>10</leadership>
<ap_assault>5</ap_assault>
<ap_fortify>-3</ap_fortify>
<ap_artillery>-2</ap_artillery>
<resistance_physical>10</resistance_physical>
<resistance_fear>10</resistance_fear>
<resistance_suppression>10</resistance_suppression>
<carrystrength>3</carrystrength>
<interrogation>200</interrogation>
<approach_direct>20</approach_direct>
<approach_threaten>20</approach_threaten>
<approach_recruit>20</approach_recruit>
<drink_energyregen>15</drink_energyregen>
<capitulation>20</capitulation>
<spotter>5</spotter>
<xenophobic>1</xenophobic>
<no_male>1</no_male>
<no_female>1</no_female>
</BACKGROUND>
<!-- Sergeant -->
<BACKGROUND>
<uiIndex>121</uiIndex>
<szName>Sergeant Krott</szName>
<szShortName>Sergeant</szShortName>
<szDescription>Drafted into the Arulcan Army, this sergeant would rather be at &#10;home with his family.</szDescription>
<leadership>3</leadership>
<ap_assault>3</ap_assault>
<ap_fortify>-3</ap_fortify>
<ap_artillery>-2</ap_artillery>
<resistance_physical>3</resistance_physical>
<resistance_fear>3</resistance_fear>
<resistance_suppression>3</resistance_suppression>
<carrystrength>3</carrystrength>
<interrogation>50</interrogation>
<prisonguard>10</prisonguard>
<approach_direct>10</approach_direct>
<drink_energyregen>10</drink_energyregen>
<capitulation>10</capitulation>
<spotter>3</spotter>
<no_male>1</no_male>
<no_female>1</no_female>
</BACKGROUND>
<!-- Armand -->
<BACKGROUND>
<uiIndex>122</uiIndex>
<szName>Corporatist</szName>
<szShortName>Corporatist</szShortName>
<szDescription>Rich classist bankrolling the Queen for social status.</szDescription>
<ap_fortify>10</ap_fortify>
<ap_artillery>10</ap_artillery>
<ap_airdrop>-6</ap_airdrop>
<ap_assault>-6</ap_assault>
<resistance_physical>-10</resistance_physical>
<resistance_fear>-10</resistance_fear>
<resistance_suppression>-10</resistance_suppression>
<betterprices_guns>10</betterprices_guns>
<betterprices>20</betterprices>
<approach_recruit>10</approach_recruit>
<spotter>-15</spotter>
<xenophobic>1</xenophobic>
<no_male>1</no_male>
<no_female>1</no_female>
</BACKGROUND>
<!-- Lora -->
<BACKGROUND>
<uiIndex>123</uiIndex>
<szName>B-Movie Star/Trophy Wife</szName>
<szShortName>B-Movie Star</szShortName>
<szDescription>Target of thrown popcorn in cinemas around the world, scoffed by critics &#10;yet adored by loyal fans.</szDescription>
<ap_airdrop>-5</ap_airdrop>
<ap_assault>-5</ap_assault>
<approach_friendly>20</approach_friendly>
<capitulation>5</capitulation>
<betterprices>20</betterprices>
<xenophobic>1</xenophobic>
<spotter>-15</spotter>
<no_male>1</no_male>
<no_female>1</no_female>
</BACKGROUND>
<!-- Franz -->
<BACKGROUND>
<uiIndex>124</uiIndex>
<szName>Shopkeeper</szName>
<szShortName>Shopkeeper</szShortName>
<szDescription>For many people, their trade IS trade.</szDescription>
<ap_polar>-2</ap_polar>
<ap_desert>-2</ap_desert>
<ap_swamp>-2</ap_swamp>
<ap_urban>3</ap_urban>
<ap_river>-2</ap_river>
<ap_tropical>-2</ap_tropical>
<ap_mountain>-2</ap_mountain>
<ap_fortify>10</ap_fortify>
<ap_artillery>10</ap_artillery>
<ap_airdrop>-5</ap_airdrop>
<ap_assault>-5</ap_assault>
<betterprices_guns>5</betterprices_guns>
<betterprices>15</betterprices>
<approach_recruit>5</approach_recruit>
<no_male>1</no_male>
<no_female>1</no_female>
</BACKGROUND>
<!-- Howard -->
<BACKGROUND>
<uiIndex>125</uiIndex>
<szName>Apothecary</szName>
<szShortName>Apothecary</szShortName>
<szDescription>For many people, their trade IS trade.</szDescription>
<medical>10</medical>
<dexterity>2</dexterity>
<ap_polar>-2</ap_polar>
<ap_desert>-2</ap_desert>
<ap_swamp>-2</ap_swamp>
<ap_urban>3</ap_urban>
<ap_river>-2</ap_river>
<ap_tropical>-2</ap_tropical>
<ap_mountain>-2</ap_mountain>
<ap_fortify>10</ap_fortify>
<ap_artillery>10</ap_artillery>
<ap_airdrop>-5</ap_airdrop>
<ap_assault>-5</ap_assault>
<betterprices>15</betterprices>
<approach_recruit>5</approach_recruit>
<no_male>1</no_male>
<no_female>1</no_female>
</BACKGROUND>
<!-- Sam -->
<BACKGROUND>
<uiIndex>126</uiIndex>
<szName>Shopkeeper/Craftsman</szName>
<szShortName>Shopkeeper/Craftsman</szShortName>
<szDescription>For many people, their trade IS trade.</szDescription>
<dexterity>5</dexterity>
<ap_polar>-2</ap_polar>
<ap_desert>-2</ap_desert>
<ap_swamp>-2</ap_swamp>
<ap_urban>3</ap_urban>
<ap_river>-2</ap_river>
<ap_tropical>-2</ap_tropical>
<ap_mountain>-2</ap_mountain>
<ap_artillery>10</ap_artillery>
<ap_airdrop>-5</ap_airdrop>
<ap_assault>-5</ap_assault>
<betterprices_guns>5</betterprices_guns>
<betterprices>15</betterprices>
<approach_recruit>5</approach_recruit>
<no_male>1</no_male>
<no_female>1</no_female>
</BACKGROUND>
<!-- Eldin -->
<BACKGROUND>
<uiIndex>127</uiIndex>
<szName>WWII Veteran</szName>
<szShortName>Veteran</szShortName>
<szDescription>In his prime, he'd have put all you youngsters to shame.</szDescription>
<leadership>5</leadership>
<ap_assault>5</ap_assault>
<ap_fortify>-5</ap_fortify>
<ap_artillery>-2</ap_artillery>
<resistance_physical>3</resistance_physical>
<resistance_fear>5</resistance_fear>
<resistance_suppression>5</resistance_suppression>
<interrogation>5</interrogation>
<carrystrength>3</carrystrength>
<capitulation>15</capitulation>
<spotter>5</spotter>
<no_male>1</no_male>
<no_female>1</no_female>
</BACKGROUND>
<!-- Arnie -->
<BACKGROUND>
<uiIndex>128</uiIndex>
<szName>Expert Handyman</szName>
<szShortName>Expert Handyman</szShortName>
<szDescription>In a warzone without the usual comforts, it is very useful to &#10;have people who can maintain your gear.</szDescription>
<ap_urban>3</ap_urban>
<ap_fortify>-3</ap_fortify>
<ap_artillery>10</ap_artillery>
<ap_airdrop>-5</ap_airdrop>
<ap_assault>-5</ap_assault>
<betterprices_guns>3</betterprices_guns>
<betterprices>10</betterprices>
<dexterity>8</dexterity>
<mechanical>8</mechanical>
<betterprices>8</betterprices>
<ap_inventory>-10</ap_inventory>
<no_male>1</no_male>
<no_female>1</no_female>
</BACKGROUND>
<!-- Tina -->
<BACKGROUND>
<uiIndex>129</uiIndex>
<szName>Shopkeeper</szName>
<szShortName>Shopkeeper</szShortName>
<szDescription>For many people, their trade IS trade.</szDescription>
<resistance_suppression>-20</resistance_suppression>
<ap_polar>-2</ap_polar>
<ap_desert>-2</ap_desert>
<ap_swamp>-2</ap_swamp>
<ap_urban>3</ap_urban>
<ap_river>-2</ap_river>
<ap_tropical>-2</ap_tropical>
<ap_mountain>-2</ap_mountain>
<ap_fortify>10</ap_fortify>
<ap_artillery>10</ap_artillery>
<ap_airdrop>-6</ap_airdrop>
<ap_assault>-10</ap_assault>
<betterprices_guns>5</betterprices_guns>
<betterprices>15</betterprices>
<approach_recruit>5</approach_recruit>
<no_male>1</no_male>
<no_female>1</no_female>
</BACKGROUND>
<!-- Fredo -->
<BACKGROUND>
<uiIndex>130</uiIndex>
<szName>Handyman</szName>
<szShortName>Handyman</szShortName>
<szDescription>Got something that needs fixing? Here's your man.</szDescription>
<ap_urban>3</ap_urban>
<ap_artillery>10</ap_artillery>
<ap_airdrop>-5</ap_airdrop>
<ap_assault>-5</ap_assault>
<betterprices_guns>3</betterprices_guns>
<betterprices>10</betterprices>
<hackerskill>50</hackerskill>
<no_male>1</no_male>
<no_female>1</no_female>
</BACKGROUND>
<!-- Walter -->
<BACKGROUND>
<uiIndex>131</uiIndex>
<szName>Scientist</szName>
<szShortName>Scientist</szShortName>
<szDescription>Single-minded scientist working for the Queen . . .</szDescription>
<leadership>-5</leadership>
<wisdom>10</wisdom>
<ap_fortify>10</ap_fortify>
<ap_artillery>10</ap_artillery>
<ap_airdrop>-6</ap_airdrop>
<ap_assault>-6</ap_assault>
<resistance_fear>-5</resistance_fear>
<resistance_suppression>-15</resistance_suppression>
<speed_run>-5</speed_run>
<insurance>25</insurance>
<spotter>-10</spotter>
<no_male>1</no_male>
<no_female>1</no_female>
</BACKGROUND>
<!-- Jenny -->
<BACKGROUND>
<uiIndex>132</uiIndex>
<szName>Nurse</szName>
<szShortName>Nurse</szShortName>
<szDescription>While not full-blown doctors, nurses are still in high demand &#10;in warzones, due to that grim business.</szDescription>
<dexterity>3</dexterity>
<medical>7</medical>
<ap_fortify>10</ap_fortify>
<ap_artillery>10</ap_artillery>
<ap_inventory>-10</ap_inventory>
<ap_airdrop>-3</ap_airdrop>
<ap_assault>-5</ap_assault>
<resistance_fear>5</resistance_fear>
<speed_bandaging>30</speed_bandaging>
<approach_friendly>10</approach_friendly>
<no_male>1</no_male>
<no_female>1</no_female>
</BACKGROUND>
<!-- Billy -->
<BACKGROUND>
<uiIndex>133</uiIndex>
<szName>Bouncer</szName>
<szShortName>Bouncer</szShortName>
<szDescription>Doormen make good soldiers in close combat, though the &#10;killing part is a change (hopefully).</szDescription>
<meleedamage>4</meleedamage>
<dexterity>2</dexterity>
<resistance_physical>5</resistance_physical>
<resistance_fear>3</resistance_fear>
<spotter>3</spotter>
<no_male>1</no_male>
<no_female>1</no_female>
</BACKGROUND>
<!-- Brewster -->
<BACKGROUND>
<uiIndex>134</uiIndex>
<szName>Twit</szName>
<szShortName>Twit</szShortName>
<szDescription>Married to The Warden, two-faced, cowardly, unfaithful to the &#10;point of facilitating murder.</szDescription>
<leadership>-5</leadership>
<ap_fortify>10</ap_fortify>
<ap_artillery>10</ap_artillery>
<ap_airdrop>-9</ap_airdrop>
<ap_assault>-5</ap_assault>
<resistance_fear>-10</resistance_fear>
<resistance_suppression>-10</resistance_suppression>
<resistance_physical>-10</resistance_physical>
<capitulation>-10</capitulation>
<spotter>-10</spotter>
<no_male>1</no_male>
<no_female>1</no_female>
</BACKGROUND>
<!-- Elliot -->
<BACKGROUND>
<uiIndex>135</uiIndex>
<szName>Butt Monkey</szName>
<szShortName>Butt Monkey</szShortName>
<szDescription>One would expect the constant abuse and ridicule you withstand to eventually &#10;lead you to reconsider your life choices. Nope.</szDescription>
<leadership>-5</leadership>
<ap_fortify>10</ap_fortify>
<ap_artillery>10</ap_artillery>
<ap_airdrop>-5</ap_airdrop>
<ap_assault>-5</ap_assault>
<resistance_physical>20</resistance_physical>
<resistance_fear>10</resistance_fear>
<leadership>-10</leadership>
<approach_threaten>-50</approach_threaten>
<approach_recruit>-50</approach_recruit>
<no_male>1</no_male>
<no_female>1</no_female>
</BACKGROUND>
<!-- Endgame Crowd -->
<BACKGROUND>
<uiIndex>136</uiIndex>
<szName>Placeholder</szName>
<szShortName>Placeholder</szShortName>
<szDescription>Not needed!</szDescription>
<no_male>1</no_male>
<no_female>1</no_female>
</BACKGROUND>
<!-- Endgame Crowd -->
<BACKGROUND>
<uiIndex>137</uiIndex>
<szName>Placeholder</szName>
<szShortName>Placeholder</szShortName>
<szDescription>Not needed!</szDescription>
<no_male>1</no_male>
<no_female>1</no_female>
</BACKGROUND>
<!-- Waldo -->
<BACKGROUND>
<uiIndex>138</uiIndex>
<szName>Helicopter Mechanic</szName>
<szShortName>Heli Mechanic</szShortName>
<szDescription>The best (and likely only) heli mechanic in Arulco.</szDescription>
<dexterity>3</dexterity>
<mechanical>8</mechanical>
<ap_fortify>-2</ap_fortify>
<ap_airdrop>1</ap_airdrop>
<ap_assault>-5</ap_assault>
<disarm_trap>5</disarm_trap>
<travel_air>10</travel_air>
<no_male>1</no_male>
<no_female>1</no_female>
</BACKGROUND>
<!-- Doreen -->
<BACKGROUND>
<uiIndex>139</uiIndex>
<szName>Factory Owner</szName>
<szShortName>Factory Owner</szShortName>
<szDescription>A personal friend of Deidranna and a ruthless exploiter. How did you manage to recruit her?</szDescription>
<ap_fortify>10</ap_fortify>
<ap_artillery>10</ap_artillery>
<ap_airdrop>-6</ap_airdrop>
<ap_assault>-5</ap_assault>
<resistance_fear>5</resistance_fear>
<scrounging>1</scrounging>
<no_male>1</no_male>
<no_female>1</no_female>
</BACKGROUND>
<!-- Jim -->
<BACKGROUND>
<uiIndex>140</uiIndex>
<szName>Hitman</szName>
<szShortName>Hitman</szShortName>
<szDescription>Professional assassins are obviously used to killing, &#10;though might come in conflict with more idealistic team members.</szDescription>
<marksmanship>3</marksmanship>
<stealth>5</stealth>
<ap_urban>3</ap_urban>
<ap_assault>5</ap_assault>
<ap_inventory>-3</ap_inventory>
<resistance_fear>10</resistance_fear>
<resistance_suppression>5</resistance_suppression>
<resistance_physical>5</resistance_physical>
<increased_maxcth>3</increased_maxcth>
<cth_blades>3</cth_blades>
<approach_friendly>-10</approach_friendly>
<approach_direct>5</approach_direct>
<approach_threaten>10</approach_threaten>
<approach_recruit>-10</approach_recruit>
<interrogation>10</interrogation>
<capitulation>10</capitulation>
<insurance>20</insurance>
<spotter>5</spotter>
<no_male>1</no_male>
<no_female>1</no_female>
</BACKGROUND>
<!-- Jack -->
<BACKGROUND>
<uiIndex>141</uiIndex>
<szName>Hitman</szName>
<szShortName>Hitman</szShortName>
<szDescription>Professional assassins are obviously used to killing, &#10;though might come in conflict with more idealistic team members.</szDescription>
<marksmanship>3</marksmanship>
<stealth>5</stealth>
<ap_urban>3</ap_urban>
<ap_assault>5</ap_assault>
<ap_inventory>-3</ap_inventory>
<resistance_fear>10</resistance_fear>
<resistance_suppression>5</resistance_suppression>
<resistance_physical>5</resistance_physical>
<increased_maxcth>3</increased_maxcth>
<cth_blades>3</cth_blades>
<approach_friendly>-10</approach_friendly>
<approach_direct>5</approach_direct>
<approach_threaten>10</approach_threaten>
<approach_recruit>-10</approach_recruit>
<interrogation>10</interrogation>
<capitulation>10</capitulation>
<insurance>20</insurance>
<spotter>5</spotter>
<no_male>1</no_male>
<no_female>1</no_female>
</BACKGROUND>
<!-- Olaf -->
<BACKGROUND>
<uiIndex>142</uiIndex>
<szName>Hitman</szName>
<szShortName>Hitman</szShortName>
<szDescription>Professional assassins are obviously used to killing, &#10;though might come in conflict with more idealistic team members.</szDescription>
<marksmanship>3</marksmanship>
<stealth>5</stealth>
<ap_urban>3</ap_urban>
<ap_assault>5</ap_assault>
<ap_inventory>-3</ap_inventory>
<resistance_fear>10</resistance_fear>
<resistance_suppression>5</resistance_suppression>
<resistance_physical>5</resistance_physical>
<increased_maxcth>3</increased_maxcth>
<cth_blades>3</cth_blades>
<approach_friendly>-10</approach_friendly>
<approach_direct>5</approach_direct>
<approach_threaten>10</approach_threaten>
<approach_recruit>-10</approach_recruit>
<interrogation>10</interrogation>
<capitulation>10</capitulation>
<insurance>20</insurance>
<spotter>5</spotter>
<no_male>1</no_male>
<no_female>1</no_female>
</BACKGROUND>
<!-- Ray -->
<BACKGROUND>
<uiIndex>143</uiIndex>
<szName>Hitman</szName>
<szShortName>Hitman</szShortName>
<szDescription>Professional assassins are obviously used to killing, &#10;though might come in conflict with more idealistic team members.</szDescription>
<marksmanship>3</marksmanship>
<stealth>5</stealth>
<ap_urban>3</ap_urban>
<ap_assault>5</ap_assault>
<ap_inventory>-3</ap_inventory>
<resistance_fear>10</resistance_fear>
<resistance_suppression>5</resistance_suppression>
<resistance_physical>5</resistance_physical>
<increased_maxcth>3</increased_maxcth>
<cth_blades>3</cth_blades>
<approach_friendly>-10</approach_friendly>
<approach_direct>5</approach_direct>
<approach_threaten>10</approach_threaten>
<approach_recruit>-10</approach_recruit>
<interrogation>10</interrogation>
<capitulation>10</capitulation>
<insurance>20</insurance>
<spotter>5</spotter>
<no_male>1</no_male>
<no_female>1</no_female>
</BACKGROUND>
<!-- Olga -->
<BACKGROUND>
<uiIndex>144</uiIndex>
<szName>Hitman</szName>
<szShortName>Hitman</szShortName>
<szDescription>Professional assassins are obviously used to killing, &#10;though might come in conflict with more idealistic team members.</szDescription>
<marksmanship>3</marksmanship>
<stealth>5</stealth>
<ap_urban>3</ap_urban>
<ap_assault>5</ap_assault>
<ap_inventory>-3</ap_inventory>
<resistance_fear>10</resistance_fear>
<resistance_suppression>5</resistance_suppression>
<resistance_physical>5</resistance_physical>
<increased_maxcth>3</increased_maxcth>
<cth_blades>3</cth_blades>
<approach_friendly>-10</approach_friendly>
<approach_direct>5</approach_direct>
<approach_threaten>10</approach_threaten>
<approach_recruit>-10</approach_recruit>
<interrogation>10</interrogation>
<capitulation>10</capitulation>
<insurance>20</insurance>
<spotter>5</spotter>
<no_male>1</no_male>
<no_female>1</no_female>
</BACKGROUND>
<!-- Tyrone -->
<BACKGROUND>
<uiIndex>145</uiIndex>
<szName>Hitman</szName>
<szShortName>Hitman</szShortName>
<szDescription>Professional assassins are obviously used to killing, &#10;though might come in conflict with more idealistic team members.</szDescription>
<marksmanship>3</marksmanship>
<stealth>5</stealth>
<ap_urban>3</ap_urban>
<ap_assault>5</ap_assault>
<ap_inventory>-3</ap_inventory>
<resistance_fear>10</resistance_fear>
<resistance_suppression>5</resistance_suppression>
<resistance_physical>5</resistance_physical>
<increased_maxcth>3</increased_maxcth>
<cth_blades>3</cth_blades>
<approach_friendly>-10</approach_friendly>
<approach_direct>5</approach_direct>
<approach_threaten>10</approach_threaten>
<approach_recruit>-10</approach_recruit>
<interrogation>10</interrogation>
<capitulation>10</capitulation>
<insurance>20</insurance>
<spotter>5</spotter>
<no_male>1</no_male>
<no_female>1</no_female>
</BACKGROUND>
<!-- Madlab -->
<BACKGROUND>
<uiIndex>146</uiIndex>
<szName>Scientist</szName>
<szShortName>Scientist</szShortName>
<szDescription>Pursuing your insatiable appetite for knowledge led you into &#10;committing atrocities for The Queen, which you now seek to rectify.</szDescription>
<wisdom>10</wisdom>
<ap_fortify>10</ap_fortify>
<ap_artillery>10</ap_artillery>
<ap_airdrop>-5</ap_airdrop>
<ap_assault>-5</ap_assault>
<resistance_fear>-5</resistance_fear>
<resistance_suppression>-15</resistance_suppression>
<speed_run>-5</speed_run>
<spotter>-5</spotter>
<insurance>25</insurance>
<no_male>1</no_male>
<no_female>1</no_female>
</BACKGROUND>
<!-- Keith -->
<BACKGROUND>
<uiIndex>147</uiIndex>
<szName>Shopkeeper</szName>
<szShortName>Shopkeeper</szShortName>
<szDescription>For many people, their trade IS trade.</szDescription>
<ap_polar>-2</ap_polar>
<ap_desert>-2</ap_desert>
<ap_swamp>-2</ap_swamp>
<ap_urban>3</ap_urban>
<ap_river>-2</ap_river>
<ap_tropical>-2</ap_tropical>
<ap_mountain>-2</ap_mountain>
<ap_fortify>10</ap_fortify>
<ap_artillery>10</ap_artillery>
<ap_airdrop>-5</ap_airdrop>
<ap_assault>-5</ap_assault>
<betterprices_guns>5</betterprices_guns>
<betterprices>15</betterprices>
<approach_recruit>5</approach_recruit>
<no_male>1</no_male>
<no_female>1</no_female>
</BACKGROUND>
<!-- Matt -->
<BACKGROUND>
<uiIndex>148</uiIndex>
<szName>Head Miner</szName>
<szShortName>Miner</szShortName>
<szDescription>Working in a mine is hard, punishing work. No wonder some start &#10;to look for easier cash.</szDescription>
<strength>5</strength>
<ap_fortify>-20</ap_fortify>
<ap_airdrop>-5</ap_airdrop>
<level_underground>1</level_underground>
<explosives>5</explosives>
<carrystrength>3</carrystrength>
<no_male>1</no_male>
<no_female>1</no_female>
</BACKGROUND>
<!-- Mike -->
<BACKGROUND>
<uiIndex>149</uiIndex>
<szName>Veteran Mercenary</szName>
<szShortName>Veteran Merc</szShortName>
<szDescription>While most may prefer an easy, safe life, you've chosen &#10;the life of a gun for hire - and embraced it. This is who you really are.</szDescription>
<leadership>5</leadership>
<ap_assault>5</ap_assault>
<ap_fortify>-5</ap_fortify>
<ap_artillery>-2</ap_artillery>
<resistance_physical>15</resistance_physical>
<resistance_fear>10</resistance_fear>
<resistance_suppression>10</resistance_suppression>
<interrogation>5</interrogation>
<carrystrength>3</carrystrength>
<speed_run>-5</speed_run>
<spotter>5</spotter>
<capitulation>15</capitulation>
<insurance>-20</insurance>
<croucheddefense>-15</croucheddefense>
<no_male>1</no_male>
<no_female>1</no_female>
</BACKGROUND>
<!-- Daryl -->
<BACKGROUND>
<uiIndex>150</uiIndex>
<szName>Redneck</szName>
<szShortName>Redneck</szShortName>
<szDescription>When the Confederacy lost the war, your family moved further south . . . &#10;and is still fighting . . . everybody.</szDescription>
<mechanical>3</mechanical>
<medical>3</medical>
<wisdom>-7</wisdom>
<ap_urban>-5</ap_urban>
<ap_swamp>5</ap_swamp>
<ap_river>5</ap_river>
<ap_tropical>5</ap_tropical>
<ap_fortify>-3</ap_fortify>
<meleedamage>5</meleedamage>
<speed_run>5</speed_run>
<approach_recruit>-7</approach_recruit>
<carrystrength>10</carrystrength>
<resistance_fear>7</resistance_fear>
<resistance_physical>7</resistance_physical>
<resistance_alcohol>10</resistance_alcohol>
<drink_energyregen>20</drink_energyregen>
<druguse>1</druguse>
<scrounging>1</scrounging>
<no_male>1</no_male>
<no_female>1</no_female>
</BACKGROUND>
<!-- Herve -->
<BACKGROUND>
<uiIndex>151</uiIndex>
<szName>Barkeeper</szName>
<szShortName>Barkeeper</szShortName>
<szDescription>A friendly face can make violence unnecessary...</szDescription>
<betterprices>4</betterprices>
<approach_friendly>15</approach_friendly>
<approach_recruit>5</approach_recruit>
<no_male>1</no_male>
<no_female>1</no_female>
</BACKGROUND>
<!-- Peter -->
<BACKGROUND>
<uiIndex>152</uiIndex>
<szName>Barkeeper</szName>
<szShortName>Barkeeper</szShortName>
<szDescription>A friendly face can make violence unnecessary...</szDescription>
<betterprices>4</betterprices>
<approach_friendly>15</approach_friendly>
<approach_recruit>5</approach_recruit>
<no_male>1</no_male>
<no_female>1</no_female>
</BACKGROUND>
<!-- Alberto -->
<BACKGROUND>
<uiIndex>153</uiIndex>
<szName>Barkeeper</szName>
<szShortName>Barkeeper</szShortName>
<szDescription>A friendly face can make violence unnecessary...</szDescription>
<betterprices>4</betterprices>
<approach_friendly>15</approach_friendly>
<approach_recruit>5</approach_recruit>
<no_male>1</no_male>
<no_female>1</no_female>
</BACKGROUND>
<!-- Carlo -->
<BACKGROUND>
<uiIndex>154</uiIndex>
<szName>Barkeeper</szName>
<szShortName>Barkeeper</szShortName>
<szDescription>A friendly face can make violence unnecessary...</szDescription>
<betterprices>4</betterprices>
<approach_friendly>15</approach_friendly>
<approach_recruit>5</approach_recruit>
<no_male>1</no_male>
<no_female>1</no_female>
</BACKGROUND>
<!-- Manny -->
<BACKGROUND>
<uiIndex>155</uiIndex>
<szName>Mentally Challenged</szName>
<szShortName>Mentally Challenged</szShortName>
<szDescription>Poor Manny...</szDescription>
<leadership>-9</leadership>
<ap_fortify>10</ap_fortify>
<ap_artillery>10</ap_artillery>
<ap_inventory>10</ap_inventory>
<ap_airdrop>-6</ap_airdrop>
<ap_assault>-6</ap_assault>
<betterprices>-10</betterprices>
<approach_recruit>-20</approach_recruit>
<spotter>-20</spotter>
<no_male>1</no_male>
<no_female>1</no_female>
</BACKGROUND>
<!-- Oswald -->
<BACKGROUND>
<uiIndex>156</uiIndex>
<szName>Head Miner</szName>
<szShortName>Miner</szShortName>
<szDescription>Working in a mine is hard, punishing work. No wonder some start &#10;to look for easier cash.</szDescription>
<strength>5</strength>
<ap_fortify>-20</ap_fortify>
<ap_airdrop>-5</ap_airdrop>
<level_underground>1</level_underground>
<explosives>5</explosives>
<carrystrength>3</carrystrength>
<no_male>1</no_male>
<no_female>1</no_female>
</BACKGROUND>
<!-- Calvin -->
<BACKGROUND>
<uiIndex>157</uiIndex>
<szName>Head Miner</szName>
<szShortName>Miner</szShortName>
<szDescription>Working in a mine is hard, punishing work. No wonder some start &#10;to look for easier cash.</szDescription>
<strength>5</strength>
<ap_fortify>-20</ap_fortify>
<ap_airdrop>-5</ap_airdrop>
<level_underground>1</level_underground>
<explosives>5</explosives>
<carrystrength>3</carrystrength>
<no_male>1</no_male>
<no_female>1</no_female>
</BACKGROUND>
<!-- Carl -->
<BACKGROUND>
<uiIndex>158</uiIndex>
<szName>Head Miner</szName>
<szShortName>Miner</szShortName>
<szDescription>Working in a mine is hard, punishing work. No wonder some start &#10;to look for easier cash.</szDescription>
<strength>5</strength>
<ap_fortify>-20</ap_fortify>
<ap_airdrop>-5</ap_airdrop>
<level_underground>1</level_underground>
<explosives>5</explosives>
<carrystrength>3</carrystrength>
<no_male>1</no_male>
<no_female>1</no_female>
</BACKGROUND>
<!-- Speck.. -->
<BACKGROUND>
<uiIndex>159</uiIndex>
<szName>Technical Wizard</szName>
<szShortName>Tech Whiz</szShortName>
<szDescription>No matter if it's thirty-years-old junk or the latest electronic &#10;gadget, a tech whiz can rewire, reassemble and reconfigure it with their eyes closed.</szDescription>
<ap_inventory>-10</ap_inventory>
<ap_airdrop>-5</ap_airdrop>
<ap_assault>-5</ap_assault>
<disarm_trap>25</disarm_trap>
<traplevel>1</traplevel>
<hackerskill>80</hackerskill>
<administration_assignment>50</administration_assignment>
<no_male>1</no_male>
<no_female>1</no_female>
</BACKGROUND>
<!-- Hummer -->
<BACKGROUND>
<uiIndex>160</uiIndex>
<szName>Placeholder</szName>
<szShortName>Placeholder</szShortName>
<szDescription>Not needed!</szDescription>
<no_male>1</no_male>
<no_female>1</no_female>
</BACKGROUND>
<!-- El Dorado -->
<BACKGROUND>
<uiIndex>161</uiIndex>
<szName>Placeholder</szName>
<szShortName>Placeholder</szShortName>
<szDescription>Not needed!</szDescription>
<no_male>1</no_male>
<no_female>1</no_female>
</BACKGROUND>
<!-- Ice Cream Truck -->
<BACKGROUND>
<uiIndex>162</uiIndex>
<szName>Placeholder</szName>
<szShortName>Placeholder</szShortName>
<szDescription>Not needed!</szDescription>
<no_male>1</no_male>
<no_female>1</no_female>
</BACKGROUND>
<!-- Heli -->
<BACKGROUND>
<uiIndex>163</uiIndex>
<szName>Placeholder</szName>
<szShortName>Placeholder</szShortName>
<szDescription>Not needed!</szDescription>
<no_male>1</no_male>
<no_female>1</no_female>
</BACKGROUND>
<!-- Army Jeep -->
<BACKGROUND>
<uiIndex>164</uiIndex>
<szName>Placeholder</szName>
<szShortName>Placeholder</szShortName>
<szDescription>Not needed!</szDescription>
<no_male>1</no_male>
<no_female>1</no_female>
</BACKGROUND>
<!-- Gaston -->
<BACKGROUND>
<uiIndex>165</uiIndex>
<szName>UN Peacekeeper</szName>
<szShortName>UN</szShortName>
<szDescription>Nations of the entire world provide these troops to solve all &#10;conflicts without any violence. Sadly, this statement is false.</szDescription>
<medical>2</medical>
<mechanical>2</mechanical>
<wisdom>2</wisdom>
<leadership>1</leadership>
<ap_fortify>-5</ap_fortify>
<resistance_fear>14</resistance_fear>
<resistance_suppression>14</resistance_suppression>
<capitulation>14</capitulation>
<speed_bandaging>10</speed_bandaging>
<approach_friendly>4</approach_friendly>
<spotter>2</spotter>
<smoker>1</smoker>
<no_male>1</no_male>
<no_female>1</no_female>
</BACKGROUND>
<!-- Stogie -->
<BACKGROUND>
<uiIndex>166</uiIndex>
<szName>Veteran Mercenary</szName>
<szShortName>Veteran Merc</szShortName>
<szDescription>While most may prefer an easy, safe life, you've chosen &#10;the life of a gun for hire - and embraced it. This is who you really are.</szDescription>
<leadership>5</leadership>
<ap_assault>5</ap_assault>
<ap_fortify>-5</ap_fortify>
<ap_artillery>-2</ap_artillery>
<resistance_physical>3</resistance_physical>
<resistance_fear>10</resistance_fear>
<resistance_suppression>10</resistance_suppression>
<interrogation>5</interrogation>
<carrystrength>3</carrystrength>
<speed_run>-5</speed_run>
<spotter>5</spotter>
<capitulation>15</capitulation>
<insurance>-20</insurance>
<smoker>1</smoker>
<croucheddefense>-5</croucheddefense>
<no_male>1</no_male>
<no_female>1</no_female>
</BACKGROUND>
<!-- Tex -->
<BACKGROUND>
<uiIndex>167</uiIndex>
<szName>B-Movie Star/Veteran Mercenary</szName>
<szShortName>Movie Star/Vet Merc</szShortName>
<szDescription>Target of thrown popcorn in cinemas around the world, scoffed by critics &#10;yet adored by loyal fans.</szDescription>
<leadership>5</leadership>
<ap_fortify>5</ap_fortify>
<ap_artillery>5</ap_artillery>
<ap_airdrop>-3</ap_airdrop>
<ap_assault>5</ap_assault>
<resistance_physical>3</resistance_physical>
<resistance_fear>10</resistance_fear>
<resistance_suppression>10</resistance_suppression>
<approach_friendly>20</approach_friendly>
<camo>10</camo>
<interrogation>5</interrogation>
<carrystrength>3</carrystrength>
<speed_run>-5</speed_run>
<capitulation>25</capitulation>
<betterprices_guns>5</betterprices_guns>
<betterprices>10</betterprices>
<insurance>-20</insurance>
<no_male>1</no_male>
<no_female>1</no_female>
</BACKGROUND>
<!-- Biggins -->
<BACKGROUND>
<uiIndex>168</uiIndex>
<szName>Veteran Mercenary/Bomber</szName>
<szShortName>Veteran Merc/Bomber</szShortName>
<szDescription>You were already famous in this business before those youngsters were &#10;even born. After years of battle, there's hardly anything that can shake you up.</szDescription>
<leadership>5</leadership>
<ap_assault>5</ap_assault>
<ap_fortify>-5</ap_fortify>
<ap_artillery>-3</ap_artillery>
<explosives>6</explosives>
<disarm_trap>10</disarm_trap>
<breachingcharge>30</breachingcharge>
<traplevel>1</traplevel>
<leadership>5</leadership>
<resistance_physical>3</resistance_physical>
<resistance_fear>15</resistance_fear>
<resistance_suppression>20</resistance_suppression>
<interrogation>5</interrogation>
<speed_run>-5</speed_run>
<spotter>5</spotter>
<capitulation>15</capitulation>
<insurance>20</insurance>
<tracker_ability>20</tracker_ability>
<ambush_radius>8</ambush_radius>
<smoker>2</smoker>
<croucheddefense>-7</croucheddefense>
<no_male>1</no_male>
<no_female>1</no_female>
</BACKGROUND>
<!-- PGmale 4 -->
<BACKGROUND>
<uiIndex>169</uiIndex>
<szName>Placeholder</szName>
<szShortName>Placeholder</szShortName>
<szDescription>Not needed!</szDescription>
<no_male>1</no_male>
<no_female>1</no_female>
</BACKGROUND>
<!-- Monk -->
<BACKGROUND>
<uiIndex>170</uiIndex>
<szName>Red Army</szName>
<szShortName>Red Army</szShortName>
<szDescription>With Russian stoicism, the Red Army prevailed against Hitler, &#10;Father Frost, and chronic shortages.</szDescription>
<mechanical>4</mechanical>
<leadership>2</leadership>
<ap_polar>8</ap_polar>
<ap_assault>5</ap_assault>
<ap_fortify>-3</ap_fortify>
<ap_artillery>-2</ap_artillery>
<resistance_physical>3</resistance_physical>
<resistance_fear>10</resistance_fear>
<resistance_suppression>3</resistance_suppression>
<resistance_alcohol>20</resistance_alcohol>
<carrystrength>3</carrystrength>
<drink_energyregen>15</drink_energyregen>
<spotter>3</spotter>
<capitulation>10</capitulation>
<tracker_ability>30</tracker_ability>
<no_male>1</no_male>
<no_female>1</no_female>
</BACKGROUND>
<!-- Brain -->
<BACKGROUND>
<uiIndex>171</uiIndex>
<szName>Red Army</szName>
<szShortName>Red Army</szShortName>
<szDescription>The Red Army prevailed against Hitler, Father Frost, &#10;and chronic shortages.</szDescription>
<mechanical>4</mechanical>
<leadership>2</leadership>
<ap_polar>8</ap_polar>
<ap_assault>5</ap_assault>
<ap_fortify>-3</ap_fortify>
<ap_artillery>-2</ap_artillery>
<resistance_physical>3</resistance_physical>
<resistance_fear>10</resistance_fear>
<resistance_suppression>3</resistance_suppression>
<resistance_alcohol>20</resistance_alcohol>
<carrystrength>3</carrystrength>
<drink_energyregen>15</drink_energyregen>
<spotter>3</spotter>
<capitulation>10</capitulation>
<no_male>1</no_male>
<no_female>1</no_female>
</BACKGROUND>
<!-- Lennart -->
<BACKGROUND>
<uiIndex>172</uiIndex>
<szName>Red Army</szName>
<szShortName>Red Army</szShortName>
<szDescription>The Red Army prevailed against Hitler, Father Frost, &#10;and chronic shortages</szDescription>
<mechanical>4</mechanical>
<leadership>2</leadership>
<ap_polar>8</ap_polar>
<ap_assault>5</ap_assault>
<ap_fortify>-3</ap_fortify>
<ap_artillery>-2</ap_artillery>
<resistance_physical>3</resistance_physical>
<resistance_fear>10</resistance_fear>
<resistance_suppression>3</resistance_suppression>
<resistance_alcohol>20</resistance_alcohol>
<carrystrength>3</carrystrength>
<spotter>3</spotter>
<drink_energyregen>15</drink_energyregen>
<capitulation>10</capitulation>
<no_male>1</no_male>
<no_female>1</no_female>
</BACKGROUND>
<!-- Henning -->
<BACKGROUND>
<uiIndex>173</uiIndex>
<szName>Military Advisor</szName>
<szShortName>Military Advisor</szShortName>
<szDescription>Pointing the gun in the right direction is a start, but someone needs &#10;to teach these people how to teach other people where to point.</szDescription>
<leadership>5</leadership>
<ap_assault>3</ap_assault>
<resistance_fear>3</resistance_fear>
<resistance_suppression>3</resistance_suppression>
<interrogation>5</interrogation>
<carrystrength>2</carrystrength>
<approach_direct>10</approach_direct>
<approach_recruit>5</approach_recruit>
<spotter>3</spotter>
<capitulation>10</capitulation>
<smoker>1</smoker>
<no_male>1</no_male>
<no_female>1</no_female>
</BACKGROUND>
<!-- Luc -->
<BACKGROUND>
<uiIndex>174</uiIndex>
<szName>Bouncer</szName>
<szShortName>Bouncer</szShortName>
<szDescription>Doormen make good soldiers in close combat, though the &#10;killing part is a change (hopefully).</szDescription>
<meleedamage>4</meleedamage>
<dexterity>2</dexterity>
<resistance_physical>7</resistance_physical>
<resistance_fear>3</resistance_fear>
<spotter>3</spotter>
<smoker>1</smoker>
<no_male>1</no_male>
<no_female>1</no_female>
</BACKGROUND>
<!-- Laura -->
<BACKGROUND>
<uiIndex>175</uiIndex>
<szName>Surgeon/Refugee</szName>
<szShortName>Surgeon/Refugee</szShortName>
<szDescription>Leaving your homeland has left you bitter. Learning to cut human &#10;flesh relieved your pain.</szDescription>
<wisdom>3</wisdom>
<medical>10</medical>
<dexterity>8</dexterity>
<ap_fortify>10</ap_fortify>
<ap_artillery>10</ap_artillery>
<ap_inventory>-5</ap_inventory>
<ap_airdrop>-3</ap_airdrop>
<ap_assault>3</ap_assault>
<ap_swamp>2</ap_swamp>
<ap_urban>2</ap_urban>
<ap_river>2</ap_river>
<ap_mountain>2</ap_mountain>
<travel_foot>3</travel_foot>
<cth_blades>8</cth_blades>
<resistance_fear>3</resistance_fear>
<resistance_physical>3</resistance_physical>
<resistance_suppression>3</resistance_suppression>
<speed_bandaging>25</speed_bandaging>
<speed_run>3</speed_run>
<ap_inventory>-5</ap_inventory>
<no_male>1</no_male>
<no_female>1</no_female>
</BACKGROUND>
<!-- Grace -->
<BACKGROUND>
<uiIndex>176</uiIndex>
<szName>Circus Artist</szName>
<szShortName>Circus Artist</szShortName>
<szDescription>Let's hope you are as good at evading bullets as you &#10;are at evading knifes while tied to a board.</szDescription>
<ap_height>8</ap_height>
<cth_blades>10</cth_blades>
<resistance_fear>10</resistance_fear>
<insurance>20</insurance>
<croucheddefense>10</croucheddefense>
<smoker>2</smoker>
<no_male>1</no_male>
<no_female>1</no_female>
</BACKGROUND>
<!-- Rudolf -->
<BACKGROUND>
<uiIndex>177</uiIndex>
<szName>GSG9</szName>
<szShortName>GSG9</szShortName>
<szDescription>Formed after the disastrous Munich massacre in 1972, GSG9 is a &#10;german counter-terrorism unit.</szDescription>
<ap_urban>2</ap_urban>
<ap_assault>2</ap_assault>
<resistance_physical>3</resistance_physical>
<resistance_fear>3</resistance_fear>
<resistance_suppression>3</resistance_suppression>
<interrogation>50</interrogation>
<prisonguard>40</prisonguard>
<capitulation>8</capitulation>
<breachingcharge>80</breachingcharge>
<spotter>5</spotter>
<no_male>1</no_male>
<no_female>1</no_female>
<dislikebackground>-2</dislikebackground>
</BACKGROUND>
<!-- Spooky -->
<BACKGROUND>
<uiIndex>178</uiIndex>
<szName>SOG Member</szName>
<szShortName>SOG</szShortName>
<szDescription>The Studies and Observations Group was a classified special forces &#10;unit conducting unconventional warfare in Vietnam.</szDescription>
<ap_swamp>2</ap_swamp>
<ap_tropical>4</ap_tropical>
<resistance_physical>5</resistance_physical>
<resistance_fear>5</resistance_fear>
<resistance_suppression>5</resistance_suppression>
<meleedamage>3</meleedamage>
<cth_blades>3</cth_blades>
<camo>5</camo>
<ambush_radius>30</ambush_radius>
<traplevel>1</traplevel>
<spotter>5</spotter>
<smoker>1</smoker>
<no_male>1</no_male>
<no_female>1</no_female>
</BACKGROUND>
<!-- Skitz -->
<BACKGROUND>
<uiIndex>179</uiIndex>
<szName>Mad Bomber</szName>
<szShortName>Mad Bomber</szShortName>
<szDescription>Explosives experts are hard to find . . . but everyone wishes &#10;they hadn't found this one!</szDescription>
<dexterity>3</dexterity>
<mechanical>3</mechanical>
<wisdom>-6</wisdom>
<leadership>-9</leadership>
<explosives>9</explosives>
<disarm_trap>33</disarm_trap>
<breachingcharge>66</breachingcharge>
<traplevel>1</traplevel>
<resistance_physical>10</resistance_physical>
<resistance_fear>20</resistance_fear>
<resistance_suppression>20</resistance_suppression>
<interrogation>100</interrogation>
<capitulation>-50</capitulation>
<approach_direct>-50</approach_direct>
<approach_threaten>50</approach_threaten>
<approach_recruit>-50</approach_recruit>
<insurance>100</insurance>
<druguse>1</druguse>
<smoker>1</smoker>
<no_male>1</no_male>
<no_female>1</no_female>
</BACKGROUND>
<!-- Weasel -->
<BACKGROUND>
<uiIndex>180</uiIndex>
<szName>Snitch</szName>
<szShortName>Snitch</szShortName>
<szDescription>You know all about your teammates, wether or not they care.</szDescription>
<ap_inventory>-5</ap_inventory>
<stealth>10</stealth>
<hearing_night>2</hearing_night>
<hearing_day>2</hearing_day>
<interrogation>50</interrogation>
<spotter>10</spotter>
<smoker>1</smoker>
<no_male>1</no_male>
<no_female>1</no_female>
</BACKGROUND>
<!-- It -->
<BACKGROUND>
<uiIndex>181</uiIndex>
<szName>Wrestler</szName>
<szShortName>Wrestler</szShortName>
<szDescription>It might be more of a spectacle than actual fighting, but getting thrown &#10;around a ring without breaking a neck still takes a lot of skill.</szDescription>
<agility>3</agility>
<strength>5</strength>
<dexterity>2</dexterity>
<ap_assault>5</ap_assault>
<meleedamage>5</meleedamage>
<resistance_fear>10</resistance_fear>
<resistance_suppression>10</resistance_suppression>
<resistance_physical>20</resistance_physical>
<prisonguard>100</prisonguard>
<drink_energyregen>25</drink_energyregen>
<carrystrength>75</carrystrength>
<speed_run>5</speed_run>
<stealth>-5</stealth>
<approach_direct>5</approach_direct>
<approach_threaten>10</approach_threaten>
<no_male>1</no_male>
<no_female>1</no_female>
</BACKGROUND>
<!-- Bernie -->
<BACKGROUND>
<uiIndex>182</uiIndex>
<szName>Veteran Physician</szName>
<szShortName>Veteran Physician</szShortName>
<szDescription>Several years of evaluating human lives ironically left your own &#10;health in disrepair - cheap cigarrettes flushed down with strong coffee took their toll. &#10;The object-like way you started to treat your patients also doesn't make you very popular.</szDescription>
<agility>-7</agility>
<medical>10</medical>
<ap_fortify>10</ap_fortify>
<ap_artillery>10</ap_artillery>
<ap_inventory>-5</ap_inventory>
<ap_airdrop>-5</ap_airdrop>
<ap_assault>-5</ap_assault>
<speed_bandaging>10</speed_bandaging>
<speed_run>-10</speed_run>
<approach_friendly>-5</approach_friendly>
<approach_threaten>10</approach_threaten>
<resistance_disease>-20</resistance_disease>
<smoker>1</smoker>
<no_male>1</no_male>
<no_female>1</no_female>
</BACKGROUND>
<!-- Pops -->
<BACKGROUND>
<uiIndex>183</uiIndex>
<szName>Veteran Mercenary/Undertaker</szName>
<szShortName>Vet/Undertaker</szShortName>
<szDescription>Pops has seen it all. What's left to frighten him?</szDescription>
<ap_assault>5</ap_assault>
<ap_fortify>-25</ap_fortify>
<ap_artillery>-2</ap_artillery>
<resistance_fear>20</resistance_fear>
<resistance_suppression>10</resistance_suppression>
<speed_run>-5</speed_run>
<capitulation>15</capitulation>
<insurance>100</insurance>
<burial_assignment>600</burial_assignment>
<smoker>1</smoker>
<no_male>1</no_male>
<no_female>1</no_female>
</BACKGROUND>
<!-- Wally -->
<BACKGROUND>
<uiIndex>184</uiIndex>
<szName>Smith/Poor Shot</szName>
<szShortName>Smith/Poor Shot</szShortName>
<szDescription>Due to extreme short-sightedness Wally is a poor shot with next to no chance of improvement.</szDescription>
<dexterity>8</dexterity>
<mechanical>10</mechanical>
<betterprices_guns>10</betterprices_guns>
<betterprices>8</betterprices>
<ap_inventory>-10</ap_inventory>
<marksmanship>-10</marksmanship>
<increased_maxcth>-5</increased_maxcth>
<spotter>-10</spotter>
<no_male>1</no_male>
<no_female>1</no_female>
</BACKGROUND>
<!-- Eli -->
<BACKGROUND>
<uiIndex>185</uiIndex>
<szName>Surgeon</szName>
<szShortName>Surgeon</szShortName>
<szDescription>Everyone can cut human flesh - but sewing it back is a quest for &#10;the best!</szDescription>
<medical>10</medical>
<dexterity>8</dexterity>
<ap_fortify>10</ap_fortify>
<ap_artillery>10</ap_artillery>
<ap_inventory>-5</ap_inventory>
<ap_airdrop>-5</ap_airdrop>
<cth_blades>5</cth_blades>
<speed_bandaging>25</speed_bandaging>
<no_male>1</no_male>
<no_female>1</no_female>
</BACKGROUND>
<!-- Mitch -->
<BACKGROUND>
<uiIndex>186</uiIndex>
<szName>General Practitioner</szName>
<szShortName>GP</szShortName>
<szDescription>A versatile and educated doctor can save a human life, no matter what &#10;his patient caught - a virus or a bullet.</szDescription>
<wisdom>1</wisdom>
<dexterity>5</dexterity>
<medical>10</medical>
<ap_fortify>10</ap_fortify>
<ap_artillery>10</ap_artillery>
<ap_inventory>-5</ap_inventory>
<ap_airdrop>-5</ap_airdrop>
<ap_assault>-2</ap_assault>
<resistance_fear>5</resistance_fear>
<speed_bandaging>20</speed_bandaging>
<approach_friendly>10</approach_friendly>
<smoker>2</smoker>
<no_male>1</no_male>
<no_female>1</no_female>
</BACKGROUND>
<!-- Carp -->
<BACKGROUND>
<uiIndex>187</uiIndex>
<szName>Office Worker/Snitch</szName>
<szShortName>Office Worker</szShortName>
<szDescription>Air conditioning, watered-down coffee, and some papers to push &#10;- what else can you expect from life?</szDescription>
<hearing_day>1</hearing_day>
<resistance_suppression>-10</resistance_suppression>
<ap_urban>2</ap_urban>
<ap_swamp>-5</ap_swamp>
<ap_tropical>-5</ap_tropical>
<ap_artillery>10</ap_artillery>
<ap_airdrop>-5</ap_airdrop>
<interrogation>50</interrogation>
<administration_assignment>80</administration_assignment>
<spotter>-10</spotter>
<capitulation>-30</capitulation>
<smoker>1</smoker>
<no_male>1</no_male>
<no_female>1</no_female>
</BACKGROUND>
<!-- Lance -->
<BACKGROUND>
<uiIndex>188</uiIndex>
<szName>Coward/Teacher/Snitch</szName>
<szShortName>Coward/Snitch</szShortName>
<szDescription>When they said "those who can, do; those who can't, teach" - they &#10;were talking about Lance.</szDescription>
<wisdom>3</wisdom>
<leadership>-6</leadership>
<ap_artillery>10</ap_artillery>
<ap_airdrop>-9</ap_airdrop>
<ap_assault>-9</ap_assault>
<stealth>10</stealth>
<hearing_night>1</hearing_night>
<hearing_day>1</hearing_day>
<resistance_fear>-10</resistance_fear>
<resistance_physical>-10</resistance_physical>
<resistance_suppression>-10</resistance_suppression>
<interrogation>50</interrogation>
<spotter>-3</spotter>
<no_male>1</no_male>
<no_female>1</no_female>
</BACKGROUND>
<!-- Raffi -->
<BACKGROUND>
<uiIndex>189</uiIndex>
<szName>Pretender</szName>
<szShortName>Pretender</szShortName>
<szDescription>Pretending to be anything and everything he is not, nobody knows &#10;who he actually is.</szDescription>
<leadership>-5</leadership>
<ap_fortify>10</ap_fortify>
<ap_artillery>10</ap_artillery>
<ap_airdrop>-6</ap_airdrop>
<ap_assault>-6</ap_assault>
<resistance_fear>-10</resistance_fear>
<resistance_suppression>-10</resistance_suppression>
<resistance_physical>-10</resistance_physical>
<interrogation>3</interrogation>
<betterprices>3</betterprices>
<approach_friendly>6</approach_friendly>
<approach_threaten>-3</approach_threaten>
<approach_recruit>3</approach_recruit>
<meleedamage>-3</meleedamage>
<xenophobic>1</xenophobic>
<smoker>1</smoker>
<no_male>1</no_male>
<no_female>1</no_female>
</BACKGROUND>
<!-- Wink -->
<BACKGROUND>
<uiIndex>190</uiIndex>
<szName>Baseball player</szName>
<szShortName>Athlete</szShortName>
<szDescription>If your team ever needs someone to throw grenades on an even field, you'll be the man.</szDescription>
<agility>6</agility>
<strength>3</strength>
<dexterity>3</dexterity>
<ap_fortify>-3</ap_fortify>
<ap_airdrop>3</ap_airdrop>
<ap_assault>3</ap_assault>
<travel_foot>6</travel_foot>
<speed_run>6</speed_run>
<resistance_physical>6</resistance_physical>
<resistance_fear>3</resistance_fear>
<resistance_suppression>3</resistance_suppression>
<meleedamage>4</meleedamage>
<food>-5</food>
<water>-5</water>
<drink_energyregen>25</drink_energyregen>
<carrystrength>6</carrystrength>
<smoker>2</smoker>
<no_male>1</no_male>
<no_female>1</no_female>
</BACKGROUND>
<!-- Speck -->
<BACKGROUND>
<uiIndex>191</uiIndex>
<szName>Technical Wizard</szName>
<szShortName>Tech Whiz</szShortName>
<szDescription>No matter if it's thirty-years-old junk or the latest electronic &#10;gadget, a tech whiz can rewire, reassemble and reconfigure it with their eyes closed.</szDescription>
<disarm_trap>25</disarm_trap>
<traplevel>1</traplevel>
<ap_inventory>-10</ap_inventory>
<hackerskill>80</hackerskill>
<administration_assignment>50</administration_assignment>
<no_male>1</no_male>
<no_female>1</no_female>
</BACKGROUND>
<!-- PGmale 5 -->
<BACKGROUND>
<uiIndex>192</uiIndex>
<szName>Placeholder</szName>
<szShortName>Placeholder</szShortName>
<szDescription>Not needed!</szDescription>
<no_male>1</no_male>
<no_female>1</no_female>
</BACKGROUND>
<!-- PGmale 6 -->
<BACKGROUND>
<uiIndex>193</uiIndex>
<szName>Placeholder</szName>
<szShortName>Placeholder</szShortName>
<szDescription>Not needed!</szDescription>
<no_male>1</no_male>
<no_female>1</no_female>
</BACKGROUND>
<!-- PGmale 7 -->
<BACKGROUND>
<uiIndex>194</uiIndex>
<szName>Placeholder</szName>
<szShortName>Placeholder</szShortName>
<szDescription>Not needed!</szDescription>
<no_male>1</no_male>
<no_female>1</no_female>
</BACKGROUND>
<!-- John -->
<BACKGROUND>
<uiIndex>195</uiIndex>
<szName>Tourist Merc</szName>
<szShortName>Tourist</szShortName>
<szDescription>Subscribing to Soldier of Fortune magazine is as close to being a &#10;mercenary as you ever came . . . until now.</szDescription>
<resistance_physical>-3</resistance_physical>
<resistance_fear>-3</resistance_fear>
<resistance_suppression>-3</resistance_suppression>
<no_male>1</no_male>
<no_female>1</no_female>
</BACKGROUND>
<!-- Elio -->
<BACKGROUND>
<uiIndex>196</uiIndex>
<szName>Metaviran Native</szName>
<szShortName>Metavira</szShortName>
<szDescription>The indigenous people of Metavira have adjusted to the hostile &#10;jungle there. After the liberation, some joined the foreigners and sought their luck elsewhere.</szDescription>
<ap_desert>5</ap_desert>
<ap_urban>-5</ap_urban>
<ap_swamp>5</ap_swamp>
<ap_swimming>-10</ap_swimming>
<cth_blades>7</cth_blades>
<stealth>5</stealth>
<resistance_disease>20</resistance_disease>
<camo>5</camo>
<ambush_radius>20</ambush_radius>
<snake_defense>70</snake_defense>
<no_male>1</no_male>
<no_female>1</no_female>
</BACKGROUND>
<!-- Juan -->
<BACKGROUND>
<uiIndex>197</uiIndex>
<szName>Metaviran Native</szName>
<szShortName>Metavira</szShortName>
<szDescription>The indigenous people of Metavira have adjusted to the hostile &#10;jungle there. After the liberation, some joined the foreigners and sought their luck elsewhere.</szDescription>
<ap_polar>-5</ap_polar>
<ap_desert>-3</ap_desert>
<ap_urban>-3</ap_urban>
<ap_river>3</ap_river>
<ap_coastal>3</ap_coastal>
<ap_tropical>3</ap_tropical>
<ap_swamp>3</ap_swamp>
<ap_tropical>3</ap_tropical>
<ap_swimming>-10</ap_swimming>
<travel_boat>5</travel_boat>
<speed_run>10</speed_run>
<meleedamage>3</meleedamage>
<cth_blades>3</cth_blades>
<stealth>5</stealth>
<resistance_disease>20</resistance_disease>
<resistance_physical>3</resistance_physical>
<resistance_fear>3</resistance_fear>
<drink_energyregen>25</drink_energyregen>
<camo>5</camo>
<no_male>1</no_male>
<no_female>1</no_female>
</BACKGROUND>
<!-- Wahan -->
<BACKGROUND>
<uiIndex>198</uiIndex>
<szName>Metaviran Shaman</szName>
<szShortName>Shaman</szShortName>
<szDescription>Leaders of their communities since ages long forgotten, shamans &#10;possess medical knowledge unseen by western eyes.</szDescription>
<ap_swamp>3</ap_swamp>
<ap_river>3</ap_river>
<ap_coastal>3</ap_coastal>
<ap_tropical>3</ap_tropical>
<ap_urban>-3</ap_urban>
<ap_swimming>-10</ap_swimming>
<medical>10</medical>
<wisdom>3</wisdom>
<leadership>5</leadership>
<travel_foot>3</travel_foot>
<speed_run>10</speed_run>
<hearing_night>2</hearing_night>
<hearing_day>2</hearing_day>
<stealth>7</stealth>
<resistance_physical>3</resistance_physical>
<resistance_fear>10</resistance_fear>
<drink_energyregen>50</drink_energyregen>
<resistance_disease>30</resistance_disease>
<tracker_ability>30</tracker_ability>
<no_male>1</no_male>
<no_female>1</no_female>
</BACKGROUND>
<!-- Empty -->
<BACKGROUND>
<uiIndex>199</uiIndex>
<szName>Placeholder</szName>
<szShortName>Placeholder</szShortName>
<szDescription>Not needed!</szDescription>
<no_male>1</no_male>
<no_female>1</no_female>
</BACKGROUND>
<!-- Empty -->
<BACKGROUND>
<uiIndex>200</uiIndex>
<szName>Placeholder</szName>
<szShortName>Placeholder</szShortName>
<szDescription>Not needed!</szDescription>
<no_male>1</no_male>
<no_female>1</no_female>
</BACKGROUND>
<!-- Jeep 1 -->
<BACKGROUND>
<uiIndex>201</uiIndex>
<szName>Placeholder</szName>
<szShortName>Placeholder</szShortName>
<szDescription>Not needed!</szDescription>
<no_male>1</no_male>
<no_female>1</no_female>
</BACKGROUND>
<!-- Jeep 2 -->
<BACKGROUND>
<uiIndex>202</uiIndex>
<szName>Placeholder</szName>
<szShortName>Placeholder</szShortName>
<szDescription>Not needed!</szDescription>
<no_male>1</no_male>
<no_female>1</no_female>
</BACKGROUND>
<!-- Jeep 3 -->
<BACKGROUND>
<uiIndex>203</uiIndex>
<szName>Placeholder</szName>
<szShortName>Placeholder</szShortName>
<szDescription>Not needed!</szDescription>
<no_male>1</no_male>
<no_female>1</no_female>
</BACKGROUND>
<!-- Empty -->
<BACKGROUND>
<uiIndex>204</uiIndex>
<szName>Placeholder</szName>
<szShortName>Placeholder</szShortName>
<szDescription>Not needed!</szDescription>
<no_male>1</no_male>
<no_female>1</no_female>
</BACKGROUND>
<!-- Empty -->
<BACKGROUND>
<uiIndex>205</uiIndex>
<szName>Placeholder</szName>
<szShortName>Placeholder</szShortName>
<szDescription>Not needed!</szDescription>
<no_male>1</no_male>
<no_female>1</no_female>
</BACKGROUND>
<!-- Empty -->
<BACKGROUND>
<uiIndex>206</uiIndex>
<szName>Placeholder</szName>
<szShortName>Placeholder</szShortName>
<szDescription>Not needed!</szDescription>
<no_male>1</no_male>
<no_female>1</no_female>
</BACKGROUND>
<!-- Empty -->
<BACKGROUND>
<uiIndex>207</uiIndex>
<szName>Placeholder</szName>
<szShortName>Placeholder</szShortName>
<szDescription>Not needed!</szDescription>
<no_male>1</no_male>
<no_female>1</no_female>
</BACKGROUND>
<!-- Empty -->
<BACKGROUND>
<uiIndex>208</uiIndex>
<szName>Placeholder</szName>
<szShortName>Placeholder</szShortName>
<szDescription>Not needed!</szDescription>
<no_male>1</no_male>
<no_female>1</no_female>
</BACKGROUND>
<!-- Empty -->
<BACKGROUND>
<uiIndex>209</uiIndex>
<szName>Placeholder</szName>
<szShortName>Placeholder</szShortName>
<szDescription>Not needed!</szDescription>
<no_male>1</no_male>
<no_female>1</no_female>
</BACKGROUND>
<!-- Empty -->
<BACKGROUND>
<uiIndex>210</uiIndex>
<szName>Placeholder</szName>
<szShortName>Placeholder</szShortName>
<szDescription>Not needed!</szDescription>
<no_male>1</no_male>
<no_female>1</no_female>
</BACKGROUND>
<!-- Empty -->
<BACKGROUND>
<uiIndex>211</uiIndex>
<szName>Placeholder</szName>
<szShortName>Placeholder</szShortName>
<szDescription>Not needed!</szDescription>
<no_male>1</no_male>
<no_female>1</no_female>
</BACKGROUND>
<!-- Empty -->
<BACKGROUND>
<uiIndex>212</uiIndex>
<szName>Placeholder</szName>
<szShortName>Placeholder</szShortName>
<szDescription>Not needed!</szDescription>
<no_male>1</no_male>
<no_female>1</no_female>
</BACKGROUND>
<!-- Empty -->
<BACKGROUND>
<uiIndex>213</uiIndex>
<szName>Placeholder</szName>
<szShortName>Placeholder</szShortName>
<szDescription>Not needed!</szDescription>
<no_male>1</no_male>
<no_female>1</no_female>
</BACKGROUND>
<!-- Empty -->
<BACKGROUND>
<uiIndex>214</uiIndex>
<szName>Placeholder</szName>
<szShortName>Placeholder</szShortName>
<szDescription>Not needed!</szDescription>
<no_male>1</no_male>
<no_female>1</no_female>
</BACKGROUND>
<!-- Empty -->
<BACKGROUND>
<uiIndex>215</uiIndex>
<szName>Placeholder</szName>
<szShortName>Placeholder</szShortName>
<szDescription>Not needed!</szDescription>
<no_male>1</no_male>
<no_female>1</no_female>
</BACKGROUND>
<!-- Empty -->
<BACKGROUND>
<uiIndex>216</uiIndex>
<szName>Placeholder</szName>
<szShortName>Placeholder</szShortName>
<szDescription>Not needed!</szDescription>
<no_male>1</no_male>
<no_female>1</no_female>
</BACKGROUND>
<!-- Empty -->
<BACKGROUND>
<uiIndex>217</uiIndex>
<szName>Placeholder</szName>
<szShortName>Placeholder</szShortName>
<szDescription>Not needed!</szDescription>
<no_male>1</no_male>
<no_female>1</no_female>
</BACKGROUND>
<!-- Empty -->
<BACKGROUND>
<uiIndex>218</uiIndex>
<szName>Placeholder</szName>
<szShortName>Placeholder</szShortName>
<szDescription>Not needed!</szDescription>
<no_male>1</no_male>
<no_female>1</no_female>
</BACKGROUND>
<!-- Jorge -->
<BACKGROUND>
<uiIndex>219</uiIndex>
<szName>The Mob</szName>
<szShortName>Mobster</szShortName>
<szDescription>Organized crime is found anywhere. No exceptions.</szDescription>
<ap_assault>2</ap_assault>
<meleedamage>3</meleedamage>
<cth_blades>3</cth_blades>
<betterprices_guns>3</betterprices_guns>
<betterprices>5</betterprices>
<capitulation>5</capitulation>
<scrounging>1</scrounging>
<no_male>1</no_male>
<no_female>1</no_female>
</BACKGROUND>
<!-- Postie -->
<BACKGROUND>
<uiIndex>220</uiIndex>
<szName>Postal Worker</szName>
<szShortName>Postal Worker</szShortName>
<szDescription>Through rain, snow, sleet and hail, the mail must get through - and IT NEVER STOPS!</szDescription>
<stealth>2</stealth>
<ap_urban>4</ap_urban>
<carrystrength>10</carrystrength>
<drink_energyregen>10</drink_energyregen>
<insurance>-20</insurance>
<administration_assignment>-20</administration_assignment>
<smoker>1</smoker>
<no_male>1</no_male>
<no_female>1</no_female>
</BACKGROUND>
<!-- Reuban -->
<BACKGROUND>
<uiIndex>221</uiIndex>
<szName>Serial Killer</szName>
<szShortName>Serial Killer</szShortName>
<szDescription>There are different accounts of how you've managed to leave the &#10;confinement, but everyone agrees - you should go back.</szDescription>
<stealth>9</stealth>
<meleedamage>6</meleedamage>
<ap_polar>1</ap_polar>
<ap_desert>1</ap_desert>
<ap_swamp>1</ap_swamp>
<ap_urban>1</ap_urban>
<ap_river>1</ap_river>
<ap_coastal>1</ap_coastal>
<ap_tropical>1</ap_tropical>
<ap_mountain>1</ap_mountain>
<ap_assault>9</ap_assault>
<ap_fortify>10</ap_fortify>
<ap_artillery>10</ap_artillery>
<resistance_physical>20</resistance_physical>
<resistance_fear>20</resistance_fear>
<resistance_suppression>20</resistance_suppression>
<interrogation>100</interrogation>
<capitulation>-50</capitulation>
<hearing_night>1</hearing_night>
<speed_run>3</speed_run>
<no_male>1</no_male>
<no_female>1</no_female>
</BACKGROUND>
<!-- Leon -->
<BACKGROUND>
<uiIndex>222</uiIndex>
<szName>Veteran Mercenary/Snitch</szName>
<szShortName>Vet Merc/Snitch</szShortName>
<szDescription>You were already famous in this business before those youngsters were &#10;even born. After years of battle, there's hardly anything that can shake you up.</szDescription>
<leadership>5</leadership>
<ap_assault>5</ap_assault>
<ap_fortify>-5</ap_fortify>
<ap_artillery>-2</ap_artillery>
<hearing_night>1</hearing_night>
<hearing_day>1</hearing_day>
<resistance_physical>3</resistance_physical>
<resistance_fear>10</resistance_fear>
<resistance_suppression>10</resistance_suppression>
<interrogation>50</interrogation>
<carrystrength>3</carrystrength>
<speed_run>-5</speed_run>
<capitulation>15</capitulation>
<spotter>5</spotter>
<insurance>-20</insurance>
<smoker>1</smoker>
<croucheddefense>-7</croucheddefense>
<no_male>1</no_male>
<no_female>1</no_female>
</BACKGROUND>
<!-- Gary -->
<BACKGROUND>
<uiIndex>223</uiIndex>
<szName>Military Brat/Snitch/Bomber</szName>
<szShortName>Brat/Snitch/Bomber</szShortName>
<szDescription>With Gary as a brother, is it any wonder that Larry drinks so hard?</szDescription>
<explosives>6</explosives>
<marksmanship>1</marksmanship>
<stealth>10</stealth>
<approach_direct>-10</approach_direct>
<approach_threaten>-10</approach_threaten>
<disarm_trap>10</disarm_trap>
<resistance_fear>10</resistance_fear>
<resistance_suppression>10</resistance_suppression>
<breachingcharge>30</breachingcharge>
<traplevel>1</traplevel>
<hearing_night>1</hearing_night>
<hearing_day>1</hearing_day>
<interrogation>50</interrogation>
<spotter>2</spotter>
<xenophobic>1</xenophobic>
<insurance>50</insurance>
<smoker>2</smoker>
<no_male>1</no_male>
<no_female>1</no_female>
</BACKGROUND>
<!-- Sparky -->
<BACKGROUND>
<uiIndex>224</uiIndex>
<szName>Valley Girl Technician</szName>
<szShortName>Valley Girl/Tech</szShortName>
<szDescription>Valley girl wrench wench, and perhaps the best of the Roachburn siblings!</szDescription>
<dexterity>5</dexterity>
<mechanical>5</mechanical>
<ap_artillery>10</ap_artillery>
<resistance_fear>-5</resistance_fear>
<resistance_suppression>-5</resistance_suppression>
<resistance_physical>-5</resistance_physical>
<ap_inventory>-10</ap_inventory>
<betterprices>10</betterprices>
<approach_friendly>20</approach_friendly>
<approach_threaten>-20</approach_threaten>
<disarm_trap>10</disarm_trap>
<hackerskill>20</hackerskill>
<smoker>1</smoker>
<no_male>1</no_male>
<no_female>1</no_female>
</BACKGROUND>
<!-- Beth -->
<BACKGROUND>
<uiIndex>225</uiIndex>
<szName>Nurse/Snitch</szName>
<szShortName>Nurse/Snitch</szShortName>
<szDescription>While not full-blown doctors, nurses are still in high demand &#10;in warzones, due to that grim business.</szDescription>
<dexterity>3</dexterity>
<medical>7</medical>
<ap_fortify>10</ap_fortify>
<ap_artillery>10</ap_artillery>
<ap_inventory>-10</ap_inventory>
<ap_airdrop>-3</ap_airdrop>
<ap_assault>-5</ap_assault>
<resistance_fear>5</resistance_fear>
<speed_bandaging>30</speed_bandaging>
<approach_friendly>10</approach_friendly>
<interrogation>50</interrogation>
<stealth>10</stealth>
<hearing_night>1</hearing_night>
<hearing_day>1</hearing_day>
<spotter>3</spotter>
<smoker>2</smoker>
<no_male>1</no_male>
<no_female>1</no_female>
</BACKGROUND>
<!-- Sam -->
<BACKGROUND>
<uiIndex>226</uiIndex>
<szName>Veteran Mercenary</szName>
<szShortName>Veteran Merc</szShortName>
<szDescription>You were already famous in this business before those youngsters were &#10;even born. After years of battle, there's hardly anything that can shake you up.</szDescription>
<leadership>5</leadership>
<ap_assault>5</ap_assault>
<ap_fortify>-5</ap_fortify>
<ap_artillery>-2</ap_artillery>
<resistance_physical>3</resistance_physical>
<resistance_fear>10</resistance_fear>
<resistance_suppression>10</resistance_suppression>
<interrogation>5</interrogation>
<carrystrength>3</carrystrength>
<speed_run>-5</speed_run>
<capitulation>15</capitulation>
<spotter>5</spotter>
<insurance>-20</insurance>
<croucheddefense>-7</croucheddefense>
<no_male>1</no_male>
<no_female>1</no_female>
</BACKGROUND>
<!-- Hurl -->
<BACKGROUND>
<uiIndex>227</uiIndex>
<szName>Hypochondriac</szName>
<szShortName>Hypochondriac</szShortName>
<szDescription>When you enter a ward, all medical personnel tries to look overly &#10;busy or hides around corners in a futile attempt to avoid you. The List of your possible afflictions just keeps getting bigger and bigger!</szDescription>
<wisdom>-3</wisdom>
<medical>3</medical>
<ap_fortify>10</ap_fortify>
<ap_artillery>10</ap_artillery>
<ap_height>-8</ap_height>
<ap_airdrop>-8</ap_airdrop>
<ap_assault>-4</ap_assault>
<ap_polar>-4</ap_polar>
<ap_desert>-4</ap_desert>
<ap_swamp>-4</ap_swamp>
<ap_urban>-4</ap_urban>
<ap_river>-4</ap_river>
<ap_coastal>-4</ap_coastal>
<ap_tropical>-4</ap_tropical>
<ap_mountain>-4</ap_mountain>
<resistance_disease>-20</resistance_disease>
<resistance_fear>-10</resistance_fear>
<drink_energyregen>-10</drink_energyregen>
<scrounging>1</scrounging>
<smoker>2</smoker>
<no_male>1</no_male>
<no_female>1</no_female>
</BACKGROUND>
<!-- Doc -->
<BACKGROUND>
<uiIndex>228</uiIndex>
<szName>Battlefield Medic</szName>
<szShortName>Battlefield Medic</szShortName>
<szDescription>Everyone can cut human flesh - but sewing it back while under fire is a quest for &#10;the best!</szDescription>
<medical>5</medical>
<dexterity>5</dexterity>
<stealth>1</stealth>
<resistance_physical>7</resistance_physical>
<resistance_fear>7</resistance_fear>
<resistance_suppression>15</resistance_suppression>
<speed_bandaging>15</speed_bandaging>
<no_male>1</no_male>
<no_female>1</no_female>
</BACKGROUND>
<!-- Manuel -->
<BACKGROUND>
<uiIndex>229</uiIndex>
<szName>Arulcan Rebel</szName>
<szShortName>Rebel</szShortName>
<szDescription>Cut off from everyone, Manuel is a natural survivor.</szDescription>
<ap_polar>-5</ap_polar>
<ap_desert>2</ap_desert>
<ap_swamp>4</ap_swamp>
<ap_urban>2</ap_urban>
<ap_river>4</ap_river>
<ap_coastal>2</ap_coastal>
<ap_tropical>2</ap_tropical>
<ap_mountain>2</ap_mountain>
<travel_foot>7</travel_foot>
<speed_bandaging>7</speed_bandaging>
<food>-10</food>
<water>-10</water>
<approach_direct>5</approach_direct>
<spotter>6</spotter>
<ambush_radius>5</ambush_radius>
<no_male>1</no_male>
<no_female>1</no_female>
</BACKGROUND>
<!-- Boss -->
<BACKGROUND>
<uiIndex>230</uiIndex>
<szName>Veteran Mercenary/Car Mechanic</szName>
<szShortName>Vet Merc/Mechanic</szShortName>
<szDescription>A car mechanic is very useful, as long as you actually have a car.</szDescription>
<dexterity>3</dexterity>
<mechanical>6</mechanical>
<leadership>5</leadership>
<ap_fortify>-5</ap_fortify>
<ap_assault>8</ap_assault>
<ap_urban>3</ap_urban>
<ap_fortify>-2</ap_fortify>
<travel_car>10</travel_car>
<resistance_physical>6</resistance_physical>
<resistance_fear>12</resistance_fear>
<resistance_suppression>12</resistance_suppression>
<approach_threaten>10</approach_threaten>
<disarm_trap>5</disarm_trap>
<interrogation>5</interrogation>
<carrystrength>3</carrystrength>
<speed_run>-5</speed_run>
<capitulation>15</capitulation>
<spotter>5</spotter>
<insurance>-20</insurance>
<smoker>1</smoker>
<no_male>1</no_male>
<no_female>1</no_female>
</BACKGROUND>
<!-- Snake -->
<BACKGROUND>
<uiIndex>231</uiIndex>
<szName>Hitman</szName>
<szShortName>Hitman</szShortName>
<szDescription>Professional assassins are obviously used to killing, &#10;though might come in conflict with more idealistic team members.</szDescription>
<marksmanship>3</marksmanship>
<stealth>5</stealth>
<ap_urban>3</ap_urban>
<ap_assault>5</ap_assault>
<ap_inventory>-3</ap_inventory>
<resistance_fear>10</resistance_fear>
<resistance_suppression>5</resistance_suppression>
<resistance_physical>5</resistance_physical>
<increased_maxcth>3</increased_maxcth>
<cth_blades>3</cth_blades>
<approach_friendly>-10</approach_friendly>
<approach_direct>5</approach_direct>
<approach_threaten>10</approach_threaten>
<approach_recruit>-10</approach_recruit>
<interrogation>10</interrogation>
<capitulation>10</capitulation>
<insurance>20</insurance>
<spotter>5</spotter>
<camo>10</camo>
<no_male>1</no_male>
<no_female>1</no_female>
</BACKGROUND>
<!-- Spam -->
<BACKGROUND>
<uiIndex>232</uiIndex>
<szName>UN Peacekeeper</szName>
<szShortName>UN</szShortName>
<szDescription>Spam was frustrated by the lack of a strong mandate that forced &#10;him to do nothing. On the plus side, he is used to being fired at.</szDescription>
<medical>2</medical>
<mechanical>2</mechanical>
<wisdom>2</wisdom>
<leadership>1</leadership>
<ap_fortify>-5</ap_fortify>
<resistance_fear>14</resistance_fear>
<resistance_suppression>14</resistance_suppression>
<capitulation>14</capitulation>
<speed_bandaging>10</speed_bandaging>
<approach_friendly>4</approach_friendly>
<spotter>2</spotter>
<no_male>1</no_male>
<no_female>1</no_female>
</BACKGROUND>
<!-- Spike -->
<BACKGROUND>
<uiIndex>233</uiIndex>
<szName>Veteran Ranger/Mercenary</szName>
<szShortName>Veteran Ranger/Merc</szShortName>
<szDescription>The Rangers form the elite of the US Army infantry.</szDescription>
<leadership>8</leadership>
<marksmanship>2</marksmanship>
<ap_assault>6</ap_assault>
<ap_fortify>-5</ap_fortify>
<ap_artillery>-2</ap_artillery>
<resistance_physical>3</resistance_physical>
<resistance_fear>3</resistance_fear>
<resistance_suppression>8</resistance_suppression>
<interrogation>5</interrogation>
<carrystrength>3</carrystrength>
<travel_foot>5</travel_foot>
<spotter>5</spotter>
<capitulation>15</capitulation>
<tracker_ability>10</tracker_ability>
<ambush_radius>20</ambush_radius>
<smoker>1</smoker>
<no_male>1</no_male>
<no_female>1</no_female>
</BACKGROUND>
<!-- Jimmy -->
<BACKGROUND>
<uiIndex>234</uiIndex>
<szName>Professional Thief/Convict</szName>
<szShortName>Thief/Convict</szShortName>
<szDescription>Prison is college for criminals . . . if they survive &#10;the course load. Jimmy passed with honors.</szDescription>
<agility>5</agility>
<dexterity>5</dexterity>
<approach_threaten>10</approach_threaten>
<resistance_physical>5</resistance_physical>
<resistance_fear>8</resistance_fear>
<meleedamage>2</meleedamage>
<ap_urban>1</ap_urban>
<ap_inventory>-15</ap_inventory>
<carrystrength>7</carrystrength>
<stealth>5</stealth>
<food>-6</food>
<water>-6</water>
<sleep>-1</sleep>
<hearing_night>2</hearing_night>
<breachingcharge>20</breachingcharge>
<spotter>3</spotter>
<scrounging>1</scrounging>
<smoker>1</smoker>
<no_male>1</no_male>
<no_female>1</no_female>
<dislikebackground>1</dislikebackground>
</BACKGROUND>
<!-- Leech -->
<BACKGROUND>
<uiIndex>235</uiIndex>
<szName>Competitive Shooter</szName>
<szShortName>Competitive Shooter</szShortName>
<szDescription>Some people display a knack for shooting, and a disturbing &#10;aggression against innocent paper bull's-eyes.</szDescription>
<marksmanship>8</marksmanship>
<increased_maxcth>3</increased_maxcth>
<spotter>9</spotter>
<smoker>1</smoker>
<no_male>1</no_male>
<no_female>1</no_female>
</BACKGROUND>
<!-- Bob -->
<BACKGROUND>
<uiIndex>236</uiIndex>
<szName>Airforce Pilot</szName>
<szShortName>Airforce Pilot</szShortName>
<szDescription>Bob is no stranger to tense situations, and lets others feel that as well.</szDescription>
<mechanical>3</mechanical>
<leadership>5</leadership>
<ap_airdrop>5</ap_airdrop>
<ap_assault>3</ap_assault>
<travel_air>10</travel_air>
<resistance_fear>10</resistance_fear>
<resistance_suppression>10</resistance_suppression>
<spotter>3</spotter>
<SAM_cth>75</SAM_cth>
<xenophobic>1</xenophobic>
<no_male>1</no_male>
<no_female>1</no_female>
</BACKGROUND>
<!-- Kelly -->
<BACKGROUND>
<uiIndex>237</uiIndex>
<szName>Veteran Mercenary</szName>
<szShortName>Veteran Mercenary</szShortName>
<szDescription>While most may prefer an easy, safe life, you've chosen &#10;the life of a gun for hire - and embraced it. This is who you really are.</szDescription>
<leadership>5</leadership>
<ap_desert>3</ap_desert>
<ap_swamp>3</ap_swamp>
<ap_tropical>3</ap_tropical>
<ap_mountain>3</ap_mountain>
<ap_assault>5</ap_assault>
<ap_fortify>-5</ap_fortify>
<ap_artillery>-2</ap_artillery>
<resistance_physical>3</resistance_physical>
<resistance_fear>10</resistance_fear>
<resistance_suppression>10</resistance_suppression>
<interrogation>5</interrogation>
<carrystrength>3</carrystrength>
<speed_run>-5</speed_run>
<spotter>5</spotter>
<capitulation>15</capitulation>
<insurance>-20</insurance>
<croucheddefense>-5</croucheddefense>
<no_male>1</no_male>
<no_female>1</no_female>
</BACKGROUND>
<!-- Vinny -->
<BACKGROUND>
<uiIndex>238</uiIndex>
<szName>The Mob</szName>
<szShortName>Mobster</szShortName>
<szDescription>Organized crime is found anywhere. No exceptions.</szDescription>
<ap_polar>-5</ap_polar>
<ap_desert>-5</ap_desert>
<ap_swamp>-5</ap_swamp>
<ap_urban>8</ap_urban>
<ap_river>-5</ap_river>
<ap_coastal>-5</ap_coastal>
<ap_tropical>-5</ap_tropical>
<ap_mountain>-5</ap_mountain>
<ap_assault>2</ap_assault>
<resistance_fear>5</resistance_fear>
<resistance_suppression>5</resistance_suppression>
<resistance_physical>5</resistance_physical>
<interrogation>20</interrogation>
<betterprices_guns>5</betterprices_guns>
<betterprices>10</betterprices>
<capitulation>10</capitulation>
<approach_threaten>20</approach_threaten>
<approach_recruit>10</approach_recruit>
<meleedamage>3</meleedamage>
<cth_blades>3</cth_blades>
<scrounging>1</scrounging>
<smoker>1</smoker>
<no_male>1</no_male>
<no_female>1</no_female>
</BACKGROUND>
<!-- Kaboom -->
<BACKGROUND>
<uiIndex>239</uiIndex>
<szName>Veteran Bombmaker</szName>
<szShortName>Bombmaker</szShortName>
<szDescription>You make things go BOOM!</szDescription>
<explosives>8</explosives>
<breachingcharge>30</breachingcharge>
<traplevel>1</traplevel>
<wisdom>-10</wisdom>
<ap_urban>-5</ap_urban>
<approach_recruit>-5</approach_recruit>
<disarm_trap>10</disarm_trap>
<carrystrength>10</carrystrength>
<resistance_fear>3</resistance_fear>
<resistance_suppression>5</resistance_suppression>
<resistance_alcohol>10</resistance_alcohol>
<traplevel>1</traplevel>
<druguse>1</druguse>
<insurance>100</insurance>
<no_male>1</no_male>
<no_female>1</no_female>
</BACKGROUND>
<!-- Bud -->
<BACKGROUND>
<uiIndex>240</uiIndex>
<szName>Lawyer/Snitch</szName>
<szShortName>Lawyer</szShortName>
<szDescription>A somewhat unorthodox background for a mercenary, former lawyers might be useful when there's a deal to be made on a knife's edge.</szDescription>
<ap_artillery>10</ap_artillery>
<ap_airdrop>-5</ap_airdrop>
<ap_assault>-5</ap_assault>
<ap_polar>-5</ap_polar>
<ap_desert>-3</ap_desert>
<ap_urban>3</ap_urban>
<ap_swamp>-3</ap_swamp>
<interrogation>100</interrogation>
<hearing_night>1</hearing_night>
<spotter>3</spotter>
<capitulation>20</capitulation>
<administration_assignment>40</administration_assignment>
<no_male>1</no_male>
<no_female>1</no_female>
</BACKGROUND>
<!-- Rusty -->
<BACKGROUND>
<uiIndex>241</uiIndex>
<szName>Pyrotechnician</szName>
<szShortName>Pyrotechnician</szShortName>
<szDescription>When you want to break an enemy's morale by blowing up his privy, it's time to get yourself a qualified pyrotechnician.</szDescription>
<dexterity>3</dexterity>
<mechanical>3</mechanical>
<explosives>5</explosives>
<ap_artillery>-10</ap_artillery>
<breachingcharge>50</breachingcharge>
<disarm_trap>10</disarm_trap>
<traplevel>1</traplevel>
<insurance>20</insurance>
<smoker>1</smoker>
<no_male>1</no_male>
<no_female>1</no_female>
</BACKGROUND>
<!-- Needle -->
<BACKGROUND>
<uiIndex>242</uiIndex>
<szName>Surgeon</szName>
<szShortName>Surgeon</szShortName>
<szDescription>Everyone can cut human flesh - but sewing it back is a quest for &#10;the best!</szDescription>
<medical>10</medical>
<dexterity>8</dexterity>
<ap_fortify>10</ap_fortify>
<ap_artillery>10</ap_artillery>
<ap_inventory>-5</ap_inventory>
<ap_airdrop>-5</ap_airdrop>
<cth_blades>5</cth_blades>
<speed_bandaging>25</speed_bandaging>
<smoker>2</smoker>
<no_male>1</no_male>
<no_female>1</no_female>
</BACKGROUND>
<!-- Screw -->
<BACKGROUND>
<uiIndex>243</uiIndex>
<szName>Gunsmith</szName>
<szShortName>Gunsmith</szShortName>
<szDescription>An expert in the workings and history of firearms, the army's &#10;curious assortment of arms is this man's dream come true.</szDescription>
<dexterity>8</dexterity>
<mechanical>10</mechanical>
<ap_artillery>-3</ap_artillery>
<ap_inventory>-10</ap_inventory>
<betterprices_guns>10</betterprices_guns>
<betterprices>8</betterprices>
<increased_maxcth>1</increased_maxcth>
<no_male>1</no_male>
<no_female>1</no_female>
</BACKGROUND>
<!-- Elroy -->
<BACKGROUND>
<uiIndex>244</uiIndex>
<szName>Convicted Watergate Burglar</szName>
<szShortName>Convict/Burglar</szShortName>
<szDescription>Well, that didn't go as planned.</szDescription>
<agility>5</agility>
<dexterity>5</dexterity>
<ap_urban>1</ap_urban>
<ap_inventory>-10</ap_inventory>
<meleedamage>2</meleedamage>
<approach_threaten>10</approach_threaten>
<resistance_fear>5</resistance_fear>
<resistance_disease>5</resistance_disease>
<resistance_physical>5</resistance_physical>
<carrystrength>3</carrystrength>
<stealth>5</stealth>
<hearing_night>1</hearing_night>
<breachingcharge>20</breachingcharge>
<scrounging>1</scrounging>
<no_male>1</no_male>
<no_female>1</no_female>
</BACKGROUND>
<!-- Mouse -->
<BACKGROUND>
<uiIndex>245</uiIndex>
<szName>Mime</szName>
<szShortName>Mime</szShortName>
<szDescription>...</szDescription>
<agility>2</agility>
<dexterity>2</dexterity>
<ap_fortify>10</ap_fortify>
<ap_artillery>10</ap_artillery>
<ap_airdrop>-3</ap_airdrop>
<ap_assault>-3</ap_assault>
<approach_direct>-15</approach_direct>
<approach_recruit>-15</approach_recruit>
<interrogation>-15</interrogation>
<camo>10</camo>
<stealth>10</stealth>
<smoker>2</smoker>
<no_male>1</no_male>
<no_female>1</no_female>
</BACKGROUND>
<!-- Hector -->
<BACKGROUND>
<uiIndex>246</uiIndex>
<szName>Venezuelan Rebel</szName>
<szShortName>Venezuelan Rebel</szShortName>
<szDescription>The rebellion against the imperialists has succeeded in his country so Hector has since become a mercenary rebel.</szDescription>
<ap_polar>-5</ap_polar>
<ap_desert>-3</ap_desert>
<ap_river>3</ap_river>
<ap_coastal>3</ap_coastal>
<ap_mountain>2</ap_mountain>
<ap_swamp>3</ap_swamp>
<ap_tropical>3</ap_tropical>
<ap_assault>2</ap_assault>
<drink_energyregen>15</drink_energyregen>
<camo>5</camo>
<spotter>2</spotter>
<smoker>1</smoker>
<no_male>1</no_male>
<no_female>1</no_female>
</BACKGROUND>
<!-- Rev -->
<BACKGROUND>
<uiIndex>247</uiIndex>
<szName>Priest</szName>
<szShortName>Priest</szShortName>
<szDescription>Many devout followers of any religion or cult are surprisingly &#10;violent and zealous if pushed into the right (or wrong) direction.</szDescription>
<medical>3</medical>
<leadership>10</leadership>
<ap_artillery>10</ap_artillery>
<resistance_fear>10</resistance_fear>
<resistance_suppression>10</resistance_suppression>
<resistance_physical>5</resistance_physical>
<resistance_alcohol>10</resistance_alcohol>
<interrogation>10</interrogation>
<capitulation>10</capitulation>
<meleedamage>-5</meleedamage>
<cth_blades>-5</cth_blades>
<betterprices_guns>-5</betterprices_guns>
<betterprices>10</betterprices>
<approach_friendly>10</approach_friendly>
<approach_threaten>-10</approach_threaten>
<approach_recruit>10</approach_recruit>
<scrounging>1</scrounging>
<smoker>2</smoker>
<no_male>1</no_male>
<no_female>1</no_female>
</BACKGROUND>
<!-- Stella -->
<BACKGROUND>
<uiIndex>248</uiIndex>
<szName>General Practitioner/Soldier</szName>
<szShortName>GP/Soldier</szShortName>
<szDescription>Versatile doctor and professional soldier, she can &#10;save a human life or take it -- whichever the situation calls for.</szDescription>
<travel_foot>4</travel_foot>
<dexterity>5</dexterity>
<medical>10</medical>
<resistance_physical>5</resistance_physical>
<resistance_fear>5</resistance_fear>
<resistance_suppression>5</resistance_suppression>
<resistance_alcohol>5</resistance_alcohol>
<ap_inventory>-5</ap_inventory>
<ap_fortify>-3</ap_fortify>
<speed_bandaging>20</speed_bandaging>
<carrystrength>3</carrystrength>
<prisonguard>10</prisonguard>
<no_male>1</no_male>
<no_female>1</no_female>
</BACKGROUND>
<!-- Ears -->
<BACKGROUND>
<uiIndex>249</uiIndex>
<szName>Surveillance Expert</szName>
<szShortName>Surveillance Expert</szShortName>
<szDescription>A expert in both legal and illegal observation methods.&#10;Curiously, his resume never states where he learned all this.</szDescription>
<stealth>15</stealth>
<hearing_night>2</hearing_night>
<hearing_day>2</hearing_day>
<spotter>20</spotter>
<hackerskill>30</hackerskill>
<no_male>1</no_male>
<no_female>1</no_female>
</BACKGROUND>
<!-- Moses -->
<BACKGROUND>
<uiIndex>250</uiIndex>
<szName>Veteran Mercenary</szName>
<szShortName>Veteran Mercenary</szShortName>
<szDescription>You were already famous in this business before those youngsters were&#10; even born. After years of battle, there's hardly anything that can shake you up.</szDescription>
<leadership>5</leadership>
<ap_assault>5</ap_assault>
<ap_fortify>-5</ap_fortify>
<ap_artillery>-2</ap_artillery>
<resistance_physical>3</resistance_physical>
<resistance_fear>10</resistance_fear>
<resistance_suppression>10</resistance_suppression>
<interrogation>5</interrogation>
<carrystrength>3</carrystrength>
<speed_run>-5</speed_run>
<spotter>5</spotter>
<capitulation>15</capitulation>
<insurance>-20</insurance>
<no_male>1</no_male>
<no_female>1</no_female>
</BACKGROUND>
<!-- Smoke -->
<BACKGROUND>
<uiIndex>251</uiIndex>
<szName>Pyrotechnician</szName>
<szShortName>Pyrotechnician</szShortName>
<szDescription>When you want to break an enemy's morale by blowing up his privy, it's time &#10;to get yourself a qualified pyrotechnician.</szDescription>
<dexterity>3</dexterity>
<mechanical>3</mechanical>
<explosives>5</explosives>
<resistance_suppression>3</resistance_suppression>
<ap_artillery>-10</ap_artillery>
<breachingcharge>50</breachingcharge>
<disarm_trap>10</disarm_trap>
<traplevel>1</traplevel>
<insurance>20</insurance>
<smoker>1</smoker>
<no_male>1</no_male>
<no_female>1</no_female>
</BACKGROUND>
<!-- Dyno -->
<BACKGROUND>
<uiIndex>252</uiIndex>
<szName>Mascot/Bomber</szName>
<szShortName>Mascot/Bomber</szShortName>
<szDescription>Nobody takes you seriously, because you used to walk around in a silly &#10;costume? Well, a child's smile is enough compensation!</szDescription>
<explosives>6</explosives>
<breachingcharge>30</breachingcharge>
<disarm_trap>10</disarm_trap>
<traplevel>1</traplevel>
<approach_friendly>15</approach_friendly>
<approach_threaten>-10</approach_threaten>
<interrogation>-20</interrogation>
<resistance_suppression>5</resistance_suppression>
<water>10</water>
<insurance>50</insurance>
<no_male>1</no_male>
<no_female>1</no_female>
</BACKGROUND>
<!-- Turtle -->
<BACKGROUND>
<uiIndex>253</uiIndex>
<szName>Law Enforcement</szName>
<szShortName>Law Enforcement</szShortName>
<szDescription>Hey detective, did you manage to solve the case of the disappearing &#10;donuts yet?</szDescription>
<ap_urban>3</ap_urban>
<ap_assault>1</ap_assault>
<leadership>1</leadership>
<resistance_fear>3</resistance_fear>
<resistance_suppression>3</resistance_suppression>
<interrogation>150</interrogation>
<prisonguard>100</prisonguard>
<spotter>2</spotter>
<food>50</food>
<no_male>1</no_male>
<no_female>1</no_female>
</BACKGROUND>
<!-- Empty -->
<BACKGROUND>
<uiIndex>254</uiIndex>
<szName>Placeholder</szName>
<szShortName>Placeholder</szShortName>
<szDescription>Not needed!</szDescription>
<no_male>1</no_male>
<no_female>1</no_female>
</BACKGROUND>
<!-- Barry -->
<BACKGROUND>
<uiIndex>255</uiIndex>
<szName>Graduate/Bomber</szName>
<szShortName>Graduate/Bomber</szShortName>
<szDescription>Fresh out of school, with a diploma still warm in hand, it's time &#10;to finally make yourself a living.</szDescription>
<disarm_trap>10</disarm_trap>
<resistance_suppression>-7</resistance_suppression>
<breachingcharge>30</breachingcharge>
<traplevel>1</traplevel>
<spotter>-10</spotter>
<insurance>50</insurance>
<smoker>1</smoker>
<hackerskill>10</hackerskill>
<no_male>1</no_male>
<no_female>1</no_female>
</BACKGROUND>
<!-- Imp Backgrounds -->
<BACKGROUND>
<uiIndex>256</uiIndex>
<szName>Arms Dealer</szName>
<szShortName>Arms Dealer</szShortName>
<szDescription>Experience earned in years of arms trading leads to better &#10;deals when buying and selling guns.</szDescription>
<wisdom>2</wisdom>
<marksmanship>5</marksmanship>
<resistance_fear>10</resistance_fear>
<approach_direct>10</approach_direct>
<approach_threaten>10</approach_threaten>
<betterprices_guns>10</betterprices_guns>
<betterprices>10</betterprices>
</BACKGROUND>
<BACKGROUND>
<uiIndex>257</uiIndex>
<szName>Law Enforcement</szName>
<szShortName>Law Enforcement</szShortName>
<szDescription>Former law enforcement personnel often seek work in the &#10;mercenary world, and are the logical choice for handling captives.</szDescription>
<ap_urban>3</ap_urban>
<ap_assault>1</ap_assault>
<leadership>2</leadership>
<resistance_fear>3</resistance_fear>
<resistance_suppression>3</resistance_suppression>
<interrogation>150</interrogation>
<prisonguard>100</prisonguard>
<spotter>2</spotter>
</BACKGROUND>
<BACKGROUND>
<uiIndex>258</uiIndex>
<szName>Prison Guard</szName>
<szShortName>Prison Guard</szShortName>
<szDescription>In longer and larger conflicts, former prison guards are natural &#10;choices for running prison camps.</szDescription>
<strength>2</strength>
<ap_assault>1</ap_assault>
<meleedamage>5</meleedamage>
<resistance_fear>10</resistance_fear>
<resistance_suppression>3</resistance_suppression>
<resistance_physical>10</resistance_physical>
<spotter>3</spotter>
<prisonguard>300</prisonguard>
</BACKGROUND>
<BACKGROUND>
<uiIndex>259</uiIndex>
<szName>Gang Member</szName>
<szShortName>Gang Member</szShortName>
<szDescription>Becoming a mercenary is a natural step for many gang members&#10; - job's the same, the tools and pay are much better.</szDescription>
<ap_urban>2</ap_urban>
<ap_assault>2</ap_assault>
<approach_threaten>10</approach_threaten>
<meleedamage>3</meleedamage>
<cth_blades>2</cth_blades>
<resistance_physical>3</resistance_physical>
<resistance_fear>3</resistance_fear>
<resistance_suppression>3</resistance_suppression>
</BACKGROUND>
<BACKGROUND>
<uiIndex>260</uiIndex>
<szName>Convict</szName>
<szShortName>Convict</szShortName>
<szDescription>Anyone surviving in a merciless prison is bound to be more&#10; dangerous on release - if he survives that long.</szDescription>
<approach_threaten>10</approach_threaten>
<resistance_physical>10</resistance_physical>
<resistance_fear>5</resistance_fear>
<meleedamage>2</meleedamage>
<food>-10</food>
<water>-10</water>
<sleep>-1</sleep>
<hearing_night>2</hearing_night>
</BACKGROUND>
<BACKGROUND>
<uiIndex>261</uiIndex>
<szName>Drug Addict</szName>
<szShortName>Drug Addict</szShortName>
<szDescription>Given the nature of today's drugs, addicts can make fearsome,&#10; yet unreliable, opponents.</szDescription>
<resistance_physical>7</resistance_physical>
<resistance_fear>7</resistance_fear>
<resistance_suppression>7</resistance_suppression>
<approach_threaten>20</approach_threaten>
<approach_recruit>-50</approach_recruit>
<druguse>1</druguse>
<scrounging>1</scrounging>
<insurance>30</insurance>
</BACKGROUND>
<BACKGROUND>
<uiIndex>262</uiIndex>
<szName>Nobility</szName>
<szShortName>Nobility</szShortName>
<szDescription>Some people do not join this business out of necessity. While&#10; easy to label them as sissy aristocrats, some are actually quite capable,&#10; as they have received the best training money can buy.</szDescription>
<xenophobic>1</xenophobic>
<marksmanship>2</marksmanship>
<ap_fortify>10</ap_fortify>
<ap_artillery>10</ap_artillery>
<betterprices>10</betterprices>
<meleedamage>-2</meleedamage>
<approach_recruit>10</approach_recruit>
<carrystrength>-5</carrystrength>
<spotter>3</spotter>
</BACKGROUND>
<BACKGROUND>
<uiIndex>263</uiIndex>
<szName>Lawyer</szName>
<szShortName>Lawyer</szShortName>
<szDescription>A somewhat unorthodox background for a mercenary, former lawyers might be useful when there's a deal to be made on a knife's edge.</szDescription>
<ap_polar>-5</ap_polar>
<ap_desert>-3</ap_desert>
<ap_urban>3</ap_urban>
<ap_swamp>-3</ap_swamp>
<ap_fortify>10</ap_fortify>
<ap_artillery>10</ap_artillery>
<ap_airdrop>-5</ap_airdrop>
<ap_assault>-5</ap_assault>
<interrogation>50</interrogation>
<approach_threaten>10</approach_threaten>
<capitulation>20</capitulation>
</BACKGROUND>
<BACKGROUND>
<uiIndex>264</uiIndex>
<szName>Pilot</szName>
<szShortName>Pilot</szShortName>
<szDescription>Used to physical stress over long periods of time, some pilots find the transition to ground combat surprisingly easy.</szDescription>
<mechanical>3</mechanical>
<leadership>5</leadership>
<ap_airdrop>5</ap_airdrop>
<ap_assault>3</ap_assault>
<travel_air>10</travel_air>
<resistance_fear>10</resistance_fear>
<resistance_suppression>10</resistance_suppression>
<spotter>3</spotter>
<SAM_cth>25</SAM_cth>
</BACKGROUND>
<BACKGROUND>
<uiIndex>265</uiIndex>
<szName>Priest</szName>
<szShortName>Priest</szShortName>
<szDescription>Many devout followers of any religion or cult are surprisingly&#10; violent and zealous if pushed into the right (or wrong) direction.</szDescription>
<medical>3</medical>
<leadership>10</leadership>
<wisdom>5</wisdom>
<ap_artillery>10</ap_artillery>
<ap_airdrop>-5</ap_airdrop>
<resistance_fear>10</resistance_fear>
<resistance_suppression>10</resistance_suppression>
<interrogation>10</interrogation>
<capitulation>10</capitulation>
<meleedamage>-5</meleedamage>
<cth_blades>-5</cth_blades>
<betterprices_guns>-5</betterprices_guns>
<betterprices>10</betterprices>
<approach_friendly>10</approach_friendly>
<approach_threaten>-10</approach_threaten>
<approach_recruit>10</approach_recruit>
</BACKGROUND>
<BACKGROUND>
<uiIndex>266</uiIndex>
<szName>Nurse</szName>
<szShortName>Nurse</szShortName>
<szDescription>While not full-blown doctors, nurses are still in high demand&#10; in warzones, due to that grim business.</szDescription>
<dexterity>3</dexterity>
<medical>7</medical>
<ap_assault>-5</ap_assault>
<ap_fortify>10</ap_fortify>
<ap_artillery>10</ap_artillery>
<ap_inventory>-10</ap_inventory>
<ap_airdrop>-3</ap_airdrop>
<ap_assault>-5</ap_assault>
<resistance_fear>5</resistance_fear>
<speed_bandaging>30</speed_bandaging>
<approach_friendly>10</approach_friendly>
<no_male>1</no_male>
</BACKGROUND>
<BACKGROUND>
<uiIndex>267</uiIndex>
<szName>Construction Worker</szName>
<szShortName>Construction Worker</szShortName>
<szDescription>Construction workers are used to hard labour, and can construct&#10; fortifications better than deskjob heroes.</szDescription>
<agility>2</agility>
<strength>6</strength>
<ap_urban>3</ap_urban>
<ap_fortify>-20</ap_fortify>
<resistance_physical>5</resistance_physical>
<carrystrength>8</carrystrength>
</BACKGROUND>
<BACKGROUND>
<uiIndex>268</uiIndex>
<szName>Skydiver</szName>
<szShortName>Skydiver</szShortName>
<szDescription>If you want to put your life at risk, might as well earn cash&#10; by doing so...</szDescription>
<agility>4</agility>
<medical>2</medical>
<ap_inventory>-3</ap_inventory>
<ap_height>5</ap_height>
<ap_airdrop>10</ap_airdrop>
<travel_air>6</travel_air>
<speed_run>2</speed_run>
<carrystrength>3</carrystrength>
<resistance_fear>10</resistance_fear>
<resistance_physical>6</resistance_physical>
<drink_energyregen>10</drink_energyregen>
</BACKGROUND>
<BACKGROUND>
<uiIndex>269</uiIndex>
<szName>Drill Sergeant</szName>
<szShortName>Drill Sergeant</szShortName>
<szDescription>A drill sergeant's job is to create armies and traumatise young men and women.</szDescription>
<leadership>6</leadership>
<marksmanship>4</marksmanship>
<ap_assault>3</ap_assault>
<approach_threaten>10</approach_threaten>
<approach_recruit>-6</approach_recruit>
<spotter>3</spotter>
</BACKGROUND>
<BACKGROUND>
<uiIndex>270</uiIndex>
<szName>Bouncer</szName>
<szShortName>Bouncer</szShortName>
<szDescription>Doormen make good soldiers in close combat, though the killing part is a change (hopefully).</szDescription>
<ap_urban>4</ap_urban>
<meleedamage>4</meleedamage>
<dexterity>2</dexterity>
<resistance_physical>5</resistance_physical>
<resistance_fear>3</resistance_fear>
<spotter>3</spotter>
</BACKGROUND>
<BACKGROUND>
<uiIndex>271</uiIndex>
<szName>Hitman</szName>
<szShortName>Hitman</szShortName>
<szDescription>Professional assassins are obviously used to killing, &#10;though might come in conflict with more idealistic team members.</szDescription>
<marksmanship>3</marksmanship>
<stealth>5</stealth>
<ap_urban>3</ap_urban>
<ap_assault>5</ap_assault>
<ap_inventory>-3</ap_inventory>
<resistance_fear>10</resistance_fear>
<resistance_suppression>5</resistance_suppression>
<resistance_physical>5</resistance_physical>
<increased_maxcth>3</increased_maxcth>
<cth_blades>3</cth_blades>
<approach_friendly>-10</approach_friendly>
<approach_direct>5</approach_direct>
<approach_threaten>20</approach_threaten>
<approach_recruit>-20</approach_recruit>
<interrogation>10</interrogation>
<capitulation>-10</capitulation>
<insurance>20</insurance>
<spotter>5</spotter>
</BACKGROUND>
<BACKGROUND>
<uiIndex>272</uiIndex>
<szName>Bomber</szName>
<szShortName>Bomber</szShortName>
<szDescription>Whether you call them terrorists or freedom fighters often &#10;depends on your relation towards those killed.</szDescription>
<explosives>6</explosives>
<disarm_trap>10</disarm_trap>
<resistance_fear>10</resistance_fear>
<breachingcharge>30</breachingcharge>
<traplevel>1</traplevel>
<insurance>40</insurance>
</BACKGROUND>
<BACKGROUND>
<uiIndex>273</uiIndex>
<szName>Bodyguard</szName>
<szShortName>Bodyguard</szShortName>
<szDescription>Superbly trained, utterly loyal, and willing to pay the &#10;ultimate price. What more could a potential employer want?</szDescription>
<strength>5</strength>
<resistance_physical>10</resistance_physical>
<resistance_fear>10</resistance_fear>
<resistance_suppression>10</resistance_suppression>
<ap_inventory>-10</ap_inventory>
<meleedamage>2</meleedamage>
<spotter>6</spotter>
</BACKGROUND>
<BACKGROUND>
<uiIndex>274</uiIndex>
<szName>SWAT Member</szName>
<szShortName>SWAT</szShortName>
<szDescription>Blurring the line between police and military, SWAT teams are used in urban operations too dangerous for normal law enforcement.</szDescription>
<leadership>2</leadership>
<ap_urban>2</ap_urban>
<ap_assault>2</ap_assault>
<resistance_physical>3</resistance_physical>
<resistance_fear>3</resistance_fear>
<resistance_suppression>3</resistance_suppression>
<interrogation>50</interrogation>
<prisonguard>100</prisonguard>
<breachingcharge>70</breachingcharge>
<spotter>5</spotter>
</BACKGROUND>
<BACKGROUND>
<uiIndex>275</uiIndex>
<szName>Barkeeper</szName>
<szShortName>Barkeeper</szShortName>
<szDescription>A friendly face can make violence unnecessary...</szDescription>
<ap_urban>2</ap_urban>
<betterprices>4</betterprices>
<approach_friendly>15</approach_friendly>
<approach_recruit>5</approach_recruit>
</BACKGROUND>
<BACKGROUND>
<uiIndex>276</uiIndex>
<szName>Miner</szName>
<szShortName>Miner</szShortName>
<szDescription>Working in a mine is hard, punishing work. No wonder some start to look for easier cash.</szDescription>
<ap_mountain>2</ap_mountain>
<ap_fortify>-20</ap_fortify>
<ap_airdrop>-5</ap_airdrop>
<ap_assault>-5</ap_assault>
<strength>5</strength>
<level_underground>1</level_underground>
<explosives>2</explosives>
<carrystrength>3</carrystrength>
</BACKGROUND>
<BACKGROUND>
<uiIndex>277</uiIndex>
<szName>The Mob</szName>
<szShortName>Mobster</szShortName>
<szDescription>Organized crime is found anywhere. No exceptions.</szDescription>
<ap_assault>2</ap_assault>
<resistance_fear>5</resistance_fear>
<resistance_suppression>5</resistance_suppression>
<resistance_physical>5</resistance_physical>
<betterprices_guns>3</betterprices_guns>
<betterprices>5</betterprices>
<meleedamage>3</meleedamage>
<cth_blades>3</cth_blades>
<capitulation>5</capitulation>
<approach_threaten>5</approach_threaten>
<approach_recruit>8</approach_recruit>
<scrounging>1</scrounging>
</BACKGROUND>
<BACKGROUND>
<uiIndex>278</uiIndex>
<szName>UN Peacekeeper</szName>
<szShortName>UN</szShortName>
<szDescription>Nations of the entire world provide these troops to solve all &#10;conflicts without any violence. Sadly, this statement is false.</szDescription>
<medical>2</medical>
<mechanical>2</mechanical>
<wisdom>2</wisdom>
<leadership>2</leadership>
<ap_fortify>-5</ap_fortify>
<resistance_fear>14</resistance_fear>
<resistance_suppression>14</resistance_suppression>
<capitulation>14</capitulation>
<speed_bandaging>10</speed_bandaging>
<approach_friendly>4</approach_friendly>
</BACKGROUND>
<BACKGROUND>
<uiIndex>279</uiIndex>
<szName>Paratrooper</szName>
<szShortName>Paratrooper</szShortName>
<szDescription>It takes guts to jump out of a plane to face numerically superior foes.</szDescription>
<agility>4</agility>
<medical>2</medical>
<leadership>2</leadership>
<ap_inventory>-3</ap_inventory>
<ap_height>5</ap_height>
<ap_airdrop>10</ap_airdrop>
<ap_assault>6</ap_assault>
<ap_fortify>-3</ap_fortify>
<travel_air>6</travel_air>
<speed_run>2</speed_run>
<carrystrength>3</carrystrength>
<camo>5</camo>
<stealth>3</stealth>
<resistance_fear>10</resistance_fear>
<resistance_physical>8</resistance_physical>
<resistance_suppression>10</resistance_suppression>
<drink_energyregen>10</drink_energyregen>
<spotter>3</spotter>
</BACKGROUND>
<BACKGROUND>
<uiIndex>280</uiIndex>
<szName>Guerilla</szName>
<szShortName>Guerilla</szShortName>
<szDescription>You are well-trained in evading enemy forces and striking where they least expect it.</szDescription>
<leadership>2</leadership>
<ap_desert>1</ap_desert>
<ap_swamp>3</ap_swamp>
<ap_urban>-1</ap_urban>
<ap_river>3</ap_river>
<ap_coastal>3</ap_coastal>
<ap_tropical>3</ap_tropical>
<ap_mountain>3</ap_mountain>
<camo>5</camo>
<stealth>5</stealth>
<traplevel>1</traplevel>
<resistance_fear>5</resistance_fear>
<resistance_suppression>5</resistance_suppression>
<travel_foot>5</travel_foot>
<speed_run>3</speed_run>
<food>-3</food>
<water>-3</water>
<drink_energyregen>20</drink_energyregen>
<carrystrength>3</carrystrength>
</BACKGROUND>
<BACKGROUND>
<uiIndex>281</uiIndex>
<szName>Conscript</szName>
<szShortName>Conscript</szShortName>
<szDescription>Far from being a pro, you at least know the basic stuff.</szDescription>
<ap_assault>1</ap_assault>
<travel_foot>4</travel_foot>
<resistance_fear>3</resistance_fear>
<resistance_suppression>3</resistance_suppression>
<resistance_physical>3</resistance_physical>
<resistance_alcohol>5</resistance_alcohol>
<ap_fortify>-3</ap_fortify>
<carrystrength>3</carrystrength>
<prisonguard>10</prisonguard>
</BACKGROUND>
<BACKGROUND>
<uiIndex>282</uiIndex>
<szName>Military Advisor</szName>
<szShortName>Military Advisor</szShortName>
<szDescription>Pointing the gun in the right direction is a start, but someone needs &#10;to teach these people how to teach other people where to point.</szDescription>
<leadership>5</leadership>
<ap_assault>3</ap_assault>
<resistance_fear>4</resistance_fear>
<resistance_suppression>4</resistance_suppression>
<resistance_physical>4</resistance_physical>
<interrogation>5</interrogation>
<carrystrength>2</carrystrength>
<approach_direct>10</approach_direct>
<approach_recruit>5</approach_recruit>
<spotter>3</spotter>
<capitulation>10</capitulation>
</BACKGROUND>
<BACKGROUND>
<uiIndex>283</uiIndex>
<szName>Paramilitary Instructor</szName>
<szShortName>Instructor</szShortName>
<szDescription>Just like boyscouts. But with violence. So not really like boyscouts &#10;at all.</szDescription>
<leadership>5</leadership>
<ap_assault>3</ap_assault>
<resistance_fear>5</resistance_fear>
<resistance_suppression>5</resistance_suppression>
<resistance_physical>5</resistance_physical>
<carrystrength>2</carrystrength>
<approach_direct>10</approach_direct>
<approach_recruit>5</approach_recruit>
<spotter>3</spotter>
<capitulation>10</capitulation>
<xenophobic>1</xenophobic>
</BACKGROUND>
<BACKGROUND>
<uiIndex>284</uiIndex>
<szName>Red Army</szName>
<szShortName>Red Army</szShortName>
<szDescription>With Russian stoicism, the Red Army prevailed against Hitler,&#10; Father Frost, and chronic shortages.</szDescription>
<mechanical>4</mechanical>
<leadership>2</leadership>
<ap_polar>8</ap_polar>
<ap_assault>5</ap_assault>
<ap_fortify>-3</ap_fortify>
<ap_artillery>-2</ap_artillery>
<resistance_physical>3</resistance_physical>
<resistance_fear>10</resistance_fear>
<resistance_suppression>3</resistance_suppression>
<resistance_alcohol>10</resistance_alcohol>
<carrystrength>3</carrystrength>
<drink_energyregen>10</drink_energyregen>
<capitulation>10</capitulation>
</BACKGROUND>
<BACKGROUND>
<uiIndex>285</uiIndex>
<szName>Undertaker</szName>
<szShortName>Undertaker</szShortName>
<szDescription>When you've seen it all, nothing can frighten you anymore.</szDescription>
<dexterity>3</dexterity>
<medical>5</medical>
<ap_artillery>10</ap_artillery>
<ap_inventory>-10</ap_inventory>
<resistance_fear>20</resistance_fear>
<resistance_suppression>20</resistance_suppression>
<approach_friendly>7</approach_friendly>
<carrystrength>3</carrystrength>
<burial_assignment>500</burial_assignment>
</BACKGROUND>
<BACKGROUND>
<uiIndex>286</uiIndex>
<szName>Veteran</szName>
<szShortName>Veteran</szShortName>
<szDescription>You've been on one or two tours of duty and know trouble when you see it.</szDescription>
<leadership>5</leadership>
<ap_assault>5</ap_assault>
<ap_fortify>-5</ap_fortify>
<ap_artillery>-2</ap_artillery>
<marksmanship>2</marksmanship>
<resistance_physical>3</resistance_physical>
<resistance_fear>6</resistance_fear>
<resistance_suppression>6</resistance_suppression>
<interrogation>5</interrogation>
<carrystrength>3</carrystrength>
<travel_foot>5</travel_foot>
<speed_run>5</speed_run>
<capitulation>5</capitulation>
<croucheddefense>-2</croucheddefense>
</BACKGROUND>
<BACKGROUND>
<uiIndex>287</uiIndex>
<szName>Tuareg</szName>
<szShortName>Tuareg</szShortName>
<szDescription>The tuareg are a berber people that lead a nomadic life in &#10;the Sahara.</szDescription>
<ap_polar>-5</ap_polar>
<ap_swamp>-5</ap_swamp>
<ap_urban>-3</ap_urban>
<ap_river>-5</ap_river>
<ap_tropical>-5</ap_tropical>
<ap_desert>10</ap_desert>
<ap_swimming>20</ap_swimming>
<travel_foot>5</travel_foot>
<food>-20</food>
<water>-20</water>
<tracker_ability>15</tracker_ability>
<ambush_radius>8</ambush_radius>
</BACKGROUND>
<BACKGROUND>
<uiIndex>288</uiIndex>
<szName>Firefighter</szName>
<szShortName>Firefighter</szShortName>
<szDescription>Just because it involves no shooting, it doesn't have to be &#10;less dangerous.</szDescription>
<agility>2</agility>
<ap_urban>2</ap_urban>
<ap_height>2</ap_height>
<mechanical>3</mechanical>
<explosives>2</explosives>
<travel_car>5</travel_car>
<resistance_fear>6</resistance_fear>
<resistance_suppression>3</resistance_suppression>
<carrystrength>1</carrystrength>
</BACKGROUND>
<BACKGROUND>
<uiIndex>289</uiIndex>
<szName>Competitive Shooter</szName>
<szShortName>Competitive Shooter</szShortName>
<szDescription>Some people display a knack for shooting, and a disturbing &#10;aggression against innocent paper bull's-eyes.</szDescription>
<dexterity>2</dexterity>
<marksmanship>8</marksmanship>
<increased_maxcth>3</increased_maxcth>
<spotter>7</spotter>
</BACKGROUND>
<BACKGROUND>
<uiIndex>290</uiIndex>
<szName>Shopkeeper</szName>
<szShortName>Shopkeeper</szShortName>
<szDescription>For many people, their trade IS trade.</szDescription>
<ap_polar>-2</ap_polar>
<ap_desert>-2</ap_desert>
<ap_swamp>-2</ap_swamp>
<ap_urban>3</ap_urban>
<ap_river>-2</ap_river>
<ap_tropical>-2</ap_tropical>
<ap_mountain>-2</ap_mountain>
<ap_fortify>10</ap_fortify>
<ap_artillery>10</ap_artillery>
<ap_airdrop>-5</ap_airdrop>
<ap_assault>-5</ap_assault>
<betterprices_guns>5</betterprices_guns>
<betterprices>15</betterprices>
<approach_recruit>5</approach_recruit>
</BACKGROUND>
<BACKGROUND>
<uiIndex>291</uiIndex>
<szName>Car Mechanic</szName>
<szShortName>Car Mechanic</szShortName>
<szDescription>Car mechanics are very useful, as long as you actually have a car.</szDescription>
<dexterity>3</dexterity>
<mechanical>6</mechanical>
<ap_fortify>-2</ap_fortify>
<ap_airdrop>-3</ap_airdrop>
<ap_assault>-3</ap_assault>
<ap_urban>3</ap_urban>
<disarm_trap>5</disarm_trap>
<travel_car>10</travel_car>
</BACKGROUND>
<BACKGROUND>
<uiIndex>292</uiIndex>
<szName>Smith</szName>
<szShortName>Smith</szShortName>
<szDescription>In a warzone without the usual comforts, it is very useful to &#10;have people who can maintain your gear.</szDescription>
<dexterity>8</dexterity>
<mechanical>10</mechanical>
<betterprices_guns>10</betterprices_guns>
<betterprices>8</betterprices>
<ap_inventory>-10</ap_inventory>
</BACKGROUND>
<BACKGROUND>
<uiIndex>293</uiIndex>
<szName>Counter-Terrorist Unit</szName>
<szShortName>Counter-Terrorist</szShortName>
<szDescription>Most countries don't deploy their army to deal with interior threats, but use special police forces.</szDescription>
<ap_assault>5</ap_assault>
<ap_urban>2</ap_urban>
<interrogation>40</interrogation>
<prisonguard>40</prisonguard>
<capitulation>8</capitulation>
<breachingcharge>80</breachingcharge>
<resistance_physical>3</resistance_physical>
<resistance_fear>3</resistance_fear>
<resistance_suppression>3</resistance_suppression>
</BACKGROUND>
<BACKGROUND>
<uiIndex>294</uiIndex>
<szName>Office Worker</szName>
<szShortName>Office Worker</szShortName>
<szDescription>Air conditioning, watered down coffee and some papers to push - &#10;what else can you expect from life?</szDescription>
<leadership>-3</leadership>
<approach_direct>5</approach_direct>
<resistance_fear>-5</resistance_fear>
<resistance_suppression>-10</resistance_suppression>
<ap_polar>-5</ap_polar>
<ap_desert>-5</ap_desert>
<ap_swamp>-5</ap_swamp>
<ap_urban>5</ap_urban>
<ap_river>-5</ap_river>
<ap_tropical>-5</ap_tropical>
<ap_mountain>-5</ap_mountain>
<ap_fortify>10</ap_fortify>
<ap_artillery>10</ap_artillery>
<ap_airdrop>-5</ap_airdrop>
<ap_assault>-5</ap_assault>
<spotter>-10</spotter>
<capitulation>-30</capitulation>
<insurance>20</insurance>
</BACKGROUND>
<BACKGROUND>
<uiIndex>295</uiIndex>
<szName>Backstage Crew</szName>
<szShortName>Backstage Crew</szShortName>
<szDescription>Blasting sounds, fireworks, screaming people - isn't it odd how &#10;similar an acting stage is to the battlefield?</szDescription>
<mechanical>3</mechanical>
<resistance_suppression>15</resistance_suppression>
<resistance_alcohol>10</resistance_alcohol>
<hearing_night>-2</hearing_night>
<hearing_day>-2</hearing_day>
<carrystrength>3</carrystrength>
<druguse>1</druguse>
</BACKGROUND>
<BACKGROUND>
<uiIndex>296</uiIndex>
<szName>Technical Wizard</szName>
<szShortName>Tech Whiz</szShortName>
<szDescription>No matter if it's thirty-years-old junk or the latest electronic &#10;gadget, a tech whiz can rewire, reassemble, and reconfigure it with their eyes closed.</szDescription>
<dexterity>8</dexterity>
<mechanical>8</mechanical>
<ap_airdrop>-3</ap_airdrop>
<ap_assault>-3</ap_assault>
<disarm_trap>25</disarm_trap>
<traplevel>1</traplevel>
<ap_inventory>-10</ap_inventory>
</BACKGROUND>
<BACKGROUND>
<uiIndex>297</uiIndex>
<szName>Graduate</szName>
<szShortName>Graduate</szShortName>
<szDescription>Fresh out of school, with a diploma still warm in hand, it's time &#10;to finally make yourself a living.</szDescription>
<wisdom>3</wisdom>
<leadership>-3</leadership>
<ap_fortify>10</ap_fortify>
<ap_artillery>10</ap_artillery>
<ap_inventory>-10</ap_inventory>
<ap_airdrop>-5</ap_airdrop>
<ap_assault>-5</ap_assault>
<resistance_suppression>-10</resistance_suppression>
<spotter>-5</spotter>
<insurance>25</insurance>
</BACKGROUND>
<BACKGROUND>
<uiIndex>298</uiIndex>
<szName>Professional Thief</szName>
<szShortName>Thief</szShortName>
<szDescription>When offered to take it or leave it, you always choose 'take'.</szDescription>
<agility>5</agility>
<dexterity>5</dexterity>
<ap_urban>1</ap_urban>
<ap_inventory>-15</ap_inventory>
<resistance_fear>3</resistance_fear>
<carrystrength>7</carrystrength>
<stealth>5</stealth>
<hearing_night>1</hearing_night>
<breachingcharge>20</breachingcharge>
<spotter>3</spotter>
<scrounging>1</scrounging>
</BACKGROUND>
<BACKGROUND>
<uiIndex>299</uiIndex>
<szName>Mime</szName>
<szShortName>Mime</szShortName>
<szDescription>...</szDescription>
<agility>2</agility>
<dexterity>0</dexterity>
<ap_fortify>10</ap_fortify>
<ap_artillery>10</ap_artillery>
<ap_inventory>-10</ap_inventory>
<ap_airdrop>-5</ap_airdrop>
<ap_assault>-5</ap_assault>
<approach_direct>-15</approach_direct>
<approach_recruit>-15</approach_recruit>
<interrogation>-15</interrogation>
<camo>10</camo><!-- only urban camo? -->
<stealth>10</stealth>
</BACKGROUND>
<BACKGROUND>
<uiIndex>300</uiIndex>
<szName>B-Movie Star</szName>
<szShortName>B-Movie Star</szShortName>
<szDescription>Target of thrown popcorn in cinemas around the world, scoffed by critics &#10;yet adored by loyal fans.</szDescription>
<ap_fortify>10</ap_fortify>
<ap_artillery>10</ap_artillery>
<ap_airdrop>-3</ap_airdrop>
<approach_friendly>20</approach_friendly>
<resistance_suppression>-3</resistance_suppression>
<capitulation>10</capitulation>
<betterprices_guns>5</betterprices_guns>
<betterprices>10</betterprices>
<camo>10</camo>
</BACKGROUND>
<BACKGROUND>
<uiIndex>301</uiIndex>
<szName>Pyrotechnician</szName>
<szShortName>Pyrotechnician</szShortName>
<szDescription>When you want to break an enemy's morale by blowing up his privy, it's time &#10;to get yourself a qualified pyrotechnician.</szDescription>
<dexterity>3</dexterity>
<mechanical>3</mechanical>
<explosives>5</explosives>
<ap_artillery>-10</ap_artillery>
<resistance_suppression>3</resistance_suppression>
<breachingcharge>50</breachingcharge>
<disarm_trap>10</disarm_trap>
<traplevel>1</traplevel>
<insurance>20</insurance>
</BACKGROUND>
<BACKGROUND>
<uiIndex>302</uiIndex>
<szName>Sapper</szName>
<szShortName>Sapper</szShortName>
<szDescription>A sapper can only make two mistakes in his life. The first one is his &#10;career choice.</szDescription>
<dexterity>3</dexterity>
<mechanical>3</mechanical>
<explosives>5</explosives>
<ap_fortify>-20</ap_fortify>
<ap_fortify>10</ap_fortify>
<ap_artillery>-3</ap_artillery>
<ap_inventory>-5</ap_inventory>
<resistance_fear>5</resistance_fear>
<resistance_suppression>5</resistance_suppression>
<explosives>8</explosives>
<breachingcharge>30</breachingcharge>
<disarm_trap>10</disarm_trap>
<spotter>1</spotter>
<traplevel>1</traplevel>
<insurance>50</insurance>
</BACKGROUND>
<BACKGROUND>
<uiIndex>303</uiIndex>
<szName>Daredevil</szName>
<szShortName>Daredevil</szShortName>
<szDescription>An imposing sight on the battlefield, you are never one to &#10;shy away from taking the enemy head-on.</szDescription>
<agility>6</agility>
<strength>3</strength>
<dexterity>3</dexterity>
<leadership>6</leadership>
<ap_polar>2</ap_polar>
<ap_desert>2</ap_desert>
<ap_swamp>2</ap_swamp>
<ap_urban>2</ap_urban>
<ap_river>2</ap_river>
<ap_coastal>2</ap_coastal>
<ap_tropical>2</ap_tropical>
<ap_mountain>2</ap_mountain>
<ap_assault>3</ap_assault>
<ap_airdrop>3</ap_airdrop>
<resistance_fear>20</resistance_fear>
<resistance_suppression>10</resistance_suppression>
<resistance_physical>10</resistance_physical>
<speed_run>5</speed_run>
<approach_direct>8</approach_direct>
<approach_threaten>5</approach_threaten>
</BACKGROUND>
<BACKGROUND>
<uiIndex>304</uiIndex>
<szName>Redneck</szName>
<szShortName>Redneck</szShortName>
<szDescription>When the Confederacy lost the war, your family moved further &#10;south . . . and is still fighting . . . everybody.</szDescription>
<strength>3</strength>
<mechanical>3</mechanical>
<medical>3</medical>
<wisdom>-7</wisdom>
<ap_urban>-5</ap_urban>
<ap_swamp>5</ap_swamp>
<ap_river>5</ap_river>
<ap_tropical>5</ap_tropical>
<ap_fortify>-5</ap_fortify>
<meleedamage>5</meleedamage>
<speed_run>5</speed_run>
<approach_recruit>-5</approach_recruit>
<carrystrength>10</carrystrength>
<resistance_fear>7</resistance_fear>
<resistance_physical>7</resistance_physical>
<resistance_alcohol>10</resistance_alcohol>
<drink_energyregen>20</drink_energyregen>
<scrounging>1</scrounging>
<druguse>1</druguse>
</BACKGROUND>
<BACKGROUND>
<uiIndex>305</uiIndex>
<szName>Stalker</szName>
<szShortName>Stalker</szShortName>
<szDescription>Creepy, relentless, and socially handicapped - it &#10;is only a matter of time before they put you away.</szDescription>
<leadership>-9</leadership>
<ap_urban>6</ap_urban>
<ap_fortify>10</ap_fortify>
<ap_artillery>10</ap_artillery>
<ap_airdrop>-5</ap_airdrop>
<ap_assault>-5</ap_assault>
<ap_height>6</ap_height>
<travel_foot>6</travel_foot>
<interrogation>6</interrogation>
<sleep>-1</sleep>
<camo>6</camo>
<stealth>10</stealth>
<spotter>20</spotter>
<hearing_night>2</hearing_night>
<hearing_day>2</hearing_day>
<no_female>1</no_female>
</BACKGROUND>
<BACKGROUND>
<uiIndex>306</uiIndex>
<szName>Academic</szName>
<szShortName>Academic</szShortName>
<szDescription>Most of your knowledge comes from books and secondhand reports - &#10;and it didn't prepare you for a grim reality of a war zone as well as you thought.</szDescription>
<wisdom>5</wisdom>
<leadership>-3</leadership>
<ap_fortify>10</ap_fortify>
<ap_artillery>10</ap_artillery>
<ap_airdrop>-5</ap_airdrop>
<ap_assault>-5</ap_assault>
<resistance_fear>-5</resistance_fear>
<resistance_suppression>-15</resistance_suppression>
<speed_run>-5</speed_run>
<spotter>-7</spotter>
<insurance>25</insurance>
</BACKGROUND>
<BACKGROUND>
<uiIndex>307</uiIndex>
<szName>Mental Patient</szName>
<szShortName>Mental Patient</szShortName>
<szDescription>There are different accounts of how you've managed to leave the &#10;confinement, but everyone agrees - you should go back.</szDescription>
<wisdom>-5</wisdom>
<leadership>-6</leadership>
<stealth>10</stealth>
<resistance_physical>20</resistance_physical>
<resistance_fear>20</resistance_fear>
<resistance_suppression>20</resistance_suppression>
<approach_direct>-50</approach_direct>
<approach_threaten>50</approach_threaten>
<approach_recruit>-50</approach_recruit>
</BACKGROUND>
<BACKGROUND>
<uiIndex>308</uiIndex>
<szName>Wrestler</szName>
<szShortName>Wrestler</szShortName>
<szDescription>It might be more of a spectacle than actual fighting, but getting thrown &#10;around a ring without breaking a neck still takes a lot of skill.</szDescription>
<agility>3</agility>
<strength>5</strength>
<dexterity>2</dexterity>
<ap_assault>5</ap_assault>
<meleedamage>5</meleedamage>
<resistance_fear>10</resistance_fear>
<resistance_suppression>10</resistance_suppression>
<resistance_physical>20</resistance_physical>
<prisonguard>100</prisonguard>
<drink_energyregen>25</drink_energyregen>
<stealth>-5</stealth>
<carrystrength>50</carrystrength>
<approach_direct>5</approach_direct>
<approach_threaten>10</approach_threaten>
<speed_run>5</speed_run>
</BACKGROUND>
<BACKGROUND>
<uiIndex>309</uiIndex>
<szName>General Practitioner</szName>
<szShortName>GP Doctor</szShortName>
<szDescription>A versatile and educated doctor can save a human life, no matter what his &#10;patient caught - a virus or a bullet.</szDescription>
<dexterity>5</dexterity>
<medical>10</medical>
<ap_fortify>10</ap_fortify>
<ap_artillery>10</ap_artillery>
<ap_inventory>-5</ap_inventory>
<ap_airdrop>-3</ap_airdrop>
<ap_assault>-2</ap_assault>
<resistance_fear>5</resistance_fear>
<speed_bandaging>20</speed_bandaging>
<approach_friendly>10</approach_friendly>
</BACKGROUND>
<BACKGROUND>
<uiIndex>310</uiIndex>
<szName>Surgeon</szName>
<szShortName>Surgeon</szShortName>
<szDescription>Everyone can cut human flesh - but sewing it back is a quest for&#10; the best!</szDescription>
<medical>10</medical>
<dexterity>8</dexterity>
<ap_fortify>10</ap_fortify>
<ap_artillery>10</ap_artillery>
<ap_inventory>-5</ap_inventory>
<ap_airdrop>-5</ap_airdrop>
<cth_blades>5</cth_blades>
<speed_bandaging>25</speed_bandaging>
</BACKGROUND>
<BACKGROUND>
<uiIndex>311</uiIndex>
<szName>Mercenary</szName>
<szShortName>Mercenary</szShortName>
<szDescription>While most may prefer an easy, safe life, you've chosen &#10;the life of a gun for hire - and embraced it. This is who you really are.</szDescription>
<leadership>2</leadership>
<ap_assault>3</ap_assault>
<resistance_physical>3</resistance_physical>
<resistance_fear>7</resistance_fear>
<resistance_suppression>7</resistance_suppression>
<approach_threaten>10</approach_threaten>
<capitulation>10</capitulation>
<spotter>3</spotter>
<croucheddefense>-5</croucheddefense>
</BACKGROUND>
<BACKGROUND>
<uiIndex>312</uiIndex>
<szName>Veteran Mercenary</szName>
<szShortName>Veteran Mercenary</szShortName>
<szDescription>You were already famous in this business before those youngsters were &#10;even born. After years of battles, there's hardly anything that can shake you up.</szDescription>
<leadership>5</leadership>
<ap_assault>5</ap_assault>
<ap_fortify>-5</ap_fortify>
<ap_artillery>-2</ap_artillery>
<resistance_physical>3</resistance_physical>
<resistance_fear>10</resistance_fear>
<resistance_suppression>10</resistance_suppression>
<interrogation>5</interrogation>
<carrystrength>3</carrystrength>
<speed_run>-5</speed_run>
<spotter>5</spotter>
<capitulation>15</capitulation>
<insurance>-20</insurance>
<croucheddefense>-7</croucheddefense>
</BACKGROUND>
<BACKGROUND>
<uiIndex>313</uiIndex>
<szName>Big Game Hunter</szName>
<szShortName>Big Game Hunter</szShortName>
<szDescription>Travel to pristine nature, seek fascinating species, and &#10;KILL THEM ALL.</szDescription>
<ap_polar>1</ap_polar>
<ap_desert>1</ap_desert>
<ap_swamp>2</ap_swamp>
<ap_urban>-3</ap_urban>
<ap_river>3</ap_river>
<ap_coastal>3</ap_coastal>
<ap_tropical>3</ap_tropical>
<ap_mountain>2</ap_mountain>
<travel_foot>3</travel_foot>
<carrystrength>4</carrystrength>
<stealth>6</stealth>
<spotter>3</spotter>
<drink_energyregen>5</drink_energyregen>
<cth_vs_creatures>15</cth_vs_creatures>
<tracker_ability>20</tracker_ability>
<ambush_radius>10</ambush_radius>
</BACKGROUND>
<BACKGROUND>
<uiIndex>314</uiIndex>
<szName>Spotter</szName>
<szShortName>Spotter</szShortName>
<szDescription>Paired with a sniper, it is your job to make out &#10;targets and help in shot calculations</szDescription>
<stealth>10</stealth>
<camo>10</camo>
<hearing_night>2</hearing_night>
<hearing_day>2</hearing_day>
<spotter>30</spotter>
<tracker_ability>20</tracker_ability>
<ambush_radius>35</ambush_radius>
</BACKGROUND>
<BACKGROUND>
<uiIndex>315</uiIndex>
<szName>Bomb Disposal Unit</szName>
<szShortName>BDU</szShortName>
<szDescription>Displaying nerves of steel, you thrive at a job &#10;where every mistake can be the last one.</szDescription>
<dexterity>5</dexterity>
<wisdom>3</wisdom>
<resistance_fear>20</resistance_fear>
<resistance_suppression>20</resistance_suppression>
<traplevel>1</traplevel>
<breachingcharge>15</breachingcharge>
<insurance>50</insurance>
<disarm_trap>40</disarm_trap>
</BACKGROUND>
<BACKGROUND>
<uiIndex>316</uiIndex>
<szName>Renegade</szName>
<szShortName>Renegade</szShortName>
<szDescription>Others might disagree with your methods and accuse you of &#10;brutality, but you always get the job done - no matter the cost.</szDescription>
<ap_assault>4</ap_assault>
<resistance_fear>10</resistance_fear>
<resistance_suppression>15</resistance_suppression>
<resistance_physical>10</resistance_physical>
<betterprices_guns>5</betterprices_guns>
<capitulation>20</capitulation>
<stealth>-10</stealth>
<approach_friendly>-50</approach_friendly>
<approach_threaten>20</approach_threaten>
<insurance>200</insurance>
<xenophobic>1</xenophobic>
</BACKGROUND>
<BACKGROUND>
<uiIndex>317</uiIndex>
<szName>Black Bloc</szName>
<szShortName>Black Bloc</szShortName>
<szDescription>Peaceful protests did not have the results you &#10;wanted so you have turned to violent direct action as a mercenary.</szDescription>
<ap_urban>4</ap_urban>
<ap_height>4</ap_height>
<resistance_fear>10</resistance_fear>
<resistance_suppression>5</resistance_suppression>
<resistance_alcohol>5</resistance_alcohol>
<speed_run>5</speed_run>
<stealth>10</stealth>
<spotter>2</spotter>
<druguse>1</druguse>
<xenophobic>1</xenophobic>
<insurance>100</insurance>
<dislikebackground>2</dislikebackground>
<scrounging>1</scrounging>
</BACKGROUND>
<BACKGROUND>
<uiIndex>318</uiIndex>
<szName>Con Artist</szName>
<szShortName>Con Artist</szShortName>
<szDescription>You have no moral compass and will cheat everyone out of &#10;everything they have while blaming them for their misfortune.</szDescription>
<ap_fortify>10</ap_fortify>
<ap_artillery>10</ap_artillery>
<ap_airdrop>-5</ap_airdrop>
<ap_assault>-5</ap_assault>
<resistance_fear>-10</resistance_fear>
<resistance_suppression>-10</resistance_suppression>
<resistance_physical>-10</resistance_physical>
<interrogation>10</interrogation>
<betterprices_guns>10</betterprices_guns>
<betterprices>20</betterprices>
<approach_friendly>20</approach_friendly>
<approach_direct>10</approach_direct>
<approach_threaten>5</approach_threaten>
<approach_recruit>20</approach_recruit>
<capitulation>15</capitulation>
<dislikebackground>2</dislikebackground>
<scrounging>1</scrounging>
</BACKGROUND>
<BACKGROUND>
<uiIndex>319</uiIndex>
<szName>Arulcan Rebel</szName>
<szShortName>Rebel</szShortName>
<szDescription>This is your country, your land, your people, and you have &#10;pledged your life to free them. More radical than Miguel, you have no leader.</szDescription>
<ap_polar>-5</ap_polar>
<ap_desert>2</ap_desert>
<ap_swamp>2</ap_swamp>
<ap_urban>2</ap_urban>
<ap_river>2</ap_river>
<ap_coastal>2</ap_coastal>
<ap_tropical>2</ap_tropical>
<ap_mountain>2</ap_mountain>
<resistance_physical>3</resistance_physical>
<resistance_fear>3</resistance_fear>
<resistance_suppression>3</resistance_suppression>
<betterprices_guns>5</betterprices_guns>
<betterprices>5</betterprices>
<travel_foot>5</travel_foot>
<food>-10</food>
<water>-10</water>
<drink_energyregen>10</drink_energyregen>
<xenophobic>1</xenophobic>
</BACKGROUND>
<BACKGROUND>
<uiIndex>320</uiIndex>
<szName>Athlete</szName>
<szShortName>Athlete</szShortName>
<szDescription>Years of intense physical practice and gameday performance will certainly &#10;help you make those last-ditch efforts to survive.</szDescription>
<agility>8</agility>
<strength>8</strength>
<dexterity>8</dexterity>
<ap_fortify>-3</ap_fortify>
<ap_airdrop>3</ap_airdrop>
<travel_foot>6</travel_foot>
<speed_run>6</speed_run>
<resistance_physical>6</resistance_physical>
<meleedamage>4</meleedamage>
<food>-5</food>
<water>-5</water>
<drink_energyregen>33</drink_energyregen>
<carrystrength>6</carrystrength>
</BACKGROUND>
<BACKGROUND>
<uiIndex>321</uiIndex>
<szName>Aid worker</szName>
<szShortName>Aid worker</szShortName>
<szDescription>You've been in much, MUCH worse situations, working for several &#10;well-known aid organisations.</szDescription>
<medical>6</medical>
<leadership>2</leadership>
<resistance_disease>10</resistance_disease>
<food>-5</food>
<approach_friendly>5</approach_friendly>
<approach_direct>5</approach_direct>
<disease_diagnose>30</disease_diagnose>
<disease_treatment>25</disease_treatment>
</BACKGROUND>
</BACKGROUNDS>