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- new: New .ini setting to disable stealing - new: Added translation table for Russian characters - new: Code for "new way to progress" (visiting sectors) - new: Remove attachments and unload all weapons in sector (Shift+F) - new: Added INI options for RESTRICT_ROAMING and REVEAL_ITEMS_AFTER_COMBAT - changed: Removed Omerta from the list of "unimportant" sectors (Estoni and San Mona still "unimportant") - changed: Allowed queen to attack Omerta before day 2 at 7:45AM and Drassen before day 3 at 6:30AM - changed: The reinforcements are not reassigned anymore when the sector where they were going to is captured by player - changed: Omerta garrison is not reassigned anymore when queen fortifies cities - changed: Enabled investigation of lost city sector by the enemy - changed: Limit for the investigation of the sector depends on difficulty level (4, 8, 12 and unlimited on INSANE) - changed: Better handle missing .ini entries for IMP slots - bugfix: Assertion failure when Skyrider leaves a sector where a merc cannot be woken up - bugfix: Opponent no longer "seeks cover", ie jumps back out of the ring; no longer will pick up a gun from the ground while boxing - bugfix: Disappearing corpses (and possibly items) when cursor hovers over a square on the rooftop; also fixes a "write to freed memory" heap check - bugfix: roof inaccessible tiles problem - bugfix: AI hang while deciding on an action (fire 0 rounds on auto) - bugfix: Disappearing corpses (and possibly items) when cursor hovers over a square on the rooftop; also fixes a "write to freed memory" heap check - bugfix: Fixed improper printf field in a debug message - bugfix: CTD when someone fell off the west side of a building - bugfix: Fixed misspelling of function names - bugfix: Minor fix to allow different types of GL grenades to be attached to the grenade panel and the ALICE pack - bugfix: Wrong placement of the terrorists pictures on the files section in the laptop - bugfix: Text placement in insurance laptop pages in higher resolutions - bugfix: Fix for grenade launchers (allow reloading with valid ammunition only) - bugfix: Fix for stacking items in sector git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@791 4f8fa57e-7814-0410-bad4-adc449f26b7c
2.8 MiB
2.8 MiB