mirror of
https://github.com/1dot13/gamedir.git
synced 2026-07-22 13:40:25 +02:00
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2609 4f8fa57e-7814-0410-bad4-adc449f26b7c
2319 lines
73 KiB
XML
2319 lines
73 KiB
XML
<?xml version="1.0" encoding="utf-8"?>
|
|
<WEAPONLIST>
|
|
<WEAPON>
|
|
<uiIndex>0</uiIndex>
|
|
<szWeaponName>Nothing</szWeaponName>
|
|
<ubWeaponClass>0</ubWeaponClass>
|
|
<ubWeaponType>0</ubWeaponType>
|
|
<ubCalibre>0</ubCalibre>
|
|
<ubReadyTime>0</ubReadyTime>
|
|
<ubShotsPer4Turns>0</ubShotsPer4Turns>
|
|
<ubShotsPerBurst>0</ubShotsPerBurst>
|
|
<ubBurstPenalty>0</ubBurstPenalty>
|
|
<ubBulletSpeed>0</ubBulletSpeed>
|
|
<ubImpact>0</ubImpact>
|
|
<ubDeadliness>0</ubDeadliness>
|
|
<bAccuracy>0</bAccuracy>
|
|
<ubMagSize>10</ubMagSize>
|
|
<usRange>0</usRange>
|
|
<usReloadDelay>0</usReloadDelay>
|
|
<BurstAniDelay>0</BurstAniDelay>
|
|
<ubAttackVolume>0</ubAttackVolume>
|
|
<ubHitVolume>0</ubHitVolume>
|
|
<sSound>0</sSound>
|
|
<sBurstSound>0</sBurstSound>
|
|
<sSilencedBurstSound>0</sSilencedBurstSound>
|
|
<sReloadSound>0</sReloadSound>
|
|
<sLocknLoadSound>0</sLocknLoadSound>
|
|
<SilencedSound>157</SilencedSound>
|
|
<bBurstAP>0</bBurstAP>
|
|
<bAutofireShotsPerFiveAP>0</bAutofireShotsPerFiveAP>
|
|
<APsToReload>20</APsToReload>
|
|
<SwapClips>1</SwapClips>
|
|
<MaxDistForMessyDeath>7</MaxDistForMessyDeath>
|
|
<AutoPenalty>0</AutoPenalty>
|
|
<NoSemiAuto>0</NoSemiAuto>
|
|
<EasyUnjam>0</EasyUnjam>
|
|
<APsToReloadManually>0</APsToReloadManually>
|
|
<ManualReloadSound>0</ManualReloadSound>
|
|
<nAccuracy>0</nAccuracy>
|
|
<bRecoilX>0</bRecoilX>
|
|
<bRecoilY>0</bRecoilY>
|
|
<ubAimLevels>0</ubAimLevels>
|
|
<ubRecoilDelay>0</ubRecoilDelay>
|
|
<Handling>0</Handling>
|
|
<usOverheatingJamThreshold>4000</usOverheatingJamThreshold>
|
|
<usOverheatingDamageThreshold>5000</usOverheatingDamageThreshold>
|
|
<usOverheatingSingleShotTemperature>80</usOverheatingSingleShotTemperature>
|
|
<HeavyGun>0</HeavyGun>
|
|
<fBurstOnlyByFanTheHammer>0</fBurstOnlyByFanTheHammer> <!-- burst mode is accessible only if the user is a gunslinger holding it in hipfire (eye symbol on gun) -->
|
|
<!-- This tag allows setting how many bullets the gun can fire per shot -->
|
|
<!-- if no value is set, it is assumed the gun can fire from one barrel -->
|
|
<!-- this tag can be added multiple times -->
|
|
<BarrelConfiguration>0</BarrelConfiguration>
|
|
</WEAPON>
|
|
<WEAPON>
|
|
<uiIndex>1</uiIndex>
|
|
<szWeaponName>Glock 17</szWeaponName>
|
|
<ubWeaponClass>1</ubWeaponClass>
|
|
<ubWeaponType>1</ubWeaponType>
|
|
<ubCalibre>2</ubCalibre>
|
|
<ubShotsPer4Turns>19.75</ubShotsPer4Turns>
|
|
<ubBulletSpeed>21</ubBulletSpeed>
|
|
<ubImpact>25</ubImpact>
|
|
<ubDeadliness>16</ubDeadliness>
|
|
<ubMagSize>15</ubMagSize>
|
|
<usRange>115</usRange>
|
|
<usReloadDelay>200</usReloadDelay>
|
|
<BurstAniDelay>100</BurstAniDelay>
|
|
<ubAttackVolume>50</ubAttackVolume>
|
|
<ubHitVolume>3</ubHitVolume>
|
|
<sSound>299</sSound>
|
|
<sReloadSound>100</sReloadSound>
|
|
<sLocknLoadSound>106</sLocknLoadSound>
|
|
<SilencedSound>156</SilencedSound>
|
|
<bBurstAP>20</bBurstAP>
|
|
<APsToReload>12</APsToReload>
|
|
<SwapClips>1</SwapClips>
|
|
<MaxDistForMessyDeath>7</MaxDistForMessyDeath>
|
|
<ManualReloadSound>476</ManualReloadSound>
|
|
<nAccuracy>36</nAccuracy>
|
|
<ubAimLevels>2</ubAimLevels>
|
|
</WEAPON>
|
|
<WEAPON>
|
|
<uiIndex>2</uiIndex>
|
|
<szWeaponName>Glock 18</szWeaponName>
|
|
<ubWeaponClass>1</ubWeaponClass>
|
|
<ubWeaponType>2</ubWeaponType>
|
|
<ubCalibre>2</ubCalibre>
|
|
<ubShotsPer4Turns>19.75</ubShotsPer4Turns>
|
|
<ubBurstPenalty>9</ubBurstPenalty>
|
|
<ubBulletSpeed>21</ubBulletSpeed>
|
|
<ubImpact>25</ubImpact>
|
|
<ubDeadliness>16</ubDeadliness>
|
|
<ubMagSize>15</ubMagSize>
|
|
<usRange>115</usRange>
|
|
<usReloadDelay>200</usReloadDelay>
|
|
<BurstAniDelay>23</BurstAniDelay>
|
|
<ubAttackVolume>50</ubAttackVolume>
|
|
<ubHitVolume>3</ubHitVolume>
|
|
<sSound>371</sSound>
|
|
<sBurstSound>57</sBurstSound>
|
|
<sSilencedBurstSound>111</sSilencedBurstSound>
|
|
<sReloadSound>100</sReloadSound>
|
|
<sLocknLoadSound>106</sLocknLoadSound>
|
|
<SilencedSound>156</SilencedSound>
|
|
<bBurstAP>6</bBurstAP>
|
|
<bAutofireShotsPerFiveAP>6</bAutofireShotsPerFiveAP>
|
|
<APsToReload>12</APsToReload>
|
|
<SwapClips>1</SwapClips>
|
|
<MaxDistForMessyDeath>7</MaxDistForMessyDeath>
|
|
<AutoPenalty>9</AutoPenalty>
|
|
<ManualReloadSound>476</ManualReloadSound>
|
|
<nAccuracy>36</nAccuracy>
|
|
<bRecoilX>2</bRecoilX>
|
|
<bRecoilY>9</bRecoilY>
|
|
<ubAimLevels>2</ubAimLevels>
|
|
</WEAPON>
|
|
<WEAPON>
|
|
<uiIndex>3</uiIndex>
|
|
<szWeaponName>Beretta 92F</szWeaponName>
|
|
<ubWeaponClass>1</ubWeaponClass>
|
|
<ubWeaponType>1</ubWeaponType>
|
|
<ubCalibre>2</ubCalibre>
|
|
<ubReadyTime>1</ubReadyTime>
|
|
<ubShotsPer4Turns>18.71</ubShotsPer4Turns>
|
|
<ubBulletSpeed>21</ubBulletSpeed>
|
|
<ubImpact>25</ubImpact>
|
|
<ubDeadliness>15</ubDeadliness>
|
|
<ubMagSize>15</ubMagSize>
|
|
<usRange>120</usRange>
|
|
<usReloadDelay>200</usReloadDelay>
|
|
<BurstAniDelay>100</BurstAniDelay>
|
|
<ubAttackVolume>50</ubAttackVolume>
|
|
<ubHitVolume>3</ubHitVolume>
|
|
<sSound>367</sSound>
|
|
<sReloadSound>100</sReloadSound>
|
|
<sLocknLoadSound>106</sLocknLoadSound>
|
|
<SilencedSound>156</SilencedSound>
|
|
<bBurstAP>20</bBurstAP>
|
|
<APsToReload>12</APsToReload>
|
|
<SwapClips>1</SwapClips>
|
|
<MaxDistForMessyDeath>7</MaxDistForMessyDeath>
|
|
<ManualReloadSound>476</ManualReloadSound>
|
|
<nAccuracy>38</nAccuracy>
|
|
<ubAimLevels>2</ubAimLevels>
|
|
</WEAPON>
|
|
<WEAPON>
|
|
<uiIndex>4</uiIndex>
|
|
<szWeaponName>Beretta 93R</szWeaponName>
|
|
<ubWeaponClass>1</ubWeaponClass>
|
|
<ubWeaponType>2</ubWeaponType>
|
|
<ubCalibre>2</ubCalibre>
|
|
<ubReadyTime>1</ubReadyTime>
|
|
<ubShotsPer4Turns>19.75</ubShotsPer4Turns>
|
|
<ubShotsPerBurst>3</ubShotsPerBurst>
|
|
<ubBurstPenalty>8</ubBurstPenalty>
|
|
<ubBulletSpeed>21</ubBulletSpeed>
|
|
<ubImpact>25</ubImpact>
|
|
<ubDeadliness>18</ubDeadliness>
|
|
<bAccuracy>1</bAccuracy>
|
|
<ubMagSize>15</ubMagSize>
|
|
<usRange>140</usRange>
|
|
<usReloadDelay>200</usReloadDelay>
|
|
<BurstAniDelay>27</BurstAniDelay>
|
|
<ubAttackVolume>50</ubAttackVolume>
|
|
<ubHitVolume>3</ubHitVolume>
|
|
<sSound>368</sSound>
|
|
<sBurstSound>54</sBurstSound>
|
|
<sSilencedBurstSound>111</sSilencedBurstSound>
|
|
<sReloadSound>100</sReloadSound>
|
|
<sLocknLoadSound>106</sLocknLoadSound>
|
|
<SilencedSound>156</SilencedSound>
|
|
<bBurstAP>8</bBurstAP>
|
|
<APsToReload>12</APsToReload>
|
|
<SwapClips>1</SwapClips>
|
|
<MaxDistForMessyDeath>7</MaxDistForMessyDeath>
|
|
<ManualReloadSound>476</ManualReloadSound>
|
|
<nAccuracy>39</nAccuracy>
|
|
<bRecoilX>1</bRecoilX>
|
|
<bRecoilY>8</bRecoilY>
|
|
<ubAimLevels>2</ubAimLevels>
|
|
</WEAPON>
|
|
<WEAPON>
|
|
<uiIndex>5</uiIndex>
|
|
<szWeaponName>.38 Special</szWeaponName>
|
|
<ubWeaponClass>1</ubWeaponClass>
|
|
<ubWeaponType>1</ubWeaponType>
|
|
<ubCalibre>1</ubCalibre>
|
|
<ubShotsPer4Turns>15.46</ubShotsPer4Turns>
|
|
<ubBulletSpeed>20</ubBulletSpeed>
|
|
<ubImpact>25</ubImpact>
|
|
<ubDeadliness>14</ubDeadliness>
|
|
<bAccuracy>1</bAccuracy>
|
|
<ubMagSize>6</ubMagSize>
|
|
<usRange>105</usRange>
|
|
<usReloadDelay>200</usReloadDelay>
|
|
<BurstAniDelay>100</BurstAniDelay>
|
|
<ubAttackVolume>45</ubAttackVolume>
|
|
<ubHitVolume>3</ubHitVolume>
|
|
<sSound>459</sSound>
|
|
<sReloadSound>100</sReloadSound>
|
|
<sLocknLoadSound>106</sLocknLoadSound>
|
|
<SilencedSound>156</SilencedSound>
|
|
<bBurstAP>20</bBurstAP>
|
|
<APsToReload>20</APsToReload>
|
|
<SwapClips>1</SwapClips>
|
|
<MaxDistForMessyDeath>7</MaxDistForMessyDeath>
|
|
<ManualReloadSound>480</ManualReloadSound>
|
|
<nAccuracy>14</nAccuracy>
|
|
<ubAimLevels>2</ubAimLevels>
|
|
<EasyUnjam>1</EasyUnjam>
|
|
</WEAPON>
|
|
<WEAPON>
|
|
<uiIndex>6</uiIndex>
|
|
<szWeaponName>Barracuda</szWeaponName>
|
|
<ubWeaponClass>1</ubWeaponClass>
|
|
<ubWeaponType>1</ubWeaponType>
|
|
<ubCalibre>4</ubCalibre>
|
|
<ubReadyTime>1</ubReadyTime>
|
|
<ubShotsPer4Turns>12.7</ubShotsPer4Turns>
|
|
<ubBulletSpeed>20</ubBulletSpeed>
|
|
<ubImpact>27</ubImpact>
|
|
<ubDeadliness>16</ubDeadliness>
|
|
<bAccuracy>2</bAccuracy>
|
|
<ubMagSize>6</ubMagSize>
|
|
<usRange>110</usRange>
|
|
<usReloadDelay>200</usReloadDelay>
|
|
<BurstAniDelay>100</BurstAniDelay>
|
|
<ubAttackVolume>60</ubAttackVolume>
|
|
<ubHitVolume>5</ubHitVolume>
|
|
<sSound>423</sSound>
|
|
<sReloadSound>100</sReloadSound>
|
|
<sLocknLoadSound>106</sLocknLoadSound>
|
|
<SilencedSound>157</SilencedSound>
|
|
<bBurstAP>20</bBurstAP>
|
|
<APsToReload>20</APsToReload>
|
|
<SwapClips>1</SwapClips>
|
|
<MaxDistForMessyDeath>7</MaxDistForMessyDeath>
|
|
<ManualReloadSound>480</ManualReloadSound>
|
|
<nAccuracy>40</nAccuracy>
|
|
<ubAimLevels>2</ubAimLevels>
|
|
<EasyUnjam>1</EasyUnjam>
|
|
</WEAPON>
|
|
<WEAPON>
|
|
<uiIndex>7</uiIndex>
|
|
<szWeaponName>Desert Eagle .357</szWeaponName>
|
|
<ubWeaponClass>1</ubWeaponClass>
|
|
<ubWeaponType>1</ubWeaponType>
|
|
<ubCalibre>4</ubCalibre>
|
|
<ubReadyTime>1</ubReadyTime>
|
|
<ubShotsPer4Turns>11.85</ubShotsPer4Turns>
|
|
<ubBulletSpeed>21</ubBulletSpeed>
|
|
<ubImpact>27</ubImpact>
|
|
<ubDeadliness>16</ubDeadliness>
|
|
<ubMagSize>9</ubMagSize>
|
|
<usRange>135</usRange>
|
|
<usReloadDelay>200</usReloadDelay>
|
|
<BurstAniDelay>100</BurstAniDelay>
|
|
<ubAttackVolume>60</ubAttackVolume>
|
|
<ubHitVolume>5</ubHitVolume>
|
|
<sSound>422</sSound>
|
|
<sReloadSound>100</sReloadSound>
|
|
<sLocknLoadSound>106</sLocknLoadSound>
|
|
<SilencedSound>157</SilencedSound>
|
|
<bBurstAP>20</bBurstAP>
|
|
<APsToReload>16</APsToReload>
|
|
<SwapClips>1</SwapClips>
|
|
<MaxDistForMessyDeath>7</MaxDistForMessyDeath>
|
|
<ManualReloadSound>476</ManualReloadSound>
|
|
<nAccuracy>50</nAccuracy>
|
|
<ubAimLevels>3</ubAimLevels>
|
|
</WEAPON>
|
|
<WEAPON>
|
|
<uiIndex>8</uiIndex>
|
|
<szWeaponName>Colt M1911A1</szWeaponName>
|
|
<ubWeaponClass>1</ubWeaponClass>
|
|
<ubWeaponType>1</ubWeaponType>
|
|
<ubCalibre>3</ubCalibre>
|
|
<ubReadyTime>1</ubReadyTime>
|
|
<ubShotsPer4Turns>16.16</ubShotsPer4Turns>
|
|
<ubBulletSpeed>21</ubBulletSpeed>
|
|
<ubImpact>26</ubImpact>
|
|
<ubDeadliness>16</ubDeadliness>
|
|
<ubMagSize>7</ubMagSize>
|
|
<usRange>100</usRange>
|
|
<usReloadDelay>200</usReloadDelay>
|
|
<BurstAniDelay>100</BurstAniDelay>
|
|
<ubAttackVolume>55</ubAttackVolume>
|
|
<ubHitVolume>3</ubHitVolume>
|
|
<sSound>413</sSound>
|
|
<sReloadSound>100</sReloadSound>
|
|
<sLocknLoadSound>106</sLocknLoadSound>
|
|
<SilencedSound>157</SilencedSound>
|
|
<bBurstAP>20</bBurstAP>
|
|
<APsToReload>12</APsToReload>
|
|
<SwapClips>1</SwapClips>
|
|
<MaxDistForMessyDeath>7</MaxDistForMessyDeath>
|
|
<ManualReloadSound>476</ManualReloadSound>
|
|
<nAccuracy>41</nAccuracy>
|
|
<ubAimLevels>2</ubAimLevels>
|
|
</WEAPON>
|
|
<WEAPON>
|
|
<uiIndex>9</uiIndex>
|
|
<szWeaponName>HK MP5KA4</szWeaponName>
|
|
<ubWeaponClass>2</ubWeaponClass>
|
|
<ubWeaponType>2</ubWeaponType>
|
|
<ubCalibre>2</ubCalibre>
|
|
<ubReadyTime>2</ubReadyTime>
|
|
<ubShotsPer4Turns>16.16</ubShotsPer4Turns>
|
|
<ubShotsPerBurst>3</ubShotsPerBurst>
|
|
<ubBurstPenalty>8</ubBurstPenalty>
|
|
<ubBulletSpeed>22</ubBulletSpeed>
|
|
<ubImpact>25</ubImpact>
|
|
<ubDeadliness>18</ubDeadliness>
|
|
<bAccuracy>3</bAccuracy>
|
|
<ubMagSize>30</ubMagSize>
|
|
<usRange>115</usRange>
|
|
<usReloadDelay>200</usReloadDelay>
|
|
<BurstAniDelay>33</BurstAniDelay>
|
|
<ubAttackVolume>50</ubAttackVolume>
|
|
<ubHitVolume>3</ubHitVolume>
|
|
<sSound>375</sSound>
|
|
<sBurstSound>61</sBurstSound>
|
|
<sSilencedBurstSound>62</sSilencedBurstSound>
|
|
<sReloadSound>101</sReloadSound>
|
|
<sLocknLoadSound>107</sLocknLoadSound>
|
|
<SilencedSound>156</SilencedSound>
|
|
<bBurstAP>10</bBurstAP>
|
|
<bAutofireShotsPerFiveAP>4</bAutofireShotsPerFiveAP>
|
|
<APsToReload>20</APsToReload>
|
|
<SwapClips>1</SwapClips>
|
|
<MaxDistForMessyDeath>7</MaxDistForMessyDeath>
|
|
<AutoPenalty>9</AutoPenalty>
|
|
<ManualReloadSound>476</ManualReloadSound>
|
|
<nAccuracy>39</nAccuracy>
|
|
<bRecoilX>1</bRecoilX>
|
|
<bRecoilY>8</bRecoilY>
|
|
<ubAimLevels>2</ubAimLevels>
|
|
</WEAPON>
|
|
<WEAPON>
|
|
<uiIndex>10</uiIndex>
|
|
<szWeaponName>Ingram M10</szWeaponName>
|
|
<ubWeaponClass>2</ubWeaponClass>
|
|
<ubWeaponType>2</ubWeaponType>
|
|
<ubCalibre>3</ubCalibre>
|
|
<ubReadyTime>7</ubReadyTime>
|
|
<ubShotsPer4Turns>12.7</ubShotsPer4Turns>
|
|
<ubBurstPenalty>10</ubBurstPenalty>
|
|
<ubBulletSpeed>22</ubBulletSpeed>
|
|
<ubImpact>26</ubImpact>
|
|
<ubDeadliness>19</ubDeadliness>
|
|
<bAccuracy>4</bAccuracy>
|
|
<ubMagSize>30</ubMagSize>
|
|
<usRange>120</usRange>
|
|
<usReloadDelay>200</usReloadDelay>
|
|
<BurstAniDelay>27</BurstAniDelay>
|
|
<ubAttackVolume>55</ubAttackVolume>
|
|
<ubHitVolume>3</ubHitVolume>
|
|
<sSound>412</sSound>
|
|
<sBurstSound>75</sBurstSound>
|
|
<sSilencedBurstSound>111</sSilencedBurstSound>
|
|
<sReloadSound>101</sReloadSound>
|
|
<sLocknLoadSound>107</sLocknLoadSound>
|
|
<SilencedSound>157</SilencedSound>
|
|
<bBurstAP>8</bBurstAP>
|
|
<bAutofireShotsPerFiveAP>5</bAutofireShotsPerFiveAP>
|
|
<APsToReload>16</APsToReload>
|
|
<SwapClips>1</SwapClips>
|
|
<MaxDistForMessyDeath>7</MaxDistForMessyDeath>
|
|
<AutoPenalty>11</AutoPenalty>
|
|
<NoSemiAuto>1</NoSemiAuto>
|
|
<ManualReloadSound>476</ManualReloadSound>
|
|
<nAccuracy>17</nAccuracy>
|
|
<bRecoilX>2</bRecoilX>
|
|
<bRecoilY>9</bRecoilY>
|
|
<ubAimLevels>2</ubAimLevels>
|
|
</WEAPON>
|
|
<WEAPON>
|
|
<uiIndex>11</uiIndex>
|
|
<szWeaponName>Thompson M1A1</szWeaponName>
|
|
<ubWeaponClass>2</ubWeaponClass>
|
|
<ubWeaponType>3</ubWeaponType>
|
|
<ubCalibre>3</ubCalibre>
|
|
<ubReadyTime>13</ubReadyTime>
|
|
<ubShotsPer4Turns>11.85</ubShotsPer4Turns>
|
|
<ubBurstPenalty>9</ubBurstPenalty>
|
|
<ubBulletSpeed>22</ubBulletSpeed>
|
|
<ubImpact>27</ubImpact>
|
|
<ubDeadliness>21</ubDeadliness>
|
|
<bAccuracy>5</bAccuracy>
|
|
<ubMagSize>30</ubMagSize>
|
|
<usRange>200</usRange>
|
|
<usReloadDelay>200</usReloadDelay>
|
|
<BurstAniDelay>43</BurstAniDelay>
|
|
<ubAttackVolume>55</ubAttackVolume>
|
|
<ubHitVolume>3</ubHitVolume>
|
|
<sSound>415</sSound>
|
|
<sBurstSound>76</sBurstSound>
|
|
<sSilencedBurstSound>111</sSilencedBurstSound>
|
|
<sReloadSound>101</sReloadSound>
|
|
<sLocknLoadSound>107</sLocknLoadSound>
|
|
<SilencedSound>157</SilencedSound>
|
|
<bBurstAP>12</bBurstAP>
|
|
<bAutofireShotsPerFiveAP>3</bAutofireShotsPerFiveAP>
|
|
<APsToReload>20</APsToReload>
|
|
<SwapClips>1</SwapClips>
|
|
<MaxDistForMessyDeath>7</MaxDistForMessyDeath>
|
|
<AutoPenalty>10</AutoPenalty>
|
|
<ManualReloadSound>476</ManualReloadSound>
|
|
<nAccuracy>56</nAccuracy>
|
|
<bRecoilX>3</bRecoilX>
|
|
<bRecoilY>7</bRecoilY>
|
|
<ubAimLevels>4</ubAimLevels>
|
|
</WEAPON>
|
|
<WEAPON>
|
|
<uiIndex>12</uiIndex>
|
|
<szWeaponName>Colt M4 Commando</szWeaponName>
|
|
<ubWeaponClass>3</ubWeaponClass>
|
|
<ubWeaponType>6</ubWeaponType>
|
|
<ubCalibre>8</ubCalibre>
|
|
<ubReadyTime>6</ubReadyTime>
|
|
<ubShotsPer4Turns>16.16</ubShotsPer4Turns>
|
|
<ubBurstPenalty>7</ubBurstPenalty>
|
|
<ubBulletSpeed>22</ubBulletSpeed>
|
|
<ubImpact>30</ubImpact>
|
|
<ubDeadliness>28</ubDeadliness>
|
|
<bAccuracy>3</bAccuracy>
|
|
<ubMagSize>30</ubMagSize>
|
|
<usRange>305</usRange>
|
|
<usReloadDelay>200</usReloadDelay>
|
|
<BurstAniDelay>40</BurstAniDelay>
|
|
<ubAttackVolume>77</ubAttackVolume>
|
|
<ubHitVolume>7</ubHitVolume>
|
|
<sSound>337</sSound>
|
|
<sBurstSound>32</sBurstSound>
|
|
<sSilencedBurstSound>111</sSilencedBurstSound>
|
|
<sReloadSound>102</sReloadSound>
|
|
<sLocknLoadSound>108</sLocknLoadSound>
|
|
<SilencedSound>156</SilencedSound>
|
|
<bBurstAP>12</bBurstAP>
|
|
<bAutofireShotsPerFiveAP>3</bAutofireShotsPerFiveAP>
|
|
<APsToReload>20</APsToReload>
|
|
<SwapClips>1</SwapClips>
|
|
<MaxDistForMessyDeath>7</MaxDistForMessyDeath>
|
|
<AutoPenalty>8</AutoPenalty>
|
|
<ManualReloadSound>476</ManualReloadSound>
|
|
<nAccuracy>75</nAccuracy>
|
|
<bRecoilX>0</bRecoilX>
|
|
<bRecoilY>7</bRecoilY>
|
|
<ubAimLevels>4</ubAimLevels>
|
|
</WEAPON>
|
|
<WEAPON>
|
|
<uiIndex>13</uiIndex>
|
|
<szWeaponName>HK 53A3</szWeaponName>
|
|
<ubWeaponClass>3</ubWeaponClass>
|
|
<ubWeaponType>6</ubWeaponType>
|
|
<ubCalibre>8</ubCalibre>
|
|
<ubReadyTime>11</ubReadyTime>
|
|
<ubShotsPer4Turns>14.22</ubShotsPer4Turns>
|
|
<ubShotsPerBurst>3</ubShotsPerBurst>
|
|
<ubBurstPenalty>7</ubBurstPenalty>
|
|
<ubBulletSpeed>22</ubBulletSpeed>
|
|
<ubImpact>29</ubImpact>
|
|
<ubDeadliness>26</ubDeadliness>
|
|
<bAccuracy>5</bAccuracy>
|
|
<ubMagSize>30</ubMagSize>
|
|
<usRange>260</usRange>
|
|
<usReloadDelay>200</usReloadDelay>
|
|
<BurstAniDelay>40</BurstAniDelay>
|
|
<ubAttackVolume>72</ubAttackVolume>
|
|
<ubHitVolume>7</ubHitVolume>
|
|
<sSound>336</sSound>
|
|
<sBurstSound>31</sBurstSound>
|
|
<sSilencedBurstSound>111</sSilencedBurstSound>
|
|
<sReloadSound>102</sReloadSound>
|
|
<sLocknLoadSound>108</sLocknLoadSound>
|
|
<SilencedSound>156</SilencedSound>
|
|
<bBurstAP>12</bBurstAP>
|
|
<bAutofireShotsPerFiveAP>3</bAutofireShotsPerFiveAP>
|
|
<APsToReload>20</APsToReload>
|
|
<SwapClips>1</SwapClips>
|
|
<MaxDistForMessyDeath>7</MaxDistForMessyDeath>
|
|
<AutoPenalty>8</AutoPenalty>
|
|
<ManualReloadSound>476</ManualReloadSound>
|
|
<nAccuracy>71</nAccuracy>
|
|
<bRecoilX>1</bRecoilX>
|
|
<bRecoilY>7</bRecoilY>
|
|
<ubAimLevels>4</ubAimLevels>
|
|
</WEAPON>
|
|
<WEAPON>
|
|
<uiIndex>14</uiIndex>
|
|
<szWeaponName>AKS-74U</szWeaponName>
|
|
<ubWeaponClass>3</ubWeaponClass>
|
|
<ubWeaponType>6</ubWeaponType>
|
|
<ubCalibre>7</ubCalibre>
|
|
<ubReadyTime>7</ubReadyTime>
|
|
<ubShotsPer4Turns>16.16</ubShotsPer4Turns>
|
|
<ubBurstPenalty>6</ubBurstPenalty>
|
|
<ubBulletSpeed>22</ubBulletSpeed>
|
|
<ubImpact>28</ubImpact>
|
|
<ubDeadliness>25</ubDeadliness>
|
|
<bAccuracy>4</bAccuracy>
|
|
<ubMagSize>30</ubMagSize>
|
|
<usRange>200</usRange>
|
|
<usReloadDelay>200</usReloadDelay>
|
|
<BurstAniDelay>41</BurstAniDelay>
|
|
<ubAttackVolume>72</ubAttackVolume>
|
|
<ubHitVolume>7</ubHitVolume>
|
|
<sSound>330</sSound>
|
|
<sBurstSound>22</sBurstSound>
|
|
<sSilencedBurstSound>111</sSilencedBurstSound>
|
|
<sReloadSound>102</sReloadSound>
|
|
<sLocknLoadSound>108</sLocknLoadSound>
|
|
<SilencedSound>157</SilencedSound>
|
|
<bBurstAP>12</bBurstAP>
|
|
<bAutofireShotsPerFiveAP>3</bAutofireShotsPerFiveAP>
|
|
<APsToReload>20</APsToReload>
|
|
<SwapClips>1</SwapClips>
|
|
<MaxDistForMessyDeath>7</MaxDistForMessyDeath>
|
|
<AutoPenalty>7</AutoPenalty>
|
|
<ManualReloadSound>476</ManualReloadSound>
|
|
<nAccuracy>63</nAccuracy>
|
|
<bRecoilX>2</bRecoilX>
|
|
<bRecoilY>7</bRecoilY>
|
|
<ubAimLevels>3</ubAimLevels>
|
|
</WEAPON>
|
|
<WEAPON>
|
|
<uiIndex>15</uiIndex>
|
|
<szWeaponName>FN P90</szWeaponName>
|
|
<ubWeaponClass>2</ubWeaponClass>
|
|
<ubWeaponType>3</ubWeaponType>
|
|
<ubCalibre>12</ubCalibre>
|
|
<ubReadyTime>2</ubReadyTime>
|
|
<ubShotsPer4Turns>19.75</ubShotsPer4Turns>
|
|
<ubBurstPenalty>6</ubBurstPenalty>
|
|
<ubBulletSpeed>22</ubBulletSpeed>
|
|
<ubImpact>27</ubImpact>
|
|
<ubDeadliness>30</ubDeadliness>
|
|
<bAccuracy>6</bAccuracy>
|
|
<ubMagSize>50</ubMagSize>
|
|
<usRange>235</usRange>
|
|
<usReloadDelay>200</usReloadDelay>
|
|
<BurstAniDelay>33</BurstAniDelay>
|
|
<ubAttackVolume>45</ubAttackVolume>
|
|
<ubHitVolume>3</ubHitVolume>
|
|
<sSound>328</sSound>
|
|
<sBurstSound>20</sBurstSound>
|
|
<sSilencedBurstSound>111</sSilencedBurstSound>
|
|
<sReloadSound>101</sReloadSound>
|
|
<sLocknLoadSound>107</sLocknLoadSound>
|
|
<SilencedSound>157</SilencedSound>
|
|
<bBurstAP>10</bBurstAP>
|
|
<bAutofireShotsPerFiveAP>4</bAutofireShotsPerFiveAP>
|
|
<APsToReload>24</APsToReload>
|
|
<SwapClips>1</SwapClips>
|
|
<MaxDistForMessyDeath>7</MaxDistForMessyDeath>
|
|
<AutoPenalty>7</AutoPenalty>
|
|
<ManualReloadSound>476</ManualReloadSound>
|
|
<nAccuracy>74</nAccuracy>
|
|
<bRecoilX>1</bRecoilX>
|
|
<bRecoilY>4</bRecoilY>
|
|
<ubAimLevels>4</ubAimLevels>
|
|
</WEAPON>
|
|
<WEAPON>
|
|
<uiIndex>16</uiIndex>
|
|
<szWeaponName>Type 85</szWeaponName>
|
|
<ubWeaponClass>2</ubWeaponClass>
|
|
<ubWeaponType>3</ubWeaponType>
|
|
<ubCalibre>10</ubCalibre>
|
|
<ubReadyTime>2</ubReadyTime>
|
|
<ubShotsPer4Turns>16.93</ubShotsPer4Turns>
|
|
<ubBurstPenalty>7</ubBurstPenalty>
|
|
<ubBulletSpeed>22</ubBulletSpeed>
|
|
<ubImpact>25</ubImpact>
|
|
<ubDeadliness>16</ubDeadliness>
|
|
<bAccuracy>4</bAccuracy>
|
|
<ubMagSize>30</ubMagSize>
|
|
<usRange>170</usRange>
|
|
<usReloadDelay>200</usReloadDelay>
|
|
<BurstAniDelay>40</BurstAniDelay>
|
|
<ubAttackVolume>60</ubAttackVolume>
|
|
<ubHitVolume>3</ubHitVolume>
|
|
<sSound>362</sSound>
|
|
<sBurstSound>51</sBurstSound>
|
|
<sSilencedBurstSound>111</sSilencedBurstSound>
|
|
<sReloadSound>101</sReloadSound>
|
|
<sLocknLoadSound>107</sLocknLoadSound>
|
|
<SilencedSound>157</SilencedSound>
|
|
<bBurstAP>12</bBurstAP>
|
|
<bAutofireShotsPerFiveAP>3</bAutofireShotsPerFiveAP>
|
|
<APsToReload>20</APsToReload>
|
|
<SwapClips>1</SwapClips>
|
|
<MaxDistForMessyDeath>7</MaxDistForMessyDeath>
|
|
<AutoPenalty>8</AutoPenalty>
|
|
<ManualReloadSound>476</ManualReloadSound>
|
|
<nAccuracy>54</nAccuracy>
|
|
<bRecoilX>3</bRecoilX>
|
|
<bRecoilY>8</bRecoilY>
|
|
<ubAimLevels>3</ubAimLevels>
|
|
</WEAPON>
|
|
<WEAPON>
|
|
<uiIndex>17</uiIndex>
|
|
<szWeaponName>SKS</szWeaponName>
|
|
<ubWeaponClass>3</ubWeaponClass>
|
|
<ubWeaponType>4</ubWeaponType>
|
|
<ubCalibre>10</ubCalibre>
|
|
<ubReadyTime>17</ubReadyTime>
|
|
<ubShotsPer4Turns>12.26</ubShotsPer4Turns>
|
|
<ubBulletSpeed>22</ubBulletSpeed>
|
|
<ubImpact>33</ubImpact>
|
|
<ubDeadliness>22</ubDeadliness>
|
|
<bAccuracy>3</bAccuracy>
|
|
<ubMagSize>10</ubMagSize>
|
|
<usRange>375</usRange>
|
|
<usReloadDelay>200</usReloadDelay>
|
|
<BurstAniDelay>100</BurstAniDelay>
|
|
<ubAttackVolume>80</ubAttackVolume>
|
|
<ubHitVolume>8</ubHitVolume>
|
|
<sSound>303</sSound>
|
|
<sReloadSound>102</sReloadSound>
|
|
<sLocknLoadSound>108</sLocknLoadSound>
|
|
<SilencedSound>157</SilencedSound>
|
|
<bBurstAP>20</bBurstAP>
|
|
<APsToReload>24</APsToReload>
|
|
<SwapClips>1</SwapClips>
|
|
<MaxDistForMessyDeath>7</MaxDistForMessyDeath>
|
|
<ManualReloadSound>476</ManualReloadSound>
|
|
<nAccuracy>71</nAccuracy>
|
|
<ubAimLevels>6</ubAimLevels>
|
|
</WEAPON>
|
|
<WEAPON>
|
|
<uiIndex>18</uiIndex>
|
|
<szWeaponName>Dragunov SVD</szWeaponName>
|
|
<ubWeaponClass>3</ubWeaponClass>
|
|
<ubWeaponType>5</ubWeaponType>
|
|
<ubCalibre>10</ubCalibre>
|
|
<ubReadyTime>19</ubReadyTime>
|
|
<ubShotsPer4Turns>11.11</ubShotsPer4Turns>
|
|
<ubBulletSpeed>22</ubBulletSpeed>
|
|
<ubImpact>39</ubImpact>
|
|
<ubDeadliness>49</ubDeadliness>
|
|
<bAccuracy>7</bAccuracy>
|
|
<ubMagSize>10</ubMagSize>
|
|
<usRange>790</usRange>
|
|
<usReloadDelay>200</usReloadDelay>
|
|
<BurstAniDelay>100</BurstAniDelay>
|
|
<ubAttackVolume>90</ubAttackVolume>
|
|
<ubHitVolume>8</ubHitVolume>
|
|
<sSound>366</sSound>
|
|
<sBurstSound>52</sBurstSound>
|
|
<sSilencedBurstSound>111</sSilencedBurstSound>
|
|
<sReloadSound>102</sReloadSound>
|
|
<sLocknLoadSound>108</sLocknLoadSound>
|
|
<SilencedSound>157</SilencedSound>
|
|
<bBurstAP>20</bBurstAP>
|
|
<APsToReload>24</APsToReload>
|
|
<SwapClips>1</SwapClips>
|
|
<MaxDistForMessyDeath>16</MaxDistForMessyDeath>
|
|
<ManualReloadSound>476</ManualReloadSound>
|
|
<nAccuracy>83</nAccuracy>
|
|
<ubAimLevels>7</ubAimLevels>
|
|
</WEAPON>
|
|
<WEAPON>
|
|
<uiIndex>19</uiIndex>
|
|
<szWeaponName>M24</szWeaponName>
|
|
<ubWeaponClass>3</ubWeaponClass>
|
|
<ubWeaponType>5</ubWeaponType>
|
|
<ubCalibre>9</ubCalibre>
|
|
<ubReadyTime>19</ubReadyTime>
|
|
<ubShotsPer4Turns>11.85</ubShotsPer4Turns>
|
|
<ubBulletSpeed>22</ubBulletSpeed>
|
|
<ubImpact>38</ubImpact>
|
|
<ubDeadliness>46</ubDeadliness>
|
|
<bAccuracy>12</bAccuracy>
|
|
<ubMagSize>5</ubMagSize>
|
|
<usRange>780</usRange>
|
|
<usReloadDelay>200</usReloadDelay>
|
|
<BurstAniDelay>100</BurstAniDelay>
|
|
<ubAttackVolume>85</ubAttackVolume>
|
|
<ubHitVolume>8</ubHitVolume>
|
|
<sSound>322</sSound>
|
|
<sBurstSound>6</sBurstSound>
|
|
<sSilencedBurstSound>111</sSilencedBurstSound>
|
|
<sReloadSound>102</sReloadSound>
|
|
<sLocknLoadSound>108</sLocknLoadSound>
|
|
<SilencedSound>157</SilencedSound>
|
|
<bBurstAP>20</bBurstAP>
|
|
<APsToReload>40</APsToReload>
|
|
<SwapClips>1</SwapClips>
|
|
<MaxDistForMessyDeath>16</MaxDistForMessyDeath>
|
|
<APsToReloadManually>28</APsToReloadManually>
|
|
<ManualReloadSound>477</ManualReloadSound>
|
|
<nAccuracy>88</nAccuracy>
|
|
<ubAimLevels>8</ubAimLevels>
|
|
</WEAPON>
|
|
<WEAPON>
|
|
<uiIndex>20</uiIndex>
|
|
<szWeaponName>Steyr AUG-A2</szWeaponName>
|
|
<ubWeaponClass>3</ubWeaponClass>
|
|
<ubWeaponType>6</ubWeaponType>
|
|
<ubCalibre>8</ubCalibre>
|
|
<ubReadyTime>10</ubReadyTime>
|
|
<ubShotsPer4Turns>14.81</ubShotsPer4Turns>
|
|
<ubBurstPenalty>7</ubBurstPenalty>
|
|
<ubBulletSpeed>22</ubBulletSpeed>
|
|
<ubImpact>30</ubImpact>
|
|
<ubDeadliness>31</ubDeadliness>
|
|
<bAccuracy>5</bAccuracy>
|
|
<ubMagSize>30</ubMagSize>
|
|
<usRange>375</usRange>
|
|
<usReloadDelay>200</usReloadDelay>
|
|
<BurstAniDelay>40</BurstAniDelay>
|
|
<ubAttackVolume>77</ubAttackVolume>
|
|
<ubHitVolume>7</ubHitVolume>
|
|
<sSound>439</sSound>
|
|
<sBurstSound>82</sBurstSound>
|
|
<sSilencedBurstSound>111</sSilencedBurstSound>
|
|
<sReloadSound>102</sReloadSound>
|
|
<sLocknLoadSound>108</sLocknLoadSound>
|
|
<SilencedSound>157</SilencedSound>
|
|
<bBurstAP>12</bBurstAP>
|
|
<bAutofireShotsPerFiveAP>3</bAutofireShotsPerFiveAP>
|
|
<APsToReload>28</APsToReload>
|
|
<SwapClips>1</SwapClips>
|
|
<MaxDistForMessyDeath>7</MaxDistForMessyDeath>
|
|
<AutoPenalty>8</AutoPenalty>
|
|
<ManualReloadSound>476</ManualReloadSound>
|
|
<nAccuracy>80</nAccuracy>
|
|
<bRecoilX>1</bRecoilX>
|
|
<bRecoilY>7</bRecoilY>
|
|
<ubAimLevels>4</ubAimLevels>
|
|
</WEAPON>
|
|
<WEAPON>
|
|
<uiIndex>21</uiIndex>
|
|
<szWeaponName>HK G41A2</szWeaponName>
|
|
<ubWeaponClass>3</ubWeaponClass>
|
|
<ubWeaponType>6</ubWeaponType>
|
|
<ubCalibre>8</ubCalibre>
|
|
<ubReadyTime>16</ubReadyTime>
|
|
<ubShotsPer4Turns>13.17</ubShotsPer4Turns>
|
|
<ubShotsPerBurst>3</ubShotsPerBurst>
|
|
<ubBurstPenalty>7</ubBurstPenalty>
|
|
<ubBulletSpeed>22</ubBulletSpeed>
|
|
<ubImpact>30</ubImpact>
|
|
<ubDeadliness>31</ubDeadliness>
|
|
<bAccuracy>5</bAccuracy>
|
|
<ubMagSize>30</ubMagSize>
|
|
<usRange>360</usRange>
|
|
<usReloadDelay>200</usReloadDelay>
|
|
<BurstAniDelay>46</BurstAniDelay>
|
|
<ubAttackVolume>77</ubAttackVolume>
|
|
<ubHitVolume>7</ubHitVolume>
|
|
<sSound>335</sSound>
|
|
<sBurstSound>29</sBurstSound>
|
|
<sSilencedBurstSound>111</sSilencedBurstSound>
|
|
<sReloadSound>102</sReloadSound>
|
|
<sLocknLoadSound>108</sLocknLoadSound>
|
|
<SilencedSound>156</SilencedSound>
|
|
<bBurstAP>13</bBurstAP>
|
|
<bAutofireShotsPerFiveAP>3</bAutofireShotsPerFiveAP>
|
|
<APsToReload>20</APsToReload>
|
|
<SwapClips>1</SwapClips>
|
|
<MaxDistForMessyDeath>7</MaxDistForMessyDeath>
|
|
<AutoPenalty>8</AutoPenalty>
|
|
<ManualReloadSound>476</ManualReloadSound>
|
|
<nAccuracy>77</nAccuracy>
|
|
<bRecoilX>1</bRecoilX>
|
|
<bRecoilY>6</bRecoilY>
|
|
<ubAimLevels>5</ubAimLevels>
|
|
</WEAPON>
|
|
<WEAPON>
|
|
<uiIndex>22</uiIndex>
|
|
<szWeaponName>Ruger Mini-14</szWeaponName>
|
|
<ubWeaponClass>3</ubWeaponClass>
|
|
<ubWeaponType>4</ubWeaponType>
|
|
<ubCalibre>8</ubCalibre>
|
|
<ubReadyTime>8</ubReadyTime>
|
|
<ubShotsPer4Turns>14.81</ubShotsPer4Turns>
|
|
<ubBurstPenalty>7</ubBurstPenalty>
|
|
<ubBulletSpeed>22</ubBulletSpeed>
|
|
<ubImpact>30</ubImpact>
|
|
<ubDeadliness>22</ubDeadliness>
|
|
<bAccuracy>5</bAccuracy>
|
|
<ubMagSize>30</ubMagSize>
|
|
<usRange>365</usRange>
|
|
<usReloadDelay>200</usReloadDelay>
|
|
<BurstAniDelay>100</BurstAniDelay>
|
|
<ubAttackVolume>77</ubAttackVolume>
|
|
<ubHitVolume>7</ubHitVolume>
|
|
<sSound>323</sSound>
|
|
<sBurstSound>5</sBurstSound>
|
|
<sReloadSound>102</sReloadSound>
|
|
<sLocknLoadSound>108</sLocknLoadSound>
|
|
<SilencedSound>157</SilencedSound>
|
|
<bBurstAP>20</bBurstAP>
|
|
<APsToReload>20</APsToReload>
|
|
<SwapClips>1</SwapClips>
|
|
<MaxDistForMessyDeath>7</MaxDistForMessyDeath>
|
|
<ManualReloadSound>476</ManualReloadSound>
|
|
<nAccuracy>63</nAccuracy>
|
|
<bRecoilX>3</bRecoilX>
|
|
<bRecoilY>7</bRecoilY>
|
|
<ubAimLevels>5</ubAimLevels>
|
|
</WEAPON>
|
|
<WEAPON>
|
|
<uiIndex>23</uiIndex>
|
|
<szWeaponName>Diemaco C7A2</szWeaponName>
|
|
<ubWeaponClass>3</ubWeaponClass>
|
|
<ubWeaponType>6</ubWeaponType>
|
|
<ubCalibre>8</ubCalibre>
|
|
<ubReadyTime>16</ubReadyTime>
|
|
<ubShotsPer4Turns>13.68</ubShotsPer4Turns>
|
|
<ubBurstPenalty>7</ubBurstPenalty>
|
|
<ubBulletSpeed>22</ubBulletSpeed>
|
|
<ubImpact>30</ubImpact>
|
|
<ubDeadliness>30</ubDeadliness>
|
|
<bAccuracy>5</bAccuracy>
|
|
<ubMagSize>30</ubMagSize>
|
|
<usRange>375</usRange>
|
|
<usReloadDelay>200</usReloadDelay>
|
|
<BurstAniDelay>38</BurstAniDelay>
|
|
<ubAttackVolume>77</ubAttackVolume>
|
|
<ubHitVolume>7</ubHitVolume>
|
|
<sSound>341</sSound>
|
|
<sBurstSound>33</sBurstSound>
|
|
<sSilencedBurstSound>111</sSilencedBurstSound>
|
|
<sReloadSound>102</sReloadSound>
|
|
<sLocknLoadSound>108</sLocknLoadSound>
|
|
<SilencedSound>156</SilencedSound>
|
|
<bBurstAP>11</bBurstAP>
|
|
<bAutofireShotsPerFiveAP>4</bAutofireShotsPerFiveAP>
|
|
<APsToReload>20</APsToReload>
|
|
<SwapClips>1</SwapClips>
|
|
<MaxDistForMessyDeath>7</MaxDistForMessyDeath>
|
|
<AutoPenalty>8</AutoPenalty>
|
|
<ManualReloadSound>476</ManualReloadSound>
|
|
<nAccuracy>84</nAccuracy>
|
|
<bRecoilX>0</bRecoilX>
|
|
<bRecoilY>5</bRecoilY>
|
|
<ubAimLevels>5</ubAimLevels>
|
|
</WEAPON>
|
|
<WEAPON>
|
|
<uiIndex>24</uiIndex>
|
|
<szWeaponName>FAMAS G2</szWeaponName>
|
|
<ubWeaponClass>3</ubWeaponClass>
|
|
<ubWeaponType>6</ubWeaponType>
|
|
<ubCalibre>8</ubCalibre>
|
|
<ubReadyTime>9</ubReadyTime>
|
|
<ubShotsPer4Turns>14.81</ubShotsPer4Turns>
|
|
<ubShotsPerBurst>3</ubShotsPerBurst>
|
|
<ubBurstPenalty>7</ubBurstPenalty>
|
|
<ubBulletSpeed>22</ubBulletSpeed>
|
|
<ubImpact>30</ubImpact>
|
|
<ubDeadliness>29</ubDeadliness>
|
|
<bAccuracy>5</bAccuracy>
|
|
<ubMagSize>30</ubMagSize>
|
|
<usRange>370</usRange>
|
|
<usReloadDelay>200</usReloadDelay>
|
|
<BurstAniDelay>27</BurstAniDelay>
|
|
<ubAttackVolume>77</ubAttackVolume>
|
|
<ubHitVolume>7</ubHitVolume>
|
|
<sSound>333</sSound>
|
|
<sBurstSound>26</sBurstSound>
|
|
<sSilencedBurstSound>111</sSilencedBurstSound>
|
|
<sReloadSound>102</sReloadSound>
|
|
<sLocknLoadSound>108</sLocknLoadSound>
|
|
<SilencedSound>156</SilencedSound>
|
|
<bBurstAP>8</bBurstAP>
|
|
<bAutofireShotsPerFiveAP>5</bAutofireShotsPerFiveAP>
|
|
<APsToReload>28</APsToReload>
|
|
<SwapClips>1</SwapClips>
|
|
<MaxDistForMessyDeath>7</MaxDistForMessyDeath>
|
|
<AutoPenalty>8</AutoPenalty>
|
|
<ManualReloadSound>476</ManualReloadSound>
|
|
<nAccuracy>78</nAccuracy>
|
|
<bRecoilX>1</bRecoilX>
|
|
<bRecoilY>7</bRecoilY>
|
|
<ubAimLevels>4</ubAimLevels>
|
|
</WEAPON>
|
|
<WEAPON>
|
|
<uiIndex>25</uiIndex>
|
|
<szWeaponName>AK-74</szWeaponName>
|
|
<ubWeaponClass>3</ubWeaponClass>
|
|
<ubWeaponType>6</ubWeaponType>
|
|
<ubCalibre>7</ubCalibre>
|
|
<ubReadyTime>14</ubReadyTime>
|
|
<ubShotsPer4Turns>13.68</ubShotsPer4Turns>
|
|
<ubBurstPenalty>6</ubBurstPenalty>
|
|
<ubBulletSpeed>22</ubBulletSpeed>
|
|
<ubImpact>30</ubImpact>
|
|
<ubDeadliness>31</ubDeadliness>
|
|
<bAccuracy>4</bAccuracy>
|
|
<ubMagSize>30</ubMagSize>
|
|
<usRange>330</usRange>
|
|
<usReloadDelay>200</usReloadDelay>
|
|
<BurstAniDelay>46</BurstAniDelay>
|
|
<ubAttackVolume>77</ubAttackVolume>
|
|
<ubHitVolume>7</ubHitVolume>
|
|
<sSound>329</sSound>
|
|
<sBurstSound>21</sBurstSound>
|
|
<sSilencedBurstSound>111</sSilencedBurstSound>
|
|
<sReloadSound>102</sReloadSound>
|
|
<sLocknLoadSound>108</sLocknLoadSound>
|
|
<SilencedSound>157</SilencedSound>
|
|
<bBurstAP>13</bBurstAP>
|
|
<bAutofireShotsPerFiveAP>3</bAutofireShotsPerFiveAP>
|
|
<APsToReload>20</APsToReload>
|
|
<SwapClips>1</SwapClips>
|
|
<MaxDistForMessyDeath>7</MaxDistForMessyDeath>
|
|
<AutoPenalty>7</AutoPenalty>
|
|
<ManualReloadSound>476</ManualReloadSound>
|
|
<nAccuracy>67</nAccuracy>
|
|
<bRecoilX>2</bRecoilX>
|
|
<bRecoilY>6</bRecoilY>
|
|
<ubAimLevels>5</ubAimLevels>
|
|
</WEAPON>
|
|
<WEAPON>
|
|
<uiIndex>26</uiIndex>
|
|
<szWeaponName>AKM</szWeaponName>
|
|
<ubWeaponClass>3</ubWeaponClass>
|
|
<ubWeaponType>6</ubWeaponType>
|
|
<ubCalibre>10</ubCalibre>
|
|
<ubReadyTime>14</ubReadyTime>
|
|
<ubShotsPer4Turns>13.17</ubShotsPer4Turns>
|
|
<ubBurstPenalty>7</ubBurstPenalty>
|
|
<ubBulletSpeed>22</ubBulletSpeed>
|
|
<ubImpact>32</ubImpact>
|
|
<ubDeadliness>30</ubDeadliness>
|
|
<bAccuracy>4</bAccuracy>
|
|
<ubMagSize>30</ubMagSize>
|
|
<usRange>330</usRange>
|
|
<usReloadDelay>200</usReloadDelay>
|
|
<BurstAniDelay>50</BurstAniDelay>
|
|
<ubAttackVolume>80</ubAttackVolume>
|
|
<ubHitVolume>8</ubHitVolume>
|
|
<sSound>358</sSound>
|
|
<sBurstSound>45</sBurstSound>
|
|
<sSilencedBurstSound>111</sSilencedBurstSound>
|
|
<sReloadSound>102</sReloadSound>
|
|
<sLocknLoadSound>108</sLocknLoadSound>
|
|
<SilencedSound>157</SilencedSound>
|
|
<bBurstAP>13</bBurstAP>
|
|
<bAutofireShotsPerFiveAP>3</bAutofireShotsPerFiveAP>
|
|
<APsToReload>20</APsToReload>
|
|
<SwapClips>1</SwapClips>
|
|
<MaxDistForMessyDeath>7</MaxDistForMessyDeath>
|
|
<AutoPenalty>8</AutoPenalty>
|
|
<ManualReloadSound>476</ManualReloadSound>
|
|
<nAccuracy>62</nAccuracy>
|
|
<bRecoilX>2</bRecoilX>
|
|
<bRecoilY>9</bRecoilY>
|
|
<ubAimLevels>5</ubAimLevels>
|
|
</WEAPON>
|
|
<WEAPON>
|
|
<uiIndex>27</uiIndex>
|
|
<szWeaponName>M14</szWeaponName>
|
|
<ubWeaponClass>3</ubWeaponClass>
|
|
<ubWeaponType>6</ubWeaponType>
|
|
<ubCalibre>9</ubCalibre>
|
|
<ubReadyTime>18</ubReadyTime>
|
|
<ubShotsPer4Turns>11.85</ubShotsPer4Turns>
|
|
<ubBurstPenalty>8</ubBurstPenalty>
|
|
<ubBulletSpeed>22</ubBulletSpeed>
|
|
<ubImpact>37</ubImpact>
|
|
<ubDeadliness>39</ubDeadliness>
|
|
<bAccuracy>5</bAccuracy>
|
|
<ubMagSize>20</ubMagSize>
|
|
<usRange>645</usRange>
|
|
<usReloadDelay>200</usReloadDelay>
|
|
<BurstAniDelay>40</BurstAniDelay>
|
|
<ubAttackVolume>85</ubAttackVolume>
|
|
<ubHitVolume>8</ubHitVolume>
|
|
<sSound>350</sSound>
|
|
<sBurstSound>42</sBurstSound>
|
|
<sSilencedBurstSound>111</sSilencedBurstSound>
|
|
<sReloadSound>102</sReloadSound>
|
|
<sLocknLoadSound>108</sLocknLoadSound>
|
|
<SilencedSound>157</SilencedSound>
|
|
<bBurstAP>12</bBurstAP>
|
|
<bAutofireShotsPerFiveAP>3</bAutofireShotsPerFiveAP>
|
|
<APsToReload>24</APsToReload>
|
|
<SwapClips>1</SwapClips>
|
|
<MaxDistForMessyDeath>13</MaxDistForMessyDeath>
|
|
<AutoPenalty>9</AutoPenalty>
|
|
<ManualReloadSound>476</ManualReloadSound>
|
|
<nAccuracy>80</nAccuracy>
|
|
<bRecoilX>3</bRecoilX>
|
|
<bRecoilY>11</bRecoilY>
|
|
<ubAimLevels>6</ubAimLevels>
|
|
</WEAPON>
|
|
<WEAPON>
|
|
<uiIndex>28</uiIndex>
|
|
<szWeaponName>FN FAL</szWeaponName>
|
|
<ubWeaponClass>3</ubWeaponClass>
|
|
<ubWeaponType>6</ubWeaponType>
|
|
<ubCalibre>9</ubCalibre>
|
|
<ubReadyTime>17</ubReadyTime>
|
|
<ubShotsPer4Turns>12.26</ubShotsPer4Turns>
|
|
<ubBurstPenalty>8</ubBurstPenalty>
|
|
<ubBulletSpeed>22</ubBulletSpeed>
|
|
<ubImpact>37</ubImpact>
|
|
<ubDeadliness>40</ubDeadliness>
|
|
<bAccuracy>5</bAccuracy>
|
|
<ubMagSize>20</ubMagSize>
|
|
<usRange>630</usRange>
|
|
<usReloadDelay>200</usReloadDelay>
|
|
<BurstAniDelay>43</BurstAniDelay>
|
|
<ubAttackVolume>85</ubAttackVolume>
|
|
<ubHitVolume>8</ubHitVolume>
|
|
<sSound>347</sSound>
|
|
<sBurstSound>39</sBurstSound>
|
|
<sSilencedBurstSound>111</sSilencedBurstSound>
|
|
<sReloadSound>102</sReloadSound>
|
|
<sLocknLoadSound>108</sLocknLoadSound>
|
|
<SilencedSound>157</SilencedSound>
|
|
<bBurstAP>12</bBurstAP>
|
|
<bAutofireShotsPerFiveAP>3</bAutofireShotsPerFiveAP>
|
|
<APsToReload>20</APsToReload>
|
|
<SwapClips>1</SwapClips>
|
|
<MaxDistForMessyDeath>12</MaxDistForMessyDeath>
|
|
<AutoPenalty>9</AutoPenalty>
|
|
<ManualReloadSound>476</ManualReloadSound>
|
|
<nAccuracy>71</nAccuracy>
|
|
<bRecoilX>2</bRecoilX>
|
|
<bRecoilY>11</bRecoilY>
|
|
<ubAimLevels>6</ubAimLevels>
|
|
</WEAPON>
|
|
<WEAPON>
|
|
<uiIndex>29</uiIndex>
|
|
<szWeaponName>HK G3A3</szWeaponName>
|
|
<ubWeaponClass>3</ubWeaponClass>
|
|
<ubWeaponType>6</ubWeaponType>
|
|
<ubCalibre>9</ubCalibre>
|
|
<ubReadyTime>16</ubReadyTime>
|
|
<ubShotsPer4Turns>11.85</ubShotsPer4Turns>
|
|
<ubBurstPenalty>8</ubBurstPenalty>
|
|
<ubBulletSpeed>22</ubBulletSpeed>
|
|
<ubImpact>36</ubImpact>
|
|
<ubDeadliness>37</ubDeadliness>
|
|
<bAccuracy>5</bAccuracy>
|
|
<ubMagSize>20</ubMagSize>
|
|
<usRange>575</usRange>
|
|
<usReloadDelay>200</usReloadDelay>
|
|
<BurstAniDelay>50</BurstAniDelay>
|
|
<ubAttackVolume>85</ubAttackVolume>
|
|
<ubHitVolume>8</ubHitVolume>
|
|
<sSound>348</sSound>
|
|
<sBurstSound>40</sBurstSound>
|
|
<sSilencedBurstSound>111</sSilencedBurstSound>
|
|
<sReloadSound>102</sReloadSound>
|
|
<sLocknLoadSound>108</sLocknLoadSound>
|
|
<SilencedSound>156</SilencedSound>
|
|
<bBurstAP>13</bBurstAP>
|
|
<bAutofireShotsPerFiveAP>3</bAutofireShotsPerFiveAP>
|
|
<APsToReload>20</APsToReload>
|
|
<SwapClips>1</SwapClips>
|
|
<MaxDistForMessyDeath>11</MaxDistForMessyDeath>
|
|
<AutoPenalty>9</AutoPenalty>
|
|
<ManualReloadSound>476</ManualReloadSound>
|
|
<nAccuracy>74</nAccuracy>
|
|
<bRecoilX>1</bRecoilX>
|
|
<bRecoilY>11</bRecoilY>
|
|
<ubAimLevels>6</ubAimLevels>
|
|
</WEAPON>
|
|
<WEAPON>
|
|
<uiIndex>30</uiIndex>
|
|
<szWeaponName>HK G11</szWeaponName>
|
|
<ubWeaponClass>3</ubWeaponClass>
|
|
<ubWeaponType>6</ubWeaponType>
|
|
<ubCalibre>11</ubCalibre>
|
|
<ubReadyTime>9</ubReadyTime>
|
|
<ubShotsPer4Turns>14.81</ubShotsPer4Turns>
|
|
<ubShotsPerBurst>3</ubShotsPerBurst>
|
|
<ubBurstPenalty>1</ubBurstPenalty>
|
|
<ubBulletSpeed>23</ubBulletSpeed>
|
|
<ubImpact>30</ubImpact>
|
|
<ubDeadliness>37</ubDeadliness>
|
|
<bAccuracy>4</bAccuracy>
|
|
<ubMagSize>45</ubMagSize>
|
|
<usRange>400</usRange>
|
|
<usReloadDelay>200</usReloadDelay>
|
|
<BurstAniDelay>50</BurstAniDelay>
|
|
<ubAttackVolume>70</ubAttackVolume>
|
|
<ubHitVolume>7</ubHitVolume>
|
|
<sSound>327</sSound>
|
|
<sBurstSound>18</sBurstSound>
|
|
<sSilencedBurstSound>111</sSilencedBurstSound>
|
|
<sReloadSound>102</sReloadSound>
|
|
<sLocknLoadSound>108</sLocknLoadSound>
|
|
<SilencedSound>156</SilencedSound>
|
|
<bBurstAP>4</bBurstAP>
|
|
<bAutofireShotsPerFiveAP>3</bAutofireShotsPerFiveAP>
|
|
<APsToReload>16</APsToReload>
|
|
<SwapClips>1</SwapClips>
|
|
<MaxDistForMessyDeath>8</MaxDistForMessyDeath>
|
|
<AutoPenalty>7</AutoPenalty>
|
|
<ManualReloadSound>476</ManualReloadSound>
|
|
<nAccuracy>82</nAccuracy>
|
|
<bRecoilX>1</bRecoilX>
|
|
<bRecoilY>5</bRecoilY>
|
|
<ubAimLevels>4</ubAimLevels>
|
|
<ubRecoilDelay>3</ubRecoilDelay>
|
|
</WEAPON>
|
|
<WEAPON>
|
|
<uiIndex>31</uiIndex>
|
|
<szWeaponName>Remington M870</szWeaponName>
|
|
<ubWeaponClass>5</ubWeaponClass>
|
|
<ubWeaponType>8</ubWeaponType>
|
|
<ubCalibre>5</ubCalibre>
|
|
<ubReadyTime>15</ubReadyTime>
|
|
<ubShotsPer4Turns>9.84</ubShotsPer4Turns>
|
|
<ubBulletSpeed>22</ubBulletSpeed>
|
|
<ubImpact>38</ubImpact>
|
|
<ubDeadliness>28</ubDeadliness>
|
|
<bAccuracy>1</bAccuracy>
|
|
<ubMagSize>7</ubMagSize>
|
|
<usRange>150</usRange>
|
|
<usReloadDelay>200</usReloadDelay>
|
|
<BurstAniDelay>100</BurstAniDelay>
|
|
<ubAttackVolume>85</ubAttackVolume>
|
|
<ubHitVolume>8</ubHitVolume>
|
|
<sSound>435</sSound>
|
|
<sBurstSound>3</sBurstSound>
|
|
<sReloadSound>103</sReloadSound>
|
|
<sLocknLoadSound>109</sLocknLoadSound>
|
|
<SilencedSound>157</SilencedSound>
|
|
<bBurstAP>20</bBurstAP>
|
|
<APsToReload>16</APsToReload>
|
|
<MaxDistForMessyDeath>7</MaxDistForMessyDeath>
|
|
<APsToReloadManually>12</APsToReloadManually>
|
|
<ManualReloadSound>481</ManualReloadSound>
|
|
<nAccuracy>38</nAccuracy>
|
|
<ubAimLevels>5</ubAimLevels>
|
|
</WEAPON>
|
|
<WEAPON>
|
|
<uiIndex>32</uiIndex>
|
|
<szWeaponName>SPAS-15</szWeaponName>
|
|
<ubWeaponClass>5</ubWeaponClass>
|
|
<ubWeaponType>8</ubWeaponType>
|
|
<ubCalibre>5</ubCalibre>
|
|
<ubReadyTime>16</ubReadyTime>
|
|
<ubShotsPer4Turns>10.46</ubShotsPer4Turns>
|
|
<ubBulletSpeed>22</ubBulletSpeed>
|
|
<ubImpact>38</ubImpact>
|
|
<ubDeadliness>28</ubDeadliness>
|
|
<bAccuracy>-1</bAccuracy>
|
|
<ubMagSize>7</ubMagSize>
|
|
<usRange>150</usRange>
|
|
<usReloadDelay>200</usReloadDelay>
|
|
<BurstAniDelay>100</BurstAniDelay>
|
|
<ubAttackVolume>85</ubAttackVolume>
|
|
<ubHitVolume>8</ubHitVolume>
|
|
<sSound>297</sSound>
|
|
<sBurstSound>3</sBurstSound>
|
|
<sReloadSound>103</sReloadSound>
|
|
<sLocknLoadSound>109</sLocknLoadSound>
|
|
<SilencedSound>157</SilencedSound>
|
|
<bBurstAP>20</bBurstAP>
|
|
<APsToReload>24</APsToReload>
|
|
<SwapClips>1</SwapClips>
|
|
<MaxDistForMessyDeath>7</MaxDistForMessyDeath>
|
|
<ManualReloadSound>481</ManualReloadSound>
|
|
<nAccuracy>35</nAccuracy>
|
|
<ubAimLevels>5</ubAimLevels>
|
|
</WEAPON>
|
|
<WEAPON>
|
|
<uiIndex>33</uiIndex>
|
|
<szWeaponName>HK CAWS</szWeaponName>
|
|
<ubWeaponClass>5</ubWeaponClass>
|
|
<ubWeaponType>8</ubWeaponType>
|
|
<ubCalibre>6</ubCalibre>
|
|
<ubReadyTime>13</ubReadyTime>
|
|
<ubShotsPer4Turns>8.89</ubShotsPer4Turns>
|
|
<ubBurstPenalty>12</ubBurstPenalty>
|
|
<ubBulletSpeed>22</ubBulletSpeed>
|
|
<ubImpact>48</ubImpact>
|
|
<ubDeadliness>59</ubDeadliness>
|
|
<bAccuracy>-2</bAccuracy>
|
|
<ubMagSize>10</ubMagSize>
|
|
<usRange>200</usRange>
|
|
<usReloadDelay>200</usReloadDelay>
|
|
<BurstAniDelay>125</BurstAniDelay>
|
|
<ubAttackVolume>85</ubAttackVolume>
|
|
<ubHitVolume>8</ubHitVolume>
|
|
<sSound>433</sSound>
|
|
<sBurstSound>80</sBurstSound>
|
|
<sSilencedBurstSound>111</sSilencedBurstSound>
|
|
<sReloadSound>103</sReloadSound>
|
|
<sLocknLoadSound>109</sLocknLoadSound>
|
|
<SilencedSound>157</SilencedSound>
|
|
<bBurstAP>17</bBurstAP>
|
|
<bAutofireShotsPerFiveAP>1</bAutofireShotsPerFiveAP>
|
|
<APsToReload>24</APsToReload>
|
|
<SwapClips>1</SwapClips>
|
|
<MaxDistForMessyDeath>7</MaxDistForMessyDeath>
|
|
<AutoPenalty>13</AutoPenalty>
|
|
<ManualReloadSound>481</ManualReloadSound>
|
|
<nAccuracy>44</nAccuracy>
|
|
<bRecoilX>1</bRecoilX>
|
|
<bRecoilY>10</bRecoilY>
|
|
<ubAimLevels>4</ubAimLevels>
|
|
</WEAPON>
|
|
<WEAPON>
|
|
<uiIndex>34</uiIndex>
|
|
<szWeaponName>FN Minimi</szWeaponName>
|
|
<ubWeaponClass>4</ubWeaponClass>
|
|
<ubWeaponType>7</ubWeaponType>
|
|
<ubCalibre>8</ubCalibre>
|
|
<ubReadyTime>18</ubReadyTime>
|
|
<ubShotsPer4Turns>13.17</ubShotsPer4Turns>
|
|
<ubBurstPenalty>6</ubBurstPenalty>
|
|
<ubBulletSpeed>22</ubBulletSpeed>
|
|
<ubImpact>30</ubImpact>
|
|
<ubDeadliness>49</ubDeadliness>
|
|
<bAccuracy>6</bAccuracy>
|
|
<ubMagSize>200</ubMagSize>
|
|
<usRange>365</usRange>
|
|
<usReloadDelay>200</usReloadDelay>
|
|
<BurstAniDelay>30</BurstAniDelay>
|
|
<ubAttackVolume>77</ubAttackVolume>
|
|
<ubHitVolume>8</ubHitVolume>
|
|
<sSound>342</sSound>
|
|
<sBurstSound>34</sBurstSound>
|
|
<sSilencedBurstSound>111</sSilencedBurstSound>
|
|
<sReloadSound>104</sReloadSound>
|
|
<sLocknLoadSound>110</sLocknLoadSound>
|
|
<SilencedSound>157</SilencedSound>
|
|
<bBurstAP>9</bBurstAP>
|
|
<bAutofireShotsPerFiveAP>5</bAutofireShotsPerFiveAP>
|
|
<APsToReload>32</APsToReload>
|
|
<SwapClips>1</SwapClips>
|
|
<MaxDistForMessyDeath>7</MaxDistForMessyDeath>
|
|
<AutoPenalty>7</AutoPenalty>
|
|
<NoSemiAuto>1</NoSemiAuto>
|
|
<ManualReloadSound>476</ManualReloadSound>
|
|
<nAccuracy>72</nAccuracy>
|
|
<bRecoilX>1</bRecoilX>
|
|
<bRecoilY>9</bRecoilY>
|
|
<ubAimLevels>6</ubAimLevels>
|
|
</WEAPON>
|
|
<WEAPON>
|
|
<uiIndex>35</uiIndex>
|
|
<szWeaponName>RPK-74</szWeaponName>
|
|
<ubWeaponClass>4</ubWeaponClass>
|
|
<ubWeaponType>7</ubWeaponType>
|
|
<ubCalibre>7</ubCalibre>
|
|
<ubReadyTime>17</ubReadyTime>
|
|
<ubShotsPer4Turns>14.22</ubShotsPer4Turns>
|
|
<ubBurstPenalty>6</ubBurstPenalty>
|
|
<ubBulletSpeed>22</ubBulletSpeed>
|
|
<ubImpact>31</ubImpact>
|
|
<ubDeadliness>44</ubDeadliness>
|
|
<bAccuracy>5</bAccuracy>
|
|
<ubMagSize>45</ubMagSize>
|
|
<usRange>400</usRange>
|
|
<usReloadDelay>200</usReloadDelay>
|
|
<BurstAniDelay>50</BurstAniDelay>
|
|
<ubAttackVolume>77</ubAttackVolume>
|
|
<ubHitVolume>8</ubHitVolume>
|
|
<sSound>332</sSound>
|
|
<sBurstSound>24</sBurstSound>
|
|
<sSilencedBurstSound>111</sSilencedBurstSound>
|
|
<sReloadSound>102</sReloadSound>
|
|
<sLocknLoadSound>108</sLocknLoadSound>
|
|
<SilencedSound>157</SilencedSound>
|
|
<bBurstAP>13</bBurstAP>
|
|
<bAutofireShotsPerFiveAP>3</bAutofireShotsPerFiveAP>
|
|
<APsToReload>24</APsToReload>
|
|
<SwapClips>1</SwapClips>
|
|
<MaxDistForMessyDeath>8</MaxDistForMessyDeath>
|
|
<AutoPenalty>7</AutoPenalty>
|
|
<ManualReloadSound>476</ManualReloadSound>
|
|
<nAccuracy>69</nAccuracy>
|
|
<bRecoilX>2</bRecoilX>
|
|
<bRecoilY>8</bRecoilY>
|
|
<ubAimLevels>6</ubAimLevels>
|
|
</WEAPON>
|
|
<WEAPON>
|
|
<uiIndex>36</uiIndex>
|
|
<szWeaponName>HK 21E</szWeaponName>
|
|
<ubWeaponClass>4</ubWeaponClass>
|
|
<ubWeaponType>7</ubWeaponType>
|
|
<ubCalibre>9</ubCalibre>
|
|
<ubReadyTime>20</ubReadyTime>
|
|
<ubShotsPer4Turns>13.17</ubShotsPer4Turns>
|
|
<ubShotsPerBurst>3</ubShotsPerBurst>
|
|
<ubBurstPenalty>7</ubBurstPenalty>
|
|
<ubBulletSpeed>22</ubBulletSpeed>
|
|
<ubImpact>37</ubImpact>
|
|
<ubDeadliness>54</ubDeadliness>
|
|
<bAccuracy>4</bAccuracy>
|
|
<ubMagSize>100</ubMagSize>
|
|
<usRange>645</usRange>
|
|
<usReloadDelay>200</usReloadDelay>
|
|
<BurstAniDelay>38</BurstAniDelay>
|
|
<ubAttackVolume>85</ubAttackVolume>
|
|
<ubHitVolume>9</ubHitVolume>
|
|
<sSound>349</sSound>
|
|
<sBurstSound>41</sBurstSound>
|
|
<sSilencedBurstSound>111</sSilencedBurstSound>
|
|
<sReloadSound>104</sReloadSound>
|
|
<sLocknLoadSound>110</sLocknLoadSound>
|
|
<SilencedSound>157</SilencedSound>
|
|
<bBurstAP>11</bBurstAP>
|
|
<bAutofireShotsPerFiveAP>4</bAutofireShotsPerFiveAP>
|
|
<APsToReload>32</APsToReload>
|
|
<SwapClips>1</SwapClips>
|
|
<MaxDistForMessyDeath>13</MaxDistForMessyDeath>
|
|
<AutoPenalty>8</AutoPenalty>
|
|
<ManualReloadSound>476</ManualReloadSound>
|
|
<nAccuracy>75</nAccuracy>
|
|
<bRecoilX>1</bRecoilX>
|
|
<bRecoilY>12</bRecoilY>
|
|
<ubAimLevels>7</ubAimLevels>
|
|
</WEAPON>
|
|
<WEAPON>
|
|
<uiIndex>37</uiIndex>
|
|
<szWeaponName>Combat Knife</szWeaponName>
|
|
<ubWeaponClass>6</ubWeaponClass>
|
|
<ubShotsPer4Turns>14</ubShotsPer4Turns>
|
|
<ubImpact>17</ubImpact>
|
|
<ubDeadliness>5</ubDeadliness>
|
|
<usReloadDelay>200</usReloadDelay>
|
|
<ubAttackVolume>2</ubAttackVolume>
|
|
<MaxDistForMessyDeath>7</MaxDistForMessyDeath>
|
|
</WEAPON>
|
|
<WEAPON>
|
|
<uiIndex>38</uiIndex>
|
|
<szWeaponName>Throwing Knife</szWeaponName>
|
|
<ubWeaponClass>6</ubWeaponClass>
|
|
<ubShotsPer4Turns>14</ubShotsPer4Turns>
|
|
<ubImpact>15</ubImpact>
|
|
<ubDeadliness>4</ubDeadliness>
|
|
<usRange>200</usRange>
|
|
<usReloadDelay>200</usReloadDelay>
|
|
<ubAttackVolume>2</ubAttackVolume>
|
|
<sSound>152</sSound>
|
|
<MaxDistForMessyDeath>7</MaxDistForMessyDeath>
|
|
</WEAPON>
|
|
<WEAPON>
|
|
<uiIndex>39</uiIndex>
|
|
<szWeaponName>A Rock</szWeaponName>
|
|
<SilencedSound>157</SilencedSound>
|
|
<APsToReload>20</APsToReload>
|
|
<SwapClips>1</SwapClips>
|
|
<MaxDistForMessyDeath>7</MaxDistForMessyDeath>
|
|
</WEAPON>
|
|
<WEAPON>
|
|
<uiIndex>40</uiIndex>
|
|
<szWeaponName>M79 Grenade Launcher</szWeaponName>
|
|
<ubWeaponClass>3</ubWeaponClass>
|
|
<ubReadyTime>5</ubReadyTime>
|
|
<ubShotsPer4Turns>6.46</ubShotsPer4Turns>
|
|
<ubBulletSpeed>30</ubBulletSpeed>
|
|
<ubDeadliness>35</ubDeadliness>
|
|
<ubMagSize>1</ubMagSize>
|
|
<usRange>350</usRange>
|
|
<usReloadDelay>200</usReloadDelay>
|
|
<BurstAniDelay>100</BurstAniDelay>
|
|
<ubAttackVolume>20</ubAttackVolume>
|
|
<ubHitVolume>10</ubHitVolume>
|
|
<sSound>402</sSound>
|
|
<sSilencedBurstSound>111</sSilencedBurstSound>
|
|
<SilencedSound>157</SilencedSound>
|
|
<APsToReload>24</APsToReload>
|
|
<SwapClips>1</SwapClips>
|
|
<MaxDistForMessyDeath>7</MaxDistForMessyDeath>
|
|
<ManualReloadSound>476</ManualReloadSound>
|
|
</WEAPON>
|
|
<WEAPON>
|
|
<uiIndex>41</uiIndex>
|
|
<szWeaponName>M224 Mortar</szWeaponName>
|
|
<ubWeaponClass>3</ubWeaponClass>
|
|
<ubShotsPer4Turns>4.94</ubShotsPer4Turns>
|
|
<ubBulletSpeed>30</ubBulletSpeed>
|
|
<ubDeadliness>100</ubDeadliness>
|
|
<ubMagSize>1</ubMagSize>
|
|
<usRange>1500</usRange>
|
|
<usReloadDelay>200</usReloadDelay>
|
|
<BurstAniDelay>100</BurstAniDelay>
|
|
<ubAttackVolume>20</ubAttackVolume>
|
|
<ubHitVolume>10</ubHitVolume>
|
|
<sSound>115</sSound>
|
|
<sSilencedBurstSound>111</sSilencedBurstSound>
|
|
<SilencedSound>157</SilencedSound>
|
|
<APsToReload>24</APsToReload>
|
|
<SwapClips>1</SwapClips>
|
|
<MaxDistForMessyDeath>30</MaxDistForMessyDeath>
|
|
<ManualReloadSound>476</ManualReloadSound>
|
|
</WEAPON>
|
|
<WEAPON>
|
|
<uiIndex>42</uiIndex>
|
|
<szWeaponName>Another Rock</szWeaponName>
|
|
<SilencedSound>157</SilencedSound>
|
|
<APsToReload>20</APsToReload>
|
|
<SwapClips>1</SwapClips>
|
|
<MaxDistForMessyDeath>7</MaxDistForMessyDeath>
|
|
</WEAPON>
|
|
<WEAPON>
|
|
<uiIndex>43</uiIndex>
|
|
<szWeaponName>Young Male Claws</szWeaponName>
|
|
<ubWeaponClass>6</ubWeaponClass>
|
|
<ubShotsPer4Turns>10</ubShotsPer4Turns>
|
|
<ubImpact>14</ubImpact>
|
|
<ubDeadliness>1</ubDeadliness>
|
|
<usRange>10</usRange>
|
|
<usReloadDelay>200</usReloadDelay>
|
|
<ubAttackVolume>2</ubAttackVolume>
|
|
<SilencedSound>157</SilencedSound>
|
|
<APsToReload>20</APsToReload>
|
|
<SwapClips>1</SwapClips>
|
|
<MaxDistForMessyDeath>7</MaxDistForMessyDeath>
|
|
</WEAPON>
|
|
<WEAPON>
|
|
<uiIndex>44</uiIndex>
|
|
<szWeaponName>Adult Male Claws</szWeaponName>
|
|
<ubWeaponClass>6</ubWeaponClass>
|
|
<ubShotsPer4Turns>10</ubShotsPer4Turns>
|
|
<ubImpact>18</ubImpact>
|
|
<ubDeadliness>1</ubDeadliness>
|
|
<usRange>10</usRange>
|
|
<usReloadDelay>200</usReloadDelay>
|
|
<ubAttackVolume>2</ubAttackVolume>
|
|
<SilencedSound>157</SilencedSound>
|
|
<APsToReload>20</APsToReload>
|
|
<SwapClips>1</SwapClips>
|
|
<MaxDistForMessyDeath>7</MaxDistForMessyDeath>
|
|
</WEAPON>
|
|
<WEAPON>
|
|
<uiIndex>45</uiIndex>
|
|
<szWeaponName>Young Female Claws</szWeaponName>
|
|
<ubWeaponClass>6</ubWeaponClass>
|
|
<ubShotsPer4Turns>10</ubShotsPer4Turns>
|
|
<ubImpact>20</ubImpact>
|
|
<ubDeadliness>1</ubDeadliness>
|
|
<usRange>10</usRange>
|
|
<usReloadDelay>200</usReloadDelay>
|
|
<ubAttackVolume>2</ubAttackVolume>
|
|
<SilencedSound>157</SilencedSound>
|
|
<APsToReload>20</APsToReload>
|
|
<SwapClips>1</SwapClips>
|
|
<MaxDistForMessyDeath>7</MaxDistForMessyDeath>
|
|
</WEAPON>
|
|
<WEAPON>
|
|
<uiIndex>46</uiIndex>
|
|
<szWeaponName>Adult Female Creature Claws</szWeaponName>
|
|
<ubWeaponClass>6</ubWeaponClass>
|
|
<ubShotsPer4Turns>10</ubShotsPer4Turns>
|
|
<ubImpact>24</ubImpact>
|
|
<ubDeadliness>1</ubDeadliness>
|
|
<usRange>10</usRange>
|
|
<usReloadDelay>200</usReloadDelay>
|
|
<ubAttackVolume>2</ubAttackVolume>
|
|
<SilencedSound>157</SilencedSound>
|
|
<APsToReload>20</APsToReload>
|
|
<SwapClips>1</SwapClips>
|
|
<MaxDistForMessyDeath>7</MaxDistForMessyDeath>
|
|
</WEAPON>
|
|
<WEAPON>
|
|
<uiIndex>47</uiIndex>
|
|
<szWeaponName>Queen Tentacle</szWeaponName>
|
|
<ubWeaponClass>6</ubWeaponClass>
|
|
<ubShotsPer4Turns>10</ubShotsPer4Turns>
|
|
<ubImpact>20</ubImpact>
|
|
<ubDeadliness>1</ubDeadliness>
|
|
<usRange>70</usRange>
|
|
<usReloadDelay>200</usReloadDelay>
|
|
<ubAttackVolume>2</ubAttackVolume>
|
|
<SilencedSound>157</SilencedSound>
|
|
<APsToReload>20</APsToReload>
|
|
<SwapClips>1</SwapClips>
|
|
<MaxDistForMessyDeath>7</MaxDistForMessyDeath>
|
|
</WEAPON>
|
|
<WEAPON>
|
|
<uiIndex>48</uiIndex>
|
|
<szWeaponName>Queen Creature Spit</szWeaponName>
|
|
<ubWeaponClass>7</ubWeaponClass>
|
|
<ubCalibre>13</ubCalibre>
|
|
<ubShotsPer4Turns>10</ubShotsPer4Turns>
|
|
<ubBulletSpeed>250</ubBulletSpeed>
|
|
<ubImpact>20</ubImpact>
|
|
<ubDeadliness>1</ubDeadliness>
|
|
<ubMagSize>50</ubMagSize>
|
|
<usRange>300</usRange>
|
|
<usReloadDelay>200</usReloadDelay>
|
|
<BurstAniDelay>100</BurstAniDelay>
|
|
<ubAttackVolume>10</ubAttackVolume>
|
|
<ubHitVolume>5</ubHitVolume>
|
|
<sSound>175</sSound>
|
|
<sSilencedBurstSound>111</sSilencedBurstSound>
|
|
<SilencedSound>175</SilencedSound>
|
|
<bBurstAP>20</bBurstAP>
|
|
<APsToReload>20</APsToReload>
|
|
<SwapClips>1</SwapClips>
|
|
<MaxDistForMessyDeath>8</MaxDistForMessyDeath>
|
|
<nAccuracy>90</nAccuracy>
|
|
</WEAPON>
|
|
<WEAPON>
|
|
<uiIndex>49</uiIndex>
|
|
<szWeaponName>Knuckle Dusters</szWeaponName>
|
|
<ubWeaponClass>6</ubWeaponClass>
|
|
<ubShotsPer4Turns>15</ubShotsPer4Turns>
|
|
<ubImpact>14</ubImpact>
|
|
<ubDeadliness>1</ubDeadliness>
|
|
<usReloadDelay>200</usReloadDelay>
|
|
<MaxDistForMessyDeath>7</MaxDistForMessyDeath>
|
|
</WEAPON>
|
|
<WEAPON>
|
|
<uiIndex>50</uiIndex>
|
|
<szWeaponName>Talon Grenade Launcher</szWeaponName>
|
|
<ubWeaponClass>3</ubWeaponClass>
|
|
<ubReadyTime>3</ubReadyTime>
|
|
<ubShotsPer4Turns>5.83</ubShotsPer4Turns>
|
|
<ubBulletSpeed>30</ubBulletSpeed>
|
|
<ubDeadliness>50</ubDeadliness>
|
|
<ubMagSize>1</ubMagSize>
|
|
<usRange>300</usRange>
|
|
<usReloadDelay>200</usReloadDelay>
|
|
<BurstAniDelay>100</BurstAniDelay>
|
|
<ubAttackVolume>20</ubAttackVolume>
|
|
<ubHitVolume>10</ubHitVolume>
|
|
<sSound>113</sSound>
|
|
<sSilencedBurstSound>111</sSilencedBurstSound>
|
|
<SilencedSound>157</SilencedSound>
|
|
<APsToReload>32</APsToReload>
|
|
<SwapClips>1</SwapClips>
|
|
<MaxDistForMessyDeath>7</MaxDistForMessyDeath>
|
|
<ManualReloadSound>476</ManualReloadSound>
|
|
</WEAPON>
|
|
<WEAPON>
|
|
<uiIndex>51</uiIndex>
|
|
<szWeaponName>M72A4 LAW</szWeaponName>
|
|
<ubWeaponClass>3</ubWeaponClass>
|
|
<ubShotsPer4Turns>4.94</ubShotsPer4Turns>
|
|
<ubBulletSpeed>30</ubBulletSpeed>
|
|
<ubImpact>80</ubImpact>
|
|
<ubDeadliness>80</ubDeadliness>
|
|
<bAccuracy>2</bAccuracy>
|
|
<ubMagSize>1</ubMagSize>
|
|
<usRange>350</usRange>
|
|
<usReloadDelay>200</usReloadDelay>
|
|
<BurstAniDelay>100</BurstAniDelay>
|
|
<ubAttackVolume>80</ubAttackVolume>
|
|
<ubHitVolume>10</ubHitVolume>
|
|
<sSound>428</sSound>
|
|
<sSilencedBurstSound>111</sSilencedBurstSound>
|
|
<SilencedSound>157</SilencedSound>
|
|
<bBurstAP>20</bBurstAP>
|
|
<MaxDistForMessyDeath>7</MaxDistForMessyDeath>
|
|
<ManualReloadSound>476</ManualReloadSound>
|
|
</WEAPON>
|
|
<WEAPON>
|
|
<uiIndex>52</uiIndex>
|
|
<szWeaponName>Bloodcat Claws</szWeaponName>
|
|
<ubWeaponClass>6</ubWeaponClass>
|
|
<ubShotsPer4Turns>14</ubShotsPer4Turns>
|
|
<ubImpact>12</ubImpact>
|
|
<ubDeadliness>1</ubDeadliness>
|
|
<usRange>10</usRange>
|
|
<usReloadDelay>200</usReloadDelay>
|
|
<ubAttackVolume>2</ubAttackVolume>
|
|
<SilencedSound>157</SilencedSound>
|
|
<APsToReload>20</APsToReload>
|
|
<SwapClips>1</SwapClips>
|
|
<MaxDistForMessyDeath>7</MaxDistForMessyDeath>
|
|
</WEAPON>
|
|
<WEAPON>
|
|
<uiIndex>53</uiIndex>
|
|
<szWeaponName>Bloodcat Bite</szWeaponName>
|
|
<ubWeaponClass>6</ubWeaponClass>
|
|
<ubShotsPer4Turns>10</ubShotsPer4Turns>
|
|
<ubImpact>24</ubImpact>
|
|
<ubDeadliness>1</ubDeadliness>
|
|
<usRange>10</usRange>
|
|
<usReloadDelay>200</usReloadDelay>
|
|
<ubAttackVolume>2</ubAttackVolume>
|
|
<SilencedSound>157</SilencedSound>
|
|
<APsToReload>20</APsToReload>
|
|
<SwapClips>1</SwapClips>
|
|
<MaxDistForMessyDeath>7</MaxDistForMessyDeath>
|
|
</WEAPON>
|
|
<WEAPON>
|
|
<uiIndex>54</uiIndex>
|
|
<szWeaponName>Machete</szWeaponName>
|
|
<ubWeaponClass>6</ubWeaponClass>
|
|
<ubShotsPer4Turns>11</ubShotsPer4Turns>
|
|
<ubImpact>25</ubImpact>
|
|
<ubDeadliness>6</ubDeadliness>
|
|
<usReloadDelay>200</usReloadDelay>
|
|
<ubAttackVolume>2</ubAttackVolume>
|
|
<MaxDistForMessyDeath>7</MaxDistForMessyDeath>
|
|
</WEAPON>
|
|
<WEAPON>
|
|
<uiIndex>55</uiIndex>
|
|
<szWeaponName>Rocket Rifle</szWeaponName>
|
|
<ubWeaponClass>3</ubWeaponClass>
|
|
<ubWeaponType>4</ubWeaponType>
|
|
<ubCalibre>14</ubCalibre>
|
|
<ubReadyTime>14</ubReadyTime>
|
|
<ubShotsPer4Turns>13.17</ubShotsPer4Turns>
|
|
<ubBulletSpeed>20</ubBulletSpeed>
|
|
<ubImpact>40</ubImpact>
|
|
<ubDeadliness>57</ubDeadliness>
|
|
<bAccuracy>4</bAccuracy>
|
|
<ubMagSize>5</ubMagSize>
|
|
<usRange>450</usRange>
|
|
<usReloadDelay>200</usReloadDelay>
|
|
<BurstAniDelay>100</BurstAniDelay>
|
|
<ubAttackVolume>80</ubAttackVolume>
|
|
<ubHitVolume>10</ubHitVolume>
|
|
<sSound>111</sSound>
|
|
<sBurstSound>10</sBurstSound>
|
|
<sSilencedBurstSound>111</sSilencedBurstSound>
|
|
<sReloadSound>102</sReloadSound>
|
|
<sLocknLoadSound>108</sLocknLoadSound>
|
|
<SilencedSound>157</SilencedSound>
|
|
<bBurstAP>20</bBurstAP>
|
|
<APsToReload>32</APsToReload>
|
|
<SwapClips>1</SwapClips>
|
|
<MaxDistForMessyDeath>9</MaxDistForMessyDeath>
|
|
<ManualReloadSound>476</ManualReloadSound>
|
|
<nAccuracy>80</nAccuracy>
|
|
<ubAimLevels>5</ubAimLevels>
|
|
</WEAPON>
|
|
<WEAPON>
|
|
<uiIndex>56</uiIndex>
|
|
<szWeaponName>Automag III Custom</szWeaponName>
|
|
<ubWeaponClass>1</ubWeaponClass>
|
|
<ubWeaponType>1</ubWeaponType>
|
|
<ubCalibre>9</ubCalibre>
|
|
<ubReadyTime>1</ubReadyTime>
|
|
<ubShotsPer4Turns>9.88</ubShotsPer4Turns>
|
|
<ubBulletSpeed>21</ubBulletSpeed>
|
|
<ubImpact>30</ubImpact>
|
|
<ubDeadliness>20</ubDeadliness>
|
|
<ubMagSize>4</ubMagSize>
|
|
<usRange>150</usRange>
|
|
<usReloadDelay>200</usReloadDelay>
|
|
<BurstAniDelay>100</BurstAniDelay>
|
|
<ubAttackVolume>72</ubAttackVolume>
|
|
<ubHitVolume>7</ubHitVolume>
|
|
<sSound>291</sSound>
|
|
<sReloadSound>100</sReloadSound>
|
|
<sLocknLoadSound>106</sLocknLoadSound>
|
|
<SilencedSound>157</SilencedSound>
|
|
<bBurstAP>20</bBurstAP>
|
|
<APsToReload>12</APsToReload>
|
|
<SwapClips>1</SwapClips>
|
|
<MaxDistForMessyDeath>7</MaxDistForMessyDeath>
|
|
<ManualReloadSound>476</ManualReloadSound>
|
|
<nAccuracy>56</nAccuracy>
|
|
<ubAimLevels>3</ubAimLevels>
|
|
</WEAPON>
|
|
<WEAPON>
|
|
<uiIndex>57</uiIndex>
|
|
<szWeaponName>Infant Spit</szWeaponName>
|
|
<ubWeaponClass>7</ubWeaponClass>
|
|
<ubCalibre>13</ubCalibre>
|
|
<ubShotsPer4Turns>13</ubShotsPer4Turns>
|
|
<ubBulletSpeed>250</ubBulletSpeed>
|
|
<ubImpact>12</ubImpact>
|
|
<ubDeadliness>1</ubDeadliness>
|
|
<ubMagSize>5</ubMagSize>
|
|
<usRange>200</usRange>
|
|
<usReloadDelay>200</usReloadDelay>
|
|
<BurstAniDelay>100</BurstAniDelay>
|
|
<ubAttackVolume>10</ubAttackVolume>
|
|
<ubHitVolume>5</ubHitVolume>
|
|
<sSound>175</sSound>
|
|
<sSilencedBurstSound>111</sSilencedBurstSound>
|
|
<SilencedSound>175</SilencedSound>
|
|
<bBurstAP>20</bBurstAP>
|
|
<APsToReload>20</APsToReload>
|
|
<SwapClips>1</SwapClips>
|
|
<MaxDistForMessyDeath>7</MaxDistForMessyDeath>
|
|
<nAccuracy>60</nAccuracy>
|
|
</WEAPON>
|
|
<WEAPON>
|
|
<uiIndex>58</uiIndex>
|
|
<szWeaponName>Young Male Spit</szWeaponName>
|
|
<ubWeaponClass>7</ubWeaponClass>
|
|
<ubCalibre>13</ubCalibre>
|
|
<ubShotsPer4Turns>10</ubShotsPer4Turns>
|
|
<ubBulletSpeed>250</ubBulletSpeed>
|
|
<ubImpact>16</ubImpact>
|
|
<ubDeadliness>1</ubDeadliness>
|
|
<ubMagSize>10</ubMagSize>
|
|
<usRange>200</usRange>
|
|
<usReloadDelay>200</usReloadDelay>
|
|
<BurstAniDelay>100</BurstAniDelay>
|
|
<ubAttackVolume>10</ubAttackVolume>
|
|
<ubHitVolume>5</ubHitVolume>
|
|
<sSound>175</sSound>
|
|
<sSilencedBurstSound>111</sSilencedBurstSound>
|
|
<SilencedSound>175</SilencedSound>
|
|
<bBurstAP>20</bBurstAP>
|
|
<APsToReload>20</APsToReload>
|
|
<SwapClips>1</SwapClips>
|
|
<MaxDistForMessyDeath>7</MaxDistForMessyDeath>
|
|
<nAccuracy>70</nAccuracy>
|
|
</WEAPON>
|
|
<WEAPON>
|
|
<uiIndex>59</uiIndex>
|
|
<szWeaponName>Old Male Spit</szWeaponName>
|
|
<ubWeaponClass>7</ubWeaponClass>
|
|
<ubCalibre>13</ubCalibre>
|
|
<ubShotsPer4Turns>10</ubShotsPer4Turns>
|
|
<ubBulletSpeed>250</ubBulletSpeed>
|
|
<ubImpact>20</ubImpact>
|
|
<ubDeadliness>1</ubDeadliness>
|
|
<ubMagSize>20</ubMagSize>
|
|
<usRange>200</usRange>
|
|
<usReloadDelay>200</usReloadDelay>
|
|
<BurstAniDelay>100</BurstAniDelay>
|
|
<ubAttackVolume>10</ubAttackVolume>
|
|
<ubHitVolume>5</ubHitVolume>
|
|
<sSound>175</sSound>
|
|
<sSilencedBurstSound>111</sSilencedBurstSound>
|
|
<SilencedSound>175</SilencedSound>
|
|
<bBurstAP>20</bBurstAP>
|
|
<APsToReload>20</APsToReload>
|
|
<SwapClips>1</SwapClips>
|
|
<MaxDistForMessyDeath>7</MaxDistForMessyDeath>
|
|
<nAccuracy>80</nAccuracy>
|
|
</WEAPON>
|
|
<WEAPON>
|
|
<uiIndex>60</uiIndex>
|
|
<szWeaponName>Tank Cannon</szWeaponName>
|
|
<ubWeaponClass>3</ubWeaponClass>
|
|
<ubCalibre>14</ubCalibre>
|
|
<ubShotsPer4Turns>8</ubShotsPer4Turns>
|
|
<ubBulletSpeed>30</ubBulletSpeed>
|
|
<ubImpact>80</ubImpact>
|
|
<ubDeadliness>80</ubDeadliness>
|
|
<ubMagSize>1</ubMagSize>
|
|
<usRange>800</usRange>
|
|
<usReloadDelay>200</usReloadDelay>
|
|
<BurstAniDelay>100</BurstAniDelay>
|
|
<ubAttackVolume>90</ubAttackVolume>
|
|
<ubHitVolume>10</ubHitVolume>
|
|
<sSound>153</sSound>
|
|
<sSilencedBurstSound>111</sSilencedBurstSound>
|
|
<SilencedSound>157</SilencedSound>
|
|
<bBurstAP>20</bBurstAP>
|
|
<APsToReload>20</APsToReload>
|
|
<SwapClips>1</SwapClips>
|
|
<MaxDistForMessyDeath>16</MaxDistForMessyDeath>
|
|
<nAccuracy>80</nAccuracy>
|
|
</WEAPON>
|
|
<WEAPON>
|
|
<uiIndex>61</uiIndex>
|
|
<szWeaponName>Dart Gun</szWeaponName>
|
|
<ubWeaponClass>1</ubWeaponClass>
|
|
<ubWeaponType>1</ubWeaponType>
|
|
<ubCalibre>15</ubCalibre>
|
|
<ubReadyTime>1</ubReadyTime>
|
|
<ubShotsPer4Turns>20.92</ubShotsPer4Turns>
|
|
<ubBulletSpeed>21</ubBulletSpeed>
|
|
<ubImpact>2</ubImpact>
|
|
<ubDeadliness>2</ubDeadliness>
|
|
<ubMagSize>1</ubMagSize>
|
|
<usRange>200</usRange>
|
|
<usReloadDelay>200</usReloadDelay>
|
|
<BurstAniDelay>100</BurstAniDelay>
|
|
<sSilencedBurstSound>111</sSilencedBurstSound>
|
|
<sReloadSound>100</sReloadSound>
|
|
<sLocknLoadSound>106</sLocknLoadSound>
|
|
<SilencedSound>157</SilencedSound>
|
|
<bBurstAP>20</bBurstAP>
|
|
<APsToReload>20</APsToReload>
|
|
<SwapClips>1</SwapClips>
|
|
<MaxDistForMessyDeath>7</MaxDistForMessyDeath>
|
|
<ManualReloadSound>476</ManualReloadSound>
|
|
<nAccuracy>55</nAccuracy>
|
|
<ubAimLevels>2</ubAimLevels>
|
|
</WEAPON>
|
|
<WEAPON>
|
|
<uiIndex>62</uiIndex>
|
|
<szWeaponName>Bloody Throwing Knife</szWeaponName>
|
|
<ubWeaponClass>6</ubWeaponClass>
|
|
<ubShotsPer4Turns>14</ubShotsPer4Turns>
|
|
<ubImpact>15</ubImpact>
|
|
<ubDeadliness>4</ubDeadliness>
|
|
<usRange>200</usRange>
|
|
<usReloadDelay>200</usReloadDelay>
|
|
<ubAttackVolume>2</ubAttackVolume>
|
|
<sSound>152</sSound>
|
|
<MaxDistForMessyDeath>7</MaxDistForMessyDeath>
|
|
</WEAPON>
|
|
<WEAPON>
|
|
<uiIndex>63</uiIndex>
|
|
<szWeaponName>Flamethrower</szWeaponName>
|
|
<ubWeaponClass>3</ubWeaponClass>
|
|
<ubWeaponType>4</ubWeaponType>
|
|
<ubCalibre>16</ubCalibre>
|
|
<ubReadyTime>3</ubReadyTime>
|
|
<ubShotsPer4Turns>10</ubShotsPer4Turns>
|
|
<ubBulletSpeed>22</ubBulletSpeed>
|
|
<ubImpact>60</ubImpact>
|
|
<ubDeadliness>47</ubDeadliness>
|
|
<ubMagSize>10</ubMagSize>
|
|
<usRange>180</usRange>
|
|
<usReloadDelay>200</usReloadDelay>
|
|
<BurstAniDelay>100</BurstAniDelay>
|
|
<ubAttackVolume>40</ubAttackVolume>
|
|
<ubHitVolume>8</ubHitVolume>
|
|
<sSound>427</sSound>
|
|
<sSilencedBurstSound>111</sSilencedBurstSound>
|
|
<sReloadSound>103</sReloadSound>
|
|
<sLocknLoadSound>109</sLocknLoadSound>
|
|
<SilencedSound>157</SilencedSound>
|
|
<bBurstAP>20</bBurstAP>
|
|
<APsToReload>24</APsToReload>
|
|
<SwapClips>1</SwapClips>
|
|
<MaxDistForMessyDeath>7</MaxDistForMessyDeath>
|
|
<nAccuracy>50</nAccuracy>
|
|
<ubAimLevels>2</ubAimLevels>
|
|
</WEAPON>
|
|
<WEAPON>
|
|
<uiIndex>64</uiIndex>
|
|
<szWeaponName>Crowbar</szWeaponName>
|
|
<ubWeaponClass>6</ubWeaponClass>
|
|
<ubShotsPer4Turns>10</ubShotsPer4Turns>
|
|
<ubImpact>22</ubImpact>
|
|
<ubDeadliness>4</ubDeadliness>
|
|
<usReloadDelay>200</usReloadDelay>
|
|
<MaxDistForMessyDeath>7</MaxDistForMessyDeath>
|
|
</WEAPON>
|
|
<WEAPON>
|
|
<uiIndex>65</uiIndex>
|
|
<szWeaponName>Auto Rocket Rifle</szWeaponName>
|
|
<ubWeaponClass>3</ubWeaponClass>
|
|
<ubWeaponType>4</ubWeaponType>
|
|
<ubCalibre>14</ubCalibre>
|
|
<ubReadyTime>14</ubReadyTime>
|
|
<ubShotsPer4Turns>13.17</ubShotsPer4Turns>
|
|
<ubShotsPerBurst>5</ubShotsPerBurst>
|
|
<ubBurstPenalty>2</ubBurstPenalty>
|
|
<ubBulletSpeed>20</ubBulletSpeed>
|
|
<ubImpact>40</ubImpact>
|
|
<ubDeadliness>63</ubDeadliness>
|
|
<bAccuracy>4</bAccuracy>
|
|
<ubMagSize>5</ubMagSize>
|
|
<usRange>450</usRange>
|
|
<usReloadDelay>200</usReloadDelay>
|
|
<BurstAniDelay>100</BurstAniDelay>
|
|
<ubAttackVolume>80</ubAttackVolume>
|
|
<ubHitVolume>10</ubHitVolume>
|
|
<sSound>111</sSound>
|
|
<sBurstSound>10</sBurstSound>
|
|
<sSilencedBurstSound>111</sSilencedBurstSound>
|
|
<sReloadSound>102</sReloadSound>
|
|
<sLocknLoadSound>108</sLocknLoadSound>
|
|
<SilencedSound>157</SilencedSound>
|
|
<bBurstAP>20</bBurstAP>
|
|
<APsToReload>32</APsToReload>
|
|
<SwapClips>1</SwapClips>
|
|
<MaxDistForMessyDeath>9</MaxDistForMessyDeath>
|
|
<ManualReloadSound>476</ManualReloadSound>
|
|
<nAccuracy>80</nAccuracy>
|
|
<bRecoilX>1</bRecoilX>
|
|
<bRecoilY>5</bRecoilY>
|
|
<ubAimLevels>5</ubAimLevels>
|
|
</WEAPON>
|
|
<WEAPON>
|
|
<uiIndex>66</uiIndex>
|
|
<szWeaponName>Modified EMF Hartford 6 Shooter</szWeaponName>
|
|
<ubWeaponClass>1</ubWeaponClass>
|
|
<ubWeaponType>1</ubWeaponType>
|
|
<ubCalibre>4</ubCalibre>
|
|
<ubReadyTime>1</ubReadyTime>
|
|
<ubShotsPer4Turns>11.85</ubShotsPer4Turns>
|
|
<ubBulletSpeed>20</ubBulletSpeed>
|
|
<ubImpact>28</ubImpact>
|
|
<ubDeadliness>17</ubDeadliness>
|
|
<ubMagSize>6</ubMagSize>
|
|
<usRange>170</usRange>
|
|
<usReloadDelay>200</usReloadDelay>
|
|
<BurstAniDelay>100</BurstAniDelay>
|
|
<ubAttackVolume>60</ubAttackVolume>
|
|
<ubHitVolume>3</ubHitVolume>
|
|
<sSound>423</sSound>
|
|
<sReloadSound>100</sReloadSound>
|
|
<sLocknLoadSound>106</sLocknLoadSound>
|
|
<SilencedSound>157</SilencedSound>
|
|
<bBurstAP>20</bBurstAP>
|
|
<APsToReload>20</APsToReload>
|
|
<SwapClips>1</SwapClips>
|
|
<MaxDistForMessyDeath>7</MaxDistForMessyDeath>
|
|
<ManualReloadSound>480</ManualReloadSound>
|
|
<nAccuracy>46</nAccuracy>
|
|
<ubAimLevels>3</ubAimLevels>
|
|
<EasyUnjam>1</EasyUnjam>
|
|
</WEAPON>
|
|
<WEAPON>
|
|
<uiIndex>67</uiIndex>
|
|
<szWeaponName>Calico M-950</szWeaponName>
|
|
<ubWeaponClass>1</ubWeaponClass>
|
|
<ubWeaponType>1</ubWeaponType>
|
|
<ubCalibre>2</ubCalibre>
|
|
<ubReadyTime>1</ubReadyTime>
|
|
<ubShotsPer4Turns>17.78</ubShotsPer4Turns>
|
|
<ubBurstPenalty>9</ubBurstPenalty>
|
|
<ubBulletSpeed>21</ubBulletSpeed>
|
|
<ubImpact>27</ubImpact>
|
|
<ubDeadliness>18</ubDeadliness>
|
|
<bAccuracy>-2</bAccuracy>
|
|
<ubMagSize>50</ubMagSize>
|
|
<usRange>150</usRange>
|
|
<usReloadDelay>200</usReloadDelay>
|
|
<BurstAniDelay>100</BurstAniDelay>
|
|
<ubAttackVolume>50</ubAttackVolume>
|
|
<ubHitVolume>3</ubHitVolume>
|
|
<sSound>369</sSound>
|
|
<sBurstSound>55</sBurstSound>
|
|
<sSilencedBurstSound>62</sSilencedBurstSound>
|
|
<sReloadSound>100</sReloadSound>
|
|
<sLocknLoadSound>106</sLocknLoadSound>
|
|
<SilencedSound>156</SilencedSound>
|
|
<bBurstAP>20</bBurstAP>
|
|
<APsToReload>24</APsToReload>
|
|
<SwapClips>1</SwapClips>
|
|
<MaxDistForMessyDeath>7</MaxDistForMessyDeath>
|
|
<ManualReloadSound>476</ManualReloadSound>
|
|
<nAccuracy>54</nAccuracy>
|
|
<bRecoilX>1</bRecoilX>
|
|
<bRecoilY>5</bRecoilY>
|
|
<ubAimLevels>2</ubAimLevels>
|
|
</WEAPON>
|
|
<WEAPON>
|
|
<uiIndex>68</uiIndex>
|
|
<szWeaponName>Calico M-900</szWeaponName>
|
|
<ubWeaponClass>3</ubWeaponClass>
|
|
<ubWeaponType>4</ubWeaponType>
|
|
<ubCalibre>2</ubCalibre>
|
|
<ubReadyTime>6</ubReadyTime>
|
|
<ubShotsPer4Turns>15.17</ubShotsPer4Turns>
|
|
<ubBurstPenalty>8</ubBurstPenalty>
|
|
<ubBulletSpeed>22</ubBulletSpeed>
|
|
<ubImpact>27</ubImpact>
|
|
<ubDeadliness>17</ubDeadliness>
|
|
<bAccuracy>3</bAccuracy>
|
|
<ubMagSize>50</ubMagSize>
|
|
<usRange>230</usRange>
|
|
<usReloadDelay>200</usReloadDelay>
|
|
<BurstAniDelay>100</BurstAniDelay>
|
|
<ubAttackVolume>50</ubAttackVolume>
|
|
<ubHitVolume>3</ubHitVolume>
|
|
<sSound>369</sSound>
|
|
<sBurstSound>55</sBurstSound>
|
|
<sSilencedBurstSound>111</sSilencedBurstSound>
|
|
<sReloadSound>102</sReloadSound>
|
|
<sLocknLoadSound>108</sLocknLoadSound>
|
|
<SilencedSound>156</SilencedSound>
|
|
<bBurstAP>20</bBurstAP>
|
|
<APsToReload>24</APsToReload>
|
|
<SwapClips>1</SwapClips>
|
|
<MaxDistForMessyDeath>7</MaxDistForMessyDeath>
|
|
<ManualReloadSound>476</ManualReloadSound>
|
|
<nAccuracy>69</nAccuracy>
|
|
<bRecoilX>1</bRecoilX>
|
|
<bRecoilY>4</bRecoilY>
|
|
<ubAimLevels>5</ubAimLevels>
|
|
</WEAPON>
|
|
<WEAPON>
|
|
<uiIndex>69</uiIndex>
|
|
<szWeaponName>Calico M-960A</szWeaponName>
|
|
<ubWeaponClass>2</ubWeaponClass>
|
|
<ubWeaponType>3</ubWeaponType>
|
|
<ubCalibre>2</ubCalibre>
|
|
<ubReadyTime>4</ubReadyTime>
|
|
<ubShotsPer4Turns>15.46</ubShotsPer4Turns>
|
|
<ubBurstPenalty>8</ubBurstPenalty>
|
|
<ubBulletSpeed>22</ubBulletSpeed>
|
|
<ubImpact>27</ubImpact>
|
|
<ubDeadliness>24</ubDeadliness>
|
|
<bAccuracy>4</bAccuracy>
|
|
<ubMagSize>50</ubMagSize>
|
|
<usRange>210</usRange>
|
|
<usReloadDelay>200</usReloadDelay>
|
|
<BurstAniDelay>40</BurstAniDelay>
|
|
<ubAttackVolume>50</ubAttackVolume>
|
|
<ubHitVolume>3</ubHitVolume>
|
|
<sSound>369</sSound>
|
|
<sBurstSound>55</sBurstSound>
|
|
<sSilencedBurstSound>111</sSilencedBurstSound>
|
|
<sReloadSound>101</sReloadSound>
|
|
<sLocknLoadSound>107</sLocknLoadSound>
|
|
<SilencedSound>156</SilencedSound>
|
|
<bBurstAP>12</bBurstAP>
|
|
<bAutofireShotsPerFiveAP>3</bAutofireShotsPerFiveAP>
|
|
<APsToReload>24</APsToReload>
|
|
<SwapClips>1</SwapClips>
|
|
<MaxDistForMessyDeath>7</MaxDistForMessyDeath>
|
|
<AutoPenalty>9</AutoPenalty>
|
|
<ManualReloadSound>476</ManualReloadSound>
|
|
<nAccuracy>61</nAccuracy>
|
|
<bRecoilX>1</bRecoilX>
|
|
<bRecoilY>5</bRecoilY>
|
|
<ubAimLevels>3</ubAimLevels>
|
|
</WEAPON>
|
|
<WEAPON>
|
|
<uiIndex>297</uiIndex>
|
|
<szWeaponName>Retractable Baton</szWeaponName>
|
|
<ubWeaponClass>6</ubWeaponClass>
|
|
<ubShotsPer4Turns>16</ubShotsPer4Turns>
|
|
<ubImpact>15</ubImpact>
|
|
<ubDeadliness>4</ubDeadliness>
|
|
<usReloadDelay>200</usReloadDelay>
|
|
<ubAttackVolume>2</ubAttackVolume>
|
|
<MaxDistForMessyDeath>7</MaxDistForMessyDeath>
|
|
</WEAPON>
|
|
<WEAPON>
|
|
<uiIndex>298</uiIndex>
|
|
<szWeaponName>Nightstick</szWeaponName>
|
|
<ubWeaponClass>6</ubWeaponClass>
|
|
<ubShotsPer4Turns>13</ubShotsPer4Turns>
|
|
<ubImpact>16</ubImpact>
|
|
<ubDeadliness>5</ubDeadliness>
|
|
<usReloadDelay>200</usReloadDelay>
|
|
<ubAttackVolume>2</ubAttackVolume>
|
|
<MaxDistForMessyDeath>7</MaxDistForMessyDeath>
|
|
</WEAPON>
|
|
<WEAPON>
|
|
<uiIndex>299</uiIndex>
|
|
<szWeaponName>Utility Knife</szWeaponName>
|
|
<ubWeaponClass>6</ubWeaponClass>
|
|
<ubShotsPer4Turns>15</ubShotsPer4Turns>
|
|
<ubImpact>10</ubImpact>
|
|
<ubDeadliness>4</ubDeadliness>
|
|
<usReloadDelay>200</usReloadDelay>
|
|
<ubAttackVolume>2</ubAttackVolume>
|
|
<MaxDistForMessyDeath>7</MaxDistForMessyDeath>
|
|
</WEAPON>
|
|
<WEAPON>
|
|
<uiIndex>300</uiIndex>
|
|
<szWeaponName>Light Knife</szWeaponName>
|
|
<ubWeaponClass>6</ubWeaponClass>
|
|
<ubShotsPer4Turns>18</ubShotsPer4Turns>
|
|
<ubImpact>13</ubImpact>
|
|
<ubDeadliness>4</ubDeadliness>
|
|
<usReloadDelay>200</usReloadDelay>
|
|
<ubAttackVolume>2</ubAttackVolume>
|
|
<MaxDistForMessyDeath>7</MaxDistForMessyDeath>
|
|
</WEAPON>
|
|
<WEAPON>
|
|
<uiIndex>301</uiIndex>
|
|
<szWeaponName>Exacto Knife</szWeaponName>
|
|
<ubWeaponClass>6</ubWeaponClass>
|
|
<ubShotsPer4Turns>22</ubShotsPer4Turns>
|
|
<ubImpact>9</ubImpact>
|
|
<ubDeadliness>2</ubDeadliness>
|
|
<usReloadDelay>200</usReloadDelay>
|
|
<ubAttackVolume>2</ubAttackVolume>
|
|
<MaxDistForMessyDeath>7</MaxDistForMessyDeath>
|
|
</WEAPON>
|
|
<WEAPON>
|
|
<uiIndex>330</uiIndex>
|
|
<szWeaponName>Micro-Uzi</szWeaponName>
|
|
<ubWeaponClass>2</ubWeaponClass>
|
|
<ubWeaponType>3</ubWeaponType>
|
|
<ubCalibre>2</ubCalibre>
|
|
<ubReadyTime>1</ubReadyTime>
|
|
<ubShotsPer4Turns>17.78</ubShotsPer4Turns>
|
|
<ubBurstPenalty>9</ubBurstPenalty>
|
|
<ubBulletSpeed>22</ubBulletSpeed>
|
|
<ubImpact>25</ubImpact>
|
|
<ubDeadliness>15</ubDeadliness>
|
|
<bAccuracy>1</bAccuracy>
|
|
<ubMagSize>30</ubMagSize>
|
|
<usRange>130</usRange>
|
|
<usReloadDelay>200</usReloadDelay>
|
|
<BurstAniDelay>24</BurstAniDelay>
|
|
<ubAttackVolume>50</ubAttackVolume>
|
|
<ubHitVolume>3</ubHitVolume>
|
|
<sSound>372</sSound>
|
|
<sBurstSound>58</sBurstSound>
|
|
<sSilencedBurstSound>111</sSilencedBurstSound>
|
|
<sReloadSound>101</sReloadSound>
|
|
<sLocknLoadSound>107</sLocknLoadSound>
|
|
<SilencedSound>156</SilencedSound>
|
|
<bBurstAP>6</bBurstAP>
|
|
<bAutofireShotsPerFiveAP>6</bAutofireShotsPerFiveAP>
|
|
<APsToReload>16</APsToReload>
|
|
<SwapClips>1</SwapClips>
|
|
<MaxDistForMessyDeath>7</MaxDistForMessyDeath>
|
|
<AutoPenalty>10</AutoPenalty>
|
|
<ManualReloadSound>476</ManualReloadSound>
|
|
<nAccuracy>33</nAccuracy>
|
|
<bRecoilX>2</bRecoilX>
|
|
<bRecoilY>8</bRecoilY>
|
|
<ubAimLevels>2</ubAimLevels>
|
|
</WEAPON>
|
|
<WEAPON>
|
|
<uiIndex>331</uiIndex>
|
|
<szWeaponName>Enfield L85A2</szWeaponName>
|
|
<ubWeaponClass>3</ubWeaponClass>
|
|
<ubWeaponType>6</ubWeaponType>
|
|
<ubCalibre>8</ubCalibre>
|
|
<ubReadyTime>10</ubReadyTime>
|
|
<ubShotsPer4Turns>15.46</ubShotsPer4Turns>
|
|
<ubBurstPenalty>6</ubBurstPenalty>
|
|
<ubBulletSpeed>22</ubBulletSpeed>
|
|
<ubImpact>30</ubImpact>
|
|
<ubDeadliness>30</ubDeadliness>
|
|
<bAccuracy>4</bAccuracy>
|
|
<ubMagSize>30</ubMagSize>
|
|
<usRange>375</usRange>
|
|
<usReloadDelay>200</usReloadDelay>
|
|
<BurstAniDelay>46</BurstAniDelay>
|
|
<ubAttackVolume>77</ubAttackVolume>
|
|
<ubHitVolume>7</ubHitVolume>
|
|
<sSound>343</sSound>
|
|
<sBurstSound>35</sBurstSound>
|
|
<sSilencedBurstSound>111</sSilencedBurstSound>
|
|
<sReloadSound>102</sReloadSound>
|
|
<sLocknLoadSound>108</sLocknLoadSound>
|
|
<SilencedSound>156</SilencedSound>
|
|
<bBurstAP>13</bBurstAP>
|
|
<bAutofireShotsPerFiveAP>3</bAutofireShotsPerFiveAP>
|
|
<APsToReload>28</APsToReload>
|
|
<SwapClips>1</SwapClips>
|
|
<MaxDistForMessyDeath>8</MaxDistForMessyDeath>
|
|
<AutoPenalty>7</AutoPenalty>
|
|
<ManualReloadSound>476</ManualReloadSound>
|
|
<nAccuracy>83</nAccuracy>
|
|
<bRecoilX>2</bRecoilX>
|
|
<bRecoilY>7</bRecoilY>
|
|
<ubAimLevels>4</ubAimLevels>
|
|
</WEAPON>
|
|
<WEAPON>
|
|
<uiIndex>332</uiIndex>
|
|
<szWeaponName>Tavor TAR 21</szWeaponName>
|
|
<ubWeaponClass>3</ubWeaponClass>
|
|
<ubWeaponType>6</ubWeaponType>
|
|
<ubCalibre>8</ubCalibre>
|
|
<ubReadyTime>8</ubReadyTime>
|
|
<ubShotsPer4Turns>15.46</ubShotsPer4Turns>
|
|
<ubBurstPenalty>7</ubBurstPenalty>
|
|
<ubBulletSpeed>22</ubBulletSpeed>
|
|
<ubImpact>30</ubImpact>
|
|
<ubDeadliness>30</ubDeadliness>
|
|
<bAccuracy>4</bAccuracy>
|
|
<ubMagSize>30</ubMagSize>
|
|
<usRange>365</usRange>
|
|
<usReloadDelay>200</usReloadDelay>
|
|
<BurstAniDelay>33</BurstAniDelay>
|
|
<ubAttackVolume>75</ubAttackVolume>
|
|
<ubHitVolume>7</ubHitVolume>
|
|
<sSound>344</sSound>
|
|
<sBurstSound>36</sBurstSound>
|
|
<sSilencedBurstSound>111</sSilencedBurstSound>
|
|
<sReloadSound>102</sReloadSound>
|
|
<sLocknLoadSound>108</sLocknLoadSound>
|
|
<SilencedSound>156</SilencedSound>
|
|
<bBurstAP>10</bBurstAP>
|
|
<bAutofireShotsPerFiveAP>4</bAutofireShotsPerFiveAP>
|
|
<APsToReload>28</APsToReload>
|
|
<SwapClips>1</SwapClips>
|
|
<MaxDistForMessyDeath>7</MaxDistForMessyDeath>
|
|
<AutoPenalty>8</AutoPenalty>
|
|
<ManualReloadSound>476</ManualReloadSound>
|
|
<nAccuracy>81</nAccuracy>
|
|
<bRecoilX>1</bRecoilX>
|
|
<bRecoilY>7</bRecoilY>
|
|
<ubAimLevels>4</ubAimLevels>
|
|
</WEAPON>
|
|
<WEAPON>
|
|
<uiIndex>333</uiIndex>
|
|
<szWeaponName>AS Val</szWeaponName>
|
|
<ubWeaponClass>3</ubWeaponClass>
|
|
<ubWeaponType>6</ubWeaponType>
|
|
<ubCalibre>18</ubCalibre>
|
|
<ubReadyTime>11</ubReadyTime>
|
|
<ubShotsPer4Turns>11.85</ubShotsPer4Turns>
|
|
<ubBurstPenalty>10</ubBurstPenalty>
|
|
<ubBulletSpeed>22</ubBulletSpeed>
|
|
<ubImpact>32</ubImpact>
|
|
<ubDeadliness>42</ubDeadliness>
|
|
<bAccuracy>7</bAccuracy>
|
|
<ubMagSize>20</ubMagSize>
|
|
<usRange>400</usRange>
|
|
<usReloadDelay>200</usReloadDelay>
|
|
<BurstAniDelay>34</BurstAniDelay>
|
|
<ubAttackVolume>60</ubAttackVolume>
|
|
<ubHitVolume>8</ubHitVolume>
|
|
<sSound>385</sSound>
|
|
<sBurstSound>70</sBurstSound>
|
|
<sSilencedBurstSound>71</sSilencedBurstSound>
|
|
<sReloadSound>102</sReloadSound>
|
|
<sLocknLoadSound>108</sLocknLoadSound>
|
|
<SilencedSound>386</SilencedSound>
|
|
<bBurstAP>10</bBurstAP>
|
|
<bAutofireShotsPerFiveAP>4</bAutofireShotsPerFiveAP>
|
|
<APsToReload>24</APsToReload>
|
|
<SwapClips>1</SwapClips>
|
|
<MaxDistForMessyDeath>8</MaxDistForMessyDeath>
|
|
<AutoPenalty>11</AutoPenalty>
|
|
<ManualReloadSound>476</ManualReloadSound>
|
|
<nAccuracy>70</nAccuracy>
|
|
<bRecoilX>2</bRecoilX>
|
|
<bRecoilY>9</bRecoilY>
|
|
<ubAimLevels>6</ubAimLevels>
|
|
</WEAPON>
|
|
<WEAPON>
|
|
<uiIndex>334</uiIndex>
|
|
<szWeaponName>HK PSG1</szWeaponName>
|
|
<ubWeaponClass>3</ubWeaponClass>
|
|
<ubWeaponType>5</ubWeaponType>
|
|
<ubCalibre>9</ubCalibre>
|
|
<ubReadyTime>20</ubReadyTime>
|
|
<ubShotsPer4Turns>12.26</ubShotsPer4Turns>
|
|
<ubBulletSpeed>22</ubBulletSpeed>
|
|
<ubImpact>39</ubImpact>
|
|
<ubDeadliness>50</ubDeadliness>
|
|
<bAccuracy>7</bAccuracy>
|
|
<ubMagSize>20</ubMagSize>
|
|
<usRange>795</usRange>
|
|
<usReloadDelay>200</usReloadDelay>
|
|
<BurstAniDelay>100</BurstAniDelay>
|
|
<ubAttackVolume>85</ubAttackVolume>
|
|
<ubHitVolume>8</ubHitVolume>
|
|
<sSound>320</sSound>
|
|
<sReloadSound>102</sReloadSound>
|
|
<sLocknLoadSound>108</sLocknLoadSound>
|
|
<SilencedSound>157</SilencedSound>
|
|
<bBurstAP>20</bBurstAP>
|
|
<APsToReload>20</APsToReload>
|
|
<SwapClips>1</SwapClips>
|
|
<MaxDistForMessyDeath>16</MaxDistForMessyDeath>
|
|
<ManualReloadSound>476</ManualReloadSound>
|
|
<nAccuracy>85</nAccuracy>
|
|
<ubAimLevels>8</ubAimLevels>
|
|
</WEAPON>
|
|
<WEAPON>
|
|
<uiIndex>335</uiIndex>
|
|
<szWeaponName>Barrett M82A2</szWeaponName>
|
|
<ubWeaponClass>3</ubWeaponClass>
|
|
<ubWeaponType>5</ubWeaponType>
|
|
<ubCalibre>17</ubCalibre>
|
|
<ubReadyTime>18</ubReadyTime>
|
|
<ubShotsPer4Turns>6.58</ubShotsPer4Turns>
|
|
<ubBulletSpeed>22</ubBulletSpeed>
|
|
<ubImpact>51</ubImpact>
|
|
<ubDeadliness>74</ubDeadliness>
|
|
<bAccuracy>6</bAccuracy>
|
|
<ubMagSize>11</ubMagSize>
|
|
<usRange>1100</usRange>
|
|
<usReloadDelay>200</usReloadDelay>
|
|
<BurstAniDelay>100</BurstAniDelay>
|
|
<ubAttackVolume>100</ubAttackVolume>
|
|
<ubHitVolume>10</ubHitVolume>
|
|
<sSound>419</sSound>
|
|
<sReloadSound>102</sReloadSound>
|
|
<sLocknLoadSound>108</sLocknLoadSound>
|
|
<SilencedSound>157</SilencedSound>
|
|
<bBurstAP>20</bBurstAP>
|
|
<APsToReload>32</APsToReload>
|
|
<SwapClips>1</SwapClips>
|
|
<MaxDistForMessyDeath>20</MaxDistForMessyDeath>
|
|
<ManualReloadSound>476</ManualReloadSound>
|
|
<nAccuracy>89</nAccuracy>
|
|
<ubAimLevels>8</ubAimLevels>
|
|
</WEAPON>
|
|
<WEAPON>
|
|
<uiIndex>336</uiIndex>
|
|
<szWeaponName>Hand Mortar</szWeaponName>
|
|
<ubWeaponClass>5</ubWeaponClass>
|
|
<ubWeaponType>8</ubWeaponType>
|
|
<ubCalibre>47</ubCalibre>
|
|
<ubReadyTime>11</ubReadyTime>
|
|
<ubShotsPer4Turns>7.57</ubShotsPer4Turns>
|
|
<ubBulletSpeed>30</ubBulletSpeed>
|
|
<ubImpact>50</ubImpact>
|
|
<ubDeadliness>23</ubDeadliness>
|
|
<bAccuracy>4</bAccuracy>
|
|
<ubMagSize>1</ubMagSize>
|
|
<usRange>100</usRange>
|
|
<usReloadDelay>200</usReloadDelay>
|
|
<BurstAniDelay>100</BurstAniDelay>
|
|
<ubAttackVolume>90</ubAttackVolume>
|
|
<ubHitVolume>30</ubHitVolume>
|
|
<sSound>146</sSound>
|
|
<sReloadSound>103</sReloadSound>
|
|
<sLocknLoadSound>109</sLocknLoadSound>
|
|
<SilencedSound>157</SilencedSound>
|
|
<bBurstAP>20</bBurstAP>
|
|
<APsToReload>20</APsToReload>
|
|
<MaxDistForMessyDeath>7</MaxDistForMessyDeath>
|
|
<ManualReloadSound>480</ManualReloadSound>
|
|
<Handling>11</Handling>
|
|
<usOverheatingJamThreshold>4000</usOverheatingJamThreshold>
|
|
<usOverheatingDamageThreshold>5000</usOverheatingDamageThreshold>
|
|
<usOverheatingSingleShotTemperature>1200</usOverheatingSingleShotTemperature>
|
|
</WEAPON>
|
|
<WEAPON>
|
|
<uiIndex>337</uiIndex>
|
|
<szWeaponName>Sam Garver Combat Knife</szWeaponName>
|
|
<ubWeaponClass>6</ubWeaponClass>
|
|
<ubShotsPer4Turns>14</ubShotsPer4Turns>
|
|
<ubImpact>20</ubImpact>
|
|
<ubDeadliness>7</ubDeadliness>
|
|
<usReloadDelay>200</usReloadDelay>
|
|
<ubAttackVolume>2</ubAttackVolume>
|
|
<MaxDistForMessyDeath>7</MaxDistForMessyDeath>
|
|
</WEAPON>
|
|
<WEAPON>
|
|
<uiIndex>345</uiIndex>
|
|
<szWeaponName>MERC Umbrella</szWeaponName>
|
|
<ubWeaponClass>6</ubWeaponClass>
|
|
<ubShotsPer4Turns>10.46</ubShotsPer4Turns>
|
|
<ubImpact>12</ubImpact>
|
|
<ubDeadliness>5</ubDeadliness>
|
|
<usReloadDelay>200</usReloadDelay>
|
|
<ubAttackVolume>5</ubAttackVolume>
|
|
<sSound>87</sSound>
|
|
<MaxDistForMessyDeath>7</MaxDistForMessyDeath>
|
|
</WEAPON>
|
|
</WEAPONLIST> |