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gamedir/Data/TableData/EnemyTaunts/EnemyTaunts_Suspicious.xml
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Wanne 5e638bca21 Merged from revision: 1944
- Splitted big file "EnemyTaunts.xml" into several action specific Taunt files (by hrvg)

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1945 4f8fa57e-7814-0410-bad4-adc449f26b7c
2014-02-14 07:33:35 +00:00

37 lines
1.0 KiB
XML

<?xml version="1.0" encoding="utf-8"?>
<TAUNTS>
<TAUNT>
<uiIndex>0</uiIndex>
<szText>Attention, everyone! We've got possible contact!</szText>
<suspicious>1</suspicious>
</TAUNT>
<TAUNT>
<uiIndex>1</uiIndex>
<szText>Listen everyone, there's some wierd shit going on.</szText>
<suspicious>1</suspicious>
</TAUNT>
<TAUNT>
<uiIndex>2</uiIndex>
<szText>Can someone check out these noises?</szText>
<suspicious>1</suspicious>
<brave>1</brave>
</TAUNT>
<TAUNT>
<uiIndex>3</uiIndex>
<szText>Possible contact! Oh, I hope it's them. I didn't kill anything in a long time.</szText>
<suspicious>1</suspicious>
<aggressive>1</aggressive>
</TAUNT>
<TAUNT>
<uiIndex>4</uiIndex>
<szText>Let me guess, another false alarm.</szText>
<suspicious>1</suspicious>
<cunning>1</cunning>
</TAUNT>
<TAUNT>
<uiIndex>5</uiIndex>
<szText>Can someone else check it out, please?</szText>
<suspicious>1</suspicious>
<cunning>1</cunning>
</TAUNT>
</TAUNTS>