Files
gamedir/Data-1.13/TableData/Disease.xml
T
Flugente 3aef91161b - added missing Data-xml
- Disease: per default, mercs cannot be infected  with Ebola

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2359 4f8fa57e-7814-0410-bad4-adc449f26b7c
2017-01-24 21:08:06 +00:00

779 lines
37 KiB
XML

<DISEASESLIST>
<DISEASE>
<uiIndex>0</uiIndex>
<szName>Arulcan plague</szName>
<szFatName>|A|r|u|l|c|a|n |P|l|a|g|u|e</szFatName>
<szDescription>This rare subtype of the plague is unique to Arulco. It can be spread by insects, direct contact,&#10;or by contaminated food. There have been several deadly outbreaks in the last decade.</szDescription>
<sInfectionPtsInitial>40</sInfectionPtsInitial>
<sInfectionPtsOutbreak>100</sInfectionPtsOutbreak>
<sInfectionPtsFull>400</sInfectionPtsFull>
<sInfectionPtsGainPerHour>5</sInfectionPtsGainPerHour>
<InfectionChance_SWAMP>0.5</InfectionChance_SWAMP>
<InfectionChance_TROPICS>0.25</InfectionChance_TROPICS>
<InfectionChance_SEX>2</InfectionChance_SEX>
<InfectionChance_CONTACT_HUMAN>4</InfectionChance_CONTACT_HUMAN>
<InfectionChance_CONTACT_CORPSE>10</InfectionChance_CONTACT_CORPSE>
<InfectionChance_WOUND_ANIMAL>20</InfectionChance_WOUND_ANIMAL>
<InfectionChance_WOUND_OPEN>0</InfectionChance_WOUND_OPEN>
<InfectionChance_WOUND_GUNSHOT>0</InfectionChance_WOUND_GUNSHOT>
<InfectionChance_WOUND_AGI>0</InfectionChance_WOUND_AGI>
<InfectionChance_WOUND_DEX>0</InfectionChance_WOUND_DEX>
<InfectionChance_WOUND_STR>0</InfectionChance_WOUND_STR>
<InfectionChance_WOUND_WIS>0</InfectionChance_WOUND_WIS>
<InfectionChance_WOUND_TRAUMATIC>0</InfectionChance_WOUND_TRAUMATIC>
<InfectionChance_BADFOOD>15</InfectionChance_BADFOOD>
<InfectionChance_BADWATER>5</InfectionChance_BADWATER>
<fCanBeCured>1</fCanBeCured>
<fReverseOnFull>0</fReverseOnFull>
<fCanReInfect>0</fCanReInfect>
<fHideSymbol>0</fHideSymbol>
<fDisgusting>1</fDisgusting>
<sEffStatAGI>0</sEffStatAGI>
<sEffStatDEX>0</sEffStatDEX>
<sEffStatSTR>0</sEffStatSTR>
<sEffStatWIS>0</sEffStatWIS>
<sEffStatEXP>0</sEffStatEXP>
<sEffAP>0</sEffAP>
<usMaxBreath>20</usMaxBreath>
<sEffCarryStrength>0</sEffCarryStrength>
<sLifeRegenHundreds>-600</sLifeRegenHundreds>
<sNeedToSleep>1</sNeedToSleep>
<sDrinkModifier>0</sDrinkModifier>
<sFoodModifier>0</sFoodModifier>
<moralemodifier>1.0</moralemodifier>
</DISEASE>
<DISEASE>
<uiIndex>1</uiIndex>
<szName>Typhoid</szName>
<szFatName>|T|y|p|h|o|i|d</szFatName>
<szDescription>Typhoid fever is a common worldwide bacterial disease transmitted by the ingestion of food or water&#10;contaminated with the feces of an infected person. Symptoms include internal bleeding, dehydration and delirium.</szDescription>
<sInfectionPtsInitial>100</sInfectionPtsInitial>
<sInfectionPtsOutbreak>200</sInfectionPtsOutbreak>
<sInfectionPtsFull>1000</sInfectionPtsFull>
<sInfectionPtsGainPerHour>7</sInfectionPtsGainPerHour>
<InfectionChance_SWAMP>1.0</InfectionChance_SWAMP>
<InfectionChance_TROPICS>0.2</InfectionChance_TROPICS>
<InfectionChance_SEX>0</InfectionChance_SEX>
<InfectionChance_CONTACT_HUMAN>0</InfectionChance_CONTACT_HUMAN>
<InfectionChance_CONTACT_CORPSE>5</InfectionChance_CONTACT_CORPSE>
<InfectionChance_WOUND_ANIMAL>0</InfectionChance_WOUND_ANIMAL>
<InfectionChance_WOUND_OPEN>0</InfectionChance_WOUND_OPEN>
<InfectionChance_WOUND_GUNSHOT>0</InfectionChance_WOUND_GUNSHOT>
<InfectionChance_WOUND_AGI>0</InfectionChance_WOUND_AGI>
<InfectionChance_WOUND_DEX>0</InfectionChance_WOUND_DEX>
<InfectionChance_WOUND_STR>0</InfectionChance_WOUND_STR>
<InfectionChance_WOUND_WIS>0</InfectionChance_WOUND_WIS>
<InfectionChance_WOUND_TRAUMATIC>0</InfectionChance_WOUND_TRAUMATIC>
<InfectionChance_BADFOOD>3</InfectionChance_BADFOOD>
<InfectionChance_BADWATER>25</InfectionChance_BADWATER>
<fCanBeCured>1</fCanBeCured>
<fReverseOnFull>0</fReverseOnFull>
<fCanReInfect>0</fCanReInfect>
<fHideSymbol>0</fHideSymbol>
<fDisgusting>1</fDisgusting>
<sEffStatAGI>0</sEffStatAGI>
<sEffStatDEX>0</sEffStatDEX>
<sEffStatSTR>0</sEffStatSTR>
<sEffStatWIS>-10</sEffStatWIS>
<sEffStatEXP>-1</sEffStatEXP>
<sEffAP>-5</sEffAP>
<usMaxBreath>0</usMaxBreath>
<sEffCarryStrength>-10</sEffCarryStrength>
<sLifeRegenHundreds>-400</sLifeRegenHundreds>
<sNeedToSleep>0</sNeedToSleep>
<sDrinkModifier>400</sDrinkModifier>
<sFoodModifier>0</sFoodModifier>
<moralemodifier>1.0</moralemodifier>
</DISEASE>
<DISEASE>
<uiIndex>2</uiIndex>
<szName>Hepatitis A</szName>
<szFatName>|H|e|p|a|t|i|t|i|s |A</szFatName>
<szDescription>Hepatitis A is usually spread by eating or drinking contaminated food or water or through close contact with an&#10;infectious person. Symptoms may include nausea, vomiting, diarrhea, yellow skin, fever, and abdominal pain.</szDescription>
<sInfectionPtsInitial>100</sInfectionPtsInitial>
<sInfectionPtsOutbreak>400</sInfectionPtsOutbreak>
<sInfectionPtsFull>800</sInfectionPtsFull>
<sInfectionPtsGainPerHour>4</sInfectionPtsGainPerHour>
<InfectionChance_SWAMP>1.0</InfectionChance_SWAMP>
<InfectionChance_TROPICS>0</InfectionChance_TROPICS>
<InfectionChance_SEX>20</InfectionChance_SEX>
<InfectionChance_CONTACT_HUMAN>1</InfectionChance_CONTACT_HUMAN>
<InfectionChance_CONTACT_CORPSE>2</InfectionChance_CONTACT_CORPSE>
<InfectionChance_WOUND_ANIMAL>0</InfectionChance_WOUND_ANIMAL>
<InfectionChance_WOUND_OPEN>0</InfectionChance_WOUND_OPEN>
<InfectionChance_WOUND_GUNSHOT>0</InfectionChance_WOUND_GUNSHOT>
<InfectionChance_WOUND_AGI>0</InfectionChance_WOUND_AGI>
<InfectionChance_WOUND_DEX>0</InfectionChance_WOUND_DEX>
<InfectionChance_WOUND_STR>0</InfectionChance_WOUND_STR>
<InfectionChance_WOUND_WIS>0</InfectionChance_WOUND_WIS>
<InfectionChance_WOUND_TRAUMATIC>0</InfectionChance_WOUND_TRAUMATIC>
<InfectionChance_BADFOOD>0</InfectionChance_BADFOOD>
<InfectionChance_BADWATER>35</InfectionChance_BADWATER>
<fCanBeCured>1</fCanBeCured>
<fReverseOnFull>1</fReverseOnFull>
<fCanReInfect>0</fCanReInfect>
<fHideSymbol>0</fHideSymbol>
<fDisgusting>0</fDisgusting>
<sEffStatAGI>0</sEffStatAGI>
<sEffStatDEX>-10</sEffStatDEX>
<sEffStatSTR>0</sEffStatSTR>
<sEffStatWIS>0</sEffStatWIS>
<sEffStatEXP>0</sEffStatEXP>
<sEffAP>-5</sEffAP>
<usMaxBreath>0</usMaxBreath>
<sEffCarryStrength>-10</sEffCarryStrength>
<sLifeRegenHundreds>-450</sLifeRegenHundreds>
<sNeedToSleep>0</sNeedToSleep>
<sDrinkModifier>200</sDrinkModifier>
<sFoodModifier>200</sFoodModifier>
<moralemodifier>1.0</moralemodifier>
</DISEASE>
<DISEASE>
<uiIndex>3</uiIndex>
<szName>Tetanus</szName>
<szFatName>|T|e|t|a|n|u|s</szFatName>
<szDescription>Infection with tetanus generally occurs through wound contamination and often involves a cut or deep puncture&#10;wound. As the infection progresses, muscle spasms develop in the jaw and elsewhere in the body.</szDescription>
<sInfectionPtsInitial>100</sInfectionPtsInitial>
<sInfectionPtsOutbreak>200</sInfectionPtsOutbreak>
<sInfectionPtsFull>700</sInfectionPtsFull>
<sInfectionPtsGainPerHour>4</sInfectionPtsGainPerHour>
<InfectionChance_SWAMP>0</InfectionChance_SWAMP>
<InfectionChance_TROPICS>0</InfectionChance_TROPICS>
<InfectionChance_SEX>0</InfectionChance_SEX>
<InfectionChance_CONTACT_HUMAN>0</InfectionChance_CONTACT_HUMAN>
<InfectionChance_CONTACT_CORPSE>5</InfectionChance_CONTACT_CORPSE>
<InfectionChance_WOUND_ANIMAL>20</InfectionChance_WOUND_ANIMAL>
<InfectionChance_WOUND_OPEN>40</InfectionChance_WOUND_OPEN>
<InfectionChance_WOUND_GUNSHOT>0</InfectionChance_WOUND_GUNSHOT>
<InfectionChance_WOUND_AGI>0</InfectionChance_WOUND_AGI>
<InfectionChance_WOUND_DEX>0</InfectionChance_WOUND_DEX>
<InfectionChance_WOUND_STR>0</InfectionChance_WOUND_STR>
<InfectionChance_WOUND_WIS>0</InfectionChance_WOUND_WIS>
<InfectionChance_WOUND_TRAUMATIC>0</InfectionChance_WOUND_TRAUMATIC>
<InfectionChance_BADFOOD>0</InfectionChance_BADFOOD>
<InfectionChance_BADWATER>0</InfectionChance_BADWATER>
<fCanBeCured>1</fCanBeCured>
<fReverseOnFull>0</fReverseOnFull>
<fCanReInfect>0</fCanReInfect>
<fHideSymbol>0</fHideSymbol>
<fDisgusting>0</fDisgusting>
<sEffStatAGI>0</sEffStatAGI>
<sEffStatDEX>-30</sEffStatDEX>
<sEffStatSTR>0</sEffStatSTR>
<sEffStatWIS>0</sEffStatWIS>
<sEffStatEXP>0</sEffStatEXP>
<sEffAP>-5</sEffAP>
<usMaxBreath>0</usMaxBreath>
<sEffCarryStrength>-6</sEffCarryStrength>
<sLifeRegenHundreds>-150</sLifeRegenHundreds>
<sNeedToSleep>0</sNeedToSleep>
<sDrinkModifier>0</sDrinkModifier>
<sFoodModifier>0</sFoodModifier>
<moralemodifier>1.0</moralemodifier>
</DISEASE>
<DISEASE>
<uiIndex>4</uiIndex>
<szName>Tubercolosis</szName>
<szFatName>|T|u|b|e|r|c|o|l|o|s|i|s</szFatName>
<szDescription>Tuberculosisis a common, and in many cases fatal, infectious disease. It is spread through the air. About one in ten latent&#10;infections eventually progresses to active disease which, if left untreated, kills more than 50% of those so infected.</szDescription>
<sInfectionPtsInitial>100</sInfectionPtsInitial>
<sInfectionPtsOutbreak>200</sInfectionPtsOutbreak>
<sInfectionPtsFull>800</sInfectionPtsFull>
<sInfectionPtsGainPerHour>3</sInfectionPtsGainPerHour>
<InfectionChance_SWAMP>0</InfectionChance_SWAMP>
<InfectionChance_TROPICS>0</InfectionChance_TROPICS>
<InfectionChance_SEX>15</InfectionChance_SEX>
<InfectionChance_CONTACT_HUMAN>5</InfectionChance_CONTACT_HUMAN>
<InfectionChance_CONTACT_CORPSE>7</InfectionChance_CONTACT_CORPSE>
<InfectionChance_WOUND_ANIMAL>6</InfectionChance_WOUND_ANIMAL>
<InfectionChance_WOUND_OPEN>3</InfectionChance_WOUND_OPEN>
<InfectionChance_WOUND_GUNSHOT>0</InfectionChance_WOUND_GUNSHOT>
<InfectionChance_WOUND_AGI>0</InfectionChance_WOUND_AGI>
<InfectionChance_WOUND_DEX>0</InfectionChance_WOUND_DEX>
<InfectionChance_WOUND_STR>0</InfectionChance_WOUND_STR>
<InfectionChance_WOUND_WIS>0</InfectionChance_WOUND_WIS>
<InfectionChance_WOUND_TRAUMATIC>0</InfectionChance_WOUND_TRAUMATIC>
<InfectionChance_BADFOOD>3</InfectionChance_BADFOOD>
<InfectionChance_BADWATER>3</InfectionChance_BADWATER>
<fCanBeCured>1</fCanBeCured>
<fReverseOnFull>0</fReverseOnFull>
<fCanReInfect>0</fCanReInfect>
<fHideSymbol>0</fHideSymbol>
<fDisgusting>1</fDisgusting>
<sEffStatAGI>0</sEffStatAGI>
<sEffStatDEX>0</sEffStatDEX>
<sEffStatSTR>-7</sEffStatSTR>
<sEffStatWIS>0</sEffStatWIS>
<sEffStatEXP>0</sEffStatEXP>
<sEffAP>0</sEffAP>
<usMaxBreath>10</usMaxBreath>
<sEffCarryStrength>-10</sEffCarryStrength>
<sLifeRegenHundreds>-500</sLifeRegenHundreds>
<sNeedToSleep>0</sNeedToSleep>
<sDrinkModifier>0</sDrinkModifier>
<sFoodModifier>0</sFoodModifier>
<moralemodifier>1.0</moralemodifier>
</DISEASE>
<DISEASE>
<uiIndex>5</uiIndex>
<szName>Cholera</szName>
<szFatName>|C|h|o|l|e|r|a</szFatName>
<szDescription>Main symptoms of Cholera are watery diarrhea and vomiting. This may result in dehydration and in severe cases grayish-bluish skin.&#10;Transmission occurs primarily by contaminated water or food. Severe cholera can lead to death.</szDescription>
<sInfectionPtsInitial>100</sInfectionPtsInitial>
<sInfectionPtsOutbreak>200</sInfectionPtsOutbreak>
<sInfectionPtsFull>800</sInfectionPtsFull>
<sInfectionPtsGainPerHour>5</sInfectionPtsGainPerHour>
<InfectionChance_SWAMP>1.25</InfectionChance_SWAMP>
<InfectionChance_TROPICS>0</InfectionChance_TROPICS>
<InfectionChance_SEX>2</InfectionChance_SEX>
<InfectionChance_CONTACT_HUMAN>1</InfectionChance_CONTACT_HUMAN>
<InfectionChance_CONTACT_CORPSE>4</InfectionChance_CONTACT_CORPSE>
<InfectionChance_WOUND_ANIMAL>0</InfectionChance_WOUND_ANIMAL>
<InfectionChance_WOUND_OPEN>0</InfectionChance_WOUND_OPEN>
<InfectionChance_WOUND_GUNSHOT>0</InfectionChance_WOUND_GUNSHOT>
<InfectionChance_WOUND_AGI>0</InfectionChance_WOUND_AGI>
<InfectionChance_WOUND_DEX>0</InfectionChance_WOUND_DEX>
<InfectionChance_WOUND_STR>0</InfectionChance_WOUND_STR>
<InfectionChance_WOUND_WIS>0</InfectionChance_WOUND_WIS>
<InfectionChance_WOUND_TRAUMATIC>0</InfectionChance_WOUND_TRAUMATIC>
<InfectionChance_BADFOOD>2</InfectionChance_BADFOOD>
<InfectionChance_BADWATER>35</InfectionChance_BADWATER>
<fCanBeCured>1</fCanBeCured>
<fReverseOnFull>1</fReverseOnFull>
<fCanReInfect>0</fCanReInfect>
<fHideSymbol>0</fHideSymbol>
<fDisgusting>1</fDisgusting>
<sEffStatAGI>0</sEffStatAGI>
<sEffStatDEX>0</sEffStatDEX>
<sEffStatSTR>0</sEffStatSTR>
<sEffStatWIS>0</sEffStatWIS>
<sEffStatEXP>-1</sEffStatEXP>
<sEffAP>0</sEffAP>
<usMaxBreath>12</usMaxBreath>
<sEffCarryStrength>0</sEffCarryStrength>
<sLifeRegenHundreds>-420</sLifeRegenHundreds>
<sNeedToSleep>0</sNeedToSleep>
<sDrinkModifier>400</sDrinkModifier>
<sFoodModifier>200</sFoodModifier>
<moralemodifier>1.0</moralemodifier>
</DISEASE>
<DISEASE>
<!-- due to the deadliness of Ebola (it cannot be cured) this disabled by default (all chances set to 0) -->
<uiIndex>6</uiIndex>
<szName>Ebola</szName>
<szFatName>|E|b|o|l|a</szFatName>
<szDescription>A deadly virus with no known treatment, Ebola has a an unusually high lethality rate of over 50%%. Symptoms include nausea, vomiting,&#10;diarrhea and internal bleeding.</szDescription>
<sInfectionPtsInitial>150</sInfectionPtsInitial>
<sInfectionPtsOutbreak>300</sInfectionPtsOutbreak>
<sInfectionPtsFull>360</sInfectionPtsFull>
<sInfectionPtsGainPerHour>3</sInfectionPtsGainPerHour>
<InfectionChance_SWAMP>0</InfectionChance_SWAMP>
<InfectionChance_TROPICS>0</InfectionChance_TROPICS>
<InfectionChance_SEX>0</InfectionChance_SEX>
<InfectionChance_CONTACT_HUMAN>0</InfectionChance_CONTACT_HUMAN>
<InfectionChance_CONTACT_CORPSE>0</InfectionChance_CONTACT_CORPSE>
<InfectionChance_WOUND_ANIMAL>0</InfectionChance_WOUND_ANIMAL>
<InfectionChance_WOUND_OPEN>0</InfectionChance_WOUND_OPEN>
<InfectionChance_WOUND_GUNSHOT>0</InfectionChance_WOUND_GUNSHOT>
<InfectionChance_WOUND_AGI>0</InfectionChance_WOUND_AGI>
<InfectionChance_WOUND_DEX>0</InfectionChance_WOUND_DEX>
<InfectionChance_WOUND_STR>0</InfectionChance_WOUND_STR>
<InfectionChance_WOUND_WIS>0</InfectionChance_WOUND_WIS>
<InfectionChance_WOUND_TRAUMATIC>0</InfectionChance_WOUND_TRAUMATIC>
<InfectionChance_BADFOOD>0</InfectionChance_BADFOOD>
<InfectionChance_BADWATER>0</InfectionChance_BADWATER>
<fCanBeCured>0</fCanBeCured>
<fReverseOnFull>1</fReverseOnFull>
<fCanReInfect>0</fCanReInfect>
<fHideSymbol>0</fHideSymbol>
<fDisgusting>1</fDisgusting>
<sEffStatAGI>0</sEffStatAGI>
<sEffStatDEX>0</sEffStatDEX>
<sEffStatSTR>0</sEffStatSTR>
<sEffStatWIS>0</sEffStatWIS>
<sEffStatEXP>-1</sEffStatEXP>
<sEffAP>0</sEffAP>
<usMaxBreath>12</usMaxBreath>
<sEffCarryStrength>0</sEffCarryStrength>
<sLifeRegenHundreds>-420</sLifeRegenHundreds>
<sNeedToSleep>0</sNeedToSleep>
<sDrinkModifier>900</sDrinkModifier>
<sFoodModifier>0</sFoodModifier>
<moralemodifier>1.0</moralemodifier>
</DISEASE>
<DISEASE>
<uiIndex>7</uiIndex>
<szName>Malaria</szName>
<szFatName>|M|a|l|a|r|i|a</szFatName>
<szDescription>Malaria is a mosquito-borne infectious disease commonly transmitted by a bite from an infected mosquito. Malaria &#10;causes symptoms that typically include fever and headache, which in severe cases can progress to coma or death.</szDescription>
<sInfectionPtsInitial>150</sInfectionPtsInitial>
<sInfectionPtsOutbreak>200</sInfectionPtsOutbreak>
<sInfectionPtsFull>1000</sInfectionPtsFull>
<sInfectionPtsGainPerHour>6</sInfectionPtsGainPerHour>
<InfectionChance_SWAMP>3</InfectionChance_SWAMP>
<InfectionChance_TROPICS>3</InfectionChance_TROPICS>
<InfectionChance_SEX>0</InfectionChance_SEX>
<InfectionChance_CONTACT_HUMAN>2</InfectionChance_CONTACT_HUMAN>
<InfectionChance_CONTACT_CORPSE>0</InfectionChance_CONTACT_CORPSE>
<InfectionChance_WOUND_ANIMAL>0</InfectionChance_WOUND_ANIMAL>
<InfectionChance_WOUND_OPEN>0</InfectionChance_WOUND_OPEN>
<InfectionChance_WOUND_GUNSHOT>0</InfectionChance_WOUND_GUNSHOT>
<InfectionChance_WOUND_AGI>0</InfectionChance_WOUND_AGI>
<InfectionChance_WOUND_DEX>0</InfectionChance_WOUND_DEX>
<InfectionChance_WOUND_STR>0</InfectionChance_WOUND_STR>
<InfectionChance_WOUND_WIS>0</InfectionChance_WOUND_WIS>
<InfectionChance_WOUND_TRAUMATIC>0</InfectionChance_WOUND_TRAUMATIC>
<InfectionChance_BADFOOD>0</InfectionChance_BADFOOD>
<InfectionChance_BADWATER>8</InfectionChance_BADWATER>
<fCanBeCured>1</fCanBeCured>
<fReverseOnFull>1</fReverseOnFull>
<fCanReInfect>0</fCanReInfect>
<fHideSymbol>0</fHideSymbol>
<fDisgusting>1</fDisgusting>
<sEffStatAGI>-10</sEffStatAGI>
<sEffStatDEX>0</sEffStatDEX>
<sEffStatSTR>0</sEffStatSTR>
<sEffStatWIS>0</sEffStatWIS>
<sEffStatEXP>0</sEffStatEXP>
<sEffAP>-8</sEffAP>
<usMaxBreath>5</usMaxBreath>
<sEffCarryStrength>0</sEffCarryStrength>
<sLifeRegenHundreds>-300</sLifeRegenHundreds>
<sNeedToSleep>1</sNeedToSleep>
<sDrinkModifier>0</sDrinkModifier>
<sFoodModifier>0</sFoodModifier>
<moralemodifier>1.0</moralemodifier>
</DISEASE>
<DISEASE>
<uiIndex>8</uiIndex>
<szName>Staphylococcus</szName>
<szFatName>|S|t|a|p|h|y|l|o|c|o|c|c|u|s</szFatName>
<szDescription>A staphylococcus infection is a common result of food poisoning. Symptoms include spontaneous vomiting and diarrhea.</szDescription>
<sInfectionPtsInitial>100</sInfectionPtsInitial>
<sInfectionPtsOutbreak>120</sInfectionPtsOutbreak>
<sInfectionPtsFull>120</sInfectionPtsFull>
<sInfectionPtsGainPerHour>5</sInfectionPtsGainPerHour>
<InfectionChance_SWAMP>0</InfectionChance_SWAMP>
<InfectionChance_TROPICS>0</InfectionChance_TROPICS>
<InfectionChance_SEX>0</InfectionChance_SEX>
<InfectionChance_CONTACT_HUMAN>0</InfectionChance_CONTACT_HUMAN>
<InfectionChance_CONTACT_CORPSE>0</InfectionChance_CONTACT_CORPSE>
<InfectionChance_WOUND_ANIMAL>0</InfectionChance_WOUND_ANIMAL>
<InfectionChance_WOUND_OPEN>0</InfectionChance_WOUND_OPEN>
<InfectionChance_WOUND_GUNSHOT>0</InfectionChance_WOUND_GUNSHOT>
<InfectionChance_WOUND_AGI>0</InfectionChance_WOUND_AGI>
<InfectionChance_WOUND_DEX>0</InfectionChance_WOUND_DEX>
<InfectionChance_WOUND_STR>0</InfectionChance_WOUND_STR>
<InfectionChance_WOUND_WIS>0</InfectionChance_WOUND_WIS>
<InfectionChance_WOUND_TRAUMATIC>0</InfectionChance_WOUND_TRAUMATIC>
<InfectionChance_BADFOOD>50</InfectionChance_BADFOOD>
<InfectionChance_BADWATER>0</InfectionChance_BADWATER>
<fCanBeCured>0</fCanBeCured>
<fReverseOnFull>1</fReverseOnFull>
<fCanReInfect>1</fCanReInfect>
<fHideSymbol>0</fHideSymbol>
<fDisgusting>1</fDisgusting>
<sEffStatAGI>0</sEffStatAGI>
<sEffStatDEX>0</sEffStatDEX>
<sEffStatSTR>0</sEffStatSTR>
<sEffStatWIS>0</sEffStatWIS>
<sEffStatEXP>0</sEffStatEXP>
<sEffAP>-7</sEffAP>
<usMaxBreath>5</usMaxBreath>
<sEffCarryStrength>0</sEffCarryStrength>
<sLifeRegenHundreds>-30</sLifeRegenHundreds>
<sNeedToSleep>2</sNeedToSleep>
<sDrinkModifier>100</sDrinkModifier>
<sFoodModifier>100</sFoodModifier>
<moralemodifier>1.0</moralemodifier>
</DISEASE>
<DISEASE>
<uiIndex>9</uiIndex>
<szName>Chlamydia</szName>
<szFatName>|C|h|l|a|m|y|d|i|a</szFatName>
<szDescription>Chlamydia is one of the most common sexually transmitted infections. If left untreated, chlamydial infections &#10; can cause serious reproductive and other health problems with both short-term and long-term consequences.</szDescription>
<sInfectionPtsInitial>100</sInfectionPtsInitial>
<sInfectionPtsOutbreak>300</sInfectionPtsOutbreak>
<sInfectionPtsFull>600</sInfectionPtsFull>
<sInfectionPtsGainPerHour>3</sInfectionPtsGainPerHour>
<InfectionChance_SWAMP>0</InfectionChance_SWAMP>
<InfectionChance_TROPICS>0</InfectionChance_TROPICS>
<InfectionChance_SEX>30</InfectionChance_SEX>
<InfectionChance_CONTACT_HUMAN>1</InfectionChance_CONTACT_HUMAN>
<InfectionChance_CONTACT_CORPSE>1.2</InfectionChance_CONTACT_CORPSE>
<InfectionChance_WOUND_ANIMAL>0</InfectionChance_WOUND_ANIMAL>
<InfectionChance_WOUND_OPEN>0</InfectionChance_WOUND_OPEN>
<InfectionChance_WOUND_GUNSHOT>0</InfectionChance_WOUND_GUNSHOT>
<InfectionChance_WOUND_AGI>0</InfectionChance_WOUND_AGI>
<InfectionChance_WOUND_DEX>0</InfectionChance_WOUND_DEX>
<InfectionChance_WOUND_STR>0</InfectionChance_WOUND_STR>
<InfectionChance_WOUND_WIS>0</InfectionChance_WOUND_WIS>
<InfectionChance_WOUND_TRAUMATIC>0</InfectionChance_WOUND_TRAUMATIC>
<InfectionChance_BADFOOD>0</InfectionChance_BADFOOD>
<InfectionChance_BADWATER>0</InfectionChance_BADWATER>
<fCanBeCured>1</fCanBeCured>
<fReverseOnFull>0</fReverseOnFull>
<fCanReInfect>0</fCanReInfect>
<fHideSymbol>0</fHideSymbol>
<fDisgusting>0</fDisgusting>
<sEffStatAGI>-5</sEffStatAGI>
<sEffStatDEX>-5</sEffStatDEX>
<sEffStatSTR>0</sEffStatSTR>
<sEffStatWIS>0</sEffStatWIS>
<sEffStatEXP>0</sEffStatEXP>
<sEffAP>-4</sEffAP>
<usMaxBreath>0</usMaxBreath>
<sEffCarryStrength>0</sEffCarryStrength>
<sLifeRegenHundreds>-80</sLifeRegenHundreds>
<sNeedToSleep>0</sNeedToSleep>
<sDrinkModifier>0</sDrinkModifier>
<sFoodModifier>0</sFoodModifier>
<moralemodifier>1.0</moralemodifier>
</DISEASE>
<DISEASE>
<uiIndex>10</uiIndex>
<szName>Ballistic trauma</szName>
<szFatName>|B|a|l|l|i|s|t|i|c |t|r|a|u|m|a</szFatName>
<szDescription>Ballistic trauma or gunshot wound is a form of physical trauma sustained from the discharge of arms or munitions. &#10; Non-fatal gunshot wounds frequently have severe and long-lasting effects, even after the victim has made a successful recovery.</szDescription>
<sInfectionPtsInitial>100</sInfectionPtsInitial>
<sInfectionPtsOutbreak>20</sInfectionPtsOutbreak>
<sInfectionPtsFull>100</sInfectionPtsFull>
<sInfectionPtsGainPerHour>-4</sInfectionPtsGainPerHour>
<InfectionChance_SWAMP>0</InfectionChance_SWAMP>
<InfectionChance_TROPICS>0</InfectionChance_TROPICS>
<InfectionChance_SEX>0</InfectionChance_SEX>
<InfectionChance_CONTACT_HUMAN>0</InfectionChance_CONTACT_HUMAN>
<InfectionChance_CONTACT_CORPSE>0</InfectionChance_CONTACT_CORPSE>
<InfectionChance_WOUND_ANIMAL>0</InfectionChance_WOUND_ANIMAL>
<InfectionChance_WOUND_OPEN>0</InfectionChance_WOUND_OPEN>
<InfectionChance_WOUND_GUNSHOT>30</InfectionChance_WOUND_GUNSHOT>
<InfectionChance_WOUND_AGI>0</InfectionChance_WOUND_AGI>
<InfectionChance_WOUND_DEX>0</InfectionChance_WOUND_DEX>
<InfectionChance_WOUND_STR>0</InfectionChance_WOUND_STR>
<InfectionChance_WOUND_WIS>0</InfectionChance_WOUND_WIS>
<InfectionChance_WOUND_TRAUMATIC>0</InfectionChance_WOUND_TRAUMATIC>
<InfectionChance_BADFOOD>0</InfectionChance_BADFOOD>
<InfectionChance_BADWATER>0</InfectionChance_BADWATER>
<fCanBeCured>0</fCanBeCured>
<fReverseOnFull>0</fReverseOnFull>
<fCanReInfect>1</fCanReInfect>
<fHideSymbol>1</fHideSymbol>
<fDisgusting>0</fDisgusting>
<sEffStatAGI>0</sEffStatAGI>
<sEffStatDEX>0</sEffStatDEX>
<sEffStatSTR>0</sEffStatSTR>
<sEffStatWIS>0</sEffStatWIS>
<sEffStatEXP>0</sEffStatEXP>
<sEffAP>-4</sEffAP>
<usMaxBreath>4</usMaxBreath>
<sEffCarryStrength>0</sEffCarryStrength>
<sLifeRegenHundreds>-100</sLifeRegenHundreds>
<sNeedToSleep>0</sNeedToSleep>
<sDrinkModifier>0</sDrinkModifier>
<sFoodModifier>0</sFoodModifier>
<moralemodifier>0.95</moralemodifier>
</DISEASE>
<DISEASE>
<uiIndex>11</uiIndex>
<szName>PTSD</szName>
<szFatName>|P|T|S|D</szFatName>
<szDescription>|Post|traumatic |stress |disorder may develop after a person is exposed to one or more traumatic events, such as sexual assault,&#10;warfare, serious injury, or threats of imminent death that result in feelings of intense fear, horror, and powerlessness.</szDescription>
<sInfectionPtsInitial>100</sInfectionPtsInitial>
<sInfectionPtsOutbreak>20</sInfectionPtsOutbreak>
<sInfectionPtsFull>100</sInfectionPtsFull>
<sInfectionPtsGainPerHour>0</sInfectionPtsGainPerHour>
<InfectionChance_SWAMP>0</InfectionChance_SWAMP>
<InfectionChance_TROPICS>0</InfectionChance_TROPICS>
<InfectionChance_SEX>0</InfectionChance_SEX>
<InfectionChance_CONTACT_HUMAN>0</InfectionChance_CONTACT_HUMAN>
<InfectionChance_CONTACT_CORPSE>0</InfectionChance_CONTACT_CORPSE>
<InfectionChance_WOUND_ANIMAL>0</InfectionChance_WOUND_ANIMAL>
<InfectionChance_WOUND_OPEN>0</InfectionChance_WOUND_OPEN>
<InfectionChance_WOUND_GUNSHOT>0</InfectionChance_WOUND_GUNSHOT>
<InfectionChance_WOUND_AGI>0</InfectionChance_WOUND_AGI>
<InfectionChance_WOUND_DEX>0</InfectionChance_WOUND_DEX>
<InfectionChance_WOUND_STR>0</InfectionChance_WOUND_STR>
<InfectionChance_WOUND_WIS>50</InfectionChance_WOUND_WIS>
<InfectionChance_WOUND_TRAUMATIC>10</InfectionChance_WOUND_TRAUMATIC>
<InfectionChance_BADFOOD>0</InfectionChance_BADFOOD>
<InfectionChance_BADWATER>0</InfectionChance_BADWATER>
<fCanBeCured>0</fCanBeCured>
<fReverseOnFull>0</fReverseOnFull>
<fCanReInfect>0</fCanReInfect>
<fHideSymbol>1</fHideSymbol>
<fDisgusting>0</fDisgusting>
<sEffStatAGI>0</sEffStatAGI>
<sEffStatDEX>0</sEffStatDEX>
<sEffStatSTR>0</sEffStatSTR>
<sEffStatWIS>-5</sEffStatWIS>
<sEffStatEXP>0</sEffStatEXP>
<sEffAP>-2</sEffAP>
<usMaxBreath>0</usMaxBreath>
<sEffCarryStrength>0</sEffCarryStrength>
<sLifeRegenHundreds>0</sLifeRegenHundreds>
<sNeedToSleep>1</sNeedToSleep>
<sDrinkModifier>0</sDrinkModifier>
<sFoodModifier>0</sFoodModifier>
<moralemodifier>0.9</moralemodifier>
</DISEASE>
<DISEASE>
<uiIndex>12</uiIndex>
<szName>Wounded leg</szName>
<szFatName>|W|o|u|n|d|e|d |l|e|g</szFatName>
<szDescription>The human musculoskeletal system is complicated. Your leg received a critical wound, and while it heals, your mobility is affected.</szDescription>
<sInfectionPtsInitial>200</sInfectionPtsInitial>
<sInfectionPtsOutbreak>100</sInfectionPtsOutbreak>
<sInfectionPtsFull>500</sInfectionPtsFull>
<sInfectionPtsGainPerHour>-2</sInfectionPtsGainPerHour>
<InfectionChance_SWAMP>0</InfectionChance_SWAMP>
<InfectionChance_TROPICS>0</InfectionChance_TROPICS>
<InfectionChance_SEX>0</InfectionChance_SEX>
<InfectionChance_CONTACT_HUMAN>0</InfectionChance_CONTACT_HUMAN>
<InfectionChance_CONTACT_CORPSE>0</InfectionChance_CONTACT_CORPSE>
<InfectionChance_WOUND_ANIMAL>0</InfectionChance_WOUND_ANIMAL>
<InfectionChance_WOUND_OPEN>0</InfectionChance_WOUND_OPEN>
<InfectionChance_WOUND_GUNSHOT>0</InfectionChance_WOUND_GUNSHOT>
<InfectionChance_WOUND_AGI>75</InfectionChance_WOUND_AGI>
<InfectionChance_WOUND_DEX>0</InfectionChance_WOUND_DEX>
<InfectionChance_WOUND_STR>0</InfectionChance_WOUND_STR>
<InfectionChance_WOUND_WIS>0</InfectionChance_WOUND_WIS>
<InfectionChance_WOUND_TRAUMATIC>0</InfectionChance_WOUND_TRAUMATIC>
<InfectionChance_BADFOOD>0</InfectionChance_BADFOOD>
<InfectionChance_BADWATER>0</InfectionChance_BADWATER>
<fCanBeCured>0</fCanBeCured>
<fReverseOnFull>0</fReverseOnFull>
<fCanReInfect>1</fCanReInfect>
<fHideSymbol>1</fHideSymbol>
<fDisgusting>0</fDisgusting>
<sEffStatAGI>-50</sEffStatAGI>
<sEffStatDEX>0</sEffStatDEX>
<sEffStatSTR>0</sEffStatSTR>
<sEffStatWIS>0</sEffStatWIS>
<sEffStatEXP>0</sEffStatEXP>
<sEffAP>0</sEffAP>
<usMaxBreath>0</usMaxBreath>
<sEffCarryStrength>-10</sEffCarryStrength>
<sLifeRegenHundreds>-30</sLifeRegenHundreds>
<sNeedToSleep>0</sNeedToSleep>
<sDrinkModifier>0</sDrinkModifier>
<sFoodModifier>0</sFoodModifier>
<moralemodifier>1.0</moralemodifier>
</DISEASE>
<DISEASE>
<uiIndex>13</uiIndex>
<szName>Damaged arm</szName>
<szFatName>|D|a|m|a|g|e|d |a|r|m</szFatName>
<szDescription>You were shot in the arm. Apart from being very painful, this severely limits your motor abilities.</szDescription>
<sInfectionPtsInitial>200</sInfectionPtsInitial>
<sInfectionPtsOutbreak>100</sInfectionPtsOutbreak>
<sInfectionPtsFull>200</sInfectionPtsFull>
<sInfectionPtsGainPerHour>-2</sInfectionPtsGainPerHour>
<InfectionChance_SWAMP>0</InfectionChance_SWAMP>
<InfectionChance_TROPICS>0</InfectionChance_TROPICS>
<InfectionChance_SEX>0</InfectionChance_SEX>
<InfectionChance_CONTACT_HUMAN>0</InfectionChance_CONTACT_HUMAN>
<InfectionChance_CONTACT_CORPSE>0</InfectionChance_CONTACT_CORPSE>
<InfectionChance_WOUND_ANIMAL>0</InfectionChance_WOUND_ANIMAL>
<InfectionChance_WOUND_OPEN>0</InfectionChance_WOUND_OPEN>
<InfectionChance_WOUND_GUNSHOT>0</InfectionChance_WOUND_GUNSHOT>
<InfectionChance_WOUND_AGI>0</InfectionChance_WOUND_AGI>
<InfectionChance_WOUND_DEX>75</InfectionChance_WOUND_DEX>
<InfectionChance_WOUND_STR>0</InfectionChance_WOUND_STR>
<InfectionChance_WOUND_WIS>0</InfectionChance_WOUND_WIS>
<InfectionChance_WOUND_TRAUMATIC>0</InfectionChance_WOUND_TRAUMATIC>
<InfectionChance_BADFOOD>0</InfectionChance_BADFOOD>
<InfectionChance_BADWATER>0</InfectionChance_BADWATER>
<fCanBeCured>0</fCanBeCured>
<fReverseOnFull>0</fReverseOnFull>
<fCanReInfect>1</fCanReInfect>
<fHideSymbol>1</fHideSymbol>
<fDisgusting>0</fDisgusting>
<sEffStatAGI>0</sEffStatAGI>
<sEffStatDEX>-20</sEffStatDEX>
<sEffStatSTR>0</sEffStatSTR>
<sEffStatWIS>0</sEffStatWIS>
<sEffStatEXP>0</sEffStatEXP>
<sEffAP>0</sEffAP>
<usMaxBreath>0</usMaxBreath>
<sEffCarryStrength>0</sEffCarryStrength>
<sLifeRegenHundreds>-10</sLifeRegenHundreds>
<sNeedToSleep>0</sNeedToSleep>
<sDrinkModifier>0</sDrinkModifier>
<sFoodModifier>0</sFoodModifier>
<moralemodifier>1.0</moralemodifier>
</DISEASE>
<DISEASE>
<uiIndex>14</uiIndex>
<szName>Wounded biceps</szName>
<szFatName>|W|o|u|n|d|e|d |b|i|c|e|p|s</szFatName>
<szDescription>A painful shot to your torso has you gasping for air. You'll have to cut back in the next days. </szDescription>
<sInfectionPtsInitial>200</sInfectionPtsInitial>
<sInfectionPtsOutbreak>100</sInfectionPtsOutbreak>
<sInfectionPtsFull>200</sInfectionPtsFull>
<sInfectionPtsGainPerHour>-2</sInfectionPtsGainPerHour>
<InfectionChance_SWAMP>0</InfectionChance_SWAMP>
<InfectionChance_TROPICS>0</InfectionChance_TROPICS>
<InfectionChance_SEX>0</InfectionChance_SEX>
<InfectionChance_CONTACT_HUMAN>0</InfectionChance_CONTACT_HUMAN>
<InfectionChance_CONTACT_CORPSE>0</InfectionChance_CONTACT_CORPSE>
<InfectionChance_WOUND_ANIMAL>0</InfectionChance_WOUND_ANIMAL>
<InfectionChance_WOUND_OPEN>0</InfectionChance_WOUND_OPEN>
<InfectionChance_WOUND_GUNSHOT>0</InfectionChance_WOUND_GUNSHOT>
<InfectionChance_WOUND_AGI>0</InfectionChance_WOUND_AGI>
<InfectionChance_WOUND_DEX>0</InfectionChance_WOUND_DEX>
<InfectionChance_WOUND_STR>75</InfectionChance_WOUND_STR>
<InfectionChance_WOUND_WIS>0</InfectionChance_WOUND_WIS>
<InfectionChance_WOUND_TRAUMATIC>0</InfectionChance_WOUND_TRAUMATIC>
<InfectionChance_BADFOOD>0</InfectionChance_BADFOOD>
<InfectionChance_BADWATER>0</InfectionChance_BADWATER>
<fCanBeCured>0</fCanBeCured>
<fReverseOnFull>0</fReverseOnFull>
<fCanReInfect>1</fCanReInfect>
<fHideSymbol>1</fHideSymbol>
<fDisgusting>0</fDisgusting>
<sEffStatAGI>0</sEffStatAGI>
<sEffStatDEX>0</sEffStatDEX>
<sEffStatSTR>-20</sEffStatSTR>
<sEffStatWIS>0</sEffStatWIS>
<sEffStatEXP>0</sEffStatEXP>
<sEffAP>0</sEffAP>
<usMaxBreath>10</usMaxBreath>
<sEffCarryStrength>0</sEffCarryStrength>
<sLifeRegenHundreds>-10</sLifeRegenHundreds>
<sNeedToSleep>0</sNeedToSleep>
<sDrinkModifier>0</sDrinkModifier>
<sFoodModifier>0</sFoodModifier>
<moralemodifier>1.0</moralemodifier>
</DISEASE>
<DISEASE>
<uiIndex>15</uiIndex>
<szName>Drug Addiction</szName>
<szFatName>|D|r|u|g |A|d|d|i|c|t|i|o|n</szFatName>
<szDescription>You've become addicted to various substances. Until your body has removed all traces of drugs, you will suffer from withdrawal.</szDescription>
<sInfectionPtsInitial>100</sInfectionPtsInitial>
<sInfectionPtsOutbreak>1000</sInfectionPtsOutbreak>
<sInfectionPtsFull>2000</sInfectionPtsFull>
<sInfectionPtsGainPerHour>-20</sInfectionPtsGainPerHour>
<InfectionChance_SWAMP>0</InfectionChance_SWAMP>
<InfectionChance_TROPICS>0</InfectionChance_TROPICS>
<InfectionChance_SEX>0</InfectionChance_SEX>
<InfectionChance_CONTACT_HUMAN>0</InfectionChance_CONTACT_HUMAN>
<InfectionChance_CONTACT_CORPSE>0</InfectionChance_CONTACT_CORPSE>
<InfectionChance_WOUND_ANIMAL>0</InfectionChance_WOUND_ANIMAL>
<InfectionChance_WOUND_OPEN>0</InfectionChance_WOUND_OPEN>
<InfectionChance_WOUND_GUNSHOT>0</InfectionChance_WOUND_GUNSHOT>
<InfectionChance_WOUND_AGI>0</InfectionChance_WOUND_AGI>
<InfectionChance_WOUND_DEX>0</InfectionChance_WOUND_DEX>
<InfectionChance_WOUND_STR>0</InfectionChance_WOUND_STR>
<InfectionChance_WOUND_WIS>0</InfectionChance_WOUND_WIS>
<InfectionChance_WOUND_TRAUMATIC>0</InfectionChance_WOUND_TRAUMATIC>
<InfectionChance_BADFOOD>0</InfectionChance_BADFOOD>
<InfectionChance_BADWATER>0</InfectionChance_BADWATER>
<fCanBeCured>0</fCanBeCured>
<fReverseOnFull>0</fReverseOnFull>
<fCanReInfect>1</fCanReInfect>
<fHideSymbol>1</fHideSymbol>
<fDisgusting>1</fDisgusting>
<sEffStatAGI>-20</sEffStatAGI>
<sEffStatDEX>-40</sEffStatDEX>
<sEffStatSTR>-20</sEffStatSTR>
<sEffStatWIS>-20</sEffStatWIS>
<sEffStatEXP>-2</sEffStatEXP>
<sEffAP>-20</sEffAP>
<usMaxBreath>6</usMaxBreath>
<sEffCarryStrength>0</sEffCarryStrength>
<sLifeRegenHundreds>-40</sLifeRegenHundreds>
<sNeedToSleep>1</sNeedToSleep>
<sDrinkModifier>200</sDrinkModifier>
<sFoodModifier>100</sFoodModifier>
<moralemodifier>0.3</moralemodifier>
</DISEASE>
<DISEASE>
<uiIndex>16</uiIndex>
<szName>Hungover</szName>
<szFatName>|H|u|n|g|o|v|e|r</szFatName>
<szDescription>That last beer was definitely spoiled.</szDescription>
<sInfectionPtsInitial>10</sInfectionPtsInitial>
<sInfectionPtsOutbreak>112</sInfectionPtsOutbreak>
<sInfectionPtsFull>280</sInfectionPtsFull>
<sInfectionPtsGainPerHour>-9</sInfectionPtsGainPerHour>
<InfectionChance_SWAMP>0</InfectionChance_SWAMP>
<InfectionChance_TROPICS>0</InfectionChance_TROPICS>
<InfectionChance_SEX>0</InfectionChance_SEX>
<InfectionChance_CONTACT_HUMAN>0</InfectionChance_CONTACT_HUMAN>
<InfectionChance_CONTACT_CORPSE>0</InfectionChance_CONTACT_CORPSE>
<InfectionChance_WOUND_ANIMAL>0</InfectionChance_WOUND_ANIMAL>
<InfectionChance_WOUND_OPEN>0</InfectionChance_WOUND_OPEN>
<InfectionChance_WOUND_GUNSHOT>0</InfectionChance_WOUND_GUNSHOT>
<InfectionChance_WOUND_AGI>0</InfectionChance_WOUND_AGI>
<InfectionChance_WOUND_DEX>0</InfectionChance_WOUND_DEX>
<InfectionChance_WOUND_STR>0</InfectionChance_WOUND_STR>
<InfectionChance_WOUND_WIS>0</InfectionChance_WOUND_WIS>
<InfectionChance_WOUND_TRAUMATIC>0</InfectionChance_WOUND_TRAUMATIC>
<InfectionChance_BADFOOD>0</InfectionChance_BADFOOD>
<InfectionChance_BADWATER>0</InfectionChance_BADWATER>
<fCanBeCured>0</fCanBeCured>
<fReverseOnFull>0</fReverseOnFull>
<fCanReInfect>1</fCanReInfect>
<fHideSymbol>1</fHideSymbol>
<fDisgusting>0</fDisgusting>
<sEffStatAGI>-20</sEffStatAGI>
<sEffStatDEX>0</sEffStatDEX>
<sEffStatSTR>0</sEffStatSTR>
<sEffStatWIS>-20</sEffStatWIS>
<sEffStatEXP>-4</sEffStatEXP>
<sEffAP>-20</sEffAP>
<usMaxBreath>0</usMaxBreath>
<sEffCarryStrength>0</sEffCarryStrength>
<sLifeRegenHundreds>0</sLifeRegenHundreds>
<sNeedToSleep>4</sNeedToSleep>
<sDrinkModifier>40</sDrinkModifier>
<sFoodModifier>0</sFoodModifier>
<moralemodifier>0.5</moralemodifier>
</DISEASE>
<DISEASE>
<!-- As cancer grows over a long time, it does not grow on itself ingame, only by consuming cigarettes -->
<uiIndex>17</uiIndex>
<szName>Lung Cancer</szName>
<szFatName>|L|u|n|g |C|a|n|c|e|r</szFatName>
<szDescription>Lung cancer is a malignant lung tumor characterized by uncontrolled cell growth in tissues of the lung. If left untreated, this growth can spread beyond the lung.</szDescription>
<sInfectionPtsInitial>100</sInfectionPtsInitial>
<sInfectionPtsOutbreak>1000</sInfectionPtsOutbreak>
<sInfectionPtsFull>3000</sInfectionPtsFull>
<sInfectionPtsGainPerHour>0</sInfectionPtsGainPerHour>
<InfectionChance_SWAMP>0</InfectionChance_SWAMP>
<InfectionChance_TROPICS>0</InfectionChance_TROPICS>
<InfectionChance_SEX>0</InfectionChance_SEX>
<InfectionChance_CONTACT_HUMAN>0</InfectionChance_CONTACT_HUMAN>
<InfectionChance_CONTACT_CORPSE>0</InfectionChance_CONTACT_CORPSE>
<InfectionChance_WOUND_ANIMAL>0</InfectionChance_WOUND_ANIMAL>
<InfectionChance_WOUND_OPEN>0</InfectionChance_WOUND_OPEN>
<InfectionChance_WOUND_GUNSHOT>0</InfectionChance_WOUND_GUNSHOT>
<InfectionChance_WOUND_AGI>0</InfectionChance_WOUND_AGI>
<InfectionChance_WOUND_DEX>0</InfectionChance_WOUND_DEX>
<InfectionChance_WOUND_STR>0</InfectionChance_WOUND_STR>
<InfectionChance_WOUND_WIS>0</InfectionChance_WOUND_WIS>
<InfectionChance_WOUND_TRAUMATIC>0</InfectionChance_WOUND_TRAUMATIC>
<InfectionChance_BADFOOD>0</InfectionChance_BADFOOD>
<InfectionChance_BADWATER>0</InfectionChance_BADWATER>
<fCanBeCured>0</fCanBeCured>
<fReverseOnFull>0</fReverseOnFull>
<fCanReInfect>1</fCanReInfect>
<fHideSymbol>1</fHideSymbol>
<fDisgusting>0</fDisgusting>
<sEffStatAGI>0</sEffStatAGI>
<sEffStatDEX>0</sEffStatDEX>
<sEffStatSTR>0</sEffStatSTR>
<sEffStatWIS>0</sEffStatWIS>
<sEffStatEXP>0</sEffStatEXP>
<sEffAP>-8</sEffAP>
<usMaxBreath>20</usMaxBreath>
<sEffCarryStrength>-10</sEffCarryStrength>
<sLifeRegenHundreds>-50</sLifeRegenHundreds>
<sNeedToSleep>0</sNeedToSleep>
<sDrinkModifier>0</sDrinkModifier>
<sFoodModifier>0</sFoodModifier>
<moralemodifier>1.0</moralemodifier>
</DISEASE>
</DISEASESLIST>