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- Added a "FAQ" section in the "Getting Started" mainly for port forwarding git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1195 4f8fa57e-7814-0410-bad4-adc449f26b7c
83 lines
3.7 KiB
Plaintext
83 lines
3.7 KiB
Plaintext
Jagged Alliance 2 1.13 Multiplayer
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==================================
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Credits
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-------
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JA2MP by:
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- Haydent
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- RoWa21
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- Zathras
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- BirdFlu
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How to Use
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----------
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1. Hosting the game
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a. Click "Multiplayer Game" on the main menu.
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b. Click "Host" on the Join screen.
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c. Configure Game Type and game options, click "Start".
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d. The game will switch to the map screen.
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e. Before the game is "Started" (laptop unlocked) :
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- you can change the starting sector by moving the dropzone in the airspace view
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- new players can connect to the game
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- players can change their starting edge ( click the Button with the Compass ICON )
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- players can change their team in the same manner ( click the Team Button )
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f. Host (you, the server) clicks "Start Game" to Unlock the laptop. At this point:
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- the game settings are locked
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- players can hire mercs (unless random mercs is selected in which case they are automatically hired for the players)
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- players can click "Ready"
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g. When all players are ready, the game will commence.
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2. Joining the Game
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a. Click "Multiplayer Game" on the main menu.
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b. Type in your player name.
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c. Type in (or copy/paste) the server ip address (external ip of the server) and port.
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d. Click "Join".
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e. The Game will switch to the map screen or to a connect screen where you receive special GameDir files from the server.
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f. While the game has not yet "Started" (laptop unlocked) :
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- players can change their starting edge ( drop down by clicking IN the column next to thier name )
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- players can change their team in the same manner ( IF TDM or CO-OP )
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g. Host (the server) clicks "Start Game" to Unlock the laptop. At this point:
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- players can hire mercs (unless random mercs is selected in which case they are automatically hired for the players)
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- players can click "Ready"
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h. When all players are ready, the game will commence.
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3. Ending the Game
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When the battle is over in a sector, after a few seconds the Scoreboard will be displayed.
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If you wish to play another game, press "Continue" to re-join (or re-host) the server. Otherwise
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you can press "Cancel" to return to the main menu.
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4. In-game chat
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Press the 'y' key to open ingame chat.
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FAQs
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----
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Q: I started the server, but others can't connect.
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A: Check the following things:
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a.) The JA2 MP Executable file should not be blocked by your firewall
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b.) The other players have my external IP and use them for joining.
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You can get your external IP from here: http://www.whatismyip.com
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c.) The Port (default: 60005) is forwarded on your router
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Q: How do I forward my port on the router?
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A: Take a look at the following website: http://portforward.com/
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Q: How can I find out my external IP?
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A: http://www.whatismyip.com
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Q: How can I find out my internal IP?
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A: Click "START" -> "RUN" -> cmd
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Type "ipconfig /all" (Search for IP Address)
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Q: Please give me a step by step example how you forwarded the port on your router.
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A: I have a (wireless) Belkin router. The steps I did are the following:
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a.) First I check my internal ip address (-> 192.168.2.2)
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b.) I open the routers configuration page in the web browser. This is often your IP ending with a "1".
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In my case this is "192.168.2.1". So I entered "http://192.168.2.1" in the browser and the configuration site opens
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c.) I click on "Firewall" -> "Virtual Servers" and "Submit" the login page with a blank password.
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d.) Now I see a table on the website where I can enter the IP addresses and ports for forwarding
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e.) I enter the internal IP address (192.168.2.2) and the port (60005) and select the port forwaring for "UDP" and "TCP"
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f.) Save the changes on the configuration site
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g.) Start the JA2 1.13 MP Executable and host a game |