Files
gamedir/Data-1.13/Scripts/undergroundsectornames.lua
T
Wanne 71cb695318 ************************************************************
* Merged GameDir from Development Trunk: Revision 4063 *
************************************************************
- Merged from SVN: https://81.169.133.124/source/ja2/branches/Wanne/JA2%201.13%20MP

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1257 4f8fa57e-7814-0410-bad4-adc449f26b7c
2011-01-18 10:24:49 +00:00

67 lines
1.7 KiB
Lua

--[[
This file (or its localized versions respectively) are included in
"initunderground.lua" to provide the underground sector names.
Make sure to save this file as UTF-8, preferably with BOM signature in
order to help editors to not mess up the encoding. Also make sure to not
save BOM in any other script unless it explicitly allows that.
]]
sectornames = {
["A10-1"] = "Rebel Hideout",
["J9-1"] = "Tixa Dungeon",
["J9-2"] = "Tixa Dungeon",
["K4-1"] = "Orta Basement",
["O3-1"] = "Tunnel",
["P3-1"] = "Shelter",
["B2-1"] = "Chitzena Mine",
["D4-1"] = "San Mona Mine",
["D5-1"] = "San Mona Mine",
["D13-1"] = "Drassen Mine",
["E13-1"] = "Drassen Mine",
["E13-2"] = "Drassen Mine",
["F13-2"] = "Drassen Mine",
["G13-2"] = "Drassen Mine",
["G13-3"] = "Drassen Mine",
["F13-3"] = "Drassen Mine",
["H8-1"] = "Cambria Mine",
["H9-1"] = "Cambria Mine",
["H9-2"] = "Cambria Mine",
["H8-2"] = "Cambria Mine",
["H8-3"] = "Cambria Mine",
["I8-3"] = "Cambria Mine",
["J8-3"] = "Cambria Mine",
["I14-1"] = "Alma Mine",
["J14-1"] = "Alma Mine",
["J14-2"] = "Alma Mine",
["J13-2"] = "Alma Mine",
["J13-3"] = "Alma Mine",
["K13-3"] = "Alma Mine",
["H3-1"] = "Grumm Mine",
["I3-1"] = "Grumm Mine",
["I3-2"] = "Grumm Mine",
["H3-2"] = "Grumm Mine",
["H4-2"] = "Grumm Mine",
["H4-3"] = "Grumm Mine",
["G4-3"] = "Grumm Mine",
["P1-1"] = "Demoville",
["P1-2"] = "Demoville",
creatureLair = "Creature Lair",
}