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o On modified maps Kyle couldn't reach the temp money for the reward. Now there is a new parameter in Mod_Settings.ini called KYLE_MONEY_POSITION = x. The default for x is 14952 which is for vanilla map. git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1747 4f8fa57e-7814-0410-bad4-adc449f26b7c
81 lines
2.1 KiB
INI
81 lines
2.1 KiB
INI
[Rebel Hideout]
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;The Hideout sector and the bottom of the Stairs
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HIDEOUT_SECTOR_X = 10
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HIDEOUT_SECTOR_Y = 1
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HIDEOUT_SECTOR_Z = 1
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HIDEOUT_EXIT = 12722
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;The Sector above the Hideout and the top of the Stairs
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HIDEOUT_SURFACE_X = 10
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HIDEOUT_SURFACE_Y = 1
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HIDEOUT_SURFACE_Z = 0
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HIDEOUT_ENTRY = 7887
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;The tiles around the bottom of the stairs
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;where your mercs will spawn when entering the basement
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BASEMENT_ENTRY_1 = 13362
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BASEMENT_ENTRY_2 = 13363
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BASEMENT_ENTRY_3 = 13364
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BASEMENT_ENTRY_4 = 13365
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BASEMENT_ENTRY_5 = 13325
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BASEMENT_ENTRY_6 = 13324
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BASEMENT_ENTRY_7 = 0
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BASEMENT_ENTRY_8 = 0
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BASEMENT_ENTRY_9 = 0
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BASEMENT_ENTRY_10 = 0
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;Same as above, only this time for top of the stairs and leaving
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BASEMENT_EXIT_1 = 8047
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BASEMENT_EXIT_2 = 8207
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BASEMENT_EXIT_3 = 8208
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BASEMENT_EXIT_4 = 8048
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BASEMENT_EXIT_5 = 7888
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BASEMENT_EXIT_6 = 7728
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BASEMENT_EXIT_7 = 7727
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BASEMENT_EXIT_8 = 7567
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BASEMENT_EXIT_9 = 0
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BASEMENT_EXIT_10 = 0
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BASEMENT_EXIT_11 = 0
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BASEMENT_EXIT_12 = 0
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;changes to the map for the crate moving effect
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FINAL_CRATE_GRID = 8207
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CRATE_TILE_DEF = 411
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TRAPDOOR_TILE_DEF = 2041
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[San Mona]
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;some rooms in the porn shop and Hans' location (I think this is before moving)
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PORN_SHOP_ROOM_HANS = 49
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HANS_POSTION = 13523
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PORN_SHOP_ROOM_BRENDA = 47
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PORN_SHOP_ROOM_TONY = 50
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;Kyle Lemmons gets the money for the Leather Shop Deed Quest here
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KYLE_MONEY_POSITION = 14952
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;Angel's leathershop, escort Maria to this room
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ANGELS_LEATHERSHOP = 2
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;doors to the girl's rooms in the brothel
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DOOR_TO_BAMBIS_ROOM = 12290
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DOOR_TO_CARLAS_ROOM = 13413
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DOOR_TO_CINDYS_ROOM = 11173
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DOOR_TO_MARIAS_ROOM = 10852
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;these rooms belong to the brothel
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FIRST_ROOM_IN_BROTHEL = 91
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LAST_ROOM_IN_BROTHEL = 119
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BROTHEL_GUARD_ROOM = 110
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;if you stand on one of these tiles and mess with a door and one of the KP guys sees you -> bad
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BROTHEL_DOOR_1 = 11010
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BROTHEL_DOOR_2 = 11176
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BROTHEL_DOOR_3 = 11177
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[Gear Dropoff]
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;if you tell a leaving merc to drop his gear in Omerta, this is where it'll end up
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OMERTA_DROPOFF_X = 9
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OMERTA_DROPOFF_Y = 1
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OMERTA_DROPOFF_Z = 0
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OMERTA_DROPOFF_GRIDNO = 4868
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